This is an issue affecting authentic gameplay, even with sliders, getting fouls is downright impossible, or just extremely rare.
I play 8 minutes halves with personalized sliders and the CPU tackle aggression slider doesn't work as intended, even at 99.
You barely get one or maybe two fouls if you're lucky, the CPU ALWAYS predict every single move even if its downright impossible to do so.
I didn't have this problem last year with the right sliders but now I do, the CPU just predicts EVERYTHING, this is something that makes a simulative experience so much worse because it makes so that free kicks aren't a thing, yellow and reds neither, and dribbling not a thing.
It is satisfying to get over an opponent with a skill and maybe get fouled afterwards and score from a free kick, this isn't something that happens as of now sadly
the tackle aggression slider should measure the willingness of the opponent's cpu to resort to a foul if necessary, but given the impossibility to get over an opponent they barely ever resort to that
Please fix it, it's highly requested and it's something that makes the experience worse for those who seek a better simulation
Not only dribbling, tackles, take-ons, duels, those are all things that can make for a foul yet they never happen in this game, the authentic experience should give us a simulative, more realistic experience but as of right now, without those things, it lacks a big part of what makes football an exciting sport
Either put another slider or rework something I don't know, not getting fouls shouldn't be a thing, CPU timing is way too perfect in every tackle, this isn't realistic at all, they should be error prone, and again
tactical fouls, fouls on take ons, duels, shoulder to shoulder, headers, pulls, being pushed should ALL be a thing if you intend to give the player an AUTHENTIC experience as publicized.