#WINGBACKS still not getting up the pitch

1 messages · Page 1 of 1 (latest)

void solstice
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The title says it all.

Wingbacks (attacking, inverting etc) do not move up the pitch and support the attack as expected in any game state.

They undermine every system they're used in!

viscid notch
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Not only this, every signle role of fullbacks is broken, its been like since the roles were introduced, attacking wingback runs like a dummy with 0 iq, inverted fullbacks or simple wingbacks is the same story, they just dumb, they dont see open spaces, they don't know how to act, they don't know how to overlap, they NEVER go in the box despite having an empty zone there, they just run straight and suddenly can stop for no reason, many roles are like this

void solstice
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I don't necessarily agree with this, as it suggests they do nothing absolutely. That's not the case.

They just don't do enough of what they're meant to do at any time, especially in the attacking phase.

The penchant for the WB to advance into advanced wide areas and then turn around & run back to the halfway line is frustrating.

I'll keep bumping this until @mighty path acknowledge it. I can provide real evidence too!

manic palm
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If only you could put clips

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YKnow like EA wanted us to do before the game

void solstice
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I can

lusty zealot
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the attacking wingback doesn't attack like they should, really frustrating in terms of playing

snow jacinth
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Then post the video so they can sort it out because it’s really annoying even when I tap on my L1

void solstice
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Didn't realise you were in such a rush! I mean, people have lives...

tardy ice
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A few days ago, I actually made a video precisely on this topic. But every message I send as an answer to this post and every new post I try to create will be immediately deleted, possibly because a link is included... I also have screenshots, but I cannot attach them.

That's what I call giving effective feedback! 👍

void solstice
tardy ice
# void solstice Seems bizarre. Have you done it via a feedback form or X?

I posted it in the EA Forum ("Fullback Roles not working as described") and i submitted it via the player feedback portal, both 11 days ago. As it seems I cannot provide you with a link to my forum post, but you can theoretically find 8 screenshots and a link to a video on YouTube there, if you search for it.

tough rain
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This issue has been since day 1 early access, since that time attacking and inverted wingbacks don’t work, many ppl talked about it here in discord, ea forums website. Ea employees said themselves they keep saying we sent the feedback to the team, but it’s been nothing until now.

sick viper
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Unplayable since day 1, online but especially offline if you actually want to replicate tactics of the Best teams (bayern/paris) where the fullbacks are attacking a lot

But the issue has been brought up in forums a lot. At this point i doubt that there will be a fix soon.

torpid quest
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The wingbacks run up the pitch. I use the role.

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especially on ++

sick viper
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They do it for me only if the Ball is on their side and they do it mostly too late. The other wingback meanwhile, stays in line with the CB or like 2-3 m in front of them.

Worked fine in FC25.

tardy ice
# sick viper They do it for me only if the Ball is on their side and they do it mostly too la...

That is exactly the issue. The wingback on the side opposite to the ball should be high and wide to provide the width (e.g. in combination with an inverting winger), but he just stays back and poses no threat to the opposition.

Wingbacks on the side of the ball sometimes make offensive runs from deep, but these runs come only after the ball is on this side for some time. Again, there is no real width provided, the runs are too late and an offensive wingback should already be up the pitch instead of making runs from deep.

In FC 25 all the fullback roles worked fine, but this year, none of them does (except the falseback, arguably, which tucks into defensive midfield as described).

torpid quest
stiff summit
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Up

void solstice
torpid quest
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Yes it does.

