#WINGBACKS still not getting up the pitch
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Not only this, every signle role of fullbacks is broken, its been like since the roles were introduced, attacking wingback runs like a dummy with 0 iq, inverted fullbacks or simple wingbacks is the same story, they just dumb, they dont see open spaces, they don't know how to act, they don't know how to overlap, they NEVER go in the box despite having an empty zone there, they just run straight and suddenly can stop for no reason, many roles are like this
I don't necessarily agree with this, as it suggests they do nothing absolutely. That's not the case.
They just don't do enough of what they're meant to do at any time, especially in the attacking phase.
The penchant for the WB to advance into advanced wide areas and then turn around & run back to the halfway line is frustrating.
I'll keep bumping this until @mighty path acknowledge it. I can provide real evidence too!
I can
the attacking wingback doesn't attack like they should, really frustrating in terms of playing
Then post the video so they can sort it out because it’s really annoying even when I tap on my L1
Didn't realise you were in such a rush! I mean, people have lives...
A few days ago, I actually made a video precisely on this topic. But every message I send as an answer to this post and every new post I try to create will be immediately deleted, possibly because a link is included... I also have screenshots, but I cannot attach them.
That's what I call giving effective feedback! 👍
Seems bizarre. Have you done it via a feedback form or X?
I posted it in the EA Forum ("Fullback Roles not working as described") and i submitted it via the player feedback portal, both 11 days ago. As it seems I cannot provide you with a link to my forum post, but you can theoretically find 8 screenshots and a link to a video on YouTube there, if you search for it.
This issue has been since day 1 early access, since that time attacking and inverted wingbacks don’t work, many ppl talked about it here in discord, ea forums website. Ea employees said themselves they keep saying we sent the feedback to the team, but it’s been nothing until now.
Unplayable since day 1, online but especially offline if you actually want to replicate tactics of the Best teams (bayern/paris) where the fullbacks are attacking a lot
But the issue has been brought up in forums a lot. At this point i doubt that there will be a fix soon.
They do it for me only if the Ball is on their side and they do it mostly too late. The other wingback meanwhile, stays in line with the CB or like 2-3 m in front of them.
Worked fine in FC25.
That is exactly the issue. The wingback on the side opposite to the ball should be high and wide to provide the width (e.g. in combination with an inverting winger), but he just stays back and poses no threat to the opposition.
Wingbacks on the side of the ball sometimes make offensive runs from deep, but these runs come only after the ball is on this side for some time. Again, there is no real width provided, the runs are too late and an offensive wingback should already be up the pitch instead of making runs from deep.
In FC 25 all the fullback roles worked fine, but this year, none of them does (except the falseback, arguably, which tucks into defensive midfield as described).
Attacking wingback attack does this better.
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No, not really!
Yes it does.
Not much better
But if you study the Ruben
Runs* its slightly better
no, they don't, their AI is just dumb, they just run straight, they never enter the box depsite have an empty space there, all they know is how to run til the corner kick flag lol, just dumb AI
it doesn't matter, inverted wingback attack still won't enter the box, its completely broken
Yea completely agree. I knw enough about the game to understand how these roles should be executed and whatever you're saying @torpid quest is complete fallacy. You're excusing bad mechanics and undermining sensible, much-needed feedback. Stop it!
not only this, i'm trying to build something like 3412 in attack from 41212, therefore i have my LM/RM on wingers, LB/RB on inverted wingbacks, CAM on Classic 10, 2 forwards on advanced so on the paper i have LM - LB - CAM - RB - RM and 2 forwards inside the box, but in reality by LB or RB will never go up on the field together, and one of my LB or RB who finally will go up the field will STUCK in the middle of the field for no reason, also your wingers WON'T ENTER THE BOX, they will stay on the line, and even if they do they tend to TURN AROUND AND RUNAWAY FROM THE BOX despite having a goalscoring opportunity, the whole AI thing is just DUMB, i have a video in which my LM Winger Leao was on penalty spot and then he turned around and runaway to the left wing despite being alone so i was unable to pass him the ball for easy goalscoring opportunity LOL, if you will look close on what's your players are doing inside the box you gonna lose your mind because of their low iq
Yes i am trying to do something similar with my CDM dropping between the CBs, wide wingers and inverted wingbacks, so in general very attacking set up.
I end up with 6 players at the back doing nothing because of the roles not working
So almost no way to overload attack. Even though this is a tactic that is used by a lot of top teams IRL
In this case you have the strikers occupying that space so they won’t enter.
Have you tested the inverted wingback runs with a single striker formation?
