#12.12.25 - December Update Preview & Weekly Dev Notes

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sweet finch
#

Hello everyone,psycat_cahaya psycat_cahaya
It’s Friday. Once again, I’m only now able to share the update date—lately I keep forgetting things here and there. The December update is scheduled for Tuesday, December 23rd. I’m really sorry I couldn’t let you know a bit earlier.
Today, I’m sharing a video with the latest development updates and this week’s results for the December patch. We’ve been working especially hard on the winter outfits this time. The event we prepared will run until January 31th, and once the calendar system is completed, we’ll integrate it properly.
Our character artist also wanted to show off a piece created in inZOI, so I’ve included it as well. I hope you enjoy this week’s video, and as always, we welcome your thoughts and feedback.
Because your feedback has been far more diverse and insightful than we expected, we’ve formed a dedicated team to gather and deliver your comments more effectively. They’ll be working closely with the inZOI team to ensure that none of your valuable suggestions are missed and that they make their way into the game.
We’ll keep working hard toward the December update.
See you again next week!
kjun ❤️

===

[My reply to your comments]
#1449031228953989262 message

sweet prawn
#

As a Reminder, please remember to be kind and courtieous to your fellow members and staff. Everyone's opinion is allowed here, if you dislike simply downvote using Psycat_DownVote .

pearl sail
#

Love to see a little update to the legal system, that was teased a while back. Would still love to see overall improvements to the legal and penal systems but all and all, happy to see progress.
Still have a few things Id like to see, but I want to wait until bigger buildings are functional to really get into it.

vernal depot
#

Thank you Kjun!

tidal sequoia
#

Love the outfits. They look cozy. It's -20C here so I love to see the winter outfits (haha but we wouldn't be wearing leggings in this cold weather but they look amazing)

sharp solstice
#

So excited for the family tree, at last! aheartsnikki_lnd

sudden abyss
#

The family tree looks extensive, I can't wait to play with it! I also love all the holiday themed stuff you all are making and am glad to hear that these festivities will be properly timed once the calendar system is fully in place. I hope the same will count for all the Halloween themed stuff like trick or treating.

The sneak peak at the court system looks like it won't be a rabbit hole after all. Did your team manage to develop it enough for it to already be an active event? I'm curious to hear more about that.

Thank you for providing us with a date and I can't wait to soon dive into the patch notes.

You also said you'd update us on Multiplayer plans soon, it's been nearly 2 weeks now since you said you'd update us on this within 1~2 weeks, so I hope you'll follow up on that quickly.

I am personally also very anxious to hear more about Canvas towns, so if you could tell us in your response this Wednesday how that is going and whether it'll be included in the December update, please do.

worldly cargo
#

All looks amazing! Esp the breaking into shops and court system. I hope in the future, NPC's can break into our own business's, and if we buy a cheap security system, we get a text alert, a high end security system could text and call the police automatically probably? 🤔

fast condor
clear verge
#

Thank you Kjun! ❤️ Hope you and the team all stay warm and have a lovely weekend.

I'm happy we finally got the date for the patch update 🎉🎉 Also a dedicated team to track all our feedbacks is awesome! Please include a lot of bug fixes in this December patch.

The family tree looks interesting, looks like we will be able to track relationship status of the children's parents? I really hope we can also assign the relationship status from CAZ so that we can create great grandparents, aunts/uncles etc.

Loving all the winter outfits. Please we still need super high heel shoes and more Caz items such as bag category, body tattoos, wrist wear for the right wrists and more diverse hairstyles.

The court system is really cool, I'm happy to see it's no longer a rabbit hole? (I thought it was mentioned to initially be a rabbit hole). I hope even none criminals can go to court (for divorce and children custody arrangements also to possibly avoid jail sentence for running someone over with our vehicle 😂).

Still no word on if aging cheats/controls will be included in the December update... please try and address this soon.

Also could we get more info on multi-player support just to bring some clarity to the topic?

coral bloom
#

I am so **EXCITED **about the crime life aditions that I have no words!!!! I love the options, the animations and the court system! I hope in the future we can get a separate court for teenagers and adults, and that **calling a family member/friend for bail **when sent to jail becomes a possibility. The update is looking so promising! Love the CaZ items as well! Imagine this crime system paired with the apocalyptic mode...!!!text_ThankYou

chrome raven
# sweet finch Hello everyone,<a:psycat_cahaya:1405838147165884467> <a:psycat_cahaya:1405838147...

Thank you for the update, Kjun! Everything about the December update looks amazing, from the clothing and hair to the new systems. I thought courthouse gameplay would be completely rabbit holeish, but even if we have pop ups, I really appreciate that our zois get to actually visit a courthouse and be there while their trials goes on. Truly can't wait to try the business system and the new available crimes!

flint lion
#

Regarding the new dances you showcased recently with the mocap behind the scene ,
I was wondering if Mocap could be used even more for dances for the kpop idol career , and also for different type of dance like ballet or salsa or more for other type of dances careers , like if the zoi could become a ballet dancer as a career.
There could be dance classes for different types of dances and a dancing skill

olive needle
# sweet finch Hello everyone,<a:psycat_cahaya:1405838147165884467> <a:psycat_cahaya:1405838147...

Dear Kjun,

✨ My biggest request now is this:
Please add Turkish language support as soon as possible.
This is extremely important for Turkish players, and we are all hoping for it very much.

Also One player said the following, and I absolutely agree with this sentiment:

✨‼️ Object Popping In/Out:
Make items popping in and out because of optimization optional. Some of us have really good high end PCs and should not have our gameplay experience limited because of optimization for lower end PCs. Give people options so they can enable what best fits their PC.

✨ The pregnancy system in the game needs to be more detailed. Right now, it feels very superficial.Pregnant Zois’ bellies could be much more visibly pronounced, and this is something that should be considered.

✨ We would really like an option to move the game camera using the WASD or arrow keys.Many of us come from The Sims series, which has been around for 25 years and has made us very accustomed to controlling the camera with WASD or the arrow keys.
We want to be able to move the camera left, right, forward, and backward using the keyboard.

With Love 🇹🇷❤️ @sweet finch

slow ridge
#

Oh hey I was 1 day off, not bad I guess 😅
Thanks kjun and team! Doodle_Heart Psycat_ThumbsUp

late monolith
#

Thank you looks really fun 🫶🏻

lime venture
#

**Suggestions on improving Cooking System + Adding a Grocery Store + Adding a Gas Station + Benefits for Daily and Business Gameplay + New Career Paths **

By expanding the cooking system where you HAVE to have ingredients in order to cook, bake or create drinks (you can **NOT **buy meals at the refrigerator, stove, or microwave) this will not only add to the immersion and realism of everyday life, but also challenge players’ planning, budgeting, and management skills.

By implementing a grocery store, this will encourage players to go out and explore their town which enriches gameplay. Currently, there are very few life simulation games that have functional grocery stores. If inZOI was to create one and make it functional where players can buy groceries with functional carts and bags, this will help inZOI stand out more amongst other simulation games.

If the cooking system was expanded where you **HAVE **to buy ingredients, this will also add challenges and gameplay depth with the business system and operating a business.

Operating a business should not only be fun, but also be challenging where players are willing to spend hours to reach goals to unlock awards that will help them operate their business.

For example, if I was to run a cafe - I will need to go to the grocery store to buy ingredients to make each item on my menu. Instead of paying $10 to create an iced green tea latte on the spot, I will need to have the required ingredients and equipment to make it:

** - Ice

  • Matcha Powder
  • Milk **

As stated before, this adds challenges to inventory upkeep, budgeting and management skills which will help enrich gameplay and replayability. To take it a step further, if food delivery or delivery of goods in general (flowers, drinks, art pieces or etc.) was introduced then you can further add depth in business gameplay as you can now potentially add new challenges of having to need cups, takeout boxes, bags or etc. in stock to packaged items and to have these items delivered. If not in stock, how will this impact customer's ratings and the reputation of a business for not having their items delivered?

Also, having delivery introduced opens up a new career path - challenges that can be added to this is having a limited time to deliver items to different customers, making sure gas tank is full while driving around (which means having a functional gas station 👀 ) and etc. Additionally, if a grocery story is implemented a cashier career path can be added as well that is not a rabbit hole 👀 (like actually working the register and giving customers' back their change, keeping products on shelf stocked and etc. A great example of a supermarket game is: Supermarket Simulator)

Back to the cafe example, if all we need to do to make an iced green tea latte is pay $10 to create it on the spot to sell it to a customer - interest for running a business may decline over time as there are plenty of other games with this type of business system already with no real challenges in place. At that point, what is making inZOI stand out?

Business Perks: Maybe introducing perks after reaching a certain business level or achievement can unlock benefits such as:

**- Buy ingredients in bulk

  • Discounted prices for ingredients
  • Reduce chances of your business being robbed
  • Increase workers’ skills by 1 level
  • Increase tips by 25% for 24 hours
  • Faster Checkouts increased by 15%
  • Guaranteed positive customer experience
  • Reduced gas prices**
patent gale
#

One thing I would love to see for Family Trees is the ability to add “filler” family members for storytelling! For example, say that I have a Zoi I started off with in a save whose parents died in their story, but since they weren’t actually created in the game, they won’t show up in the tree.

It would be great if we should insert these “filler Zois” into the tree and have the options to use either a blank “placeholder avatar” photo for those Zois or we can make the Zoi in CAZ/pick a preset for their avatar, set if they’re “alive and away” or deceased, and set what their relationships were. You could add filler parents, grandparents (would require adding filler parents first), aunts, uncles, siblings…. They wouldn’t actually show up in the world, but it’d be perfect for story purposes!

silent egret
solid acorn
#

Amazing. 👏 I’m excited for the family tree and new CAZ items.

hearty vault
#

Wow, active criminal 'careers' and court appearances? I wasn't expecting to see that just yet.

silent egret
brittle gulch
#

Hi Kijun, great video and like the updates thus far. I like having the snow on the car. Can there please be an interaction where the Zois can wipe the snow off the car? I love the new CAZ items, the clothes and hairs look nice. I hope for new hairs that there is an option to lengthen/shorten the hair? I noticed that some hairs in CAZ have the hair lengthener option, if possible, could that option be added for all the hairs in CAZ? The family tree looks good, I hope we have the option to add relationships to the family tree as well that are not based on blood relation (for example stepparents/step siblings, adoptive parents, legal guardians, godparents, etc). I still hope newborns and toddlers will be added to CAZ, especially newborns. I hope the multitasking is going well. The crime system looks great and I'm glad we can actually see the court hearing. The burglar and their toolbox cracks me up. Could this option also be extended to stealing cars and eventually Zois would need to install an alarm system in their cars? Since we are having more criminal activity in the game, will we have more security alarms systems added to buy mode for Zois to protect their homes?

dusky abyss
# sweet finch Hello everyone,<a:psycat_cahaya:1405838147165884467> <a:psycat_cahaya:1405838147...

Wow! It looks like the court system is active? That's super impressive! I love the addition of the longer hairstyle too ❤️

I would love to see more work on building a snowman and having the zois hand touch the snow etc.

I know that in a previous chat you mentioned one/some of the following would be added: skateboarding, roller skating, additions to surfing. I would love to see more details on that and multitasking!

I agree with other commenters that state that for parking we would love to hopefully park in home garages. I would LOVE the addition of being able to steal cars as well as evade the police

Lastly, I understand that it was stated strollers were hard work but I would still really appreciate if they were added this winter update. Even if they're not the best atm I would still love to play around with the new feature pls!!

magic cave
#

The way he said “SCAMMER” 😭😂 LOVE THIS AHHHHHHhhhhhhhhh. EXCITED 🎄❄️☃️ no further comments 🙂😗

pearl torrent
#

Things are looking great. 🙌 The team is working hard.

I'm happy to hear there will be a team dedicated to gathering all the player feedback. I've see some really great things proposed by players that I hope inZOI implements at some point in the 2026 year. Particularly that going into clothing stores should have special items not available in CAZ normally so players have a reason to go to the stores.

gloomy sky
#

Thanks for the wonderful updates!!!
Hope you can choose which lawyer to hire. 😂

silent egret
#

It would be so funny if the main villain is just a baby kitten going on a rampage lost in the stimulation itself. Or maybe the villain is a super scary looking cat and the chaos that happens in InZOI is a lot more crazy. Or maybe, there’s more than one cat villain, like a demon cat that’s involved in the ghost gameplay.

Also thanks for adding in my suggestion for a main story or quest gameplay 🫶

silent egret
lime venture
#

Suggestions for Family Gameplay (PT.1)

**Pregnancy
**

  • Morning Sickness - throw up in toilet or trashcan
  • Weird pregnancy cravings and food options to bake or cook. Some examples such as:
    • meat and pickles jello pie
    • tuna ice-cream
    • chips in cereal
    • sour candy in soup and etc.
  • Urgency to use the bathroom more frequently
  • A different walk style throughout each trimester

**Gender Reveal / Baby Shower Event **

Some examples of ways we can do a gender reveal:

  • Cake/Cupcake Cutting: A cake with either pink or blue colored frosting/filling when cut
  • Confetti/Smoke Cannons: Shoot pink or blue confetti or colored smoke into the air.
  • Piñata: Filled with pink or blue candy, confetti, or ribbons
  • Ballon Box: Open a large box to release a bouquet of pink or blue helium balloons.
  • Fireworks: explosively release pink or blue colored sparks
lime grail
#

Oh this looks LIT !!! I can't wait to cause trouble in game omg. I'm just so flabbergasted by the addition of a court system omggggg. Wait does this mean the lawyer career will be an in person job for our zois? Like we start off as a lawyer and possibly work our way up to a judge ? Or could your zois volunteer to be on the jury ? This is amazinggggg. I would love to see the police be more active. For example, I had a zoi fight another zoi in front of the cops and they didn't seem to care. I would love to see police presence. I would love the addition of violations/disorderly conduct violations. I would even like to see more violent interactions with weapons, but I understand it could push the age rating. I would love to see police driving around instead of only on foot patroling. I would love to see them and EMS arrive to the scene of a car accident. Also I have to add this again, I know you're sick of it, BUT PLSSSS STROLLERS WITH THIS UPDATEEEEE. I'm literally begging on my knees

scenic rover
calm scarab
#

This is mostly an idea but for me I honestly dislike how in this new games (Sims 4 and Inzoi) everytime I want to start a new game it immediately starts me in the create a zoi. I really prefer how it was made in the older sims games where we chose the world first, go into that world and there we have the option to create a family and to edit the town. For me setting up my game in the world, edit some lots and adding some houses before creating my family was much better and it also helped me gaining inspiration for creating my family. Not to mention that sometimes players don't feel like creating a Zoi so this would allow them to just play with pre-made families. This would go perfectly with a suggestion made in the previous post about being able to preview houses before buying them. I don't know how many players also feel like this but it's just a thought I had in my mind.

brazen bough
#

Firstly I love that curly long hair it looks great, And I love that there’s an actual court which was already exciting but even more now knowing it’s not just a rabbithole and the snow detail on top of cars now makes me excited to play in Dowon with all of the new winter outfits and Christmas city decorations I’ll probably do gameplay of a couple who meets in dowon running businesses during the bustling season of Christmas and then get engaged and married and have kids😂🥰❤️✨

pearl torrent
#

Feedback for the features shown in the video

  • Roadways should be less snow covered due to cars constantly driving over it. It's should look a little grayish and more melted and patchy.
  • Adding footprint marks in the snow would make the snow look better. More in certain high traffic areas.
prime chasm
#

i be waiting on these updates like it’s my paycheck 🤧💕i value kjuns feedback

hearty vault
marsh prawn
#

omg I'm so excited for the crime and court system, thank you KjunIcon_Heart

amber storm
#

Law Major to include for universities. Thanks🥰

deep escarp
#

I liked the new features, but there are still some missing details, like the police arresting Zoi, animations for building a snowman, and much more. I hope you focus on that next year, please, because I don’t want a The Sims 4 2.0

lime venture
#

Suggestions for Family Gameplay (PT.2)/GROUP

Curfew: Set time curfew when a child/teen is allowed to be out. There should be **consequences **if they break curfew.

Grounded: Child/teen can be grounded for skipping school, bad grades, stealing, breaking curfew and etc. Examples of consequences can be:

  • Not allowed to watch tv
  • Not allowed to use computer
  • No phone access
  • Can’t leave home
  • No toys

Allowances: Be able to give children/teens their own set of money outside of shared household funds. Children & teens can be awarded whenever such as:

  • Having good grades
  • Doing chores such as cleaning
  • Just want to give them money and etc.

**School/University: **

  • A more fleshed out academic system that ties in with future careers
  • Report cards
  • School breaks for holidays

Newborns/Toddlers/Kids Interactable Items & Systems

  • Interactable Pacifier
  • Intractable baby formula (have to make formula to give to baby)
  • Baby/toddler playpen
    • To confine babies/toddlers in an area as they are always moving **EVERYWHERE **(including outside)!
  • Baby Walker
    • An item to help toddlers move around and to help raise their motor's skills
    • Ability to walk: If toddler’s motor skills are high, will have the ability to walk around instead of crawling
  • Potty Training Chair/System
    • If poorly trained, will develop bad bathroom habits like peeing on themselves or in bed quite often as a child or as an adult
  • Baby Swing Set
  • Toddlers/Kids Sandbox
  • Kids mini toy electric car
  • Kids Tricycle bike
  • Kids Playhouse
  • Kids Cardboard Box Playhouse (adults and kids can get in the house and play together/ can decorate the playhouse)
  • Kids trampoline
primal glen
#

Hello Kjun, first, I absolutely loved the new clothes and accessories — they look stunning. The new hairstyles also look great and will be very useful. I didn’t notice any new male hairstyles yet, but I hope we’ll see more of them in the future.

Hair & Seasonal Style
One suggestion is to add some playful, holiday-themed hairstyles, especially for children. That would bring extra charm and personality during the Christmas season.

Snow & Weather System
I really liked seeing snow accumulate on top of the cars. I’m not sure if it’s coming in this update, but I would love to see different levels of snowfall: low, medium, and heavy. On days with severe snow, children could even be exempt from going to school — this would add realism and dynamic variety to gameplay.
I wasn’t a big fan of the current snowman-building animation; the smoke-like effect feels a bit odd. It would also be great if Zois could lie down to make snow angels.

Crime System & Immersion
The door-breaking animation seems like the Zoi doesn’t fully reach the lock.
I also have to say I’m not very fond of the crime system as it is. The police officer appears suddenly, and this breaks immersion. It would feel much more natural if the officer arrived in a police car, parked in front of the store, handcuffed the criminal, and then escorted them to the car before heading to the courthouse. The teleporting effect takes away from the realism.

Court System — Add More Humor & Life
I really liked the idea of having a courthouse, but I feel it could be more playful and lively. For example:

A judge using the gavel

A lawyer making exaggerated facial expressions

People in the courtroom shouting or reacting
A bit more humor and animation would make the system feel richer and more entertaining.

Overall, what I feel INZOI needs most is more life, more immersion, deeper systems, and a touch of fun to make everything feel more dynamic.

brazen bough
#

Here’s a few things that have been broken for awhile and could be fixed in the update or a hotfix:

  • Married couples don’t interact romantically on their own. I know a previous post mentioned fixing the constant random cheating, but I hope that includes the married couples not interacting bc the autonomous romance completely stops after marriage.
  • Extended family labels. I’d love it if extended family were labeled mainly so they would stop flirting with each other but they should at least be marked as family and bonus points for them to all be correctly labeled: step-family, Aunts/ Uncles, Cousins, and Grandparents
  • I hope they fix the bug where non household members get right out of cars immediately after sitting down …bc that’s still broken🫤
  • Allowing the community lot items to still work when moving/ replacing these required items.
shy gulch
#

Time flies! I didn't expect another update. Hopefully, next time they can make more improvements to the character logic.👏 👏 👏

outer sinew
# sweet finch Hello everyone,<a:psycat_cahaya:1405838147165884467> <a:psycat_cahaya:1405838147...

FEEDBACK

Criminals & Robbery

  • Will criminals who break into shops always get caught or will there be, the higher their hacking skills or picklocking skills, they lower their chances of getting caught and not setting off alarms? I think itd be better if they had a probability of lowering their chances of being caught by police. If they've have repeated crimes that contribute to better criminal skills.
  • Also I would love if we could commit crimes with another zoi or group. Like the store robbery for example being able to have 4 people we can convince to commit the crime with us, itd be like the game Payday. One is hacking/picklocking/disarming alarms, one is a lookout person outside the building walking around, one could be in the car to be the get away driver, the last could be leader telling others what to do.
    But each role can be assigned manually.
  • Sentences in court increase depending on how many crimes zoi keep committing
  • Zoi having criminal records that can effect their lives, employment outcomes, and city reputation
  • Zoi being able to report crime if they see it but criminals being able to hide in stores, bushes, or in ocean to avoid police
  • Will there be more reaction animations from police like cop cars showing up and police entering scene of crime, then having zoi get on knees to be arrested? I think itd add so much if the animations were fleshed out more this way, and really immerse us playing as the zoi but being a bystander watching it happen too.

Snow

  • Snow on fences and pushed against sidewalks like you get from road scraper
  • Cold weather causing all windows to fog up
  • Heavier snow on cars and trees depending how bad its snowing such as level 3 or 4

Christmas Items

  • These stockings are so cute! Are they functional and can be filled with candy or a small gift/toy?
  • Can we place gifts under trees for others to open up? That will have "from..." and "to..."
mellow dock
#

This is a wonderful update!! I haven’t played since release and there’s so much to do now. Can’t wait to play this over the Christmas holidays.
Thank you Kjun! 🎉Psycat_ThumbsUp

brazen bough
#

Some gameplay ideas for retail and clothing store gameplay:

  • Allow us to edit outfit presets on mannequins for Zoi’s to buy in clothing stores. Zois can then try them on in fitting rooms, checkout at the cashier, and then get a cute shopping bag to carry the clothes around in once checking out. (hopefully more of the set dressing buildings around Nook’s can be opened up bc it would make a really nice area to shop for clothes)

  • Clothing items (aside from the ones you pick out at the start) will be locked in Caz and only accessible when bought inside clothing stores!! This would create really immersive gameplay with clothing.