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Not much better

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But if you study the Ruben

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Runs* its slightly better

viscid notch
torpid quest
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The roles system

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Doesn’t give them an in the box run

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If you check the heat map

viscid notch
void solstice
viscid notch
# void solstice Yea completely agree. I knw enough about the game to understand how these roles ...

not only this, i'm trying to build something like 3412 in attack from 41212, therefore i have my LM/RM on wingers, LB/RB on inverted wingbacks, CAM on Classic 10, 2 forwards on advanced so on the paper i have LM - LB - CAM - RB - RM and 2 forwards inside the box, but in reality by LB or RB will never go up on the field together, and one of my LB or RB who finally will go up the field will STUCK in the middle of the field for no reason, also your wingers WON'T ENTER THE BOX, they will stay on the line, and even if they do they tend to TURN AROUND AND RUNAWAY FROM THE BOX despite having a goalscoring opportunity, the whole AI thing is just DUMB, i have a video in which my LM Winger Leao was on penalty spot and then he turned around and runaway to the left wing despite being alone so i was unable to pass him the ball for easy goalscoring opportunity LOL, if you will look close on what's your players are doing inside the box you gonna lose your mind because of their low iq

sick viper
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So almost no way to overload attack. Even though this is a tactic that is used by a lot of top teams IRL

torpid quest
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The role system definitely is awful. But a player occupying a slot will stop another from running there

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I agree the system is awful I’m just trying to problem solve for you under the current parameters

viscid notch
torpid quest
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^ yes

stiff summit
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Up

void solstice
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This needs bumping as we've seen another update where this has been ignored

sick viper
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+1

sick viper
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Up

void solstice
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Bump

hasty aurora
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UP

tough rain
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UP

raven sparrow
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Please can we actually address this issue among the host of other issues with FC IQ.

ionic tusk
ionic tusk
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These counter attacks I deal with are like 2 vs 3-7 yet my entire back line literally does nothing and allows the opposition run right around them. Allowing the opposition to actually be affective on counter attacks when they literally have no business even getting out of their own half when trying to counter attack.

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I'll have 3 center backs, 2 wingbacks, and a CM tracking back on counter attacks yet my center backs are just ball watching and allow the opposition to make all types of movement with no type of reaction from the center backs

raven sparrow
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The problem here is that you can't play a 4 back w attacking wingbacks at all

ionic tusk
void solstice
# ionic tusk Why not?

A. I despise back 3 formations.
B. Why should I change my approach because EA can't fix BASIC football dynamics?!

tropic cape
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@mighty path should fix the level issue in career manager mode.

  1. The Legend level in career manager mode is easier than in "Kick Off" mode.
  2. The Legend and Ultimate levels in career manager mode are the same, and there is still no difficulty in the matches (PS: I play Fulham in career manager mode with ULTIMATE LEVEL and I get scores of 8-0 (after the update)).
  3. The game also lacks tackles, fouls, yellow cards, and red cards.
ionic tusk
void solstice
ionic tusk
void solstice
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It reduces numbers in midfield and attack. I'm not a fan and will not use it. There is no point discussing it!

ionic tusk
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On offense

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Doesn't sound like you know much about the 3-4-2-1

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You have 4 midfielders

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It doesn't reduce numbers in the midfield.

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You have 5-6 attackers. It doesn't reduce numbers in the attack.

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The wingbacks have a much freer role with 3 at the back and there's far less gaps

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The 10s are hybrids, they're wingers and 10s at the same time. On offense they'll stay a bit more central than the wingbacks or they'll drift out wide and make a run down the line or just provide support and a passing option. On defense they're more narrow and compact

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It's actually really easy to ghost midfield out of the game with the 3-4-2-1

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midfields*

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And pressing is really affective since they don't have any passing options

void solstice
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Stop spamming this thread with waffle mate, keep it on topic!

ionic tusk
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Cool but don't pretend like it reduces numbers in any way

ionic tusk
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This is how Amorim uses the 3-4-2-1

void solstice
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Tell someone who cares! I've no interest in it. Keep this thread on topic ffs!

