#Authentic gameplay

1 messages · Page 1 of 1 (latest)

next fable
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Hi,
While sprinting woth the ball on the authentic gameplay, the player touches to push the ball upfront are way too big/overpowered, and you loose the ball immediately when it happens.
Also, the ball speed/force is not the same with the CPu and the User. The ball speed/force with authentic gameplay is stable for the CPU teams but for the User team, it isn't stable. Sometimea the ball is slower even when you want a powered pass.

unique pelican
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I’ve noticed this too. While it’s not that much of a annoyance, it could be tweaked!