  • Wardrobes and dressers can hold inventory of clothing bought by the Zoi, along with outfit presets already owned.

  • The outfit presets bought in stores should be linked to specific categories (everyday, cold weather, sleepwear, etc…). This way we can have multiple outfits per category inside our Zoi’s closet inventories.

  • The inventory of each closet should depend on whatever Zoi is being controlled when you click on the closet. This way we don’t have to assign specific ownerships for every closet bc those closets would be unusable for Zoi’s who don’t own it and it could get complicated.

  • Allow clothing stores to become active careers and apart of the “my business” feature in the future.

  • Gifts that can be bought in stores instead of just online: flower bouquets (coming with the update), Stuffed animals, Chocolate boxes, Purses, Picture frames, Perfumes, Scented candles. There are many stores where it would be appropriate to sell these items.

  • Open up furniture stores so that Zoi’s can go there to actually buy furniture for their house.

  • ‼️Also! With the Christmas update coming up could we please get a gift giving interaction with wrapped up presents including the items that can be bought on the phone app!!✨✨❤️

lime venture
#

Suggestions for Interactions and Family Interactions (PT.1)/GROUP

Bed (Interactions):

** CHILD**

  • Different sleeping styles
  • Increase chances of accidentally using the restroom on themselves if poorly potty trained or etc. | Need to clean themselves afterwards | Clean Bed
  • Jumping on bed - possibility to fall and hurt themself if they are clumsy, tired or etc. Will go to parent for bandaid or for them to intend their injury (to kiss their boo boo)
  • Lying down to read a book, checking phone, writing in journal, or being on laptop, while daydreaming or etc.
  • Pillow fight with another child or with an adult
  • Parent sitting on bed while reading a bedtime story to child
  • If sick, can stay in bed to recover
  • If sick, can stay in bed and be food fed by parent
  • If sick, can stay in bed and receive medicine by parent
  • Hiding undercover with a flashlight to read book or to be on their phone or etc.
  • Monster under the bed - ask parent to scare it away
  • If a child get scared they can sleep with their parents (cuddle with them to take away their fear)
  • If grounded, they can vent out their anger by hitting their pillows or screaming into the pillow or etc.
  • Have conversation while sitting/lying on top of the bed

** TEEN**

  • Different sleeping styles

  • Lying down to read a book, checking phone, writing in journal, or being on laptop, while daydreaming or etc.

  • Jumping on bed - possibility to fall and hurt themself.

  • Pillow fight

  • If grounded, they can vent out their anger by hitting their pillows or screaming into the pillow

  • Hiding undercover with a flashlight to read book or to be on their phone or etc.

  • Have conversation while sitting/lying on top of the bed

  • If sick, can stay in bed to recover

  • If sick, can stay in bed and be food fed by parent

  • If sick, can stay in bed and receive medicine by parent

    ** ADULT**

  • Different sleeping styles

  • Cuddle with partner/lover/spouse on top of bedcover

  • Cuddle with partner/lover/spouse while sleeping depending on mood/relationship

  • Able to cuddle while sleeping with baby or child

  • Lying down to read a book, checking phone, writing in journal, or being on laptop, while daydreaming or etc.

  • Pillow fight with child or with another adult

  • Getting tickle by partner/lover/spouse

  • Have conversation while sitting/lying on top of the bed

  • If sick, can stay in bed to recover

  • If sick, can stay in bed and be food fed by lover/spouse/partner

  • If sick, can stay in bed and receive medicine by lover/spouse/partner

vernal depot
#

Is anyone else’s mods disabled…I got a message saying all mods disabled for the upcoming update

outer sinew
#

Court System
I'm so excited for this as someone who loves law and has worked in the legal field.
I would like to see a more offical Judge stand with a gable, and security officer, and court reporter.

  • Seeing the jury's reactions to different testimonies given on the witness stand, but the judge can bring order to the court if chaos ensues. That being said I wouldn't want it all comedy and exaggeration in animations bordering the Sims. I'd like to see some serious moments and trials play out as well, but wouldn't mind some light hearted ones mixed in like "I'm suing the neighbors dog, because they ate my potato garden" 💀but I guess that depends on what we can sue others for or be sued for.
  • Different reactions from Jury and criminals family, such as: anger, crying, yelling, fainting (become a distraction and cause recess), laughing with hands covering mouth. Each reaction if done too many times by zois can cause Judge to bring order to court or some can be escorted out by the bailiff.
  • Being able to visit criminals who are awaiting trial but also in general who are in jail
jolly rock
#

I love you! That's all! 💖 Kjun_Heart text_ThankYou

vocal river
#

Thank you for continuing taking our questions, Mr. Kjun.

Could there be a possibility to use the original, pre-0.30 (pre-cahaya) UI in the future as an option ?

There have been a couple update to the UI since including the one in October.
Each time it makes part of the UI bigger or change a component. The pre-Cahaya or "slim" UI as I call it, had a slim emotion bar, a smaller round portrait, small "urges" bar with a white line that grew shorter the less time you had to complete it, no Zoi bubbles over their head, and had the infamous "Cat's eye" pointer. Now many of us loved that early design, and I dare say we would still chose it if we had the chance.

Since many love the new UI and the bigger things without having to "mouse over" each component, I do not want to deprive them of it, but it would be REALLY NICE if we could have the old one as an option !

Is that something that would be possible or are you already considering it?
Thank you for the hard work from you and your team !

magic wolf
#

Wow!! 🤯😱 luvv the family tree and the new clothing pieces!! ❤️

cerulean prism
#

I hope this is from Canvas Town, and that the town has changed to be a mountain town 😍 🍂 ❄

lime venture
#

Suggestions for Interactions and Family Interactions (PT.2)/ GROUP

** Couch (Interactions ):
**

  • Cuddling together while talking or watching tv
  • Receive a foot massage from partner/lover/spouse while being pregnant or just in general
  • Different sitting styles to read a book, checking phone, writing in journal, or being on laptop, while daydreaming or etc.
  • Movie night with popcorn
edgy plank
#

This looks absolutely wonderful! Amazing work, Kjun!

I've noticed that there are a lot of wonderful holiday items. I imagine that adding them every Inzoi year might be a bit tedious. Might there be a way to create a "Holiday Mode" within build mode that would allow users to add holiday items and would automatically remove them once the player wanted those items to go away? And then, the next inzoi year, those items would return, much like a special holiday-themed preset for the zoi's home?

half badge
#

Yay my criminal zoi can finally be the full time scammer he dreams to be! Also I love we now have scarves and a non rabbithole court system.

magic cave
#

YES to shopping for exclusive items in stores PLEASEEE and why is Zayn the profile picture at 00:23 LOVE ZAYYYYN

magic wolf
#

Maybe hire a real couple to do more romantic and intimate animations for inZOI 🥰

twin reef
#

Thanks for the update, Kjun. I see significant additions to the uniqueness of the game, both in the video and in the previous comment response. That’s nice to see!)

Hotels
I think gameplay would be greatly diversified if Zois were allowed not to have a house in cities or resorts at all, but instead have the option to rent a room in a hostel or hotel, or even be homeless, with “some” problems like sleeping on cardboard, dealing with the police, and finding ways to earn money.

This would solve the issue of having to move into houses when using Move Cities, even if you only need to stay for a short time or just for vacation, and it’d also fit perfectly for a “homeless to riches” scenario.

We already have “dummy” hotels in both cities (Hotel Club in Dowon, Elegance Hotel in Bliss Bay), and I’d also like something more affordable and compact as a buildable lot, such as the Boutique Hotel in LBY.

-# A brief description of options from LBY footage.
(• Tour buses arrive and drop off people such as coworkers arriving for work.)
• Employees can use the front desk counter to check in guests.
• Staff change sheets and tidy up the rooms for new guests to check in.
• Double‑occupancy rooms come with their own bathroom, and some rooms also have their own balconies.
• There’s a communal area where guests can gather, a dining area, a garden with an outdoor dining space.

simple shard
flint lion
#

I was wondering if the adolescent life stage could get some improvements too besides infant and toddlers.

The adolescent life stage could be adjusted to have Zois in this life stage appear more around 12-15 years old or 12- 16 years old , a bit more shorter in height than teenagers , and a little bit taller than child Zois .

Similarly teenagers should feel more younger than young adults

true glacier
#

These new updates are making me excited!

Since there will be improvements with family interactions this month, maybe in the future there can be consequences for not fulfilling certain milestones in each life stage. A toddler Zoi who never learns how to walk, talk, or go potty this can have issues that can last potentially until adulthood.

The toddler Zoi that never learned to walk can be clumsy and would trip over themselves more often as a child. As a child they can build up their physics skills to become less clumsy but it will take longer than a not clumsy child. If this is ignored then the child will grow into a clumsy adolescent and so on.

The toddler who never learned to talk could grow into a child that constantly has negative conversations. This will require them to improve their charisma skill but it will take a while. If this isn't rectified then the child will have difficulty having friends or romantic partners.

A toddler who never learns to use the potty will grow into a child that wets the bed. This can develop into the Zoi having to use the bathroom more often and have a higher risk of wetting themselves, even into adulthood.

For Zois who are in school, their grades can be more important. Zois who don't have good grades can not join certain groups. Another consequence of having bad grades can be not being able to go to university.

Also, certain jobs should be locked behind if a Zoi has a university degree or a high school diploma. If your teen Zoi drops out of school then that drastically limits what kind of jobs they can have similar to the game Bit Life.

crude cobalt
#

I'm loving the update!!! Amazing. Someone suggested that the court system should handle divorces and child custody.
In case of failure to care for the children in the household, the court should take them away from our families and relocate them to the adoption center! Also, the divorced couple should pay a monthly child support.

uncut egret
#

Our beloved and dear developers! We bow to you for your hard work and enormous dedication to your beloved cause! ❤️I would also like to write about some improvements I would like to see: 1. Assigning doors so that you can choose which family members have access to a particular door. 2. The ability to send one family member of your choice on vacation. 3. A simple animation such as a hug, so that you can simply hug your friend, parent, or child. 4. Parking for cars in purchase mode, so that you can place it wherever you want. 5. Weather effects, such as fallen leaves in autumn lying on sidewalks and in parks. 6. Customizable continuation of seasons. 7. Accessories such as bags and backpacks with luggage functionality. 8. Cooking meals for several servings at once. 9 A full laundry system with animation of throwing laundry into the washing machine and drying it in the dryer or on a clothesline. 10 Receiving mail, such as newspapers with news about what is happening in the city, who has moved, who has died, sports and crime news. Thank you for listening to us! 🥰❤️

crude cobalt
#

If you agree, everybody please insist that there needs to be MORE DEPTH IN THE SKILLS and they should draw inspiration from how it was implemented in The Sims 3. Do a research, this is really important and basically is the core and sense of the simulation gameplay.

Babies would need to learn to walk, use the bathroom, and talk to grow properly and choose a trait

Kids/teens should have good grades in school or even gain skills to grow properly, be able to choose a trait and be eligible to go to university

Having a university degree should lead to automatic job promotions.

Job promotions should be tied to certain required skills.

Zois should have a chance to receive random quests from either friends, their jobs, or even skill related quests and fulfilling them would have various rewards. Could be as simple as reading a book and reporting it and as complex as delivering a very specific gem or fish.

introduce skills challenges. In the sims 2, sims could lose skill points from various chance cards as well as not practicing skills for while, while the sims 3 introduced skill challenges where completing them would have various benefits (like, a sim who writes at least 5 best sellers had a higher chance of writing bestsellers in that genre)

twin reef
#

I was also impressed by the criminal episodes and the crime‑and‑punishment sequence shown in the video, it really came as a surprise.

I’d also like to know whether police cars are actually implemented in the game. When watching the footage, I inevitably wonder: do the police arrive by car, and if so, how do they take us away from the scene of a crime – do they put us in the car and escort us to a police station/ holding cell?

I’ve often mentioned Police Patrol in brainstorms, and I wonder if, within the police career, we’ll not only act as detectives but also be able to patrol the city and respond to, for example, pickpocketing other Zois, store or home break‑ins – catching someone red‑handed and increasing City Safety.

That would be something new for the genre and very intriguing: to take the opposite side in the same gameplay events that the Malicious Outlaw carries out, while showcasing the freedom of an open world and the depth of police work.

-# A brief listing of a larger number of options from the reference: patrol with a partner, record and resolve violations (such as traffic violations and accidents, disorderly conducts, assaults, hit and runs, thefts, robberies, vandalisms, frauds, domestic disturbances/noise complaints) and escort suspects to jails for further legal measures.

thorny tendon
#

Can’t wait to have my Zoi commit more crimes! meggiggle

vale halo
#

Robbery and Criminality System Improvements

Enhancements to the Robbery and Criminality System

Advanced Robbery Planning:
Implement a structured planning phase in which players can determine the time of the robbery, evaluate security levels, select escape routes, and choose appropriate tools. This would add strategic depth and make criminal actions feel more deliberate and realistic.

Varied Security Systems:
Introduce different tiers of security—such as surveillance cameras, alarms, security personnel, and motion sensors—to ensure that each location presents unique challenges and requires different approaches.

Meaningful Consequences:
Stolen items could be traceable, prompting ongoing investigations by in-game authorities. This would create longer-term consequences for criminal actions and require players to think more carefully before committing crimes.

Player Skill Integration:
Expand player abilities related to stealth, strength, and intelligence. These skills could influence success in activities such as disabling alarms, forcing entry, or escaping without detection.

More Realistic NPC Reactions:
Non-player characters should respond more naturally to criminal behavior—for instance, by notifying the police, attempting to flee, or intervening depending on their personality and role.

silent egret
#

I hope we can have a delivery job where we actually drive around to deliver. This would be fun.

For some random reason, I would love to see a buffet in the future or a functional bar, where the bartender actually makes drink, throw around liquid to mix, and serve.

vale halo
#

Robbery and Criminality System Improvements

Enhancements to the Robbery and Criminality System

Advanced Robbery Planning:
Implement a structured planning phase in which players can determine the time of the robbery, evaluate security levels, select escape routes, and choose appropriate tools. This would add strategic depth and make criminal actions feel more deliberate and realistic.

Varied Security Systems:
Introduce different tiers of security—such as surveillance cameras, alarms, security personnel, and motion sensors—to ensure that each location presents unique challenges and requires different approaches.

Meaningful Consequences:
Stolen items could be traceable, prompting ongoing investigations by in-game authorities. This would create longer-term consequences for criminal actions and require players to think more carefully before committing crimes.

Player Skill Integration:
Expand player abilities related to stealth, strength, and intelligence. These skills could influence success in activities such as disabling alarms, forcing entry, or escaping without detection.

More Realistic NPC Reactions:
Non-player characters should respond more naturally to criminal behavior—for instance, by notifying the police, attempting to flee, or intervening depending on their personality and role.

silent egret
dusky abyss
#

I would love it if there was an option to do bank robberies similar to what the man did to the convenience store in the video shown

Also car stealing would be so interesting to implement!

silent egret
vale halo
#

To enhance the Christmas season in Insoi,it is essential to integrate a deeper weather system, dynamic decorations, and customization options that make the experience feel alive, immersive, and strategically engaging.

The first step would be refining the snow system. This can include different intensity levels—ranging from light snowfall to heavy blizzards—that affect visibility, sound, mobility, and the player’s daily activities. Snow could accumulate progressively on streets, rooftops, and vehicles, requiring tools such as shovels, ice-melting salt, or even AI-controlled municipal cleaning services. Weather conditions could also influence job availability, transportation efficiency, and daily tasks, adding a strategic layer to gameplay.

A more varied winter climate would also enhance immersion, including strong winds, winter fog, icy surfaces, overcast days, and night skies with auroras or brighter stars. These details would make each winter day feel unique and realistic.

Regarding Christmas decorations, players could personalize their homes and apartments with dynamic lights, themed trees, garlands, holiday figures, holographic candles, virtual fireplaces, and frosted window effects. A light-and-music synchronization system, neighborhood decoration competitions, or Christmas markets with unique collectible items could also be added.

At the city level, the entire urban environment could transform with special avenue lighting, ice statues, winter food stands, ambient carols, decorated public transport, and temporary events such as fairs, skating rinks, or themed missions. All of this would bring a strong festive atmosphere while preserving the realism of the simulator.

With these improvements, the Christmas season in Insoi would not only be visually appealing but also more interactive, strategic, and fully immersive.

worn panther
#

You said that in the future the ability to swim underwater using the WASD keys would be added — have you forgotten about this? We also need the option to buy an underwater oxygen tank instead of renting it. Additionally, it would be great to have a scuba diving skill: the higher the skill level, the larger the oxygen reserve.
text_ThankYou

silent egret
silent egret
twin reef
# twin reef Thanks for the update, Kjun. I see significant additions to the uniqueness of th...

And also in the main cities more and more lots are appearing, along with the My Business function (great! – I counted as many as 9 new ones in Dowon, 7+ in Bliss).

But is there a technical possibility and any plans to allow players to change their type, so that the game would automatically spawn the required staff/roles or let us assign Zois (similar to Experimental but to required roles), as well as set working hours?

Along with this – many gameplay features are implemented only in Cahaya, such as the hotel itself and facilities like spa, sauna, etc., and many other objects (including darts, skee-ball machine, high striker, claw machines etc.) locked for placement through Build Mode.

Are there plans to unlock and adapt this content for player use anywhere / in the main cities, and also to provide these and additional services (like spa/sauna, laundry, play zone, snack bar) to other Zois within the My Business function in the future?

-# Sorry if I missed something in BB Mode

dusk rune
#

I love it! I also agree there should be winter specific interactions for this time of year, such as scraping snow or ice off your car windshield or even drawing window finger drawings in the snow.

-Shovelling snow off the path or driveway in front of your house.

  • People randomly slipping and falling and getting visibly embarrassed (turning red) or angry depending on their personality.

  • Random snowball fights could break out at the park or across the street, kids could throw random snowballs at each other walking home from school. It's the little things 😊

silent egret
#

Improve discovering cheating partners. Can zois only know that their partner had cheated when they are caught or when the cheating partner is posting a romantic photo or comment on another zoi’s post? Or maybe the partner investigates their partner’s day or their partner’s phone? Or zois can dream about their partner cheating, so they are suspicious because this happens to real people too. The dream thing can happen in a smaller scale.

twin reef
# silent egret Yes yes! The shopping stores really needs to be improved, expanded on, and have ...

Quite often, Kjun mentions clothing stores, just…

clothing stores, and more, along with deeper management systems. To be honest, the business features coming this December may not fully meet your expectations yet. But we will keep building them.
-# If you want, I can bring over my posts from before in small text so you can just skip it.

Clothing stores
-# • Each branded boutique can offer its own assortment and collections; players can optionally lock this stuff in CAZ.
-# • This approach allows you to deliver content not just as bunch of standalone items in CAZ, but as part of fictional (or may be real) brands, collections, and gameplay systems including in-game (!) pricing, discounts, and seasonal drops.
-# • Once business mechanics are introduced, players would be able to create their own brands, import or generate logos, order custom designs, manage collections and pricing.
-# • A stylish and airy area of the boutique (like fitting rooms, etc.) is designated as a try-on zone, which becomes a unique backdrop for this boutique’s CAZ-style UI.
-# • Mix and match an outfit from CAZ UI, or from mannequins/racks (the outfit should be recognizable), add it to the Shopping cart and Proceed to Checkout to pick up the cart and physically proceed to the checkout for payment .
-# • The same applies to skincare products, perfumes, jewellery, beauty, tattoo salons and barbershops – the mechanics are the same, but more variety is always a win.
-# #1431372478223224883 message

outer sinew
#

FEEDBACK CONTINUED

More Crime Opportunities

  • Being able to steal food from grocery stores and convenience stores
  • Pick pocketing other zois
  • Zois we're actively playing with can commit home invasion whether the owners are home or not. If a security system is in place and the zoi didn't do well to disable the alarm police will be alerted, vs if they have a higher hacking skill they can get away with the crime.
  • Stealing clothing from clothing stores. When your zoi goes to try on outfits a interaction will pop up: 'put clothes in inventory' or 'return items to clothing rack'
  • Owning businesses store fronts that look normal, but really runs a criminal operation in the back or in the basement
  • Taking other people's pets

Interactions

  • It'd be nice if you're in a place you're not supposed to be zois can run after you and push you or fight you like in other games with see with GTA and Watchdogs 2
  • Join criminal gangs and have a crime boss contact you for quests to do for them randomly
  • Be able to crouch run, jump over objects, climb up buildings or into windows that are open

Hacking

  • I think it would be cool if we're hacking a system technology wise there should be mini pop up puzzles and if we get the answer wrong twice it'll set off an alarm or alert authorities.
  • Adding viruses to banking ATMs and Banking systems, so your zoi can have a back door to withdraw any amount of money they want at any time.
  • Hack other businesses and see their stats
  • Hack phone devices left out and be able to view other's messages, photos, etc.

Build Buy Items I'd like to See

  • Ring camera to set outside of homes that can take short photos and videos of zois and send it to their phones or computers
  • Alarm systems for homes
  • Automatic Gates that open and close when a car pulls up, but can be set to have passcodes for families, but can also be hacked by strangers
  • Remote control cars that can sneak into buildings and homes that can hack computers
dusky abyss
# worn panther You said that in the future the ability to swim underwater using the WASD keys w...