ionic tusk
void solstice
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Seriously!!! 🤬

stiff summit
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Up

tough rain
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Up

sick viper
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Up

void solstice
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Bump

sick viper
tough rain
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Bump

torpid quest
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bump

void solstice
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Bump

stiff summit
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Up

tough rain
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Up

odd orbit
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Wingbacks without wings

hasty aurora
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UP

tardy ice
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Bump

stiff summit
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Up

tough rain
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Up

covert quail
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How can you break something that works? We used the same features in FC 25, and it worked just fine. You have to build on what's already good, which is why we spend money on this game every year. Otherwise, just update the transfers and let's play the same game. KONAMI, listen to me and be competitive.

eternal tundra
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Why change the tactics at all from previous years. This new system is horrible.

void solstice
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Bump because they're still ignoring it

tough rain
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Bump

sick viper
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I feel like the way the programmed roles this year is the problem.

Its not really a instruction „with ball and without ball“. They ALWAYS stay in their fullback position unless something triggers their run, for example ball on their side.

However, even if you still have the ball but just change the side of playing, they start sprinting back full speed instead of staying in attack.

To put it short: unless they rework the entire roles system i am not optimistic that there is a „quick fix“

maiden jackal
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Surely the quick fix is to roll back whatever the heck change they made since the beta. Pretty sure it still worked then.

void solstice
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I can't even imagine it's that hard to fix. Just programme them not to turn around and run back to their starting position!

covert quail
void solstice
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Yea you'd think so!

covert quail
# void solstice Yea you'd think so!

I had to give up wing play and switch to possession. However, wing-backs are still needed for the passing network. What am I supposed to do? Play long balls, hahaha.

void solstice
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Play a different game, honestly lol

tough rain
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It’s really difficult and now it’s hard to play a possession based style and overload the attack, and if u want to u have no choice except using a back 3, and if u do u will be eaten defensively because it can’t be a back 5. This issue wasn’t in the beta and yeah they’re ignoring us since day 1 unfortunately.

void solstice
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Bump

eternal tundra
tough rain
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BUMP

sick viper
void solstice
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Bump

void solstice
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Bump

tough rain
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Bump

hasty aurora
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up

sick viper
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I guess Next Update will not adress this again? I dont see anything regarding this in the pitch notes

simple iris
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Thats some fc IQ for you 😂

tough rain
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Bump

tardy ice
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Bump

void solstice
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No mention of it in the holiday update. Disappointing!

tough rain
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It seems like there’s no attacking wingbacks until fc 27 😂

sick viper
void solstice
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@tough rain Yep!

tardy ice
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The update notes did not mention it and, surprise surprise, it is still not fixed

void solstice
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Bump

void solstice
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Out of interest, has ANYONE figured out how to encourage the wide defenders to position themselves higher up the pitch?!

delicate peak
void solstice
sick viper
maiden jackal
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I find it easy to believe they're barely looking at any of these channels or even the feedback portal.

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There's no voting system, so people can't collectively push an issue to the top of the list

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People are complaining about game issues in channels that are meant for other things

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This seems to be an exercise in "hey look we're listening", but purely performative

glacial pumice
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FC IQ is one of the worst idea ever…

sick viper
covert quail
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The game already has many problems, some minor. However, a lack of proper role-playing skills prevents you from playing the game as you want, and this is a huge problem. This problem is often overlooked because professional players generally don't put their full-backs forward. Furthermore, three-man defenses are terrible, and blocking is too wide, so there's no solution. If anyone can play in a four-man defense and on the wing game, please let me know.

tough rain
delicate peak
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I have no idea why they changed it. FC 25 was a bad game but Attacking Wingbacks worked as intended. You could play a 5-3-2 with both RB and LB as Attacking Wingbacks and they would both push forward high and wide at the same time in possession regardless of which side the ball is on.

