I actually like gameplay this year. There’s fluidity and responsiveness in attack which is good.
However, there is a pretty big difference between responsiveness in Defense and attack. Which leads to attacking players being able to turn around in circled constantly, going back and forth, and defensive players just not being able to mirror movements in Defense. It doesn’t make any sense, that a player with ball is more reactive and changes direction faster than a defender.
Keep the responsiveness in attack but buff it at the back as well. Once defensive responsiveness is increased, bus parking will also become less