This! And we need expansion on surfing too! Hopefully we'll be eventually able to use WASD keys to surf on top of the water.

Also we need the boats in cahaya to be accessible in blissbay too.

Random note but someone mentioned canvas town may being woody which is hope they changed the backdrop to something more basic so that it's not just a blissbay extension. However for a camping city I'd rather it be its own thing because I want a more hilly atmosphere with hiking trails fishing etc. while I think canvastown would be nice I don't think canvastown would fit that exact woodsy cottagecore genre with all the hills and terrain that I'm thinking of

sweet prawn
#

Love that we are getting new winter items for kids and adults! and I'm super excited to see the criminal and court system in action! I do still hope one day that the babies and toddlers may get clothing options at some point froggiecozy.

silent egret
hollow swift
#

Can you please ensure that monogomy/polyamory options apply to unmarried zoi’s as well? I’d love if the game acknowledge boyfriend/girlfriend relationships outside of engaged and married

pearl sail
#

I am so glad to see the crime and punishment getting attention. Though I will say I feel more advanced crime means we need more advanced punishment.

Particularly we need penalties other than a night in jail. And of course as I am mildly obsessed, a seperate and isolated prison from the police station for repeat and serious offenders.
Id also like to see something of an intake process added. I am thinking a pg version of this. Like you are finger printed, patted down, sent to change and get your mugshot before being led into the jail.

brazen bough
#

Something InZoi should add is having NPCs spawn from saved Zoi presets and even an option to turn it on and off.
And also adding a cheat to turn off and turn on weight/ muscle dynamics for individual Zoi’s.

silent egret
#

Will we have cheats to expand how long the seasons last?

sly crown
#

Whoa, new winter outfits, burglars, and scammers committing crimes, then getting caught by CCTV, taken to court, heavy snow covered the cars, and much more. I just saw a magic trick at a play. This update is huge, I can't wait, I'll be patient for this surprise.

silent egret
#

Kjun, I’ve noticed that when players who aren’t familiar with InZOI, when they get jailed, they usually try to click on the jail door when their time in jail is served. I wonder if you can put a “Leave Jail” interaction on the jail door, when the time spent in jail is served?

outer sinew
onyx sage
#

school buses! or the option to drive them to school or for them to ride the bus have the bus come every morning to the zoi house to pick them up for school and drop them off!

silent egret
# brazen bough Here’s a few things that have been broken for awhile and could be fixed in the u...

Oh god, family members should definitely NOT flirt with one another 😅 I hope with the family tree update, this will be solved. And I agree, the married couples or any couples in a romantic relationship needs to perform romantic interaction without player intervention. By romantic interaction, I mean like cuddling, sitting together, kissing etc, because while they can flirt by talking, the rest of romantic interaction is never performed..so basically it’s nonexistent.

pearl sail
deft dagger
#

Everything looks amazing! The holiday decorations are beautiful! 😍

I only have two questions:

1_One When you first mentioned the family tree (several Friday updates ago), you said you weren't sure if older save files would be compatible until you got into the development phase. Do you know now?
2_Two The CAZ items look incredible! Bravo, team! 👏 However, one tiny thing: I'm not sure if it's like this now in the game, but can you fix it so the scarf hanging down the back is not sticking out (floating) like we see in the image?

Thank you for your hard work and dedication to listening to the players. Doodle_Heart 🙏

silent egret
real hill
#

I want to start by saying I really appreciate how open and responsive the dev team has been to feedback. It’s rare and refreshing to see developers who genuinely listen to their community, and it makes it much easier to share thoughts in good faith.

As a programmer, I know how difficult multiplayer is, and I think many players underestimate the amount of problem-solving it requires. I personally wish multiplayer wasn’t such an early focus unless the team truly has the resources for it. If it pulls attention away from polishing core gameplay, it might be better developed later.

From watching Neuworld, it felt hard to create meaningful narratives. A cheating storyline didn’t work because the spouse found out immediately despite being far away. When his character died, there was no way to revive them at all, since the game has no cheats for that. There’s also no multitasking yet, which makes believable parties difficult. Making the Zois feel more alive and reactive feels more important than adding extra features too early.

Some immersion details could be improved. The giant red heart mood effect is distracting—maybe smaller or limited to the bed. A simple seduction animation (one Zoi lying down while the other crawls onto the bed) would feel more natural. Showering with a towel on is also immersion-breaking. If the game targets teens and adults, adding a bit more maturity wouldn’t feel out of place.

Another issue is the mandatory welfare cheque, which breaks rags-to-riches challenges. Having the option to accept or decline it would help.

Wishlist:
• Holding hands
• Less cheesy flirting (less aegyo, more natural)
• Trendy TikTok or K-pop–style dances that don’t feel tacky

I really care about this game and appreciate the transparency so far. I’m excited to see where it goes as the core systems and immersion continue to improve.

brazen bough
pearl sail
raven monolith
#

Hey Kjun, I want to say your team is doing a wonderful job with everything and really appreciate you.

For Criminals I would love to see more interactions such as spraying graffiti on buildings and objects, setting items or even places on fire, stealing vehicles, pickpocketing, overnight bank and jewelry store heists where they steal valuables with other criminals. The option to pick a getaway driver, thieves, hacker. hacking grades in school/university, creating intimidating gangs with reputations that blackmail zois for money. Also please allow experienced criminal zois to have a secret hideout location they can also decorate to hide from law enforcement.

Please add more curly and Afro textured hairstyles for both genders.

For snow please expand on layered snow, where it can grow in height and slow zois down when walking, or having to shovel snow to get car out of driveway, snowball fights, homeless zois can build igloos in heavy snow conditions.

Please add bartenders with a mixology skill that can be learned.
The option to buy drinks for friends, or even for everyone in the bar for wealthy Zois would be nice.

Please add more vehicles varieties such as low end fix em up cars that have exhaust coming out, tape on them, faded paint for lower budget zois and more luxury sports cars for wealthy zois. Please add an auto mechanic career to fix up cars or even turn them into fancy show floor vehicles.

Please allow us to add our own custom music in game at home, public venues, our business, DJ booths, vehicles, and even boats to help with immersion.

Please add more swimming pool animations such as swimming under water, Marco Polo, more floaties to choose from with different lounge animations.

Please add more robust sealife underwater for oceans such as more schools of fish, turtles, sting rays, dolphins and please add animations for shark bites, they don’t have to be graphic they can even swallow them whole even but it would help with immersion.

silent egret
real hill
#

🌸 Building on my previous suggestions, I noticed a few things that might make the game even more immersive and fun:
• Add the option to turn off autonomy for other households in the same save, so events like deaths or pregnancies don’t interfere when creating a story.
• Introduce more robust cheats or tools to help with storytelling, like reviving characters or controlling outcomes.
• Turn more rabbit holes into real, playable jobs, and make existing jobs more immersive, such as firefighters putting out fires or K-pop idols performing with group members.
• Enhance weddings with more realistic interactions, seating, and appropriate outfits for characters.
• Expand romance options so characters behave in a natural, age-appropriate way, rather than overly cutesy gestures.
• Add more personality and interaction-driven realism, rather than prioritizing new features that don’t build on the core gameplay.
• Improve realistic decor options, rather than adding special effects like bats and emotes that can’t yet be used for storytelling and feel out of place.
• Enhance swimming, diving, and trick-or-treating with more realistic control and interactions, like kids knocking at doors and receiving candy without entering the house.
• Smooth house-to-street transitions, allow families to stay together when going out, and make traits influence behavior in meaningful ways.

💖 I really love how much care the team puts into this game—it’s already so fun and charming, and I’m excited to see it keep growing!

glossy drift
#

. One suggestion is to include reactions from family members and friends when a ZOI gets into legal trouble. This would add more realistic responses to the game. For example, a spouse could react with anger, disappointment, or concern, while a parent might show worry, frustration, or sadness after their child is arrested. Adding these reactions would make the situations feel more realistic and meaningful.

silent egret
turbid pecan
#

Hi InZOI Team!

Too excited for the court system! Im sure it's not gonna be all the way fleshed out yet, but Im excited to get in and play around with it!!

🚨❗️I was hoping to get some longer hair. I need butt length Bust Downs 😩 please put some longer hairs in the next update.❗️🚨

That family tree looks huge! Im ready to start my legacy plays!

The amount of criminal Let's Plays we are about to get is extensive! Im here for it!! 🤣

glossy drift
#

Yes, I agree with this 100%. Adding more realistic reactions from family and friends would make the game feel much more immersive. I also really like that there is already a feature where a ZOI can check their partner’s account on the PC, and I hope features like that remain in the game because they add realism to relationships. It would be great to see long-term consequences, such as trust issues, strained relationships, or arguments that don’t disappear quickly. Different reactions based on personality traits would add depth, with some ZOIs forgiving easily while others hold grudges. Social reputation effects, like gossip or friends and family distancing themselves, would make interactions feel more realistic. It would also be meaningful to see children react with confusion, sadness, or disappointment if these situations happen in front of them. Adding apology or confrontation options would allow ZOIs to explain themselves, argue, or try to rebuild trust,

ripe forge
#

Considering how realistic InZOI is, I'd really love to see it push the boundaries in life simulation. Here are some ideas you guys can possibly incorporate over time:

  • Instead of a cutscene, the hospital would be a functional lot (like a hotel).

  • Labor Gameplay: Pregnant Zoi travels to the hospital, checks in, and is assigned a room. They have a contraction meter that progresses, requiring calming activities (walking, birthing ball).

  • Partner Support: The partner Zoi has a Support Meter, with tasks like massages, encouragement, and fetching water.

  • Birth Plan Choice: Choose Natural Birth, Epidural, or C-section (possible longer hospital stays and recovery time). Use censored cutscenes so it's not too graphic and everyone can still play comfortably.

  • Postpartum: For darker gameplay, the birthing Zoi could experience a temporary hormonal roller coaster, or they can develop Postpartum Depression, requiring therapy/partner support (therapy could also be a future playable career in the future).

  • Physical Healing: Zoi has a Physical Healing Meter for several days, requiring slow movement and self-care at home. Partner must take over most household/baby duties.

  • Baby Care: Unlock activities like changing/swaddling. Parents have the option to take pre-delivery classes to learn these skills early on (mini-game).

  • Follow-Up: Zois must take the baby to the pediatrician following birth (rabbit hole or small functional office).

  • Wrinkles slowly accumulate in the elder stage over time. Hair may begin to gray/recede slowly in the Young Adult stage based on genetics.

  • Body Shape Evolution: Body shape slowly changes based on lifestyle:

    • An athletic Zoi could gain weight/lose muscle mass if exercise stops.
    • A desk-job Zoi could develop a slight forward slump in their posture over time.
    • A long time dancer or athlete may remain fit as they age if they continue the healthy habits.

Love what I'm seeing so far in the December update, looks promising!! ❤️

outer sinew
#

I wish kids could go sleighing down hills solo and ride together with another zoi. But also parents being able to hold their toddlers and sleigh together

silent egret
outer sinew
dull plover
#

Oh my gosh!!! I love love love the new Christmas decor!!! 😍 🎄 a nutcracker too?? 😍 😍 and I must say I am so happy to see some longer hairs! Thank you so much! I am really looking forward to seeing everything decorated for Christmas! 💖 Will we get a new Christmas music station?

tender vine
#

I’m slow what does he mean?

mental narwhal
#

Sorry for my English. Will there be way to find out NPC exact age in game, as it is for family members? For example, if NPC became adult day ago, its not same as if NPC will reach next age stage day later, and as far as I know, player has no way to find out this information in game.

magic thicket
#

Suggestion: Allow newly married Zois to change their LAST NAME (Sir Name) to match their spouse last name as an option if they choose to do so. Parents can also change the first name of their adopted child/children . This name change option can be completed at the town hall or the town administrative building. ALSO, more **wedding rings ** options to choose from 💍. Thanks

steel musk
#

Omg! I wasn't expecting all these great things! I adore the new clothing. And snow falling? Yayyyy🎄

cloud peak
#

Suggestion for the Holiday Festival

This update looks amazing and so excited to explore it! I’m unsure if someone may have mentioned this before but it would be so cool if there was a photo opportunity with Santa during the holiday festival. It would be such a cute way for our zois to get festive family photos together if possible! It would be cute to see how they progress in age or family growth over the games time span with the holiday festival photos!

stuck osprey
#

Yo what I crime system is actually fire, thank you man. And the court system is even better too!

plucky hound
#

Hey Kjun what I would say in regards to some of the new features that come out quickly in each update like a whole business creation tool, courts obv, funerals, crime life, and pretty much anything where it adds new things to do, is to PLEASE not rush them to be a one-off feature that does what it needs to do at a bare bones level and then left out as a complete feature. What i would like instead, and I hope it's already the case, is for these features to be the first iterations of them, and later updates always expand on them.

for example, crime shouldnt be left to what it is right now where its a couple options and implemented very shallow. It should be expanded to be able to live a full life of crime with many different options and also many different ways to expand into further crime not before able to be done.

Court as another example should be able to hire different lawyers, implement a felony record system leading to different hearing outcomes, be the start of many different court cases like car crashes, relationship conflicts, police tickets, etc.

What I'm all-in-all saying is for these interactive features that get implemented to not be implemented just to be implemented, and should instead be intended to be only the start of an expanded system for each.

I'm also very much not saying that this is indeed the case that these are one-off features never to be touched again and leaving in simple states. Please take this as feedback if it is the case, and reassurance of hype/ignoring me if it isnt the case

in my opinion i would rather less features that are very fleshed out than many features that are all shallow level. if you manage to create many features AND very fleshed out, then that's amazing

iron turtle
#

THANK YOU! THANK YOU! I’m so grateful for all your hard work in improving the game. I’m very excited to have my zoi become a burglar. God willing inzoi will be out on consoles soon too 🙂

snow inlet
#

Looks interesting. Especially the law system and new crime possibilities.

I hope that we will be able to see some bigger snow during winter in Bliss Bay, because if I remember correctly that is currently not happening.

stark linden
sullen cradle
#

Hello K-Jun, the new development video looks very promising, but my question is why are the updates always incomplete? I would really like you to take your time with all updates and future updates before incorporating them into the game. The game itself is unfinished, and you are incorporating unfinished updates into it. If this continues, you and the rest of the InZoi team will have a lot of things to fix in the end. I hope that all updates will be complete when the game is fully release.

snow inlet
dusky abyss
stark linden
formal ruin
#

Dear kjun, thank you once again for tbe wonderful update 🙏

Once again I am in awe of how the game is coming along, and those outfits look fantastic!!!

This week, I would like to ask if you could consider adding more sleeve and collar options to the custom outfit maker. It's such a powerful system that can easily be one of the best features in CAZ. And maybe even more dresses? We're a bit lacking in dresses at the moment. And some Jean mini skirts too please 🙏

And also, could you consider reworking the body sliders? The sliders right now look awkward on the max amount (kinda boxy) and males beraly have em. So I'd really like to ask if you could rework the existing body sliders and add more so we can customize the bodies like we could the face 🙏

Once again, thank you for the update and stay warm 💪

Ps: please consider adding a functional tea set so our zois could enjoy some tea by themsleves or with guests to go along with all those pastries in the december update

fast garden
#

Wow!! So exciting about the date of the update. Everything looks amazing from Christmas decorations to family tree. Can't wait as well to try those and play! Thanks so much for updates!

pseudo heath
#

love the outfits. its summer where i live so its fun to see. in addition to scammer i think it'd be cool to see some additions to loan sharks. love the court system, its great to see its not a rabbithole 😄

gilded flax
#

Feature Request:
Hi Inzoi team! I absolutely love the music in Inzoi — it really adds to the atmosphere of the game. I was wondering if it might be possible to have a feature that allows us to listen to the game’s music on the go, like through headphones while walking or driving. I think it would make the experience even more immersive and enjoyable.
Thanks for the great work so far! Doodle_Heart 🫰🏻

fringe gulch
#

Crime system looks fun! Do have to chime in that traveling with gay zois still breaks options to romance townies. Been that way since Cahaya and really hope it gets fixed. It's been 16 weeks. Alternatively it would be nice to at least see it acknowledged in the known issues list. 😭

quiet moat
#

Do we have to pick that card just to become a scammer or criminal? I hope inZOI can push toward a more organic, evolving character identity, where who a Zoi becomes is the result of their lived life, not just their starting setup. A system where traits are not just chosen, but formed, reinforced, weakened, or replaced through play would make each Zoi feel truly unique and alive. This kind of evolving personality system could strongly differentiate inzoi and deepen long-term engagement. In my opinion that is more immersive and closer to real life than predefined traits that are static. This is one of the core feature which I'm currently disappointed and not really like single player mode because there's no sense of exploration of my zoi's identity and it can feel repetitive and predictable. For a next gen life sim game, I'm not sure if that kind of gameplay will be sustainable long term because people like me who has not played the sims may be expecting something different. Unless it's not technically feasible, the current system, if the foundation is already set, may feel outdated after a few years.

I'm curious about what you have planned for multiplayer. Personally, I don't mind which approach you take. Please take all the time you need and set your own priorities. The last thing I'd want is for players to tell you what to do when you haven't asked for that input in the first place, after the leak regarding multiplayer already in development.

I also hope hair modding support for the modkit arrives soon. It would be very helpful to have dedicated guidelines for hair creation, such as suggested polygon limits for short, medium, and long hairstyles; color mask support for separate dye regions; versions for hat compatibility; optional physics setups; and other useful technical details.

hallow cobalt
cerulean prism
# silent egret The place looks like it’s in the woods. A cabin life would be fun or like going ...

I would absolutely love to see more nature-focused, off-the-grid gameplay in Inzoi. Hunting, fishing, and living off the land would add so much immersion. Being able to fish in rivers, lakes, and ponds, with different species depending on location and season.

Mountain slopes for skiing, snowboarding, and other winter activities would be amazing, especially with changing weather and snow depth affecting gameplay. Cozy cabins tucked away in forests or mountains, available to rent for holidays or purchase as permanent homes.

A wide and diverse range of wildlife would really bring these areas to life: deer, birds, small mammals, predators, and rare animals to discover.

Additional ideas could include:
• Survival elements like chopping wood, foraging, preserving food, and managing warmth in winter
• Campfires, tents, and cabins with upgrade paths for off-grid living
• Seasonal events such as frozen lakes in winter, hunting or berry seasons
• Nature-based careers or hobbies

rare ginkgo
#

I would love to see a fame system for next year, acting etc

cyan mesa
#

This looks amazing the update! I hope next year we get more added to the baby, kid and teen years meaning more clothing, interactions and traits (including elders too)

young spade
# olive needle Dear Kjun, ✨ My biggest request now is this: Please add Turkish language suppor...

" Object Popping In/Out:
Make items popping in and out because of optimization optional. Some of us have really good high end PCs and should not have our gameplay experience limited because of optimization for lower end PCs. Give people options so they can enable what best fits their PC." YES! Last time I played my Zoi was walking on the beach and the cars and objects disappearing was so immersion breaking I quit the game LOL

final condor
#

The long blonde hair showed in this is EXACTLY what I have been wanting 😍 so excited! I personally have hair down to my waist and have always felt that very long hair in games gets ignored.
And everything else looks great too! Absolutely love the snow aesthetic and decorations. It’s going to make everything so magical 😄🎄

junior socket
#

Great job, Kjun! Thank you for listening. I hope with the dance moves, they can be on a loop until we cancel them. I hope it's not a short few seconds long and then they stop. You also mentioned grocery stores as a business. That's a wonderful idea! With that though, can you make it where ingredients are required for every meal and we actuallly have to shop for groceries? And to also make it to where we have the option to make group meals for every meal, not just a few select meals?

dusk rune
real echo
#

Breaking into BANKS. Make it harder by adding more CCTV CAMERAS

ocean latch
#

Just bought this game for Christmas holiday update I'm using shadow PC to play love it so far Im still getting used to the controls def different from the Sims 😁

patent gale
vale halo
# sullen cradle Hello K-Jun, the new development video looks very promising, but my question is ...

Yes this is what I been saying all this time, why not get focused on fixing things or improving what we have or take time to do it properly, I like all the things they are adding but is like filling spaces always, for example they can focus on everything related with Christmas snow,improve all the animations like the one they have for crating and snow man, maybe adding levels to the snow for more inmersive game, adding snow concecuences like not going to work or school, add animations like angle snow, cleaning our car to go out, is going to fell more complete and then in January you can focuse only in maybe the business update to have so.ething more complete and inmersive, and then in February they can focuse completely in robbery system, court system, is going to be better if they focuse in something to make it better than adding a bunch of incomplete things at once

lusty lichen
#

**OMG everything looks amazing! 😊 **you guys are doing amazing. I'm sure there is a lot of feedback you guys have to go through, but everything shown is amazing. The game is really shaping up to be something amazing.

I love the details for the crime and court system, it'll make for some amazing storytelling and more interesting gameplay. Especially the different kinds of crime.

I love the family tree, I hope it includes family that is not blood related (I think it does) so step brothers, step sisters. And don't forget lgbt options even if we have to set them manually, the sims community has like 40%+ queer players (according to their survey) and by excluding gameplay options that include gay zois. It's causing Inzoi to miss out on a lot on potential players.

All good stuff coming up, no notes. 💕

patent gale
# vale halo Yes this is what I been saying all this time, why not get focused on fixing thin...

The quick and easy answer: They’ve been expanding the game’s foundation so they can build on it once all the foundation is there. Kjun has mentioned this many times, so this is how I know. By early to early-mid 2026, they plan to have all the foundational systems there to build on them all.

Long answer: Early access usually works this way. You’re gaining access to an actively developing game and seeing phases of pre-release development in front of you. This is the process. Some players may have seen what was released in the beginning as all the foundation, so real building can begin, but it wasn’t all.