For example in a 541 with the lm rm on wide playmaker
The role system definitely is awful. But a player occupying a slot will stop another from running there
I agree the system is awful I’m just trying to problem solve for you under the current parameters
what you saying is that there is a role conflict? some roles doesn't work with others? which is COMPLETE BS
^ yes
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This needs bumping as we've seen another update where this has been ignored
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Please can we actually address this issue among the host of other issues with FC IQ.
Maybe actually play 3 at the back. I don't have this problem at all and I'm using a 3-4-2-1 and yes the wingbacks still defend. You're supposed to make them wide midfielders and put them on support. But you still might have to force them to get back faster sometimes.
Agreed. My center backs in my 3-4-2-1 don't actually defend they just run. They have zero defensive awareness (not literally, they'll have 82+ defensive awareness but they perform like they have no defensive awareness). I have to force them to defend, I'm constantly spamming man marking and they'll still snooze when a striker is running right in front of their face.
These counter attacks I deal with are like 2 vs 3-7 yet my entire back line literally does nothing and allows the opposition run right around them. Allowing the opposition to actually be affective on counter attacks when they literally have no business even getting out of their own half when trying to counter attack.
I'll have 3 center backs, 2 wingbacks, and a CM tracking back on counter attacks yet my center backs are just ball watching and allow the opposition to make all types of movement with no type of reaction from the center backs
The problem here is that you can't play a 4 back w attacking wingbacks at all
No
Why not?
A. I despise back 3 formations.
B. Why should I change my approach because EA can't fix BASIC football dynamics?!
@mighty path should fix the level issue in career manager mode.
- The Legend level in career manager mode is easier than in "Kick Off" mode.
- The Legend and Ultimate levels in career manager mode are the same, and there is still no difficulty in the matches (PS: I play Fulham in career manager mode with ULTIMATE LEVEL and I get scores of 8-0 (after the update)).
- The game also lacks tackles, fouls, yellow cards, and red cards.
Why do you despise 3 at the back? I assumed you're using 5 at the back if you're using wingbacks. Wingbacks aren't fullbacks. And while I agree they should fix that problem, I'm pretty sure your defense is going to be really vulnerable if the fullbacks did what you want.
It's a limited system. 5 is the same.
Strictly a four man defence man!
You think 3 at the back is a limited system? In what sense?
It reduces numbers in midfield and attack. I'm not a fan and will not use it. There is no point discussing it!
It really doesn't. The wingers become 10s who help in the midfield. And the wingbacks are essentially wingers
On offense
Doesn't sound like you know much about the 3-4-2-1
You have 4 midfielders
It doesn't reduce numbers in the midfield.
You have 5-6 attackers. It doesn't reduce numbers in the attack.
The wingbacks have a much freer role with 3 at the back and there's far less gaps
The 10s are hybrids, they're wingers and 10s at the same time. On offense they'll stay a bit more central than the wingbacks or they'll drift out wide and make a run down the line or just provide support and a passing option. On defense they're more narrow and compact
It's actually really easy to ghost midfield out of the game with the 3-4-2-1
midfields*
And pressing is really affective since they don't have any passing options
I really don't care!
Stop spamming this thread with waffle mate, keep it on topic!
Cool but don't pretend like it reduces numbers in any way
It isn't waffle.
This is how Amorim uses the 3-4-2-1
Tell someone who cares! I've no interest in it. Keep this thread on topic ffs!
I'm only explaining it doesn't reduce numbers in any capacity. You said it does and I explained why it doesn't. Don't make claims about a formation when you know nothing about it and then call it waffle when someone educates you about it.
Seriously!!! 🤬
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Wingbacks without wings
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How can you break something that works? We used the same features in FC 25, and it worked just fine. You have to build on what's already good, which is why we spend money on this game every year. Otherwise, just update the transfers and let's play the same game. KONAMI, listen to me and be competitive.
Why change the tactics at all from previous years. This new system is horrible.
Bump because they're still ignoring it
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I feel like the way the programmed roles this year is the problem.
Its not really a instruction „with ball and without ball“. They ALWAYS stay in their fullback position unless something triggers their run, for example ball on their side.
However, even if you still have the ball but just change the side of playing, they start sprinting back full speed instead of staying in attack.
To put it short: unless they rework the entire roles system i am not optimistic that there is a „quick fix“
Surely the quick fix is to roll back whatever the heck change they made since the beta. Pretty sure it still worked then.
Exactly this!
I can't even imagine it's that hard to fix. Just programme them not to turn around and run back to their starting position!
What I don't understand is that this situation seriously affects the flow of the game and shouldn't there have been a rebellion by now and it should have been fixed in the first update?