This year, they’ve changed it so the Attacking Wingback only gets forward when the ball is on their side. If you play two Attacking Wingbacks, one will always stay back until the ball crosses into their side of the pitch. This is woeful because it doesn’t reflect real football at all. Lots of teams irl play a back five out of possession with two attacking wingbacks in possession that get forward and maintain the width. Even teams that play a back four sometimes have two attacking wingbacks. A good example is Leeds last year. Their 4-2-3-1 often looked like a 2-2-6 in possession because Bogle and Firpo got really high and wide and the wingers played narrow as inside forwards. Leeds even scored a few goals by having the right-back cross the ball to the left-back at the far post for a tap-in and vice versa

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I use Leeds as an example because it was easy to replicate their tactics last year but impossible to replicate their 24/25 tactics on FC 26. You cannot have your RB get high and wide with the ball and your LB on the other side join the attack. The LB will always linger back.

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The funny thing is, Anth James, a brilliant modder, has already fixed this in his mod, amongst other things. They can do it but they choose not to because EA devs are fat sweaty nerds who probably don’t even watch football

swift edge
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I’ve made several posts like this but they clearly don’t care about fixing it or can’t as they don’t mention it on any patch notes. It’s very frustrating as it is forcing me to play the ‘meta’ 451 or 4411 instead of the formations I want to play where I can get attacking wingbacks involved. sort it out EA please!

tough rain
# delicate peak I have no idea why they changed it. FC 25 was a bad game but Attacking Wingbacks...

Me personally last year I had a tactic too that reflects real life football, which is a 4321 and with both wingbacks it becomes a 235 with the ball, unfortunately with this problem I can’t make it happen since day 1 and this issue wasn’t happening with all past fc’s and fifa’s. Even with the old tactics system u could make them bomb forward. It’s just shocking that they don’t care and it gives a feeling like they’re promoting this park the bus meta without different styles . Because 1 thing is for sure against ppl that sit with 9 players on their half it’s almost impossible without an overload in attack. Anyways I did my part in ea forums, here in discord and I’ll keep bumping, because it’s a shame for many ppl that paid for this game r left with silly issues like this, especially with the year that is filled with the most promises to the community.

delicate peak
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When I had the ball deep in the opposition half, I had four players back at all times for no reason and there’s nothing you can do about it. I had my two outside centre-backs on Wide Back - Support as well to get them involved in build-up. Nope. Wouldn’t cross the halfway line.

void solstice
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Good to see this is generating some good discussions and genuine feedback, no matter how much EA ignore it.

This is what feedback is. Not moaning and not providing evidence or suggestions.

Keep it up guys!

unborn flicker
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The whole back is broken, 2 CB as ball playing defender, LB RB as attacking wing back. When the keeper has the ball they almost stand shoulder to shoulder not spreading out to create space, this is how EA make AI frontline pressing works, together with stupid passing error by keeper even when there a clear path to the players on the side of the box ( which their actual positions are up and wide )

sick viper
stiff summit
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Up

tough rain
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Bump

void solstice
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Bump

maiden jackal
# delicate peak I have no idea why they changed it. FC 25 was a bad game but Attacking Wingbacks...

There's some irony (if that's the right application of the word) in that, namely how they made this big deal about how the roles can define how the team changes shape with and without the ball, which of course, it now doesn't do correctly.
And in addition to your point about how them only making those runs if the ball is on their side (AND if the ball is in the other half and/or the final third), the opposite side usually lags behind even the CBs, making it seem like roles are programmed only to take effect within some determined range of the ball/ball carrier. Which tbf isn't a terrible idea for all roles, but that seems to be the way it's implemented.
I mean really the solution would have been to implement formations per phase, in addition to the instructions we had previously. Maybe they'll add that in a couple iterations as some big new feature, and then break something else making that not work either 😂

sick charm
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EA pretending they are listening to the community... since the day one, these roles doesn't work properly

void solstice
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Bump

tough rain
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Bump

viscid notch
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My wingback++ plays like - fullback defend, position himself closer to the LCB, then during attack he can randomly go in to the CDM Zone for no reason, but never, NEVER play as wingback, same story with attacking wingback/attack, its all the same, just a DUMB ai who doesn't understand how to attack from the wing

void solstice
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Bump

tough rain
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Bump

void solstice
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Bump

strange matrix
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Would love to get this fixed.

tough rain
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Bump

void solstice
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Don't think they'll ever fix this. Should have been done months ago.