Example would be Cahaya. Cahaya was supposed to be there from the start of Early Access release, but they had to add it in later because it wasn’t ready and they switched parts of its vision. That’s still foundation. Every new thing that’s being added right now is still foundation. It makes more sense when you see it this way.

Building upon all the foundation together, with all of it in mind, helps to make development more seamless and less complicated, rather than building one area to completion and then having to go back over it and do it again because it didn’t have other things in mind at the time.

clear verge
brazen bough
gentle stream
#

🔹Feedback Based on the Video🔹

Point_Yellow Animations:
I didn’t like the snowman-building animation; it feels too fast and generic.
This happens with many interactions in the game. I understand that you want to add many features as quickly as possible, but this creates a general feeling that many things are “half-finished.”
From a player’s perspective, when an interaction looks exciting at first and then turns out to be very simple, short, and without proper loops, the excitement disappears immediately, which can lead to boredom and players stopping playing.
Personally, I believe it would be better to prioritize fewer interactions with higher-quality, more complete animations, even if that means adding content more slowly.

▫️ Police & Court System
Point_Yellow Arrests
When the police catch a Zoi committing a crime, I think they should:

  • Handcuff the Zoi.
  • Place them in the back of the police car.
  • Take them to the police station to process their information.
    I don’t like that the game automatically teleports the Zoi when they are caught committing a crime. These situations really need proper animations to represent them.

Point_Yellow Court Hearings
The day after the arrest, the Zoi could receive a court summons by mail, which would be added to the calendar.
When the court date arrives:

  • The Zoi should go there normally, without teleportation.
  • If they don’t show up, the police could search for them, arrest them, and send them to prison.

Point_Yellow Sentences
After the trial, the Zoi should be able to:

  • Go back home.
  • Voluntarily report to prison the following day.
    If the Zoi does not report to prison:
  • The police could arrest them.
  • Additional prison days or a higher fine could be added.
    Once again, the most important thing is that all of this should be supported by animations, not solved through automatic teleportation.
scarlet quail
#

Thanks sooo much Kjun and Dev Team for all of your hard work and dedication!!! The December update is looking soooo good!!!

Here are some of my new suggestions:

  • For the Christmas decorations… could we also get lights that are attached to the roofs of the houses?

And for the decorative houses in the world, could lights and decor be automatically added when the seasons/holidays change? (I’ll attach some examples pictures)

  • I definitely agree with others regarding the need for “cooking ingredients” and a “Grocery Store”… it would make the game even more realistic and force the player to go out and explore the world. Some cheaper/low quality meals could be available for quick purchase at home. However, you should need ingredients to cook larger/higher quality meals. Especially, when you need to feed more than 1 Zoi.

  • Could there be an option to watch different movies on the TV? (For example: Romance, Thriller, Horror, Comedy, Action, Animated/Children Friendly movies)..

And for the players to be able to add their own custom music to the music stations? (Please add a radio/music player inside of the cars)

  • For children and Teens…. Could we get the option to host a “Sleepover” Party event?

Which would involve having the child/teen ask for permission from their parents, create party invitations/invite friends, decorate the party space and provide food/snacks?

Different tasks could be selected (for examples.. play games, eat food, pillow fights, play with toys, gossip, prank call people, dance together as a group and watch movies)

  • I would also love it if teens were able to host house parties (while their parents aren’t home), that could possibly get out of control (ex: too many teens show up, broken furniture, noise complaints), the police could be called to the house, parents find out about the party and become upset. Or a teen snuck out of the house after curfew to attend the party.
magic wolf
obsidian gate
#

Can we please allow users to import their own offline videos to the billboards instead of YouTube video links. Also we need to be able to import pictures saved in all image formats onto billboards; currently pictures taken in photo mode are saved in JPG format, but the billboards only accept PNG images right now

gentle stream
#

🔹 Gameplay & Realism Suggestions🔹

Point_YellowSkill Progression
At the moment, skills don’t really have a clear sense of progression.
I really liked the example of the fitness skill, where:

  • At the beginning, the Zoi struggles more.
  • As the skill level increases, the animation becomes more correct and realistic.
    This is the direction all skills should follow.
    For example:
  • Cooking low-quality or burned food until reaching a certain level (e.g., level 3).
  • More clumsy animations at low levels and more polished ones as experience increases.

Point_YellowAttractions & Photo Mode
When a Zoi rides an attraction (roller coaster, carousel, etc.), I would love for them to be able to buy a photo of the ride.
There could be several photo variations generated randomly: some where the Zoi looks good (smiling, waving at the camera) and others where they look funny (eyes closed, weird facial expressions, etc.).
It would be great if this was not a cinematic, but instead we could watch the Zoi during the entire ride, with freedom to:

  • Change/move the camera.
  • Enter photo mode.
    This would allow us to take photos directly from photo mode, for example of a child riding the carousel, or even family photos, such as a child and their parent riding together.

Point_YellowCar Breakdowns & Mechanics
It would be interesting if cars could break down and need to be taken to a repair shop.
If a Zoi has a certain level in a manual labor or mechanic-related skill, they could repair the car at home in their garage or in a parking lot.
As a realism detail, if you are changing the oil or repairing the car in a public area and a police officer passes by, you could be fined.

Point_YellowLearning to Drive
It would be great to have an animation where parents teach their teenage children how to drive, similar to how it worked in The Sims 3.

deep escarp
#

Guys, let's wake up while there's still time! 😤

Enough of just asking Kjun for new things. From now on, I will focus my comments on asking to improve the facial expressions and animations of the Zois and to give more depth to the mechanics that have already been added.

I, like you, don’t want a The Sims 4 2.0, full of mechanics but without depth, that gets boring in an hour. The game has a lot of potential, but it needs this to be truly immersive and fun for a long time.

And please, Kjun, the secret to a successful game is not quantity, but quality, details, immersion, and depth. Consider this feedback.

clear verge
#

Some more suggestions:

  1. Please can we get more sitting positions? Like default to cross-legged for females when they are wearing skirts?

  2. Can we please get an option to give our babies - children age group up for adoption for storytelling purposes if the zoi feels they can't look after them? Also an option to give them up for adoption to a family friend (or any other zoi family) or have them disappear forever. When they are adopted to a family in the world (this becomes their new family tree) and they can forget and be reminded of their birth parents (through research or if they are told by their adopted parents) and depending on their personality they can feel some type of way toward they birth parents when they meet them again around town (either despise them for giving them up for adoption, understand it had to happen or be excited to reunite)

  3. Please can we get sectional couches (so that we can join them seemlessly to sit five or more zois)

  4. Please create the businesses that we are able to run ourselves in a way that we can run any business we can think of (ex: babysitting business, pet cafe, hotels, etc). Just give us the tools and add some rules for setting them up like tasks we can choose for customers to perform and tasks for employees to perform, etc.

  5. I agree that we should be able to start of the game in a world before entering create a zoi. That way we can choose to play with a premade family rather than create our own. It will give more life to the families that exist in town.

  6. I really would love for all meals to require ingredients (including egg, milk, flour and vegan substitutes). We can initially buy the ingredients from grocery store or pocket mart but eventually allow us the option to make the ingredients from home (chickens can be added with pets and we can get eggs from them, goats or cows for milk, corn can be ground into flour, etc)

spring holly
#

please can the "court system" also be part of the laywer career so its not just a rabbithole career and we see the Lawyers working in the courtroom and involved in cases - not just crime but others like divorce, lawsuit, civil disputes etc. For future updates would be nice if Korean hanboks could be added especially for Dowon residents!

scarlet quail
# clear verge Some more suggestions: 1. Please can we get more sitting positions? Like default...

That’s a really good idea!! We should be able to use the court or City Hall systems to change the custody status of children and last names.

(For example: Zoi Grandparents (Or any relative) could become the primary custodians, if the Zoi parent passes away or is an unfit parent… and when Zoi’s get married, they could change their last name to their new spouse’s and also their children’s last name, if they were born before the marriage)

vale halo
#

How to improve inzoi to reach a higher level of realism and immersion related to family tree , it is essential to develop a deep, dynamic family tree system that closely reflects real life. A well-designed family tree should not only display basic family relationships, but also represent the emotional, social, and generational complexity of people.
First, the family tree should clearly and thoroughly include multiple generations, allowing players to trace grandparents, great-grandparents, cousins, uncles, and other family ties. This helps create a sense of continuity in the game world, where the decisions of one generation directly influence the next, just as in real life.
In addition, family relationships should not be static. Bonds should evolve over time based on important life events such as marriages, divorces, adoptions, family conflicts, reconciliations, or deaths. More complex family structures—such as blended families, stepparents, step-siblings, or distant relatives due to lack of contact—would make the system feel far more authentic.
Another key aspect is genetic and personality inheritance. Characters could inherit physical traits, talents, illnesses, behaviors, or even emotional tendencies from their ancestors. This would strengthen realism and give each family a unique identity, with its own history developing across generations.
Family memory could also play an essential role. Characters might remember significant family events, such as achievements, traumas, or traditions, which would influence their decisions, relationships, and emotional states. This would allow the family tree to be not only visual, but also narrative-driven.
Finally, a clear and interactive interface would allow players to explore the family tree intuitively, showing not only who is related to whom, but also the quality of those relationships, their history, and their impact on a character’s life. It could even include timelines, key events, and emotional connections

prime chasm
vale halo
#

Proposal to Improve and Expand the Worlds of inZOI

  1. Expanding Existing Maps Without Losing Performance
    Instead of creating entirely new worlds, inZOI can significantly improve immersion by expanding the current maps verticall and functionally, rather than only horizontally.
    Vertical expansion:
    More accessible floors in buildings (apartments, offices, malls).
    Rooftops with social spaces, gardens, cafés, or private areas.
    Basements, underground parking, subway stations, storage areas.
    This approach makes the world feel larger without requiring massive new terrain.
  2. Making Dowon More Immersive and Lived-In
    Dowon already has a strong urban identity, but it can feel static. To improve immersion:
    A. More Interactive Urban Life
    NPCs with daily routines (commuting, shopping, exercising, resting).
    Street vendors, food stalls, pop-up markets.
    Random urban events (street performances, protests, festivals, accidents).
    Time-based changes (rush hours, nightlife vs daytime life).
    This would make Dowon feel like a real, breathing city.
snow hemlock
#

Dear Kjun, thank you so much for the weekly feedback 🙂 I'm looking forward to the December update and have a few questions:

Will the following features be available in build mode in the future :

  • Basements

  • Partially basemented houses

  • Glass walls for pools

  • Spiral staircases

  • Terrain tools (e.g., airbrush for grass and stones)

  • Debug option for resizing/moving objects ?

worn panther
#

I propose a new version of the temporary objectives UI. In their current state, they feel unfinished: the thumbnails are too small relative to their panels, and there is too much empty space. I suggest a more compact layout — the same height as the emotes panel, narrower in width, with larger icons. When an objective is completed, its section should briefly light up green and then disappear.

pearl sail
#

I'd mentioned my want for a bigger prison, I think I'm going to go into more detail in what I'd like to see.

  1. A prison yard for recreation. This one's pretty self explanatory, but a fenced in yard where your zoi can get exercise and talk to other prisoners is one of the most obvious wants.
  2. A cafeteria/canteen for meals
  3. Shower areas for hygeine
  4. Visitation area for visits from your friends or family.
  5. The cell block/dorms/pods - depending on the kind of prison you are going for.
  6. A work area, could be the sewing machines, could get more jobs to do. Laundry would be a nice one to see.
  7. Either a prison library or book cart to study in.
  8. Some sort of indoor recreational area. Could be as simple as throwing some tables in on the cell blocks, or a room with TVs and such.
twin reef
# dusky abyss They've already stated that they're doing an evaluation of the core mechanics of...

Really want to support your post! In addition, I'll post footage showcasing many convertible car features that have already been implemented in pre-EA inZOI builds, as well a driveable pickup truck that was included in one of the updates (?).

I'd also love for the devs to bring the boats and yachts from Cahaya over to Bliss Bay, right where the decorative ones are placed. It would be great to see motorcycles added into the Bliss Bay AI traffic as well.

-# and yeah, I posted it on the forum, since it's existing content, I think it wouldn’t be too difficult to bring it back.

shy bison
slow ridge
#

Hi Kjun and Dev Team, thank you for everything you guys are doing! I see all of the hard work you guys put forth and I know many others do to. I'm rooting for you all. I hope you guys are enjoying the holiday season and I want you to not forget to rest and make time for yourselves. With that being said, I love the new updates coming to Inzoi and I'm super excited. I wanted to mention something small but very impactful for the driving in the game.

🩷 As of now, it's not easy to get 2 or more Zois in the the same vehicle to go to a place together. For example, when a family/couple goes somewhere together the driver will just drive off before others get in especially if set to automatic driving (which I use often. I suck at driving in games 😅 ). I suggest using the select a Zoi group mechanic to select which zois you want to take with you or drive alone. (Obviously not available for 1 person vehicles or Zois not on your current lot.). It would be nice if Zois could recognize they are going to an event together.

🩷 And maybe for events/dates that are scheduled, Zois on the same lot going to the same event/date could travel together rather than traveling separately to the destination by default. You could still even allow for choosing to drive or just go by the Zoi you're currently playing with.

I know you guys have a lot on your plate as it is, but I was hoping this mechanic wouldn't be too challenging to incorporate. It would also help with the Zois seeming more social, lively, and closer.

lime grail
silent egret
#

I’m not saying for Kjun to add this BUT, imagine sheath? You have to hide or couch to not be spotted, or you have to cause distraction so the police are distracted, while you attempt escape.

silent egret
silent egret
#

**Add color wheel for CARS, car wearing down, dealerships/repair store 🛠️ 🚙 **

1_One I seriously would like a color wheel for the cars, and being able to see a preview of how the car would look like with the colors before purchasing.

2_Two Speaking of this, I would like to see car dealerships store and a car repair store, where I can buy cars in person and where I can upgrade the car.

3_Three In InZOI, cars don’t break down over time, but the cars SHOULD. The cause for wearing down can be from crashes, how long we had the car (days), so we can repair the car and actually wash them.

(Vote with the numbers, so Kjun knows which features you want in my suggestion.)

vale hare
#

Hi Kjun! I can't wait for the December update! Here's a few things I would like to see:
✨ Can we please have lots go all the way to the sidewalk? I hate that there is a gap. It doesn't look right currently.
✨ Please make toddlers taller than babies and add cribs and toddler beds.
✨ Adding that adolescents should be shorter than teens and taller than children.
✨ Make all lifestages available in CAZ. Add more relationship choices in CAZ plus a roll genetics option to create biological families.
✨ Being able to change Zoi's last name after marriage and to change Zoi's first names in case I miss one of my Zoi's giving birth.
✨ Adding a chance at having multiples (twins and triplets)
✨ Adding wall phones
✨ Can we get newspapers that update us on things happening around the town? (Births, divorces, promotions, and deaths)
✨ Would love to see garbage trucks, mail trucks, pizza delivery cars, repair trucks, and so on in the town. There could be a garbage day one day a week. It makes the game more impressive.

plush moat
#

Please add a courthouse to Cahaya

twin reef
# silent egret When the roof retract back, I can’t help but notice the glass window being up ma...

-# Convertible car - I think this can be resolved, especially since the two footages show different glass window positions. The request has been made, once we get a positive response, we’ll discuss this as well (it hasn’t even been confirmed)))

in addition to your voting post, I’ll repost the part of the previous brainstorm post, so it can be reviewed once more 😃

Car dealership (LBY)
• You can visit a car dealership.
• You can purchase a vehicle in its existing color, or change the color by clicking on it and selecting any from the color wheel.
• Once you purchase the vehicle, the car keys will be in your inventory and automatically activated.
-# The follow-up was noted by Kjun and found its place in the comment response #1446509124958294049 message

silent egret
outer sinew
#

Other NPC characters coming to pick up our active household characters in their cars or our actively playing character. Such as when they want to hangout NPC will come pick up our character and they drive there together, picking up our character for dates, or our character can ask a NPC to pick them up from any location (work, school, etc.), where then itd appear as a scheduled event on the NPCs calendar. And they decide not to for whatever reason.

vale halo
#

My proposal for Vehicle System Enhancement in Insoi

To take the driving experience in Insoi to the next level, i propose a comprehensive update to the vehicle system that combines realism, customization, and new interaction opportunities. Dealerships could be added where players can explore, buy, and sell a wide variety of cars, from basic models to high-performance vehicles, with full customization options, including paint, interiors, wheels, and mechanical upgrades. Gas stations strategically placed throughout the map would add an element of planning and strategy, requiring players to manage fuel during long trips.

Additionally, workshops and service centers could allow players to repair damage, upgrade engines, change tires, update interiors, and make aesthetic modifications, creating a more complete and realistic vehicle maintenance experience. To make cars an active part of the in-game economy, vehicle-related jobs could be introduced, such as ride-sharing services like Uber or delivery and courier missions, allowing players to earn in-game currency while using their cars.

These improvements would not only enrich the driving experience but also encourage interaction, strategy, and creativity, giving players complete freedom to maintain, customize, and monetize their vehicles within the world of Insoi.

dusky abyss
#

Yes there definitely should be repair shops for cars and car vehicle damage when crashing into objects, and a car radio station. A new vehicle type like a Lamborghini would be soo cool esp for rich zois
Can we also get functional playgrounds and boats in blissbay?

cerulean prism
#

I’m so sad “Life by you” never released. I hope Inzoi can take some inspiration from them. The car dealership and also the shopping system. Would love a grocery store 🥹🙏

silent egret
proud dove
#

Hello,

I have a suggestion: when you're playing a game, instead of going back to another save file to play another family, would it be possible to add a “change family” menu to make it easier to interact when there are a lot of games?

silent egret
silent egret
#

Has anyone seen kids sit in the car? Their legs clip inside the seats. 😭

twin reef
#

I’d like to know what the Team’s plans are for reworking Karma, and when it might be brought back, since Ghost Play still contains the pre‑EA description and functionality of the “Karma Need” in Afterlife, just as it was before Karma was removed.

Such a chain (During Life Karma → Afterlife Karma → Reincarnation) carries a much more mature, more metaphysical context (something similar to a Gwishin), prompting players to carefully consider their choices in life + the rumors and actions related to Karma are a whole layer of gameplay, and all of this deserves huge praise for the devs for their originality and thoughtfulness. 🧠

Karma
Zoi’s actions in this life will leave results and accumulate as karma. The karma accumulated in life will act as a condition for reincarnation after death, determing the form and fate of the next life.
fate of the next life = Fate Engine + Karma? WOW (imagine: you’re not encouraged to be “good”, it’s just that if Zoi messed up a lot during life and didn’t resolve it after, the Fate Engine will punish them after reincarnation – yet another layer of simulation.)

-# pre-EA Ghost Play
-# • Zoi shouldn’t become a ghost if the Karma is good. Ghost Play = extra studies for a bad person.
-# • Ghost Play allowed you to switch to living Zoi family members, but for them Zoi Ghost becomes invisible, and their gameplay mission takes place in parallel.

silent egret
cobalt blaze
#

expanding on crime is so funny and silly i cant wait for it. I never make my zois bad people or try to but i like having the option to lol

gentle stream
#

🔹Gameplay Suggestions🔹

Point_YellowFuneral Services System
When a close family member or friend passes away, a funeral agent could visit your home to offer different funeral service options. The player could choose to pay and organize the funeral, request a loan to cover the expenses, or let the city handle the costs if they don’t want to take responsibility or don’t have enough money.

Point_YellowDynamic Job Offers and Workplace Consequences
At random, you might receive a call offering you a job at another company in the same sector, with improvements such as a higher salary, a promotion, a change in schedule, working fewer days for the same money, etc. To accept the new position, a text screen would appear with a probability of success in the interview, similar to those that already exist. In addition, there could be risks: your current company could find out and fire you.

Point_YellowFamily Tree
I’m not sure how the family tree system will work, but I think many players would really enjoy being able to share their Zoi family trees with others.
This could potentially be done through Canvas or through a separate official website.
It could be automatically linked to the player’s Canvas account, or alternatively allow players to export and import their family trees on the website.
This feature would be especially useful for players who share their stories on social media or YouTube, as viewers could easily access and explore the characters’ family trees and better follow long-running storylines.

silent egret
hallow cobalt
silent egret
nova cave
#

I swould love to see pets added in the future dand they get outfits including for the holidays added pets I would like to see
British shorthair cats
Black Bombay cats
Maine cats and more
Yorkies dogs
Doberman pinscher dog breed
Golden toy poodle
Pitbulls dog breed
Rottweiler dog breed
Shih Tzu dog breed
Merle tri color and tortoise breeds in both cats and dogs
And I would love it if we can train them to protect the family we made in the game have them attack intruders that break and enter into the house and of course give them a name and a believable life span and to allow mating and breeding to sell them to make money.
I would love to see collabs with designers from the real world bring there shops to inzoi see pictures to get a feeling what I mean and many many more to liven up the game but this update looks fantastic
Chanel
Dior
Pottery barn
Fenty beauty
Ralph Lauren
Like the new nba 2k26 with coach

https://youtube.com/shorts/0fwgw4Lu84g?si=cozW-2GIzzkn3WfY

dull plover
#

Will we have any special Christmas recipes? I would love having the options to bake Christmas cookies 🎄also will there be a option of Santa visiting Zois houses? I think this would be a cool feature! I know you said Kjun we will have a limited festival, but I am wondering if we will always be able to have a Christmas celebration any time we want? for example, if lets say I am in the winter season will I be able to have a Christmas celebration every time? even if in real life it's summer? I'm not sure if this will be added to the calendar system. A last request I have is having the option to hang holiday lights outside the house. I really love a lit up house around Christmas. A really cool idea would be to allow players to have holiday lights for every season and the neighbors do the same once you do this. Maybe Zois can click the front door and a option to chose variety of holiday lights to hang can be a option! 🎄

outer sinew
#

Exactly they all need to get to work and contribute to this society 😛 haha. But on a serious note we really need ai and complex system for NPCs intelligence as well, and for families we made that we just aren't playing with because those are still considered active but they're just idle in the background and not living with the world, with our active zois.
Scenario I dream for
It would be so amazing to have our zoi have a npc friend be like "Hey! I'm in town wanna grab coffee later?" we say 'yes' and they give a time, or even better if they're planning to be in town they can schedule in advance to meet up. NPC shows up at home in their car and honks the horn or calls/text and says they're outside.

twin reef
# silent egret **Add color wheel for CARS, car wearing down, dealerships/repair store 🛠️ 🚙 **...

