Sprinting
Can you please revert the sprinting mechanics back to older FIFAs where you would sprint based on how much pressure you applied by the back sticks by default? I’m not sure what’s happened but when it’s on now it doesn’t seem to be working the same. However I think making this default should be how the game plays in order to make the game more manual and less about pace abuse, it would require timing and patience as apose to holding sprint button at max power none stop.
I believe this was a much better system that could fix the tempo of the game drastically
Passing & Power
Can you please revert the passing back to the old FIFAs where the power you applied actually came off as that? Since frostbite engine it seems no matter how much power you apply the game decides when pressing simple x passes? It’s like the passing is strictly always on assisted with power, direction & distance always pre determined regardless of my input no matter what, which is why I think people complain their passes aren’t going where they want. Semi & assisted need to both be slightly more manual and user based friendly in order to create different types of plays. FIFA 18 pre patch was a great example, you could play super short brushes of passes as Tika Taka, medium passes, Long ball passes; passes ahead of the teammate so they could run too, weather that was a pass, through all or cross. The ball now seems to be locked too much to the player & not in service of the space & vision. the passes used to be all based on how much power the user applied which brings me to the next point.