The latest patch has completely failed to address the most critical issues ruining the experience. It is clear that AI defending remains dominant, which has effectively removed the skill gap. Players no longer need to manually defend; they simply let the AI do the heavy lifting while they sit deep and counter-attack. It is repetitive, boring, and unrewarding.
Why is this feedback being ignored?
It raises a serious question about EA’s priorities. It appears the "cash cow" is being protected over competitive integrity. By keeping AI defending overpowered, the game caters to a casual player base that relies on these automated mechanics to stay competitive. These are the customers forking out for packs, and it feels like the gameplay is being sacrificed to ensure they don’t get frustrated and stop spending.
Key Issues Still Unaddressed:
Defensive Automation: Manual defending is ignored. The current AI tracking and automatic interceptions make the game feel like a script rather than a simulation.
PlayStyle Over-Tuning: Attributes and player ratings are still secondary to PlayStyles. Outcomes are dictated by "traits" rather than user input, killing variety.
Regression from October Build: The balance in October was significantly better. Every patch since has reduced the quality of gameplay across Ultimate Team and Clubs.
Lack of Internal QA: Releasing a patch that ignores these dominant community concerns suggests that major balance issues are either not being tested or are being ignored on purpose.
The game is currently in a state where spending money is more impactful than actual skill. A rollback toward the October-era balance—specifically reducing AI defensive assistance and rewarding manual input—is the only way to make the game enjoyable for long-term fans again.