Given your description, comparable references would be games like Taxi Life: A City Driving Simulator, etc.
• There are gasoline and electric cars, with fueling stations for each (at different prices).
• There is a car wash with automatic brushes.
• There are accidents and car repair.
• There is delivery, with the risk of breaking parcels in accidents.
• And of course, everything related to taxi work, including controls quite similar to inZOI: car window management, first-person camera, and interaction with passengers.

-# That’s why I’m saying: well, there’s Sims, GTA – good, no LBY – bad, ok BUT! look, here it’s done better, here and right here.

https://youtu.be/z5IkDxR8kJs?si=JP_vLf3cYdsmgltL

https://store.playstation.com/concept/10007412

Taxi Life puts you in the driver's seat of a realistic taxi simulation set in the picturesque city of Barcelona. Experience the hustle and bustle of urban life as you navigate through busy streets, pick up passengers, and explore the iconic landmarks of this beautiful city.

Taxi Life: A City Drivi...

▶ Play video
dull plover
outer sinew
#

Just wanted to repost my ideas again for Goals, School, Parenting Styles, Grieving, Cheating in relationships,Genetics

Goals part 1&2: #1438894661765697668 message
#1438894661765697668 message

Remembering cheating in relationships: #1388074399269392506 message

Parenting Styles & Family Values:#1433832956719267890 message

Grieving: Not just a ' textual state of being'. It would add so much realism if it effected their eating habits (less or more), sleep quality (less), performance at work and school due to grief. But stages of grief not happening the same way too for zois, it would need to depending on how close they were and taking personality traits into account. I hope the team considers these elements in gameplay.

School Choice: #1388074399269392506 message

Complex Genetics Slider: #1431372478223224883 message

sturdy grail
#

Hey Kjun and Team,

Thank you so much for all the incredible effort you’ve put into inZOI not just the game itself, but also the community you’ve built around it. This Discord is so active and full of unique, creative ideas, and it genuinely feels amazing to be listened to by the devs. 💖

🌸 Gameplay Ideas I’d Love to See (Family-Focused)

Like many players, I really enjoy family-based gameplay, so a lot of these ideas center around that style of play.

📅 Holidays & Festivals

I know we’re getting an updated calendar system (which I’m super excited about!), but I would also love to see themed holidays with full festival events, possibly hosted in parks.

These could include:
• 🎃 Halloween – haunted rides or attractions
• 🎄 Christmas – Santa meet-and-greets with photos, ice skating rinks
• 💘 Valentine’s Day – kissing booths, card-making stations

Festivals like these would make holidays feel truly alive.
Being able to decorate our homes—and seeing other homes around the world decorated too would be such a lovely immersive touch.

👶 Baby & Toddler Gameplay

More interactive objects would be amazing, such as:
• Baby bouncers
• Baby walkers
• Heating up bottles
• High chairs

🧒👩‍🎓 Children & Teen Gameplay

Some ideas to add depth to their lives:
• Parent evenings (Inzois attending school meetings to discuss child development)
• More involved school sports days
• Prom events
• Different after-school clubs we can attend with them (dance, soccer ⚽️, etc.)

🖼️ Family Memories
• Family photos we can place and display on our walls

🛝 Child-Friendly Venues
• Play cafés
• Soft-play / indoor play areas for toddlers and children

These are just a few ideas I’d absolutely love to see implemented in the future.
Thank you again for all the passion and care you put into inZOI it truly shows. ♥️

dull plover
# silent egret **Add color wheel for CARS, car wearing down, dealerships/repair store 🛠️ 🚙 **...

Love these suggestions!!! I feel we need more custom options for cars! color wheel is a great option! Interior customizations. I also love the idea of car dealerships and repair shops. Personally I want to be able to go look at cars to buy. I would like to see a car wash too 😍 These are just fun details that add to realism. I did request previously for car radio and option to turn on AC/heat. If they add these suggestions they are taking life simulation to a whole new level of realism and I want to see that!

cerulean prism
# twin reef I’d like to know what the Team’s plans are for reworking **Karma**, and when it ...

Idea for the karma syatem:
In the game ‘World of Warcraft’ you build reputation with different clans and unlock better rewards as your reputation increases.

What if Inzoi had something similar, but based on your karma?

Depending on your karma level, you could build reputation with one of two secret groups:
Bad Karma: “The Syndicate” , appears at night.
A secret underground group that thrives in the shadows. The lower your karma, the more they trust you. Level 1-5 gives you advatages like: access small-time criminal jobs (petty theft, car robbery). Discounts at black market vendors. Access bigger heists (bank, store robberies). Earn more cash from illegal jobs. Unlock exclusive vehicles. Lead the Syndicate. Order hits, run operations, and earn passive income.

Good Karma: “The Guardians” , appear during the day. A group devoted to peace, justice, and improving the city. The higher your karma, the more they support you. Access small community missions. Discounts on public services and local shops. Citizens greet you, offer gifts, and police respond faster to help you. Lead community projects and influence city laws or events.
Both paths would offer unique advantages and playstyles.
Fame could also play a role in this later on.

twin reef
#

Previously, we were overly focused on building a technically perfect simulation world, which caused several problems — optimization issues, increasing system complexity, and high maintenance costs. After much testing, we realized that maintaining this approach is unsustainable. We’ve now shifted our design: instead of relying purely on simulation logic, Zois will act appropriately based on adaptive behavioral values that fit their situation.
-# #1423595341189611551 message – this means that NPCs now are more likely to have simple adaptive behavioral patterns and roles closer to typical game NPCs rather than being simulated as a community with city-wide impact, using planners, going to work, etc.

outer sinew
twin reef
# outer sinew But that's a bad thing too isn't it? Do you think mods could re-intergrate this ...

The point is that there can now be many times more of them on screen, and each adapts to a role, acts as a lightweight crowd filler, easily grouped etc. We all still have the open world, and every building is now populated – these are advantages and probably the only viable solution. But on the other hand, they are more like dummies, and city karma (rumors, trends, illnesses) are gone. That’s why I ask the devs which interesting city-scale features, like Bubbly and so on, they’ll try to implement within this model.

-# as I wrote in the July brainstorm, when you had a million ideas on how to make the city feel alive, with the previous approach they’d only keep scaling and hit performance limits. I suggested an adaptive model with roles, semantics, groups, and crowds and that’s exactly what happened.

silent egret
#

Why the the ghost messages?

Npc will text your zoi without any animation of pulling the phone out, or like when npc are asleep, the npc are somehow messaging your zoi.. hmm 🤔 it’s like a ghost texting.

I think seeing an animation of npc pulling their phone out when they send a actual text to you, that would be more realistic. Maybe using a phone in the car while driving, this will cause the police to give you a ticket if the police sees it. This animation can help catch a cheater too.

outer sinew
twin reef
# outer sinew Yeah that's what I was thinking the npcs are like dummies now and not simulated ...

Well, the game that was originally envisioned wouldn’t be able to run on the hardware many players use. It’s either simple graphics, loading screens but with full simulation, or good graphics, an open world but with behavioral patterns. But all together, this is already below the level of Sims 3 and +– Sims 4. So that the game looks stronger than the last one, by cutting back on less noticeable elements.

@silent egret I suggested both here and on the forum a Followed Zois system, which would allow selecting actively simulated Zois, similar to the Followed Citizens feature in Cities: Skylines 2. That means you can follow them: they create milestones, post about them on social media, and move along routes, while the others behave more simply. Maybe they’ll implement it, or maybe they didn’t consider it necessary.

title on the forum: Enhanced Macro Simulation based on Karma System, City Stability, Shared Groups and Events (Cities Skylines inspired and optimized)

outer sinew
rough copper
#

Love the update and thank you for listening to the players. Something to consider adding to the game is “serve meals,” so my ZOI can cook for the whole family—also, more Zoi in a car. Currently, only 2 Zois can ride in the vehicles. Longer life span, family activity that we can plan in the calendar. -thank you

vale hare
#

I have also found it frustrating when I want to move a family that I can't because either my Zoi is pregnant or because they have a baby or toddler. Can we please change this so my families can move to other houses with pregnant Zoi's and small children.

radiant vapor
flint lion
# twin reef Well, the game that was originally envisioned wouldn’t be able to run on the har...

Yep I think the other solution would be to have specific Zois simulated while others keep their pattern .

Though , I was thinking , what if we could give expected life sims actions to dummies such that they still do something in the world , have more roles instead of one role .

One type could be workers , student type : you would see them go to work or school as expected but you could still see them to their expected leisure activities, and take care of themselves.

Other type could be parents , friends groups , etc ..

Regarding the rumours , if there’s a type that could be more susceptible to talk about rumours , it could be added to a Type .

nova cave
nova cave
dull plover
#

I noticed a couple of players suggesting photos with Santa and I really like this suggestion! Also I love the idea for having seasonal festivals (in a park) for example and this would be really fun to have holiday themed festivals where Zois can get together and eat, meet up and maybe play games and of course have lots of group activity. Since the suggestion for photos with Santa was brought up this would be a great place for something like this. In Spring having photos with the Easter bunny would be a idea too! egg hunts, etc. A lot of us wanted more to do in town and this is a great way to add to that ❄️ 🎄 ❤️

silent egret
#

The cat with the little tongue out is so cute. If we ever get pets, I want that!

flint lion
# flint lion Yep I think the other solution would be to have specific Zois simulated while o...

I thought about it more , and I imagine something like this if both
were implemented, specific simulated Zois and dummies with multiple roles given :

  • student dummies :
    Expected actions : going to school or uni
  • would have eaten at school or brought lunch from home.
  • go home later
  • discuss with friends

Additional roles beside their main roles : gossipers , part timers , troublemakers, family ( could have parent or siblings coming over to them ) , couple ( having their partner coming over them ) , or those preferring to be alone.and specific likes( skateboarding, etc …!

The studious student dummies type would been seen studying more while the less studious type would be seeing having fun in places.
The specific simulated students would have traits linked to them , families , or special background and homes.

Similar way could be used for different type of workers , business owners , etc .
For added roles beside their main roles , it could be :

  • workers with family: would be seen with their families in free time , enjoying their days off
  • workers with specific likes ( working out , enjoying art or books , etc …!
  • those who like gossiping or causing trouble.
    One simulated worker who like gossiping could attract the workers dummies who have the gossiping characteristics among their different characters and so rumours could spread.
static solstice
#

I really love the update expanding criminal gameplay!! It made me think about the potential dynamics that could form between ZOIs, for example between a criminal and a lawyer. This could lead to tense yet unique scenarios and add more chaos/drama (especially if they’re friends, partners, or family)

Some scenario ideas/examples:

  • A close friend and lawyer who's secretly helping manipulate court outcomes (reducing sentences, covering things up, etc.)
  • A good civilized ZOI being related to or frequently seen with a criminal, influencing karma, like public perception
  • Bribes that could either go smooth or fail

Interactions like this could add more depth to corruption mechanics also tied into the karma system, affecting reputation and consequences depending on how far it's being pushed.

nova cave
brazen bough
tardy folio
#

More afro hairstyles 👀 more children interactions with their parents, more family closeness feeling , hugging friend without being romantic or having to have an event. Hugging Kids ( love that we can hug babies now would love to hug my kid zois ! )😭😭 I'm so sad when I can't even hug and cuddle my kid zoi's! Like the parrents no matter the age should be able to hug or pat their child ! And gifting gifts towards each other on Holliday's.

uncut egret
#

Our beloved and dear developers! I feel like I'm writing a letter to Santa, and I have the same magical feeling that you will hear me. Please bring back convertibles and pickups to the game. Add the ability to have custom music in the game. I really want to add a radio to the car! Thank you for listening to us❤️🥰

twin reef
# flint lion I thought about it more , and I imagine something like this if both were impl...

Nice, it seems similar to the Family/Group sim I proposed in July.

NPC Zois could be grouped into families based on preset scenarios (single, with partner, children, elderly, …) which determines how the game assigns them to social groups and gathers them into family groups.

At the start of the cycle, regrouping begin. Employed Zois go to working groups, children go to school groups etc. Transport on availability; efficiency and tiers by traits. Free Zois may cluster into social groups and participate in shared activities or remain within family groups (mothers with children, lawn moving, household chores).

When a Zoi’s assigned scenario is interrupted, they are extracted from their current group, and are reassigned to another group if the event requires it.

-# For example, if a Zoi gives birth, gets into an accident they are moved to medical group via ambulance. If a Zoi commits a crime and gets caught, they are moved to the police group via police car. If a Zoi experiences a fire, a firefighter group is dispatched to their location.

By evening, Zois in couples or families with children reunite in their groups and spend time together (parks, playgrounds). Singles gather and go to public places (cafés, clubs) where may form new pairs based on simple chemistry.

-# Additional Zois can be connected to these, acting as crowd filler, controlled by city sliders and used to populate the city up to the Maximum Population.

By night, the game performs final logic pass, applying all recorded changes: births, relationships, karma/status shifts.

Bubbly triggered in response to Karma/City States, flooded with complaints or cheers. Every Followed Zoi could share posts reflecting their emotions, intentions, personal milestones.

Additionally, through the city manager window, players can receive a summary and partially influence Zois behavior, families merging, separating etc.

The cycle repeats. On weekends – more leisure, on holidays – events and behavioral shifts.

flint lion
twin reef
# flint lion Yes , it is pretty similar . I think it should be feasible

Kjun told us about it, and I can’t wait to see it shown and implemented (December?) I think this will be the true new starting point with complex tech solutions, hopefully we as players get to see and assess a new milestone in life sims.

as well as NPCs who recognize each other and behave differently depending on their relationships. To achieve this, we’re enhancing multitasking, group behavior, and the event system. These improvements will be included in the December update.
For example, during dates or family trips to amusement parks, Zois will engage in more conversations and interactions with each other. Once this system is implemented, families will naturally talk more often and move together when visiting parks. That’s the development goal — it’s a difficult system to build, but I’m determined to make it happen. (10.03.2025)
And the group behavior system is actually showing better results than we expected, so I’m really eager to show it to all of you. (11.28.2025)

dense geyser
#

Thank you so much Kjun and co for your amazing hard work, transparency and continuous communication, really loving the upcoming content and looking forward to what it will be like in the game, keep up the hard work as well, hope that you're staying safe and warm

jaunty stratus
#

Super excited for the update. Can’t wait.

small mica
#

Inzoi need face parts templates!!! Please Kjun, added in game FACE PARTS TEMPLATES!!! Psycat_Sad

outer sinew
#

I feel zoi kids should be more wary talking to adult strangers , there should be a way to reinforce this as parents, but especially when out as a group. And should reprimand them if they do, or at least call child to stay close when they're out in public and the kid will follow their parents or adults they know, instead of wandering off. Or adult zoi strangers less likely to speak to children unless kids ask for help. My kid zoi had two men keep talking to her at night at the beach once and I had to make the kid sit on a chair. 😭

vale hare
#

Some feedback for kids' clothing.
✨ Can we please get some tights for children? Some just plain colors and others with cute patterns on them?
✨ Children need a variety of different clothes and shoes. Right now, they don’t have many options for tops or pants, and we can’t add our own patterns to them like we can with adult clothing.
✨ Can we also get different hairstyles for kids?
✨ For hair accessories, could we get butterfly clips, different bow options, and more headbands?
✨ Can children also have fingernail polish?
✨ Additionally, when you add the rest of the life stages to CAZ (infants, toddlers, and adolescents - which I hope you do), please don’t forget to add many outfits and accessories for them as well.

chrome raven
#

Hi Kjun, I feel like the lighting outdoors when it's snowing could be improved. I don't know how to explain it, but I feel like the colors are washed up, and the lights and shadows are less defined than under sunny weather. I hope we can see some improvements in this regards when the team starts the improvements in January 🙏

silent egret
#

Please add presets for eyes, nose, eyelids, and lips to pick from
Can we have the ability to pick the facial feature look without changing to a whole new zoi? I would like presets for eyes, nose, eyelid, and lips from all facial features that exist in InZoi.

(For anyone who doesn’t understand what this means, it means you can swap to a certain existing zoi’s facial feature, like eyes, or nose, or lips for easier changing/selecting, without changing to a whole new zoi..for example eye shape/eye details can be swap to a different eye preset without you changing to a whole new zoi, because you just want ONE feature or two changed)

I hope we can get different types of eyelids and other facial features as their OWN “individual presets,” instead of it being limited to a certain zoi character you picked, because you may wish you can change a certain feature to another but don’t want to change the entire Zoi

chrome trellis
#

The outfits! 🤗🤩 I cannot wait!!

hallow sleet
#

The first picture reminds me of this girl 🥰

vale halo
#

I think we should add animations related to the phones.A key improvement would be more natural draw and holster animations, with contextual variations (walking, sitting, holding objects). This would prevent abrupt transitions between gameplay and UI.
Actions such as unlocking, reading, and typing messages should include visible finger movement, short pauses while typing, and subtle facial reactions when reading. These details make communication feel more believable and human.
Notifications and message sending should be supported by micro-animations and visual feedback, such as phone vibrations, soft pulses, or small body reactions, making the world feel more responsive.
Finally, calls and voice messages should behave like real interruptions, with clear animations for answering, rejecting, and ending calls, as well as variations based on character personality. Together, these changes would greatly enhance visual and emotional consistency when using the phone in-game.

silent egret
# silent egret **Please add presets for eyes, nose, eyelids, and lips to pick from** Can we hav...

I don’t think Kjun looks at voting and I seriously need this feature available!

The manual facial feature adjustment doesn’t give you the eyelids you want, the lip detail, or other facial features that you want that may exist on different individuals zois. Even the nose, you cannot adjust the nose bridge without some looking broken, or to the way you actually want.

We need presents for all individuals features on the face:

vale halo
# silent egret I don’t think Kjun looks at voting and I seriously need this feature available! ...

I dont know if you are agree with this but i propose implementing a voting system within the InZoI Discord where the community can share ideas, suggestions, or improvements for the game. Each proposal would be posted in a dedicated channel, and everyone could easily vote for the ideas they like the most using reactions or polls. The most voted ideas would be reviewed by the development team to be implemented in future updates or further improved together with the community. This way, inzoi encourages active player participation and allows the game to grow in a collaborative and transparent manner.

silent egret
#

Please allow better adjusts for the nose bridge. When we’re trying to get the bump on the nose to a different LOOK, we cannot adjust how smooth of a convex the bump on the nose bridge is, or how sharp/bumpy it appears. AND some nose in InZoi will NOT allow you to smooth out the wavy-ness of the nose bridge, or sharpen the bumpiness of a nose bridge.. the only ability is dragging the nose bridge “up and down” in hopes it smooth out, or in hopes it accidentally creates the dorsal fin you want, which is VERY LIMITED 😅 Nose bridge needs better adjustment sliders. Also two people can have the same looking nose from the front profile, but different from the side profile, but you cannot do that in InZoi.

brazen bough
vale hare
spice yacht
#

Hi there! I’m really glad that you’re open to community feedback. I wanted to suggest adding more depth to the way relationships and characters develop in Inzoi. Right now, there are a few character traits, which is a great start, but they’re a bit limited and feel somewhat similar to each other. It would be fantastic if characters had more “soul,” so to speak more dynamic and evolving relationships.
For example, you could add traits like “jealous,” “family-oriented,” “adventurous,”and anything else. And in terms of relationship dynamics, it would be amazing if characters could become bitter rivals, maintain a cool, polite distance, or develop passionate or deeply loving bonds depending on their interactions. It’d also be great to see family dynamics-like a child who adores a parent, or maybe one who feels distant. Basically, the more variety and emotional depth, the more engaging the game will be.
I hope you’ll consider these ideas.

dusky saddle
silent egret
#

Water/pools should freeze in winter!

Water freezes in winter or at least the water closet to the surface freezes, and if you cut out the surface you can dive into the water, but the water will be very cold. When pool water freezes, we should be able to ice skate on it 😆

Also during dust/sand storm, it should affect how dirty the waters gets.

vale hare
#

For build/buy:
✨ More clutter and toys for kids rooms. Books/pop up books, stuffed animals, toy boxes, doll houses, crayons, books bags, messy clutter for desks and floors. Baby bottles, diapers, different types of changing tables and cribs. Toddler beds, play easel, and playpens.
✨ More kitchen clutter. Fridge with magnets and kids drawings. Boxes of cereal and food. Paper towel holder, cookie jar, and bread boxes.
✨ More bathroom clutter. Bath and shower combo and a few variations.

lime venture
#

Suggestions for improving Burglary Gameplay (Part 1)

Noise Level Meter System

If a noise level meter system and an UI icon to monitor our noise level was implemented when we are playing as a burglar, it would also add a layer of challenge to navigate around homes, stores and banks. Noise level can be evaluated by the type of boots the burglar is wearing.

