i'll try to separate this into categories and multiple Messages since there's a lot of different bits here.
general UI:
splash screens with a Dark Gray BG is ok but the 0,0,0 Black of before was cooler IMO, though i am an OLED user so i'm biased on that. love me some glowy Logos that look like they're floating in a void.
i don't like the loss of UI Bloom and UI Interference. the Bloom IMO looked cool. the Interference helped hide the extremely Aliased underlying nature of the UI.
i don't like the extremely Aliased look but now that's what it is since the Interference is gone. i had assumed the purpose of the Interference was to cover up the Aliasing of the UI without having to do much more expensive Anti-Aliasing on those elements.
also completely losing the CRT effect seems a bit unfortunate. it's not necessary / that important but a little bit is cool, i'd say? like a lot of VFX, the dosage makes the poison. for many things a little bit is cool, a lot is gross.
ergo if People didn't like the UI Bloom, you could have the default strength be lower as well as tweak the fade distance to be a bit shorter (glow doesn't reach as far from the elements out into the screen but is the same amount of overglow).
i... do not like the Chromatic Aberration on the UI. at all. that's one effect that i don't like, at all, ever. only time i've seen it used in a way i liked was like Far Cry 3 using it to help with simulating the feeling of being on Drugs. but i would never want it to be a 'normal mode' for anything in any game.
plus the Chromatic Aberration makes the UI look even more blurry and/or Aliased.
all the time i keep on thinking i need to clean my Glasses or i have some gunk in my Eyes or whatever, as some piece of the UI here or there will look especially blurry or diffracted. except no it's not that, it's just the UI.