Yea you'd think so!
I had to give up wing play and switch to possession. However, wing-backs are still needed for the passing network. What am I supposed to do? Play long balls, hahaha.
Play a different game, honestly lol
It’s really difficult and now it’s hard to play a possession based style and overload the attack, and if u want to u have no choice except using a back 3, and if u do u will be eaten defensively because it can’t be a back 5. This issue wasn’t in the beta and yeah they’re ignoring us since day 1 unfortunately.
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I've been trying to use a 3 back formation for a while. Even in those the lm and rm sometimes don't do anything, even with ++ roles. They just avoid the attacking space and lack defensive awareness
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I guess Next Update will not adress this again? I dont see anything regarding this in the pitch notes
Thats some fc IQ for you 😂
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No mention of it in the holiday update. Disappointing!
It seems like there’s no attacking wingbacks until fc 27 😂
@tough rain Yep!
Seems like it, yes
The update notes did not mention it and, surprise surprise, it is still not fixed
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Out of interest, has ANYONE figured out how to encourage the wide defenders to position themselves higher up the pitch?!
There won’t be. Someone I know on another Discord channel talks to one of the devs and it’s not something they’re looking at this year. They don’t see it as an issue to be fixed. To them, having the wingbacks get forward only when the ball is on their side of the pitch is intended
It feels obvious now that it is intended. Which also highlights how little real knowledge of football @mighty path have!
Crazy if this is true, why having roles at this Point anymore
I find it easy to believe they're barely looking at any of these channels or even the feedback portal.
There's no voting system, so people can't collectively push an issue to the top of the list
People are complaining about game issues in channels that are meant for other things
This seems to be an exercise in "hey look we're listening", but purely performative
FC IQ is one of the worst idea ever…
Actually on the ea forums there is a voting system but this topic gets completeley ignored even though its pushed a lot
The game already has many problems, some minor. However, a lack of proper role-playing skills prevents you from playing the game as you want, and this is a huge problem. This problem is often overlooked because professional players generally don't put their full-backs forward. Furthermore, three-man defenses are terrible, and blocking is too wide, so there's no solution. If anyone can play in a four-man defense and on the wing game, please let me know.
Let’s keep bumping and keep doing our part, that’s the thing we can do at least. Hopefully they listen even though it’s unlikely.
I have no idea why they changed it. FC 25 was a bad game but Attacking Wingbacks worked as intended. You could play a 5-3-2 with both RB and LB as Attacking Wingbacks and they would both push forward high and wide at the same time in possession regardless of which side the ball is on.
This year, they’ve changed it so the Attacking Wingback only gets forward when the ball is on their side. If you play two Attacking Wingbacks, one will always stay back until the ball crosses into their side of the pitch. This is woeful because it doesn’t reflect real football at all. Lots of teams irl play a back five out of possession with two attacking wingbacks in possession that get forward and maintain the width. Even teams that play a back four sometimes have two attacking wingbacks. A good example is Leeds last year. Their 4-2-3-1 often looked like a 2-2-6 in possession because Bogle and Firpo got really high and wide and the wingers played narrow as inside forwards. Leeds even scored a few goals by having the right-back cross the ball to the left-back at the far post for a tap-in and vice versa
I use Leeds as an example because it was easy to replicate their tactics last year but impossible to replicate their 24/25 tactics on FC 26. You cannot have your RB get high and wide with the ball and your LB on the other side join the attack. The LB will always linger back.
The funny thing is, Anth James, a brilliant modder, has already fixed this in his mod, amongst other things. They can do it but they choose not to because EA devs are fat sweaty nerds who probably don’t even watch football
I’ve made several posts like this but they clearly don’t care about fixing it or can’t as they don’t mention it on any patch notes. It’s very frustrating as it is forcing me to play the ‘meta’ 451 or 4411 instead of the formations I want to play where I can get attacking wingbacks involved. sort it out EA please!
Me personally last year I had a tactic too that reflects real life football, which is a 4321 and with both wingbacks it becomes a 235 with the ball, unfortunately with this problem I can’t make it happen since day 1 and this issue wasn’t happening with all past fc’s and fifa’s. Even with the old tactics system u could make them bomb forward. It’s just shocking that they don’t care and it gives a feeling like they’re promoting this park the bus meta without different styles . Because 1 thing is for sure against ppl that sit with 9 players on their half it’s almost impossible without an overload in attack. Anyways I did my part in ea forums, here in discord and I’ll keep bumping, because it’s a shame for many ppl that paid for this game r left with silly issues like this, especially with the year that is filled with the most promises to the community.