For example, beginner level criminal boots are noisy and loud, so while the burglar is navigating around the home to steal items- they are making a lot of noises when moving around which may alert a zoi or wake them up. Which will make a zoi to be on high alert to either inspect their surroundings or immediately call the police. If the zoi decides to inspect their surroundings and discover the burglar, they can hit the burglar with a pan or use a pepper spray to stun them leaving the burglar unable to escape and giving the zoi time to call the police.

**Items and Equipment **

- Clothing Items

Boots: 3 levels of criminal boots: beginner, intermediate and advanced. Higher skills, completing challenges and achievements and building reputation will unlock better quality criminal boots throughout their career. Noise level reduces as better quality boots are obtained.

    - Rubber Boots 
        - Level: Beginner 
    - Noise Level: Noisy and Loud 

    - Steel Toe Boots 
        - Level: Intermediate
        - Noise Level: 50% Less Noisy and Loud

    - Leather Boots 
        - Level: Advanced
        - Noise Level:85% Less Noisy and Loud

Gloves: 3 levels of criminal gloves: beginner, intermediate and advanced. Higher skills, completing challenges and achievements and building reputation will unlock better quality criminal gloves throughout their career. Additionally, each gloves comes with consequences if a burglar encounters an alerted zoi or police, but successfully escapes.

    - No gloves
        - Level: Beginner
        - Consequences: High chance fingerprints can be found on the scene and being sent to jail.

    - Fingerless gloves
        - Level: Intermediate
        - Consequences: 50% less chance of fingerprints being found  on the scene and being sent to to jail. 

    - Full hand gloves
        - Level: Advanced 
        - Consequences: Rare chance of fingerprints being discovered and being sent to jail. 

Masks: 3 levels of criminal mask: beginner, intermediate and advanced. Higher skills, completing challenges and achievements and building reputation will unlock better quality criminal masks throughout their career. Additionally, each mask comes with consequences if a burglar encounters an alerted zoi or police, but successfully escapes.

    - No face mask
        - Level: Beginner 
        - Consequences: High chance of being identified, reported and being sent to jail. 

    - Half covered face mask
        - Level: Intermediate
        - Consequences: 50% less chance of being identified, reported and being sent to jail. 

    - Full cover mask 
        - Level: Advanced 
        - Consequences: Rare chance of being identified, reported  and being sent to jail. 

**- Equipment: **Equipment burglars can use to cause distractions so they can escape or to help them steal items. Each equipment can be unlocked by reaching different levels, completing challenges and achievements and building reputation.

  • Smoke Bomb: dense cloud of smoke to create a distraction to run away from a zoi or police
  • Lock Picks: tools used to unlock different types of safes or doors (beginner, intermediate and advanced)
  • Flashbang: blinding light bomb to stun a zoi or police to make an escape
  • Sleep Bomb: dense cloud of smoke that will put surrounding zois or a police officer to asleep to escape
  • Metal Detector: device that helps locate hidden metal safes behind paintings or hidden bookcases in stores, banks or homes.
outer sinew
# brazen bough That’s why I want to see parents walking holding hands with their kids when they...

Yes and if they still wander off they can get scolded. Grandparents babysitting them,( if we get that option) should be able to do the same!

I just want to add this idea here too. Instead of hiring a nanny (which can still be an option) we can ask relatives or people we know to be babysitters. Then be able to pick and choose how many days or how many hours we need them to be a caregiver for. We can have them come to our zois home or drop them off at the babysitter home.

lime venture
#

Suggestions for improving Burglary Gameplay (Part 2)

Different Security Systems

  • Moving Laser Beams: Beams constantly moving around an area. If a burglar touches the moving laser beams, then an alarm is trip off alerting the police.

  • Motion Sensor (turns on and off frequently on a set timer): Can move around a bit to steal items before having to pause for a bit. If a burglar moves or performs an action when the motion sensor is** ‘active’,** it will trip off the alarm alerting the police.

    For example: I can move around and steal items for 10 seconds since the motion sensor is ‘not active’. Then I have to be still for 5 seconds when the motion sensor turns on and becomes ‘active’. When the motion sensor turns off, I have 10 seconds again to move around to steal or escape before the motion sensor is 'active' again.

**Different Inventory Storage **

3 levels of storage: beginner, intermediate and advanced. Higher skills, completing challenges and achievements and building reputation will unlock better quality storage throughout their career. Each type of storage has a limit and item size capacity.

- Backpack
    - Level: Beginner 
    - Capacity: 10 items 
    - Size: small items like books, plants, figurines,  sacks, food and etc. 

- Duffle Bag 
    - Level: Intermediate 
    - Capacity: 20 items 
    - Size: Medium items like chairs, dressers,  kitchen appliances, TVs, plants and etc. 

- Large Sack 
    - Level: Advanced
    - Capacity: 30 items 
    - Size: Large items like TVs, couches, beds, work out equipment and etc. Basically can steal **any** item. 

Pawn Shop & Black Market

Stolen items can be sold at the pawn shop with low to medium rewarding cash payouts with low suspicion of theft, but if sold on the black market cash payouts are more rewarding and higher, but there is a high chance of being tracked, caught and being sent to jail.

Mini Games

Instead of simply clicking an option to pick lock a door or safe and wait 10 seconds or so for an animation to play out - doing mini games instead will be more engaging and challenging (games like memory sequences, connecting lines/wires together, matching pairs of symbols or etc.). Failure to complete the mini game before time is up will set off the alarm alerting the police. The difficulty of the mini games varies depending on the level of the safe or door (beginner, intermediate and advanced). Low level safes will have low cash payouts and easy mini games and advanced level safes will have large cash payouts, but more complex mini games.

**Patrolling Security Guards **

By having patrolling security guards at some locations will add an extra layer of challenge to players as they will need to take in account of navigating and evading while trying to steal. As mentioned in part 1, if a noise level meter system was implemented then this can be used for patrolling officers to be alerted if they hear a burglar nearby so that they can take action.

NPCs

NPCs need to be more reactive if they see or hear an intruder. Currently, when a home burglary is occurring, only one active zoi can either fight the thief or call the police. The thief can walk in front of several other zois in the household and the other zois would NOT react or take action. On the flip side, the burglar keeps walking around finding something to steal even though they were seen by several other zois in the household. These are very unrealistic reactions of a home burglary. Any zoi in the household should be able to react and take action instead of one. Also if the burglar is seen , they should be trying to flee or fight instead of continuing to steal items.

dull plover
# silent egret **Please add presets for eyes, nose, eyelids, and lips to pick from** Can we hav...

Yeah I wish we had presets too for eyes, nose, lips, etc. I would prefer this instead of having to change to a preset Zoi. It's hard to really get the look I want when I make a Zoi. I prefer more advanced options of being able to pick my own individual presets. This drives me crazy every time I make a Zoi lol I end up having to pick a whole Zoi just because I like the lips, but can't fix the eyes how I want or other way around. Takes a great deal of patience, but I rather just pick individual presets to make it much easier. And speaking of create a Zoi I wish we had overall better makeup options. I don't like the winged eye liner much it just looks strange to me and the lipsticks need work because many are too over lined, so I end up just having to use a gloss. Hopefully we get more improved options with that, someone who knows makeup very well to get that improved (Kjun if you're reading these suggestions)

silent egret
brazen bough
stuck plover
#

Hi Kjun! 😄 I hope you’re doing well! The work you’re doing is amazing — the family tree already has me super excited to see all the details, and the tribunal looks absolutely beautiful, especially considering it’s still at an early stage 😍. It would be wonderful to have this ZOI in CAZ to play with them 🥹❄️ — or even just to see them in the game.

young sundial
#

Hi Dear Kjun!I will continue to relay the opinions of some creators who are unable to log in to Discord.
1.Assign door access permissions to each family member, allowing everyone to set which doors they can enter/exit or restrict access to themselves only.
2.Implement room-based light controls, such as turning off all lights in a specific room, and consider adding automatic light switching.
3.Currently, even without object obstructions, items like coffee or food cannot be placed on the counter. When Zoi eat at the counter, they lift their bowls. It is hoped they can eat with foods placed on the counter, similar to how it works on tables.
At last,thanks for everyone's patient about inZOI!

stuck plover
#

✨ Christmas in the game – cozy, family-focused, and alive

Having Christmas in the game while keeping this cozy, family-centered vibe would be amazing. Some things that could exist:

Decorating the Christmas tree as a family, with each ZOI helping out, placing ornaments, string lights, and creating memories together

Stockings hanging by the fireplace, where you can place personalized gifts for each family member

The option to write or redo the children’s gift wish lists

Parents being able to secretly place gifts during the night, keeping the magic that they came from Santa

🎄 Cute, life-filled interactions:

Reading Christmas stories to children

Baking cookies or preparing Christmas dinner together

Kids waking up early and running excitedly to the tree 🎁

💭 Real emotions:

Surprise, joy, nostalgia

And even sadness, if an important family member is missing 💔

The most special part is that all of this would be connected to the ZOI’s life stories. It wouldn’t be just pretty decorations, but moments that change relationships, create memories, and make Christmas feel different for each family.

🎁 Christmas could vary depending on where they live:

Dowon (South Korea) with more intimate, cultural traditions

Blissbay (Santa Monica, California) with a sunnier, more relaxed and modern Christmas

Cahaya (Indonesia) with celebrations adapted to local culture

Seeing NPCs start decorating, preparing, and celebrating according to each region would make the world feel so much more alive and real ✨

outer sinew
#

Build/Buy Items Needed For Shops and Stores

  • Coffee Shop Build/Buy Items
    -Clothing Store items
  • Ice-cream parlor items
  • Grocery store and Convenience Store items
  • More Holiday Food and Christmas candies

All of these objects could be functional and serve the stores purpose. From buying items, browsing, sample, steal, etc.

These photos are from another asset store but objects I feel are missing and we need for Inzoi

dusky abyss
#

I really want the ability to hold hands with someone while walking,
an animation for the shark attack, a 3rd person view of riding the roller coasters while also leaving the first person view staying if needed. Skateboards!

I would love bonnets, new curly long hairstyles, locs, and cornrows, and longer hairstyles that have physics!!

I would also like an incorporation of bridges and hills into the cities, I feel that would make driving really immersive if you could go over a bridge and look out around the city

prime chasm
#

🧠 inZoi — Remembrance / Memory System (Kids–Teens) 🌷

Kids in inZoi don’t remember every detail they remember how they were treated. Those feelings quietly shape behavior over time. No constant pop-ups, no heavy stats, just subtle changes shown through behavior and animation.

Infants form emotional memories based on care patterns. They remember who comforts and responds to them, which later shows as reaching for familiar caregivers, calming faster, or becoming anxious around strangers if care was inconsistent.

Toddlers remember routines. Calm bedtimes and affection lead to easier sleep and confidence, while chaotic routines cause resistance or tantrums. Toddlers who are read to may seek books, while ignored toddlers become clingy or frustrated.

Children begin remembering specific moments — being praised, embarrassed, forgotten, or protected. These memories affect trust, openness, and mood. A forgotten pickup can cause anxiety, while being defended boosts confidence.

School experiences matter. Kids remember whether parents supported or dismissed school stress. Support leads to openness and excitement, while dismissal leads to hiding problems or dread.

Teens form long-term memories. Being listened to builds closeness, constant control creates secrecy, and support during failure builds resilience. These memories shape independence, rebellion, and relationship strength.

Memories are never shown directly they appear through body language, dialogue tone, distance, and willingness to interact. Small moments fade, repeated patterns stick, and major moments last longer, keeping the system realistic and forgiving.

i hope my opinion is valid for all ..

dusky abyss
#

For swimming could a swim here option be used instead of the "go here" when the zoi is in the pool.

Alongside allowing the zoi to swim around automatically and do laps automatically. I would also love to see NPCs swimming in pools too or at the beach in cahaya! The ability for zois not to throw gifts in the trash

@lime venture mentioned items to help with robberies. Maybe there could be crime shops around the city to retrieve items and get them before going on heists.

There's a taekwondo area in dowon if that becomes functional that could be amazing and open the doorway for a fighting skill. There could be different methods to enhance your skill and there could be boxing rings and other ways to get that skill up. I LOVED the idea that if a zoi has a face mask the cops might have a harder time catching you. Would love the possibility to be able evade the cops.

I would also love the if the drive through at golden burger became functional

silent egret
#

Skill Level Animation Progression

As your Zoi level up, they should get better over time with a different animations and not the same clumsy animation.

silent egret
stuck plover
#

Because of having Christmas scenes in the images, like moments of shopping, decorated stores, and being able to write a letter to Santa Claus and sledding 🛷.

silent egret
#

Add More Depth To Amusement Park Job:

  • Customer may complain about a ride or ask where a ride is, so amusement park worker should help the customer.

  • Check on ride safety.

  • Escort customers to rides.

  • Dress as mascot to entertain customers.

  • Add interactions between worker and customers involving task.

If we have shooting game where customer can win toys, then the amusement park worker should help operate the game so customers can use the fake water guns.

(List of task should be randomized everyday and every job in InZoi)

I believe every active job should have a “Skip Job Hour” so if player finished the list of task in a job, and they doesn’t have to wait. It’s like the skip school hour button where your Zoi finishes school. (Every active job should have this)

silent egret
# stuck plover Because of having Christmas scenes in the images, like moments of shopping, deco...

Oh! I would love to have Stage Play Performance! Holiday themed “stage play performance” in InZoi would be so cool to see! It would be very immersive to watch npc perform a play of storytelling on stage!

Would be fun to be able to pick and choose which Zois will be in the play performance, if we wish to swap out peformers. For example, a play performances will always be the same animations, but you can swap out which npc will appear in a certain script in the play. I would like different play performance for each holiday theme!

feral linden
#

Please add a feature that allows you to formally invite Zoi to your home by phone call or text message.
Having Sims enter your home without any interaction by pressing the "Call Here" button feels uninspired and artificial, disrupting immersion.
These overly truncated animations make inzoi look like a Truman Show with moving dolls.
Please make sure to formally invite them via phone call or text message, and then ring the doorbell and greet them when Zoi visits.

zoi에게 전화통화나 문자메시지를 보내서 집에 정식으로 초대할 수 있는 기능을 넣어주세요.
"여기로 부르기"라는 버튼을 누르면 심들이 아무 상호작용없이 집에 들어오는것은 생동감도 없고 인위적으로 보여서 몰입이 안됩니다.
이런 지나치게 생략된 모션들이 inzoi를 인형들이 움직이는 트루먼쇼로 보이게 만듭니다.
반드시 전화통화와 문자 메시지로 정식으로 초대한후에 zoi가 방문하면 초인종을 누르고 인사를 하는식으로 맞이할수 있도록 수정해주세요.

plush hedge
#

@sweet finch Inzo urgently needs a bug-fixing update.

hearty vault
fast condor
silent egret
primal scaffold
#

Hi, Kjun, my first second-generation Zois are about to become young adults, and I have to say it's exciting. They're eager to move out on their own 😀 , so they're asking for two things:

  • more habitable lots, even small ones, to move into.
  • the ability to travel between cities, move to other places without interrupting the flow of time, relationships with their families, etc.
    Thank you for them. ♥️
true glacier
#

I hope more cultural things are added to the future for each map to make Inzoi more immersive.

In a prior thread Kjun mentioned that the game will eventually have interactive schools. It would be cool if schools on Dowon had a different vibe than schools in Bliss Bay and Cahaya due to them being in different countries. For example, yellow school busses are an American thing. Another neet difference is that in most American schools students travel from class to class while in South Korea teachers go from class to class. There are other unique things such as different after school activities and school events. Even the desks and what students eat for lunch are completely different. It's the little details that make the world feel authentic.

lime grail
#

More giftable items for gift giving please !!

stuck plover
#

It’s amazing text_ThankYou to hear this! You can really see that you truly listen to the community Icon_Heart This is huge 👏 You can feel the care and respect for us. Thank you for valuing our ideas — it makes me even more excited about the future of inZOI!

worn panther
#

Point_Red Point_Red Point_Red Point_Red Point_Red Point_Red
Feature Requests & Quality-of-Life Improvements

1. Disable Cat Hint Notifications
Please add an option to turn off cat hints.
I’m tired of receiving SMS messages 2–3 times a day saying that I will no longer receive social assistance.

2. Hotkey for Entering and Exiting Vehicles
Add the ability to enter and exit vehicles using a hotkey (V).

3. “Super Donuts” Progression System
Add a new section called “Super Donuts”.
They should cost more, but provide permanent buffs.
Similar to The Sims 3 reward traits.
Examples of permanent effects:
Hunger decreases 50% slower
Sleep need decreases slower
Other long-term character stat improvements

Currently, there is no real incentive to save points to buy donuts that only give temporary buffs.
Daily goal rewards are very small, and saving enough points for something like a sleep donut takes several days.

I want a true character progression system, where progression is not limited to skills only, but also allows permanent stat upgrades through “Super Donuts.”
Point_Red Point_Red Point_Red Point_Red Point_Red Point_Red

brazen bough
#

The traits I’m sure are gonna keep expanding overtime so here’s a list of traits I would like in the game:

  • Spontaneous- likes to autonomously put themselves in weird positions, screams at people, goes to every party, etc lol
  • Flirtatious- constantly flirts with everyone they see (rn almost every personality constantly flirts so hopefully this fixes that lol)
  • Loyal- this Zoi is loyal to their partners and protective over their family and friends
  • Nurturing- has a natural instinct to care for people, cook for people, clean, and naturally make good parents autonomously
  • Combative- constantly getting into quarrels, as kids there’s always a pop up of them at school and parents have to meet with their teachers
  • Jealous- can’t stand their partner speaking to any identity person they’re attracted to, and is visibly moody whenever they do
  • Courageous- gets the thrill out of going on extreme rides, surfing, (and eventually when more things to do in the game gets added like skateboarding, bungy jumping, cliff diving, more extreme sports maybe even car racing would get added!)
  • Shy- has more shy mannerism animations when socializing with others overall
  • Arrogant- make them walk around with a more haughty air to them this could be funnier lol

Overall the game just needs a little more tweaks to personality in general and as long as InZoi continues improving like it is now with adding little funny things like the frying pan etc it will become an amazing game in no time!☺️✨

low oriole
#

Can we have food from different countries like jerk chicken, rice and peas, and fried dumplings please

stuck glen
#

Hohoho, Kjun and team. While we are talking about criminals als as I saw the hats we are getting this season, it reminded me of a famous movie. And how we can get criminals out of our house as a kid. It would be so much fun if some of Kevin's plans get animations in the game. Maybe slipping on some ice on the stairs outside is relatively easy to animate in game? Or some fire on a guys hat? Or stepping on some lego or ornaments? https://www.youtube.com/watch?v=ZfuAyYoc94A

Nobody does home security better than Kevin McCallister. Watch Home Alone and Home Alone 2: Lost in New York during 25 Days of Christmas on Freeform.

SUBSCRIBE: https://www.youtube.com/freeformnetwork?sub_confirmation=1

Watch 25 Days of Christmas on Freeform:
https://www.freeform.com/collection/25-days-of-christmas

Connect with 25 Days of ...

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coral bloom
#

I wanted to bring here that I think it would be good if we could*** get the desks reworked***. Now desks have too much depth, they have the same depth and width as dinner tables, but build mode and buildings generally would benefit from smaller, narrower tables.

crude cobalt
#

i was checking out this life by you video and i think Inzoi could take a page from its book, mechanics-wise. especially that parking feature where the character parks their car right next to the curb. hopefully they'll also borrow ideas from its cooking system, shopping, quests, objectives, etc.

https://youtu.be/5PZsvN7XZbY?si=Km2UZrWorrBa8hVD

the fact that life by you has hotels, real alcohol, you can't drive if you've been drinking, tour buses and so much more is crazy to me!

:・゚✧┈┈┈┈ ୨♡୧ ┈┈┈┈✧・゚:
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*:・゚...

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ancient tinsel
#

I just wanted to say thank you for continuing to work on this game and communicating with your playerbase the way you do. It excites me more than other life sims. Although I haven't played it lately, I am so excited to dive into it and explore all the updates next summer.

brazen bough
outer sinew
silent egret
#

Hand hold while walking
Can we have to the ability to hold hand with a Zoi, and walk anywhere we want while holding hand?

dusky abyss
#

This would actually be a really smart thing if it was implemented where when zois go into the shower their clothes go onto the floor and they would have to pick them up and put them into the washer.

There could be more than one outfit for each outfit category. Ex: 3 everyday outfits so that once you take a shower the clothes you were wearing go onto the floor but after you go out of the shower it could switch to a new outfit in that same category that you may have chosen in cas.

silent egret
#

What InZoi is missing in personality
I feel like different personalities animation is still missing even with the new traits. I feel like traits should affect how an animation is shown on different Zois, because at this point, all existing zois with their own traits react the same, maybe because these dialogue conversations are lock behind a default animation.

What do I mean by adding animation personality that goes with traits? For example, when you greet a zoi politely, the default animation is “polite” looking right? But Let’s say, there was a trait like “Lunatic,” then I would like to see a Zoi who has that trait to seem a little “crazy” even as they greet “politely,” meaning, they may widen their eyes unnaturally/smile unnaturally or fidget as they politely greet, because their trait is a lunatic.

Different traits should give your Zois their personalities and some unique animation differences. For example, maybe a zoi with a “shy” trait may blush or react shy when you ask to be friends or ask to take selfie together, or they may lower their head in shyness before performing interaction.

I think this type of detail is missing in InZoi to gives Zois their persona. I don’t know how to explain what I mean, but I hope this makes sense.

outer sinew
silent egret
dusky abyss
silent egret
silent egret
#

I think we might never get this.. BUT I would like it.

Maybe 2 more heights options?

fickle pasture
#

the City Christmas decor seems limited from the development update pictures.

I want to decorate all the cities trees with lights. And all the parks and city centers are decorated with Christmas decor.

