#The Ball ,the real problem of EA Sports FC games, never people noticed all along

1 messages · Page 1 of 1 (latest)

swift forge
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Ladies and Gentlemen, EAFC players!
Many players complain about EAFC for all sorts of reasons — speed, Career Mode, cheaters, missing licenses, gameplay, and so on.

But let’s be honest: the EA Sports developers already have a ton of work to do every year to improve EAFC. They focus on lots of feedback that isn’t really essential to the core gameplay experience. We all have different opinions and expectations — and that’s exactly what slows down the game’s evolution.

In reality, most players don’t realize — and even I took years to figure this out — that the real problem with EAFC has been right in front of us all along: the ball.

It may sound silly, but the ball is the one element that hasn’t truly evolved in years, and that’s why the game always feels the same. The real issue is that the ball isn’t an independent object like the players — it’s an animation tied to a script. As a result, passes always follow the same straight path, shots may seem to “float” but are actually pre-programmed, and things like wind or weather are just illusions of realism. The ball physics are anything but realistic, even in “authentic” mode.

It feels like the ball is playing for us — but in real football, it’s the players who play the ball. Even players like Messi, Neymar, or De Bruyne, who do incredible things with the ball, aren’t “helped” by it; it’s years of training and mastering real-world physics.

EAFC needs to focus on real ball physics for FC 27. If they do that, I guarantee it will be a game-changer. Skilled players like me will love it — but the noobs, rushers, and skill-spammers will cry. In that case, they should add a mode called “Independent Ball Physics.”
That way, dribbling, controlling, running, and counter-attacking will require more precision and care — in short, it will push players to actually play football.

EAFC is a football game — if they don’t like it, they can go play tennis.

#TheBallIsnotInTheGame

gritty swift
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OMG Thank YOU....

Finally someone said it as well, ball physics in FC/FIFA sucks for a long time.

FIFA 14 I think had the last decent ball physics

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And I also think new ball physics isn't possible with Forstbite, they have to do it with a new engine from scratch.

flat niche
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You have a point man!

swift forge
# gritty swift OMG Thank YOU.... Finally someone said it as well, ball physics in FC/FIFA suck...

Thank you 🙂 to confirm what i said and i realized this problem very late, but it's the same ball physics since FIFA 14. Frostbite 🥶 is a beautiful graphic engine but not a great graphic engine. Unreal Engine is far better, even the previous engine EA Ignite was better, it was for me the biggest mistake they did, used Frostbite Engine, they had their own engine, they could create a better gameplay experience with that but with Frosbite they are limited.

EA Sport must go back to the previous engine and improve it or use Unreal Engine. Rocket League use Unreal Engine, ball physic is far better than EA Sport FC. Until they don't change ball physics i'll don't buy next EA Sport FC.

swift forge
# flat niche You have a point man!

Yeah thanks, i hope all FC players will be agree, it's the most important problem after that EA Sport FC ll become a real Football game not a Ping Pong Football Game. In my opinion we should Boycott EA Sport FC until they don't create a realistic ball Physics. Until they don't change Ball Physics i guarantee you next FC Game will be the same, that never change with this Tennis Ball Physics !

gritty swift
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I doubt them making a new engine from scratch, probably won't happen until PS6 or they will make Frostbite/Unreal hybrid.

swift forge
gritty swift
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I disagree not because you're wrong, because they are lazy and Forstbite is "working" for them so why they would change it.

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Unless if FC 26 caused them insane loss of revune they will reconsider but the most realistic scenario is that they won't change until a worthy opponent take their place and I can see that coming.

swift forge
# gritty swift Unless if FC 26 caused them insane loss of revune they will reconsider but the m...

That'll go happen my friend, Gianni Infantino said the FIFA work on a new FIFA Football game, rumor said it 2k Games ll be in charge. NBA 2k is a very good game with a good ball physcis, and i let you guess what is the Engine they use 😉 !

This is my prophecy, if they don't work on new ball physics in 3 years, very few people ll play EA Sport FC, they ll be only Kids or Noobs, all puristics like me will disappear. But the worst scenario on it when E-Sport Clubs leaves EA Sport Competitions, when they see opponent like FIFA are more streams and views. And when they ll realize that it will be to late for them, build a new engine in this moment, it's to late.

If EA Sport are smart they should start to build that now before that becoming. But when you see game like Rematch with a better ball physics that already began

gritty swift
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I know 2K will make a FIFA game and they are the only ones who can compete with EA financially but no news about the date.

swift forge
cobalt cloud
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Naw, engines have nothing to do with it. The ball scripting makes the game feel false a lot of the time, sure.

But the real problem is with the psychology of the game.

  1. The game makes you feel your ‘behind the curve’ and with all the shiny new cards, players are forever tempted to buy packs to keep up. Realise that and don’t buy packs.

  2. This new ‘Hollywood’ 8-10, 6-6, 14-3 score lines do NOT make those matches ‘awesome’. It just devalues any thrill from a hard fought move resulting in a goal. Because each goal feels worthless. And with every opponent spamming this years META tactics, the game has become BORING.

It makes me sad, because I still want to play it. I love football and FIFA had always been the most enjoyable game to play. Not now. Not in this version. It’s frustrating, dull, meta spamming dog 💩

swift forge
# cobalt cloud Naw, engines have nothing to do with it. The ball scripting makes the game feel ...

If you play in PC you can disable scripts, but believe me as Computer gamer, that change nothing, you can't imagine how much mod i have to make the game more satisfying. Script is just the visible face of the iceberg. Did you know sometime the ball runs through players' legs like a ghost.

Look passes, you didn't notice passes are always the same rectling trajectory. Skills and moves with the ball have the same animation that mean you rush like a dumbass without loose the ball, that creating Tennis Foobtall game and like you said 8-10, 6-6, 14-3 score.

It's very serious what i said, The biggest problems,it's not scripts, not speed movement or Hollywood gameplay. It's the ball, look for example Rematch, i played that it's not perfect compare EA Sport FC but damn it's more realistic than EA Sport FC, because of the ball Physics, there is no script and the ball is very independent.

The ball is the basics of Football, when you play football you play for the ball, but in EA Sport it's the ball play for you, that why people are frustrated and annoyed.

EA Sport must focus on that or they lost alot of players, it's a warning !

near merlin
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For the ball trajectories I mean

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I know, that's only offline, online suffers from a fully assisted telegraphed iper competitive gameplay

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But playing full manual is so satisfying compared, every pass counts

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Imo the problem is at the core, the new engine, Hypermotion engine
Has always been AWFUL
Players started to slide on the pitch and everything has been more scripted

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Now a tackle or an interception feels like it's already scripted, there's no outcome, just one that has been defined already the moment the pass was made

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I blame the new engine

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And ofc the overly assisted gameplay

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No way a game called competitive is fully assisted

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It's a paradox

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Full manual gives you authenticity and the movements of the ball aren't tied to a trajectory

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And it also require skills, making every stats count

swift forge
# near merlin I don't think it's the only issue, players still slide on the pitch and would wi...

In offline mode you can play manual but the problem the AI don't play manual, AI play in automatic so it's a big disadvantage for us. Me i play in semi to have the same advantage with the AI and some other manual settings. And manual depend also of your controller sensitivity and your FPS., so if you don't have a good setting that a big problem.

But that doesn't change ball trajectory, because the ball just follow the direction you tell him. Everyone is Kevin De Bruyne in EAFC. it's not really like that in real Football, the direction depend of many factor, ball touch, the pitch, the wind, the weight of the ball, the texture of the ball, your body position and the foot zone used for the pass.

And Ball physics is not only passes or shot, it's also dribbling, even biggest skillers like Neymar can lose the ball during a dribble because the ball is more unpredictable we though. In EAFC the ball always stick on your feet, all good players have Lionel Messi Ball touching , Common !!

Believe me it's the biggest issue if we want a realistic football game, i am agree it's not the only problem there is alot, i can a make a list, but the ball physics for me it's the top of the list, because the ball is the basic of football. I am sorry EAFC is more Tennis Football for me, even Rematch is more realistic, this game have a cartoon graphics, no licenses but thanks to their ball physics is more challenging and realistic than EAFC.

After EA Sport improve Ball physics we ll can talk about other issues are not really a big problem for the gaming experiences

near merlin
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Nah you can tweak some sliders and they'll have disadvantages too, but yea, ofc cpu will always play in a scripted way

swift forge
# near merlin Nah you can tweak some sliders and they'll have disadvantages too, but yea, ofc ...

Change sliders is worst because the AI play in automatic so that mean he suppose to sucess all his passes, for him he play in Online against you. Change CPU settings in the game can make the CPU defenseless or harmless.

They build the CPU only for competitive gameplay not for authentic, because when i play against him(Ultime difficulty, highest difficulty setting), it seems he is play like a rusher exaclty in Online mode but smarter, that not football.

In authentic you must be more patient and analyze the space, taht CPU can't do. And this is the other issue after ball physics, it's AI understanding the opponent tactic and space evaluation. But with a Ball physics Tennis gameplay is not efficient for the CPU, so he prefer rush like a stupid dog.

I think they should use OpenAI to play EAFC

near merlin
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I suggest U to check full manual gameplay with OS sliders, it's actually a quite simulative experience

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You can get a solid experience if you tweak the sliders right, we just need tackles cuz cpu won't make fouls

swift forge
# near merlin I suggest U to check full manual gameplay with OS sliders, it's actually a quite...

Like i told you that a big disadvantage and i want to be in the same condition of the AI, no advantages nor disadvantages, if i play manual the CPU play manual. Improve ball physics ll solve the problem. But when i talk about Ball Physics i don't talk for me, i talk for all players, If my feedback is not took seriously don't be surprise when EA Sport FC sales to drop in 3 years.

It's for EA Sport i tell that, for all player, me i can just using mod in my PC, don't worry for me

near merlin
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That's simply not the only issue

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It's the engine

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There's more issues than just the physics of the ball

near merlin
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Imo the problem is at the core, the new engine, Hypermotion engine
Has always been AWFUL
Players started to slide on the pitch and everything has been more scripted

swift herald
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THANK YOU !!

Since Hypermotion everything is ugly, awful, unnatural