Creating overloads is important and is part of the risk vs reward element of football. I just played a game right now using Man Utd with 5-2-3 and Amad and Dalot as Attacking Wingbacks and they just don’t create overloads or stretch the opposition by getting high and wide
When I had the ball deep in the opposition half, I had four players back at all times for no reason and there’s nothing you can do about it. I had my two outside centre-backs on Wide Back - Support as well to get them involved in build-up. Nope. Wouldn’t cross the halfway line.
Good to see this is generating some good discussions and genuine feedback, no matter how much EA ignore it.
This is what feedback is. Not moaning and not providing evidence or suggestions.
Keep it up guys!
The whole back is broken, 2 CB as ball playing defender, LB RB as attacking wing back. When the keeper has the ball they almost stand shoulder to shoulder not spreading out to create space, this is how EA make AI frontline pressing works, together with stupid passing error by keeper even when there a clear path to the players on the side of the box ( which their actual positions are up and wide )
This is my go to tactic, having a 2-3-5 with Ball. I tried all kind of formations but no solution so far.
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There's some irony (if that's the right application of the word) in that, namely how they made this big deal about how the roles can define how the team changes shape with and without the ball, which of course, it now doesn't do correctly.
And in addition to your point about how them only making those runs if the ball is on their side (AND if the ball is in the other half and/or the final third), the opposite side usually lags behind even the CBs, making it seem like roles are programmed only to take effect within some determined range of the ball/ball carrier. Which tbf isn't a terrible idea for all roles, but that seems to be the way it's implemented.
I mean really the solution would have been to implement formations per phase, in addition to the instructions we had previously. Maybe they'll add that in a couple iterations as some big new feature, and then break something else making that not work either 😂
EA pretending they are listening to the community... since the day one, these roles doesn't work properly
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My wingback++ plays like - fullback defend, position himself closer to the LCB, then during attack he can randomly go in to the CDM Zone for no reason, but never, NEVER play as wingback, same story with attacking wingback/attack, its all the same, just a DUMB ai who doesn't understand how to attack from the wing
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Would love to get this fixed.
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Don't think they'll ever fix this. Should have been done months ago.
They either don't know how to fix it, or are deliberately ignoring it because they can't/won't see the problem.
It's incompetence either way!
@void solstice agree
In FIFA 19 there was a problem applying consumables and accessing SBCs. The only way was closing the UT and getting in again. They never fixed it.
They created this community to pretend they care about the game, but they only care about the money. Week after week different "promos".
3 months with this problems with fullbacks roles, and nothing. Its something that worked in FC 25, even with the problems that game had. And now, since day one, nothing hhas been done. Its ridiculous.
It was something that worked in the beta I'm pretty sure. Imo that was the best state of the game before they started fiddling with all sorts. And all that despite their claims that separating Authentic from Competitive meant that changes in one wouldn't interfere with the other... of course when they decide to make changes to both/either that's pointless
@maiden jackal absolutely! Funny how FIFA 19 is mentioned. Disregarding that online faff, it also had an issue with the fullbacks not engaging in attacking transistions. You had to manually make them attack.
I'm convinced @mighty path just don't care or are too preoccupied by the online crowd and the content creators.
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Almost 3 months, and EA did nothing. Nothing new...
We won’t stop bumping then, who knows maybe just maybe they listen
Let's keep it going!
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They won’t read any of this sadly
This is just a discord to tick a box to make it look as if they’re listening
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what happened to the 32K
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And again
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@lilac comet
@mighty path
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One more day, asking for the basics
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Ea you’re definitely awesome … why slower ai defending whereas it is already easy ? There are no fouls since FC 26 beginning but it’s seems not to be your priority ????
They just dont care about us
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@lilac comet @mighty path This should really be the first thing you look to fix before going any further on gameplay. How can modern football play without width? How do you suppose to counter gengenpress if your player not getting to the space asking for pass? Why even bother with keeper movement ( which I know it got worse this year, they just won’t dive down to rush or catch the ball.) And why would you put tikki-takka non passing error to every ai Team players are up against? Where’s your FC IQ , how do you dare saying every game won’t be the same when almost every team doing Mancity - Barcelona passing “ non error first time passing”? And The replay is broken.
@mighty path
You look really angry, bro. And you're absolutely right. Christmas is here and we still haven't been able to play the game. They're not listening to us at all. And I'm sure none of the developers know anything about football.