I want the Christmas festival to include:
.A Christmas parade

.Ice skating

.The official lighting of the City's Xmas tree and zois gather and react to it. NPC zois don't react to anything which makes them seem lifeless.

.Mall Santa at the park and kids can take pictures with him

. Professional Christmas concerts on the park stage. Like a Mariah Carey equivalent Zoi. Have a audience reacting, dancing and singing along in the crowd.

.we need singing and sitting while talking animations to be added to the list of animations.

.could we have a feature where the family can see and react to Xmas Decor together.

Xmas Lights for the trees, Xmas Concerts and Mall/Park Santa I want ⬇️⬇️⬇️

outer sinew
scarlet quail
#

Hi devs!!! I just wanted to ask, if there will be any improvements to the Roofing system?

It’s currently very hard to add seamless roofs to builds, due to issues with clipping and inability to place roofs near certain windows.. Also, the roofs should “snap” together when placed.

Here’s an example of the roof from a build I just made…

I don’t like how the verges of the roofs are visible when placing them side by side.. it should be seamless.

dull plover
#

Please bring back option to buy food/snacks in cafes. My Zois can only buy drinks and bread, but can't order food off the menu anymore.

silent egret
#

I just realized zois can’t use a glass to drink water from the kitchen sink.

silent egret
#

Being able to research a zoi’s criminal record and what crimes they committed.

silent egret
#

Weather like snow and dust storm etc shouldn’t abruptly disappear
In the future, can the weather not instantly disappear but gradually and slowly disappear instead? So that it is more realistic?

dusk rune
#

Kjun, PLEASE add custom music to the game, I'm dying over here! I've wanted this feature since day 1 of the early access launch Psycat_Sad It adds so much to the immersion when I play life Sims, I need it for my radios, the DJ decks at clubs, in the car, in earphones and headphones when walking around the city. Also, a Spotify integration would make me lose my mind!!!!

I can just imagine having a family outing, switching to a teenage zoi with earphones in and instantly hearing and getting into the same vibe as them in the moment ❤️🙏🎶

stuck plover
stuck plover
#

To have more Customize Clothes cutting options in the CAZ.

stuck plover
fast condor
#

I really love creating men in the game, but there is very little normal men’s clothing, I would like to present examples of clothes for men that I would like to see in the game

fast condor
astral olive
fast condor
low oriole
#

When the game officially launches, will we drive modded cars such as Lamborghinis and Ranger Rovers?

feral linden
#
  • Please let me start with an empty lot when I first enter the Architecture Studio! Since there's already an existing house built on the land, it takes a long time to load!

  • I can search for furniture using keywords, but the lots I downloaded in the Architecture Presets don't work with keywords. It's hard to find the lots I downloaded.

  • Also, please allow me to sort downloaded lots by download date to make them easier to find.

  • 건축스튜디오 들어갔을때 처음에 빈 땅으로 시작하게 해주세요! 시작시 이미 땅에 기존 집이 지어져있는것때문에 로딩이 오래걸리네요!

  • 가구들은 키워드 검색이 되는데 건축프리셋에서는 제가 다운받은 부지들의 키워드 검색이 안되네요. 제가 다운받은 부지들을 찾기 어렵습니다.

  • 또한 다운 받은 부지들을 찾기쉽게 다운받은 날짜순으로 정렬할 수 있게 해주세요.

silent egret
#

An idea. THERAPY can be used for character development!

I saw that couples can go to therapy so I was wondering, if a zoi is bad, you can suggest they go to a therapist and their personality trait “might” change to something else without a player intervention. Another idea is, change of traits can happen when a Zoi accidentally joins a occult or something bad, so being in there for a while can (but not always) influence change in personalities (traits).

I think it would be funny to see or discover a criminal zoi or bad zoi doing a 180 in becoming a good civilian after therapy or a good zoi LOSES their mind or starts acting different in personality from an occult indoctrination. (Change of traits with therapy can depend, meaning it can happen or not)

If this ever gets added, I don’t want everything in InZoi to end up changing zoi’s traits, because that would be a hassle if I wanted my zois traits to stay the same, so I suggested only the two scenarios that can change traits, therapy and occult stuff, and this is just for fun and storytelling purposes.

I also think the therapy can help a sad and depressed zoi feel a bit better, though for this scenario, it shouldn’t change trait.

lime grail
#

please lower the threshold for the nagative interactions to perform on other zois. I like using the more extreme negative actions, but I have to cheat the friendship bar to -100 just to get those interactions to pop up. Also please remove the "refuse conversation" becuase it gets in the way of the drama. Also can we please get more negative interactions. I was playing around with them yesterday, and I really enjoy the "knock down". I would also like to see more responses/reactions from bystanders and police when fighting zois on the street.

true glacier
# stuck plover \

To continue with this idea. I mentioned this in a different thread but there is a surprising lack of different underwear styles.

dusky abyss
#

Would the development for pets happen/be released next year? This twitter post was posted 8 months ago

Also I would love to see more updates on the multitasking/fate engine feature

fast condor
#

More examples of men's clothing

fast condor
#

Only now I realized how boring and monotonous men's clothing is...

dusk rune
silent egret
fast condor
#

And some more men's fashion

compact matrix
true glacier
primal sonnet
#

Hi Kjun,

Thank you to you and the entire team for all the hard work throughout 2025. We truly appreciate the effort and passion behind inZOI.

We understand that KRAFTON is positioning itself as an AI-first company. Because of that, many of us are excited and hopeful that inZOI’s development—especially its use of AI tools—will accelerate significantly in 2026 and beyond.

We’ve heard that inZOI plans to implement voice-to-voice conversations with NPCs using AI-based LLM technology. This is a very exciting direction. To help bring the player base back and even grow it dramatically, we believe inZOI needs to push NPC AI behavior to the next level.

What we already know is coming

Multitasking improvements are in development

Voice-to-voice NPC interaction using LLM-based AI

These are great foundations. However, we believe AI can evolve even further to refresh a large part of the core gameplay.

Our main suggestion: Make NPCs truly unique and memorable

Right now, many NPCs feel like they pass by and disappear. We hope future AI systems can:

Make every NPC feel unique in behavior and personality

Introduce NPCs with exclusive styles (hair, accessories, posture, walk style, animations, voice tone) that are not immediately available in CAS

Gradually unlock deeper interaction, customization, or backstory only after befriending them

Give NPCs meaningful, persistent memories:

They remember kindness, insults, favors, conflicts, and long-term relationships

Their attitude toward the player changes naturally over time

A good reference for this kind of system is Red Dead Redemption 2, where NPC memory and reactions made the world feel truly alive and revolutionary.

Beyond conversation: living behavior in the city

Outside of dialogue, NPCs could:

Wave or greet the player more naturally when passing by

Tap the player’s shoulder or react physically before starting a conversation

Transition into dialogue more seamlessly

brazen bough
dusky abyss
primal sonnet
# dusky abyss The AI text/speech feature looks so promising and would be soso immersive if imp...

We would also love to hear more natural spoken language in inZOI.

At the moment, Zoilish often feels robotic and does not always match mouth movement or verbal animations, which can break immersion—especially during close-up interactions.

Even if the team plans to continue using Zoilish instead of real-world languages, we hope it can be evolved further to feel more natural and expressive. For example:

More natural rhythm, intonation, and emotional variation

Better synchronization between voice, mouth shapes, and facial animation

Greater variation so NPC voices do not sound too similar

Regional or cultural accents, such as Zoilish that subtly resembles Korean speech patterns for specific cities or districts

This approach would preserve Zoilish as a unique identity for inZOI, while making NPCs feel more alive, believable, and less artificial.

dusky abyss
#

Would also love if more details were added for cooking. For example in the sims 2, sims would open a cabinet to take out a knife, pot, or spoon for the food. They would also season food too

crude cobalt
sick pond
#

What a wonderful game! I love how you keep players happy. You listen to requests and implement them, striving to improve day after day, and it shows because you've improved so much since the early access version. Keep it up, you're on the right track. This is coming from someone who's been playing life simulation games since I was 9, and I'm 34 now. Thank you so much for implementing our requests, and most importantly, for ensuring that neither the game nor the players are forgotten. This early access version looks very promising.❤️❤️❤️❤️

outer sinew
#

Fashion Designer Career

  • Make new outfits using the CAZ create a shirt, pants, skirt, etc. that uses modular cuts if neckline, he's, etc. But itd show as a animation of a zoi going through a process of sketching> draping patterns> sewing. With a meter that takes 1 full day to fill up.
    (But we need more types of neckline, skirt cuts and lengths, hem types, bodice types etc. Added for this to work)
  • Create collections by titling them and setting how many times these outfits can be restocked on mannequins.
  • Set these outfits on store mannequins and set a price
  • Hold fashion shows where you choose models and their outfits to wear on the runway/catwalk
  • Assign tags to clothes to appeal to certain buyers and lifestyles
dusk rune
dull plover
dusk rune
#

I agree, more custom walk styles in CAZ

silent egret
dusky abyss
#

I've spoken about a lot of things I want to see in the game.. but again before tomorrow I would like to say this again: please add and keep strollers within the game this update!!
I believe the team is fully capable of adding updates to make it better, but to be able to play around with it right now would be amazing.

So please keep strollers in for this update ❤️

dusky abyss
#

I've heard during the cahaya update that there was plans to have wasd control for underwater, hopefully that would be added alongside more function buildings like movie theaters

dull plover
#

Can we please have option to visit movie theater, museum and ride rides with other Zois? I would like to have option to do things together. It just feels weird buying tickets to do things alone when I have another Zoi with me.

eternal sand
modern mortar
#

I really looking forward to the new burglary/ crime options and the Christmas holiday event. 🤗 The new long hairstyle looks also great!
Re crime: I hope there will come more animations in the future. Police officers are supposed to handcuff the criminal and put him in the police car to bring him to the police station. Unfortunately, teleportation destroys the immersion.
Re holiday event: To enjoy Christmas with family will be fantastic. A nice addition would be New Year's Eve shortly before the end of winter. A big fireworks display at midnight over the whole city would be a great sight.

proud dove
#

Is there a future city planned that is inspired by Paris or a specific place in France?

chrome raven
# proud dove Is there a future city planned that is inspired by Paris or a specific place in ...

Some data from the modkit seemed to show that they are working on a city based in Provence, the placeholder name was Lavender_City, so it feels like it will be more rural in style. But nothing has been said officially about it, and there wasn't much information, so it is entirely possible that the city might not come to fruition, or is just data residue from something they worked on at some point, etc. We'll have to wait and see! Would love to see any type of european city, and we're certainly lacking a more rural style.

chrome raven
dusk rune
sweet finch
#

🎉 Hello everyone,🥳

It’s Wednesday again. And today, we finally wrapped up the December update. Normally, once the development team finishes our part, the build must pass QA—honestly, it feels exactly like taking an exam and waiting for the results. I barely slept last night. While QA proceeds and L10N is finalized, developers enter a kind of waiting period until the update is officially approved.

I’m deeply grateful to my teammates who are building inZOI with me. They chose to join this project with courage, and I appreciate them every day.

Thank you again for leaving so many thoughtful comments this week. I’ve been reading each one carefully as we shape our plans for next year. After about a week of review, I’ll be able to share the full roadmap for 2026.

Legal & Crime System

Thank you for all the feedback and encouragement regarding the development of the legal and sentencing systems. We’ve decided to move away from a simple “rabbit hole” court and instead make it a truly playable system. Because it was built in a short period of time, I feel a bit heavy-hearted about its current limitations.

Many players requested the addition of roles such as lawyers and jurors within the courtroom. There were also many suggestions for more realistic police procedures—handcuffing during arrest, escorting suspects into a police car, transportation to the station, and more. Since this was our first attempt at building these systems, we couldn’t include everything, but development for these features will begin in the next update.

You also suggested:

-Summons being sent after arrest
-Police issuing warrants if the suspect ignores the summons
-A wider range of criminal activities such as hacking, theft, car theft, bank robbery, etc.
-Difficulty-based security systems, minigames, noise-level mechanics
-Equipment like smoke grenades or tranquilizers

We will continue to deepen the crime system gradually, as promised. Now that the foundation exists, we can truly expand it.

There were also ideas about criminals becoming more skilled through repeated crimes—reducing their chance of getting caught—as well as cooperative crimes through joining criminal organizations. This aligns closely with what the dev team wants as well, so development will continue after the December update.

We also received requests for more courtroom reactions (jurors, family, defendants), courtroom humor, and various sentencing outcomes (extended jail time, fines, etc.). We couldn’t include house arrest or more detailed fine systems due to time constraints this round, which is unfortunate. In the future, we would also like to expand content involving scams or fraud depending on relationships and tools used. 😁

Family Tree & Family Gameplay

There were many requests for a more realistic family tree that includes multiple generations, adoption, blended families, and legal family structures (step-parents, guardians, etc.). Many also asked for emotional responses and long-term relationship impacts when family members face legal trouble.

The family tree update will go live next week—please try it out and share your thoughts!

You also suggested detailed developmental milestones for children, such as learning to walk and talk, potty training, school life, grades, after-school activities, allowance rules, curfews, and a wide range of interactions from newborns to teens.
A special thank you to everyone who sent us reference photos and settings. These references help the dev team more than you can imagine—we actually hold meetings using the photos of motions and poses that you send us. ^^;;

Your clothing and hair reference images are also incredibly helpful, so thank you again. 🫡

#

Seasonal & Festival Events

Many players suggested winter and Christmas features such as snowfall, snow accumulation, snowmen, snowball fights, and house/city decorations. Seasonal events like taking photos with Santa, Christmas parades, ice skating, and fireworks were also requested, along with seasonal weather effects on daily routines (school closures, commuting difficulty, etc.).

For this winter update, we wanted to allow snow to fall instantly, but forcing the weather caused too many systemic issues in a simulation genre like ours. In the end, winter needs to arrive naturally with the passage of time—unfortunately, instant snowfall had to be cut. Maybe someday!

Character Customization & Animation

There were many requests for:

-More detailed face-part presets
-Additional body-type adjustments
-More hairstyles (long hair, curly hair, etc.)
-More men’s and children’s clothing
-Improved movement animations (walking styles, sitting poses, using a phone, emotions, etc.)

We are working on child and toddler customization, and we will keep improving animation fidelity. The dev team knows how important animation quality is—especially since inZOI uses realistic graphics.

Vehicle Systems

Players requested improvements to driving, car color customization, repairs, gas stations, breakdowns, and car washes.
Starting next week, we’ll begin preparing improvements to the vehicle system, with parking fixes being our first priority.

Thank you again for all the excitement and feedback regarding the December update and the future of inZOI.

This Friday, we’re planning a small celebration with the teammates who worked hard throughout 2025. After such a chaotic year of developing this incredibly challenging life simulation, we want to take one day to rest, eat delicious food, solve quizzes, and recharge for the new year. psycat_cahaya

Our team tests inZOI for one hour every single day at lunch. We’ve logged around 14,550 internal feedback notes, with one teammate alone contributing 458 notes. Without teammates like this, inZOI would never have been possible. That’s why we prepared this party with so much care. (Secretly… I’ve also prepared surprise gifts for them. Don’t tell anyone!) 😍

Someday, I would truly love to invite all of you to a celebration like this. For now, I’ll share just the invitation.

Wishing all of you a warm and joyful holiday season.

k.jun 🥳

marsh prawn
dusk rune
#

Thanks Kjun you're the best! I hope the team enjoy their break! Thank you all for your amazing communication and hard work, this game is going to be phenomenal in such a short space of time!! ❤️❤️❤️ 🥂 🥳 PS the court and criminal system ideas rock!

upper notch
#

Since you're further extending the crime and violence features: Will there be options to turn them off?
For players who just want an escape for a few hours in inZOI and manage the game how they envision it.

echo ermine
red stratus
# sweet finch 🎉 Hello everyone,🥳 It’s Wednesday again. And today, we finally wrapped up th...

Dear Kjun, I'd like to express my wishes regarding the content roadmap for next year. I'd like to see efforts focused on finalizing the game's core mechanics and features, as well as polishing the expansion and hotel system. That is, I'd like each update to include several aspects, but in greater detail and depth. For example, one update will focus on home life and family, another on careers and earnings, another on city systems and management, settings, and so on. Thanks for the news today, it was nice to learn about the court system and that you are being honest with us. Congratulations to the team on their time off, and we look forward to hearing from you Psycat_ThumbsUp

shy bison
amber sparrow
#

I'm so sorry... but according to the statistics inZoi is not doing well at all. I would be sad if it were to really be a flop. 😥 😥 🤞 🤞 🤞Don't get me wrong. I play inZoi and I like it. I'd be really sad if it didn't really take off as a life simulator😞😞😞 Hopefully he continues to improve as he is doing💖💖💖

hearty vault
#

This Friday, we’re planning a small celebration with the teammates who worked hard throughout 2025. After such a chaotic year of developing this incredibly challenging life simulation, we want to take one day to rest, eat delicious food, solve quizzes, and recharge for the new year. :psycat_cahaya:

Does that mean there won't be a Friday update as usual? Not a problem obviously, just wondering. Anyway, I hope you and the team enjoy your well-earned break! 🥂

upper notch
#

Could the team maybe consider to add controversial features like ghosts, crime, violence, supernaturals, deeper romantic interactions... through DLCs, so we have a choice if we want to add this to our game or not?

stiff ferry
#

✨️ My inZOI wishlist ✨️
Here are some things I'd love to have in inZOI

compact matrix
# sweet finch 🎉 Hello everyone,🥳 It’s Wednesday again. And today, we finally wrapped up th...

Honestly, I hope there will be more focus on children’s and infant lives and their daily interactions in the game. I was expecting the December update to be mainly dedicated to improving children and infants whether in terms of their lifestyle, growth stages, or the depth of interactions with them.

However, based on the weekly updates shared every Wednesday and Friday, it has become clear that the focus was placed on other aspects instead of children and infants .
Of course, all additions are important, but developing children’s gameplay would greatly enhance the depth and longevity of the game, especially as a life simulation.

I truly hope future updates will give children and infants , more attention, because they are a core part of family life, and their details make a real difference in the overall experience of the game 🤍

amber storm
#

Thank you, Developers, Mr Kjun and the InZOI Team. You have been working hard. Go enjoy your well deserved break.❤️ 🥰 💪Icon_Heart text_ThankYou

sudden abyss
#

Hi Kjun, I hope you'll enjoy your hard earned party! I am really looking forward to the update and with the family tree releasing, I feel like I can finally invest my time into a long-term multi-generational save.

I'm sorry for repeating myself, but do please still update us soon on the state and nature of your Multiplayer and Canvas town plans. Thank you and have a lovely Christmas! ❤️

fast condor
olive needle
# sweet finch > `Seasonal & Festival Events` Many players suggested winter and Christmas feat...

Dear Kjun,

I would like to share a concern about the current distance culling system (where Zois and vehicles disappear at long distances).

This feature seriously breaks immersion.
When nearby areas feel alive but everything disappears when looking into the distance, the world feels empty and artificial.

For an open-world life simulation, empty streets and disappearing Zois and vehicles are completely against the core concept of a living world.
Although I understand this was added for performance reasons, the trade-off feels wrong, as immersion and realism are heavily sacrificed.

Many players—especially those with higher-end PCs—would prefer a world that remains alive at all distances.
At the very least, an option to disable or adjust distance culling would allow players to choose between performance and immersion.

inZOI’s greatest strength is its promise of a wide, free, and immersive open world, and I hope this vision can be preserved.

Thank you for listening to player feedback.

Best regards @sweet finch

stiff ferry
astral olive
#

Maybe performance metric can be shared? so we can see the performance hit in case of view distance and number of lots.

if I remember correctly this was discussed months ago, to have more NPCs (limited simulation) where they just go around set path and do set routines can improve the overall feel of a living world.

I also wonder if it's possible to allow custom content props and world decorations for Canvastown, like revamping the entire map as Sci-fi or Medieval (and everything else in between - underwater dome, mountain, cavern, out in space with custom lighting and sky) with the game's graphics it can pull off impressive looking locations.

silent egret
sly locust
#

Hello Kjun, for our criminals it would be cool a possibility to outrun the cops when they come to arrest you. And just live a life on the run, like your house was seized by the police so you have to live in the streets. And being able to do this with a partner in crime like a girlfriend kind of like Bonnie and Clyde. Maybe then add the possibility to run away to another city.

stuck plover
#

Thank you for sharing everything so transparently. You can really feel the care and love the team puts into inZOI. Enjoy a well-deserved rest ✨❄️
The work is amazing, and you can truly see the love poured into every detail, even through all the challenges. Thank you for always listening to the community. Enjoy the celebration — you deserve it so much 🥳💙

modern mortar
# compact matrix Honestly, I hope there will be more focus on children’s and infant lives and the...

I agree. There are so many important features and it’s not possible to implement everything at once. But for me a central point of a life simulation game regards family and parenting. This is where the most depth is lacking for now. I hope this will focused in early 2026. 🍀 Some age stages should be revised and should integrated in CaZ. A large number of animations/interactions across all age groups, leisure activities and hobbies, usable objects and clothing from infant to teen would massively improve the game.

