bug-discussion
CONSTELLATION BUG *URGENT*
Continuously Getting the Same/Same Weapon Upgrades
Gameplay
OURO mode bugged.
Gameplay
Disappearing Mods Issue in Ouroboros
Scorched Transponder issue.
A boss can drop a random weapon, and the boss wave can drop the same weapon
Gameplay
roachard's hitbox doesnt change when he's sleeping
Visual
Gameplay
the inside of the railing doesnt have collisions
Gameplay
Stuff spawning in terrain
This Pattern Swap Seems wrong
Cannot get game into 2560x1440
i think my globbler is too powerful
Gameplay
extremely high boss health in 4 player ouroboros
Gameplay
abominations with infinite weapons
Gameplay
2FA Code for a different character
Gameplay
death protection bug
Gameplay
this room has issues
Gameplay
Crashing when hovering a Globbler upgrade while a wave is spawning
a bunch of bugs with ouroboros
Gameplay
inertia accelerant stat bug
Visual
Game crash after choosing an upgrade in ouroboros
Gameplay
Immunity issue in Ouroborus
I cant reach it
Amalgamation does not spawn after continuing?
Extracting after Amalgamation fight then returning in Ouroboros causes some upgrades to bug out.
Ouroborus Code
Ouroboros upgrade getting locked.
Upgrades disappearing from grid in ouroboros
Gameplay
2FA Code Invalid
Gameplay
Bad Pixel Line on Contraban Scrap
Visual
Ouroboros hard to reach room placements
Gameplay
no self infliction working anywhere but the lobby
"in for a pound" doesnt work how it should
Gameplay
Bruiser Optical illusion not working right in ouroboros mode
Gameplay
upgrades in Ouroboros mode unequipping
liam, i broke the ui again
Visual
softlock in ouroboros mode after boss
Gameplay
rn cant do friendly fire damage with my fire nade
Gameplay
incorrect number in codex
Visual
Typo found in Roachard dialogue
Tokens / Licenses / Certificates
Obtaining upgrades / skins from training mobs.
Auto sprint issue, again
Gameplay
Sweet Heavens!
Game crashes on Prized Possession mission type
Weird extremely heavy outlining
Exploit for changing characters during PTO
Upgrade tree UI bug
Visual
Hot Boxing doesn't show how much fire it applies
Gameplay
Visual inconsistencies with [Hold RELOAD] upgrades on the swarm
Visual