Lets start with a big speech.
Ever since you introduced CPU auto-tackle/intercept without being controlled and increased the efficiency of jockey (not PS) by allowing you to automatically take the ball back just by getting close/waiting for opponents to get close, everything has become about trying to balance the game around these two things, buffing other things that were needed to address that problem instead of solving it at its root.
Its been years now that's no longer a football game, and by that I dont mean it should be a simulator, but, like in the old days, an exaggerated and FUN version of it. There are fewer and fewer people who try to play the game their own way having fun, more and more people are doing TWO things they've seen online all the time thats enough to get the win, even by a huge margin sometimes.
You should look less at the surface of the community's complaints (which, imo, usually don't know what they want) and more at the underlying cause of those complaints. Every year, the discussion ends up at the same point: "the skill gap is decreasing/it's gone."
If you allow everyone to do just two things they've watched on socials over and over and win games, there's a problem. If the only way to win consistently is with one (easy) style of play, there's a problem. If people are constantly looking for a shortcut, whether it's last year's trivela, the rainbow flick and bicycle kick or even "simply" the 6/8-man defense and 4-man counterattack of recent years between 4213 and 442, there's clearly a problem in the defensive CPU that people try to avoid at all costs when lined up, looking only for the counterattack because it makes it vulnerable.
My solutions: