#About Dribbling and Passing in Competitive Mode

1 messages · Page 1 of 1 (latest)

foggy flower
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There's a video on YouTube titled “FC 26: Competitive Mode vs. Realistic Mode Comparison—Realism, Physics Effects, and Wind Effects Tested!”

At 3:00 in the video, we can see that in competitive mode, players twist like noodles when dribbling, no muscle fatigue, no inertia, no joint movement restrictions.
And at 2:34, when passing in competitive mode, the ball slides as if on ice.

Please fix that. we crave an exciting game, not controlling a noodle to play marbles.

toxic socket
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I mean, it's a comparison for a reason
One is simulative the other isn't

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You guys have to understand competitive gameplay is made to be responsive, faster, to have better smooth and again, responsive passing and agility
It was never publicized as realistic, its a videogame

terse plume
foggy flower
foggy flower
toxic socket
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But being this responsive or agile is OK, you just need tools to defend it better