#Using offside trap as team press and overload ballside.

1 messages · Page 1 of 1 (latest)

idle hound
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Nerf these two things into the ground along with your defensive AI. There's almost no room to play if your opponent is just using a meta formation and abusing the AI defenders.

hard verge
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If the game is to hard for you offline mode my just work

idle hound
hard verge
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The game is fine

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We don't need to make it easy for players

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Top 100 over here 👍🏼

idle hound
# hard verge The game is fine

The game is not fine. It's riddled with defensive AI and bounce backs now.

It was better in early access. This is just exploit meta ball.

Offside traps should have a cool down after you use it once. There's no reason to have it so the defensive line can constantly move up as one perfect unit.

It's supposed to be situational and should cause your back line to lose its shape for a moment and be absolutely ineffective.

Not a constant team press with a wall of AI defenders.

hard verge
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Again if you can't handle it play offline it might be more your speed

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The Ai won't call offsides on u

idle hound
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Team press and overload ball side already exist. Why does there need to be 1 option that practically does both of those things?

cunning mist
untold owl
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How does one pressure someone that is possession passing in the back in your ideal world? i cant wait to hold the ball for 90 mins on you 😄

idle hound
idle hound
untold owl
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I will hold ball for 85% possession

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And whenever u decide to overcommit by spamming those mechanics

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I will over the top to Mbappe

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And u will cry

mortal cedar
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To Mbappe? How ab u use equal teams instead

untold owl
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the press in the offensive third is too weak.

untold owl
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point is I pass around the back

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All day

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Because the ability to press is extremely weak

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At the Atalanta pro open I saw a pro hold the ball from minute 70 to 90 without losing ball against another pro

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That doesn’t even include the fact that you can pop up and header to your goalie to waste time

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When that’s not even allowed in the rules of footy. But ea hasn’t changed that for years

untold owl
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Like u can do it twice per player

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Then the game auto heads it out for corner

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So u can do that 4-8 times per possession

mortal cedar
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That's like 10 in game minutes already

untold owl
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Team press feature needs to be severely buffed. But it also needs to drain stamina harder as part of that buff.

Also all automatic defensive mechanics need to be removed

untold owl
untold owl
mortal cedar
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Yea I agree w that

untold owl
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But in response the man marking of the AI has to be greatly increased

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But that’s fine cause there will be no automatic tackles / interceptions

mortal cedar
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True, lots of times they just leave their man to run towards the ball carrier for no reason.
Happens alot on the sideline, leaving an easy pass on the middle for a first timed shot

untold owl
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I would even argue there shouldn’t be automatic blocks.

mortal cedar
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Hmmm maybe nerfing them is the way
Longshots aren't a thing anymore

untold owl
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r1… brainless offensive ai mechanic…. would need to be nerfed to compensate as well.

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but you won’t need r1

mortal cedar
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But yea, doing a skill, get trough and get autoblocked sucks

untold owl
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Cause defense will be manual

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skill moves should be buffed.

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It’s a legitimate skill gap

mortal cedar
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I don't even think R1 is that OP rn
Though it's used to first control the ball and turn immediately

untold owl
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R1 is fine right now

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but if defending is full manual it’ll need a slight nerf

mortal cedar
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Or better, should be

untold owl
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the problem is

mortal cedar
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Cuz w cpu walls not really

untold owl
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Some skill moves are broken

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So u glitch thru defenders

mortal cedar
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Some cancels are glitchy

untold owl
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There shud be a timing window where a good standing tackle wins the ball

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Even if skill move is done correctly

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Exactly like irl

mortal cedar
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Do u think cancels should be a thing?

untold owl
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No.

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wellll

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depends

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Shot cancel. Yes

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mcgeady cancel no.

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like any skill move that can naturally be cancelled should ….

mortal cedar
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I'm not one to say
Realism blah blah blah idc
But I don't think cancels should be a thing either
they are kinda glitchy most of the times

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Anything that gives U or the opponent an unfair way to do something has to be nerfed imo

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And I've been skilling since FIFA 13 I basically know all them

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There's some cool tricks with the double touch spin and fake drag back and they need canceling in order to do so
But like they're only show off and really hard to execute

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Smh with all the cpu walls I can barely do a reverse

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All your suggestions are grounded in knowledge of the game clearly, I agree with all them

idle hound
# untold owl And whenever u decide to overcommit by spamming those mechanics

I don't spam any mechanics and if you play like that on purpose what's the point of playing someone like you at all?

I'm just suggesting they add a better cool down to a command that is currently better than the actual team press command and has no stamina reduction whatsoever.

Sorry if that hurts your feelings.

untold owl
mortal cedar
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Our main complaint is always the same, nerf defensive AI

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Then we talk

idle hound
real ermine
real ermine
real ermine
# idle hound The game is not fine. It's riddled with defensive AI and bounce backs now. It w...

totally agree. there are so much random factors. first month felt like you could control every aspect of the game. whoever is the better player wins beacuse of his skill and control. and if u lose it was never frustrating but a learning experience. you could see what went wrong from ur side and correct it. now bounce backs , AI multiplayer tackling, sudden speed boost from wingers, sometimes i am in a goal scoring postion even when i never planned it. its not enjoyeble. some might disagree . thats ok

idle hound
untold owl
real ermine
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Thats what i want... didnt u read it

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The game needs to be more controllable

untold owl
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yes bro