They either don't know how to fix it, or are deliberately ignoring it because they can't/won't see the problem.

It's incompetence either way!

sick charm
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@void solstice agree

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In FIFA 19 there was a problem applying consumables and accessing SBCs. The only way was closing the UT and getting in again. They never fixed it.

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They created this community to pretend they care about the game, but they only care about the money. Week after week different "promos".

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3 months with this problems with fullbacks roles, and nothing. Its something that worked in FC 25, even with the problems that game had. And now, since day one, nothing hhas been done. Its ridiculous.

maiden jackal
void solstice
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@maiden jackal absolutely! Funny how FIFA 19 is mentioned. Disregarding that online faff, it also had an issue with the fullbacks not engaging in attacking transistions. You had to manually make them attack.

I'm convinced @mighty path just don't care or are too preoccupied by the online crowd and the content creators.

void solstice
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Bump

tough rain
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Bump

void solstice
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Bump

sick charm
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Almost 3 months, and EA did nothing. Nothing new...

tough rain
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We won’t stop bumping then, who knows maybe just maybe they listen

void solstice
void solstice
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Bump

unborn flicker
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Bump

kindred barn
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They won’t read any of this sadly

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This is just a discord to tick a box to make it look as if they’re listening

tough rain
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Bump

void solstice
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Bump

maiden jackal
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what happened to the 32K

sick charm
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EA

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FIX

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YOUR

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GAME

thick lion
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UP

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UP

sick charm
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EA

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FIX

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YOUR

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GAME

tough rain
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Bump

void solstice
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And again

void solstice
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Bump

void solstice
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🎄

void solstice
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☃️

sick charm
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@lilac comet

lunar lodge
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@mighty path

void solstice
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⬆️

sick charm
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One more day, asking for the basics

void solstice
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⬆️

tough rain
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Bump

sick charm
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One

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More

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Day

pliant fractal
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Ea you’re definitely awesome … why slower ai defending whereas it is already easy ? There are no fouls since FC 26 beginning but it’s seems not to be your priority ????

sick charm
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@mighty path

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@mighty path

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@mighty path

tough rain
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Bump

void solstice
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⬆️

mystic wren
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+1

sick charm
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11 years playing this game... maybe we are the problem 🤣

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We should throw this away

tough rain
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Bump

unborn flicker
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@lilac comet @mighty path This should really be the first thing you look to fix before going any further on gameplay. How can modern football play without width? How do you suppose to counter gengenpress if your player not getting to the space asking for pass? Why even bother with keeper movement ( which I know it got worse this year, they just won’t dive down to rush or catch the ball.) And why would you put tikki-takka non passing error to every ai Team players are up against? Where’s your FC IQ , how do you dare saying every game won’t be the same when almost every team doing Mancity - Barcelona passing “ non error first time passing”? And The replay is broken.

sick charm
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@mighty path

covert quail
sick charm
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Merry Christmas, my friends!
Still waiting for EA...

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@mighty path

void solstice
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🎄

tough rain
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Bump

void solstice
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Hello @mighty path

void solstice
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⬆️

tough rain
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Bump

void solstice
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Another day, another bump

void solstice
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Bump bump bump

tough rain
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Bump

void solstice
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Happy New Year @mighty path

void solstice
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Bump

sick charm
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Still waiting @mighty path

tough rain
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Bump

tiny osprey
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We only hit on guaranteed locks on MLB, NBA, SOCCER, CSGO, NFL, PP, FANDUEL, DRAFTKING,
Parlays and 5man

glacial pumice
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Up

void solstice
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Up

unborn flicker
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@mighty path @lilac comet Still not coming back to work? ARE you really LISTENING to the fans? You can roll back any AI slider for so called " Authentic balance game play " and start working on your FC IQ that works. WINGBACKs not joining attack breaks your football AUTHENTICs not to say other roles are broken as well. FIX this FIRST.

