The gameplay is better now that the AI aren't just passing you to death around the back, but they're still far too press resistant. It feels like they are reacting as soon as I use an input both offensively and defensively. So if I change direction, the input is recorded, and before the animation starts the defenders react and move into where I am going, or if I start a skill move they will defend where I will exit the skill move. Offensively, if I slow down when defending a winger sprinting down the wing in order to cut a passing lane, as soon as I stop sprinting, they will start spamming the knock on and are impossible to catch.
If I am pressing their defenders, doesn't matter if they are bronze cards on no chem out of position, I'm sprint pressing them and 2nd man pressing, and they just spam enforcer and as soon as there's a gap they're out. You can press all the way back to the goalkeeper and they just calmly play out the press or play a worldie long ball to a winger who's completely unmarked.
On legendary I am still only getting 40% of the ball, and the ball recovery stat is always 10+ seconds. I think there needs to be some sort of artificial delay added to the AI to simulate reacting to the animation rather than the input, because it's like playing vs a mind reader as it is.