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Hello @mighty path
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Another day, another bump
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@mighty path
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Happy New Year @mighty path
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Still waiting @mighty path
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We only hit on guaranteed locks on MLB, NBA, SOCCER, CSGO, NFL, PP, FANDUEL, DRAFTKING,
Parlays and 5man
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@mighty path @lilac comet Still not coming back to work? ARE you really LISTENING to the fans? You can roll back any AI slider for so called " Authentic balance game play " and start working on your FC IQ that works. WINGBACKs not joining attack breaks your football AUTHENTICs not to say other roles are broken as well. FIX this FIRST.
You think so? Not so sure if it actually changes anything with this pitch notes tbh. It seems that its more about the movement more than the positioning on the pitch
The notes say "addressed cases of wingbacks and attacking wingbacks not contributing to attacks higher up the pitch".
Oh really? Did not see that. Almost to good to be true after 4 months
It's something at least
Finally they mentioned it in the upcoming updates, and I really wanna say thanks to everyone bumping and trying to make this issue known everyday 🤍👏🏻
Now hopefully they fixed the issues when we play after the update.
Thanks to everybody here guys ! 👏🏾👏🏾
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Guys! I tested the game after today's update and I can confirm that the full-backs are FINALLY attacking!
Thanks again for everyone and yeah wingbacks attack now 🤍
Lookin forward to giving it a go tonight
Finally!!!
3 months later they saw the problem
Finally the game can be played some different ways
now we can have full width at Lonnnnnnnnnnnnnnng last.
nope, still works badly, they jsut don't have an proper AI
yes, they are more active, but they just run straight with 0 football iq, they completely ignore opponents positioning
Zero IQ is the case for all other positions on the field; the players never go into open spaces... It's pathetic.
AT least they make runs, and defenders are not stacking themselves in front of the goal make it impossible to build up. Hope they keep fixing the AI finding spaces as well.
what runs dude? If he sees his partner infront of him he stops, so you need LM/RM on inside forward to free the wing for your defender they whole system of attacking runs is just badly implemented they have literally 0 iq they don't see their partners positions they just run straight like an idiots and if they see LM/RM infront of them they just stop? that just dumb
No they don't.
Mine works on the on the opposition side, but yes in their own half they just likely stuck to each other and not trying to overlap. It's not that perfect but i'd say it's more playable than before. This is no where near compliment to EA , I'm just saying that at least it helps the attack better but sure it may or may not be good for how your play "this" game.
Yeah they’re soo slow and u can tell the difference in movements with fc 25, hopefully they get improved
Ye they improved the position of the wingbacks but now its still a general problem with fc IQ.
Once the players get to the assigned role they just stay there. No runs no movement nothing
Would be so much easier as it was in earlier fifas. Let me put the player wherever i want and just give him attacking and defending instructions
They solved the problem of fullbacks not contributing to the attack, but even very intelligent players are acting foolishly. Right/left wingers are colliding with right and left fullbacks. Fortunately, thanks to the playmaking role, wingers are pulling inside to create space for the fullbacks, so at least there's a solution. I think there's another big problem, and that's AGGRESSION and CARDS. There are almost no fouls, and you feel like you're in something artificial. The opponent never fouls, never plays aggressively, and therefore doesn't get cards.
Not using WB, so talking about AWB...
They go foward when you advance in the field, but sometimes they keep deeper than they should.
With 3 CB, the AWBs were supposed to play in the MCs line, but they still delay the positioning.
When you get the ball to the MCs or MEIs, they start sprinting, and support the attack.
But a lot of times they are late at attacking positions, and sprinting so many times wastes the stamina faster than it should be.
At least the AWBs are doing great defensive transictions, sprinting back to the defensive line as soon as you lose the ball.
There are another problems with tactics...
WIDEBACK CBs not playing really wide, which would help the construction from the back.
HOLDING CDMs or CMs dont stay back while attacking, they get to the edge of the box 90% of the time, letting your defense without protection.
Now try 41212 narrow with attacking wingbacks just to see how dumb they are even without lm or RM Infront of them...shame on EA for not fixing overlap runs for years
Yes, yes... I believe it
Most of the time they are so deep, doing late runs
But at least it's usable now...
Nah, they just dumb, they see their partner Infront and then they just stop, they don't know how to overlap, they will go up only if there no partner there , it's just so incredibly dumb, if you don't run inside forward you basically have no overlapping runs from your wingbacks
I've played with 3,4,5 defenders, i've used attacking wingbacks nonstop, they just dumb, guys, they don't even overlap properly, they always stop when they don't have to, their movemtn is SOOOOOOOOOOOOOO Bad it makes my blood boil
True !
Agree... it's better than before, but still very bad, always late runs