void solstice
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Looks like they've finally listened

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👍

sick viper
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You think so? Not so sure if it actually changes anything with this pitch notes tbh. It seems that its more about the movement more than the positioning on the pitch

void solstice
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The notes say "addressed cases of wingbacks and attacking wingbacks not contributing to attacks higher up the pitch".

sick viper
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Oh really? Did not see that. Almost to good to be true after 4 months

void solstice
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It's something at least

tough rain
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Finally they mentioned it in the upcoming updates, and I really wanna say thanks to everyone bumping and trying to make this issue known everyday 🤍👏🏻

Now hopefully they fixed the issues when we play after the update.

glacial pumice
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Thanks to everybody here guys ! 👏🏾👏🏾

void solstice
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👍

glacial pumice
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Guys! I tested the game after today's update and I can confirm that the full-backs are FINALLY attacking!

tough rain
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Thanks again for everyone and yeah wingbacks attack now 🤍

void solstice
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Lookin forward to giving it a go tonight

sick charm
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Finally!!!

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3 months later they saw the problem

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Finally the game can be played some different ways

unborn flicker
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now we can have full width at Lonnnnnnnnnnnnnnng last.

viscid notch
viscid notch
glacial pumice
unborn flicker
viscid notch
void solstice
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No they don't.

unborn flicker
tough rain
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Yeah they’re soo slow and u can tell the difference in movements with fc 25, hopefully they get improved

sick viper
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Ye they improved the position of the wingbacks but now its still a general problem with fc IQ.

Once the players get to the assigned role they just stay there. No runs no movement nothing

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Would be so much easier as it was in earlier fifas. Let me put the player wherever i want and just give him attacking and defending instructions

covert quail
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They solved the problem of fullbacks not contributing to the attack, but even very intelligent players are acting foolishly. Right/left wingers are colliding with right and left fullbacks. Fortunately, thanks to the playmaking role, wingers are pulling inside to create space for the fullbacks, so at least there's a solution. I think there's another big problem, and that's AGGRESSION and CARDS. There are almost no fouls, and you feel like you're in something artificial. The opponent never fouls, never plays aggressively, and therefore doesn't get cards.

sick charm
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Not using WB, so talking about AWB...
They go foward when you advance in the field, but sometimes they keep deeper than they should.
With 3 CB, the AWBs were supposed to play in the MCs line, but they still delay the positioning.
When you get the ball to the MCs or MEIs, they start sprinting, and support the attack.
But a lot of times they are late at attacking positions, and sprinting so many times wastes the stamina faster than it should be.
At least the AWBs are doing great defensive transictions, sprinting back to the defensive line as soon as you lose the ball.

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There are another problems with tactics...
WIDEBACK CBs not playing really wide, which would help the construction from the back.
HOLDING CDMs or CMs dont stay back while attacking, they get to the edge of the box 90% of the time, letting your defense without protection.

viscid notch
sick charm
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Yes, yes... I believe it

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Most of the time they are so deep, doing late runs

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But at least it's usable now...

viscid notch
# sick charm Most of the time they are so deep, doing late runs

Nah, they just dumb, they see their partner Infront and then they just stop, they don't know how to overlap, they will go up only if there no partner there , it's just so incredibly dumb, if you don't run inside forward you basically have no overlapping runs from your wingbacks

viscid notch
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I've played with 3,4,5 defenders, i've used attacking wingbacks nonstop, they just dumb, guys, they don't even overlap properly, they always stop when they don't have to, their movemtn is SOOOOOOOOOOOOOO Bad it makes my blood boil

sick charm