Today's update slightly improved the automatic defense, but it's still strong enough to rely on; we need skill gaps in the game for it to be fun.
The game is based on bringing the attackers into the middle and letting the AI mark the rest, and at least trying to think of a play by pressing forward.
In every game there are various ways to attack and defend against opponents, so why hasn't this existed in EA FC in recent years?
Let the players in the game be bad, average, and good; let them strive to improve in the game and acquire resources to be able to battle during the match.