It has become so evidently clear since this game has been released how incompetent every decision maker and the developers that are associated with this game.
How is it that the gameplay sucks so bad. This post isn’t going to be how bad online game players the developers and decision makers behind this pitiful game. Need to understand that online play and off-line play are completely different. So they should be coded as such.
When playing squad battles this has become the worst experience playing. And clearly shows any lack of actual effort in terms of the gameplay. Simply making the CPU perfect in every single situation in the difficulties from professional all the way up to ultimate is pure laziness. There’s no consistency whatsoever in this game if a user makes a last second pass and it’s erratic. The ball is instantly a turnover. If the CPU does it it goes magically to the most wide-open person possible. This over balance of the CPU being extremely overpowered on defense and passing and possession needs to translate into the user being able to do that if this is going to be the way it is. It shows how lazy the developers are with this game. Simply take the feedback we give you and apply it. It’s not that hard. The pure laziness of making the CPU overly powered when they shouldn’t be is just mind-boggling. I get differentiating the level of difficulty, but you can’t just make the too perfectly overpowered. The CPU always has perfect placement always have perfect power perfect passing perfect defense. This isn’t realistic, especially when the AI intelligence of the CPU and the reaction time is quicker than a user. This just becomes a straight lazy simulation.