You've all worked hard so far, and the game keeps getting better. Thank you for your open ears and your tireless dedication. 👏 Enjoy your little break!

proud dove
true glacier
blazing shoal
#

Now I'm wondering: where will the courthouse be located in Cahaya? There's one on Bliss Bay and Dowon...

brazen bough
mild halo
# blazing shoal Now I'm wondering: where will the courthouse be located in Cahaya? There's one o...

there probably won't be one since all worlds have their own sets of careers specific to the location (Cahaya currently doesn't have an in-city school either and Bliss Bay/Dowon have many different jobs particularly for part-time stuffs)
that map is already not much of a "city" to have a court too so 😅 although they do have a police station 🤔
also realistically if they were to add small towns I'd hope they keep the realism of having to move out of town for big city jobs like those 😅

fast condor
modern crow
#

-t help

brazen bough
#

Also can you please allow for multiple parts of the beach to be selectable on schedules and the map because the part of the beach with the beach chairs and beach towels aren’t labeled and selectable ever sense an earlier update

elfin heron
#

I'm glad everything stated is being reinforced. With that being I hope that they'll add the ability to have individual zois in a household be able to lock doors and not just the head of household.

primal scaffold
#

You've never responded to a request made by more than one player, including me: having an in-game photo album, with the ability to add a few lines of text. It's very important for those who play families with multiple generations to be able to track family history without having to leave the game. Good work and happy holidays to you and the whole team

outer sinew
# sweet finch 🎉 Hello everyone,🥳 It’s Wednesday again. And today, we finally wrapped up th...

Happy Holidays to you and the team you all deserve a nice day to relax and celebrate!

I'm really happy to hear about a fully working legal system this is so exciting!!!

  • I would love to see both plantiff and defendant lawyers needing to interview other zois (including their client) and gather evidence for cases around the city, for a couple of days before they go to trial. Then they use the evidence to support their arguments to the jury and judge. To see if evidence is not adding up or is truthful.

Car suggestions:

  • Being able to sleep in cars be it a full rest or quick nap with animation like they lay down in back seat for full rest and naps they'll sit up in seats.

  • Eat snack in car

  • Be able to have a phone call in the car while driving

  • Be able to ask other zois to borrow their car, maybe they can have keys transferred to their inventory to allow a 'temporary ownership' of the car, before it's given back the original owner.

  • Tanning at the beach I don't know if it's possible but would a temporary skin color change (for a week) be possible? Be it sunburned or a shade darker slightly from current skin color.

twin reef
# primal scaffold You've never responded to a request made by more than one player, including me: ...

I thought they meant the in‑game album with the Memory system (which resembles their original time machine / timeline / reel), but it’s strange that there’s so little discussion or conversations about the systems like this at all.

Other Systems / Features
We also received requests for more varied NPC behaviors, seasons/weather/events, Korean cultural elements, holidays and family gatherings, photo albums, memory systems, and other storytelling/immersion-enhancing features.
#1441465036202709075 message

true glacier
#

It seems that big updates occur every two months. If my guess is correct the next update should be around February. If we get a February update it would be cute to get a few Valentine's Day items such as romantic sleepwear and robes. Also, cute romantic furniture and gifts can be added as well such as round beds and heart shaped chocolates. Maybe hot tubs with romantic interactions?

I know in South Korea that women are the ones who give gifts to men on Valentine's Day and they receive gifts on March 14, White Day. Having cultural differences in Dowon vs Bliss Bay can be an adorable detail.

Maybe new places to Set the Mood (aka Zoink) such as bushes, elevators, bathroom stalls, and closets. Also, since we're getting a more in depth crime system, if Zois get caught Zoinking in public they can get arrested for public indecency or get scolded by elder Zois.

coral bloom
# sweet finch 🎉 Hello everyone,🥳 It’s Wednesday again. And today, we finally wrapped up th...

Happy soon to be holidays for you and the team, and congrats on the (soon to be released) December Update! Can't wait for what 2026 might look like. I am very happy to hear that the Court System will be more complex than just a rabbit hole, I for sure will busy myself with it once it'll release! Also, crime life and the such looking promising as well, maybe adding a cutscene as its been discussed when zois get arrested could be a good addition. Is calling for bail and breaking someone out of jail something that might come in the future to Inzoi? Looking forward to next week's update and the roadmap for 2026 Psycat_3 Icon_Heart

silent egret
twin reef
# silent egret I think Kjun had mentioned about photos. I also think Kjun is tired from not sle...

Because your feedback has been far more diverse and insightful than we expected, we’ve formed a dedicated team to gather and deliver your comments more effectively. They’ll be working closely with the inZOI team to ensure that none of your valuable suggestions are missed and that they make their way into the game.
So these tasks are already delegated. We’re looking forward to effective results from this team.

feral linden
#

Will Santa Claus appear in this Christmas update? I'd love to see the classic Santa Claus scene: on Christmas Eve, when the family is asleep, the bells ring, Santa comes down the chimney on his sleigh pulled by Rudolph, leaves presents under the Christmas tree, eats cookies made for him, kisses sleeping children, and then leaves!

이번 크리스마스업데이트때 산타클로스도 등장하나요?
크리스마스이브밤에 가족들이 잠들면, 종소리가 들리면서 산타가 루돌프가 끄는 썰매를 타고 내려와서 집 굴뚝으로 내려와 크리스마스 트리 아래에 선물을 두고, 산타를 위해 만들어둔 쿠키를 먹고, 잠자고 있는 아이에게 키스한후 떠나는 산타클로스의 전형적인 모습을 볼수있었으면 좋겠어요 !!

dull plover
feral linden
#

mong the business systems, I really want to try running a full-fledged restaurant.
As the restaurant prospers, more menus become available to unlock, advertising becomes available, and
great restaurants are visited by food critics who evaluate their food and are featured on TV and the internet.
Unruly customers can also show up and cause trouble.

I also want to see families or couples enjoying a date at the restaurant.
They sit together, look at the menu, talk, and choose their dishes.
The staff chats with the customers, recommending the day's menu.
They have romantic conversations while waiting for their food.
When the staff brings out the food, they react differently depending on whether it's their favorite dish or not.
They feed each other food, steal it, or toast with glasses.
You can choose just one dish, or
you can order a full course meal consisting of an appetizer, a drink, a main course, and a dessert.
Children can order a special children's menu.
If the food was delicious, you can give the staff a positive review or make a complaint. An immoral zoi might run away without doing the math.

사업 시스템 중에 본격적인 레스토랑 운영을 꼭 해보고 싶습니다.
레스토랑이 번창할 수록 해금할 수 있는 메뉴가 늘어나고, 광고를 할 수 있으며,
훌륭한 레스토랑은 음식평론가가 방문하여 맛을 평가하고 tv와 인터넷에 맛있는 레스토랑으로 소개가 됩니다.
진상손님이 나타나 행패를 부릴 수도 있습니다.

또한 가족 혹은 커플이 레스토랑에서 데이트하는 모습을 꼭 보고싶습니다.
함께 마주앉아 메뉴판을 보고 대화하며 메뉴를 고르고,
직원이 손님과 대화하며 오늘의 메뉴 추천을 해주거나
메뉴를 기다리며 로맨틱한 대화를 하고,
직원이 음식을 내오면 자신이 좋아하는 음식인지 아닌지에 따라 반응이 엇갈리는 모습,
서로 음식을 먹여주거나 음식을 뺏어먹거나 잔으로 건배를 하기
메뉴는 한개만 고를수도 있고
에피타이저/음료/메인요리/디저트로 구성된 코스요리를 주문할 수도 있습니다.
어린이는 어린이용 특별메뉴를 주문할 수 있습니다.
음식이 맛있었다면 직원에게 좋은 평가를 해주거나 클레임을 걸 수 도 있습니다.
도덕적이지 못한 zoi는 계산을 안하고 도망갈 수 도 있습니다.

dull plover
feral linden
#

I'm relieved that presets for face shapes and facial features will be added soon.
Also, please provide voice editing, gait selection, and blank spaces for zoi's personal information and family stories! It's a shame these aren't available.
Zoi's personal information can be checked on the zoi card, and their family stories can be viewed by clicking on the family member on the map.

얼굴형과 이목구비의 프리셋은 머지않아 추가 될것같아 안심이 됩니다.
또한 목소리 편집, 걸음걸이 선택, zoi들의 인적사항과 가족스토리를 적을 수 있는 빈칸을 만들어주세요! 이런것들이 없어서 아쉽습니다.
zoi의 인적사항은 zoi카드에서 확인할수 있고, 가족스토리는 맵에서 해당 가족을 클릭하면 볼 수 있게해주세요

nova cave
dull plover
light fog
#

If you are taking hair suggestions I'd love to see some hair added to the game like these with a more stylish textured full body look.

forest bramble
#

Character Customization & Animation

There were many requests for:

-More detailed face-part presets
-Additional body-type adjustments
-More hairstyles (long hair, curly hair, etc.)
-More men’s and children’s clothing
-Improved movement animations (walking styles, sitting poses, using a phone, emotions, etc -++++++++++Please add more realistic Face textures heightslider Body Sliders Body Presets And detailed facial modifications such as importing real facial skin textures This includes refining the body model'sbody modification muscles and skin

dusk rune
#

As we already have extreme weather in the game, it would be great to experience blizzards that make travel extremely difficult and basically be snowed into your house or at a friend's house overnight

wind thicket
#

The update look amazing . The next update I love is Story Progression an in depth story progression system . I’m loving the updates . Thank you guys so much for making this game and listening to our feedback.

dull plover
#

Suggestions for hairstyles for both men and women. I would also love to see more formal wedding hairstyles ❤️ very long hairstyles to add variety to Inzoi and undercut stylish hair for men.

modern mortar
# primal scaffold You've never responded to a request made by more than one player, including me: ...

I‘d liked the ingame photo mode in Sims2 and used them intensively for storytelling. 😇 Hopefully something like this will come in the future.
I also loved to option to put pictures as wall/table decorations in the house. There was a photo booth, a camera tripod as a career reward, and with a high skill level in arts they could paint screenshots herself.
In InZOI the photos of smartphones and cameras would be suitable for framing and hanging up as well. Maybe as a new skill.

plush hedge
#

@sweet finch Is that normal?

boreal kayak
#

@sweet finch
Since the dev team will be focusing on cars in upcoming updates, here an idea that could help the game feel more alive. Adding small details like background noise to vehicles, such as:
A driver playing loud music
A crying baby
People talking and laughing
A ringing phone
Someone listening to the radio, etc

Here are other ideas to help improve other aspects of the game. I categorized them to make it easier.

SOCIAL
1)There should be other reactions when you bump into zoi's, based on personality some should want to engage in arguments other in altercation (by pushing you back) and based on how you react the situation can escalate.

  1. Adding quirks like birds droppings falling on zoi's when they walk under trees, or being stung by a bee or hive would add unpredictability to game. Also when walking through bushes you could get bitten by insects. (There should be various level swelling depending on severity and it should affect the mood of zoi's).

FAMILY

  1. Children should be given piggy banks so that whenever their parents give them allowances in cash, they'd store it inside and use it to buy something on a special day or parents can take it to a bank and open an account for them.

  2. the game is missing toddlers, aging from infants to school age is not that immersive. I want toddlers with wobbly footsteps, that use hands to go down the stairs, of course still uses pacifiers and strollers (when they are added to the game). Other game play features may include introducing them to solid food (on highchairs whenever it's added), and we get to know their favorite food, worst food and of they have allergies (if they add allergies as a feature)

plush hedge
#

@eternal sand

eternal sand
plush hedge
#

@eternal sand The problem I'm having is in the game, not on Discord.

autumn forumBOT
modern mortar
# dull plover I can only hope we get a Valentine's day update next! I love your suggestion to ...

I also like the suggestion of a small Valentin’s/ Spring update with new Romantic interactions and objects (bake pralines or buy roses as a gift, whirlpool and more). In combi with this topic, the personality system in CaZ could expanded. In addition to personality traits, a chemistry system with turn-ons and turn-offs could be added, similar to Sims 2. That would make the Zois even more individual and add more depth to dating if they react positiv oder negative when flirting. For example, the turn-ons and turn-offs could relate to visual aspects (eye/hair colour, body shape), skills (good in cooking or crafting), character traits (shy, flirty) and status values ​​(rich, good reputation). Edit: added two pictures as reference below

primal scaffold
vernal depot
#

@sweet finch I don’t know if it’s too late to mention this but is there anyway to add the ability to change into our everyday outfits when inside the home or inside a business when our zois come from the cold outside…

modern mortar
lime grail
true glacier
crude cobalt
#

it'd be awesome if we could store multiple foods in the fridge and not have to hold them one by one and store them one by one. could also add a "store all food" option by clicking on the fridge

maybe this type of UI for the fridge 👇🏻

brazen bough
# true glacier Something that could be added with an attraction system is scent. Currently, whe...

Yes!! And perfumes/ colognes can be sold in stores or you could run a business selling perfumes. And your Zoi can get different moodlets from it, maybe receive compliments from other Zoi’s like “What’s that smell? It’s AMAZING, please, tell me where you got your perfume?!!” And this could be apart of the preferences where Zoi’s can like or dislike certain notes in perfume which could come with bad reactions like “Oh gosh who told you to wear that It smells awful and offends my nostrils take it off please!!” 😂

lusty lichen
#

I would like to see different scenarios play out when Zoi get into crashes. It's hilarious seeing different Inzoi streamers drive poorly and get into accidents because nobody can drive. Some ideas:

**1. **Accidents affect a zoi's mood different depending on personality/trait. That way they aren't always flustered by default. Maybe some traits make it so the zoi take delight in ruining someone's day, or they don't care at all, or a good zoi feels absolutely devastated and it ruins their entire day and maybe they don't want to drive for awhile they are scared of getting into another accident.

2. The reaction from the npc zoi that was hit is at random. Maybe the zoi npc that got hit is actually nice and they calm the player zoi down. or the zoi that was hit gets into a confrontation with the other zoi and they are very angry

**3. Varying consequences for getting into an accidents, this will tie back into the new court/crime sytem. **So a fine for each infraction that can add up and then the zoi goes to jail because they crashed too often or their driving license gets taken away as punishment temporarily.

Bonus: Can we commit insurance fraud? Where whether the player zoi gets hit or hits another zoi, they go to court and somehow convince the jury that the other zoi was wrong and they get a payout, and are found not at fault. That would be hilarious.

twin reef
#

Cat’s Eye is back! This December! It hides along with the entire UI, and apparently separately as well. BoringBones somehow did it Doodle_Psycat_Stretch

outer sinew
#

Choosing Birthday Date
Since the calendar system is on pause for the next update. I would love to be able to have in the next update with it the ability to choose a zois birthday. By selecting the Month and Day. So that each yr that passes we would have zoi celebrate their birthday on that set date.

Build Buy Items

  • modular house doors/cabinets/dressers with unique handles/knobs
  • modular cabinet shelves with different doors and window styles
    -modular beds with headboards and footboard designs to choose from
  • vanities and wadrobes that are vintage
  • More restaurant menu board ceiling signs
  • Rounded edge counters and Split level counter tops (red photo below)
  • other items that would be nice to have, included pics below
onyx sage
dusk rune
flint lion
silent egret
# forest bramble Character Customization & Animation There were many requests for: -More detail...

Butts need better adjustments 😆

Maybe it’s just me but I noticed making butts in InZoi looks unnatural or limited to one look. InZoi still needs improvement to make different types of butts and for butts to look more natural, instead of making it look like surgery implants that’s gone wrong. Adjustments on the butts that should be there is: the side parts of the butt, top part of butt, middle part (fullness), and bottom part of butt.

true glacier
silent egret
#

Kjun, I think that knowing InZoi has supernatural cats and ghost, you shouldn’t be afraid to add some Comedy into InZoi.

🎭 !Bring comedy into InZoi! 🎭

(Here are some comedy examples)

  • A zoi eating too much food and uses the bathroom, and the bathroom will stink really bad 👉 later another zoi comes into the stinky bathroom and they gag at how smelly it is, and above their head will says: “Ah! I’m dying from this stink!” OR “Smells like someone died in here.” OR “It smells like a dumpster!”

  • A zoi can eat too many candy and have sugar rush, causing them to be jittery and too energetic, maybe they might even puke rainbow candies before saying “That was a crazy trip.” (If InZoi’s rating was higher, I would have suggest “That was a hell of a trip!”)

  • Burglar breaking in to steal from someone poor can shake their head and shrug while saying “Damn this person poor.” OR “Heh, I can do better than this person 😏”

These are just some comedy moments I thought of that does happen in real life to people. There so many ways to put comedy in InZoi without it being too cartoony. Utilizing words over zois head for comedy purposes and animation, because not doing it is a miss opportunity. Kjun, I would like to see you include comedy to InZoi.
(I will post this again in the next update)

true glacier
# dull plover I can only hope we get a Valentine's day update next! I love your suggestion to ...

A fun fact. In South Korea there is a singles unofficial holiday called Black Day on March 14. Unlike Valentine's Day and White Day, which are holidays for couples, Black Day is the only holiday that celebrates being unmarried or unattached to someone romantically.

I know the Inzoi team are adding couples getting jealous when they see their lovers cheating but it would be hilarious to see certain single Zois getting jealous of couples. For romantic Zois, they could get lonely when not in a relationship or extremely depressed after a breakup or divorce. For example, they could cry when drinking at the bar or eat ice cream in their bed all depressed.

outer sinew
#

Okay something I noticed is that Inzoi characters dont blink or move their eyes around, or when theyre idle. I think this would add so much life to the characters if it were added.

silent egret
crude cobalt
#

I'm watching the gameplay of Boring Bones' new update and honestly, the one thing I don't like is that the streets are dead again. No people. If there's one thing that really improved the experience in the old update, it was how alive the cities felt. Now it's a desert. I know it's probably due to optimization improvements for the new lots, but I'd rather have fewer lots and more people on the streets. Hopefully the version that launches on the 23rd won't be like that 😔

outer sinew
twin reef
# crude cobalt I'm watching the gameplay of Boring Bones' new update and honestly, the one thin...

Oh, and there’s more aggressive distance culling, and props/cars disappear at the edges of the screen, plus buggy NPCs, especially the police, who get stuck on blocked paths and just run around erratically. They’d announced the enhanced NPC system based on multitasking, group behavior, recognition, but NPCs behave like puppets, and streets/squares are literally deserted.

And multitasking is far from a blend of two parallel actions, it’s more like two sequential actions alternating several times, where one action is paused, the second is activated, and then the first resumes (eats → food disappears → speaks → food reappears → eats (N times). Overall, it again feels like the core/base/USP features are underdeveloped and displaced by what are essentially add‑on features and aggressive optimization.

hearty vault
# twin reef Oh, and there’s more aggressive distance culling, and props/cars disappear at th...

I've been watching another stream and the streets don't look deserted at all. See from around 1:29:00 onwards: https://www.youtube.com/watch?v=JclfNBTOiQI

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crude cobalt
# twin reef Oh, and there’s more aggressive distance culling, and props/cars disappear at th...

From what I've understood, multitasking isn't ready yet, they said they had development issues and it would be delayed until it's ready. The thing with eating, stopping to talk, the plate disappearing and eating again was already in the game before.

I also don't like the police's erratic reactions, chasing you running and doing nothing.

The business system needs A LOT of improvement, customer feedback doesn't work properly either. And there's zero interaction you can have in the business than cooking. Customers should be dirtier and leave the tables, floor stained and the bathroom filthy.

There should be someone collecting money at the register and the customer getting impatient with the wait and leaving you a bad review, or you having to do public relations with clients to boost their satisfaction. That's why it'd be cool if the customer had a satisfaction meter that starts halfway when entering the store and they have to leave with it maxed out to give you a good Review (like in Sims 2).
Also, it doesn't make sense that so many people enter the business when you've just opened and it's unknown. It'd make more sense if it was a progressive increase of people in relation to days, experience and commerce level or something like that. Or at most, pay for promotions to get more people to come.

dull plover
outer sinew
#

FEEDBACK Part 1.

Things I'd like to see Added for Bakery Food Items

  • Being able to buy: slices of pie or a whole pie. A slice of cake cost difference can be set, separately from a whole pie. Same for other things like cookies/cupcakes/doughnuts/ muffins; we pick how many we want to buy vs a whole dozen. Pizza slice vs whole pizza pie. If we but a whole pie/pizza/or dozen muffins etc. they should come in a box.

Animations
⦁ Workers reach inside the bakery stand then picking up an item and then handing it to the customer in a bag. Idk if this is asking for a lot but if a character buys more than 5 items at once it should appear in a bigger paper bag or big box.

  • Customers needing to wait in line to order
    ⦁ If food quality is bad and characters are eating they should frown while eating nothing exaggerated but just a slight frown and a sad head shakes would be funny! On the other hand if food quality is great they'll nod with satisfaction.

Hiring Employees

  • There should be a list of NPCs ready to be hired & playable zois already in the world to hire when you open a business, then they'd come in for a interview. But also it would be really cool, if characters were able to come by the business and ask if they're hiring.

Takeout or Dining In

  • Ability to ask for food to go or dine inside the coffee shop/bakery.

Business Property
⦁ If a business is part of a multi-story building there should be a way to be able to have more than one business on the lot for purchase, because there was a sign in the let's play video saying 'For Lease' in front of stairs, there should be an option to buy the rest of the spaces on the other floor levels too either by us or characters in the city.

Christmas Holiday Presents

  • Instead of the game requiring you to get a gift from a booth it'd be nice if we could also just purchase something and then click it in the inventory to become a gift for another character as well.
reef coral
#

I'm so excited for this update!!!! Can't wait, thank you Kjun and the dev team for all your hard work!💙 Kjun_Heart

deep escarp
#

I watched the gameplay videos of the new update and I have to say that I really liked what I saw, but I do have some complaints.

1 – Unfortunately, I’m disappointed with the business system. Our Zoi barely does anything; everything happens automatically. The only thing we can actually do is cook, and that’s it. Everything else runs on its own, which really breaks immersion. On top of that, I didn’t like the fact that the store opens automatically and keeps running even when our Zoi isn’t around, almost as if it were a community lot. I hope you add a cash register to give the system more depth, and also a sign to open and close the store.

2 – Regarding the judgment system, I liked it, but it still needs more depth. I didn’t like how Zois are automatically teleported to prison and to the trial. We need more immersion, such as the police arresting the character, putting them into a car, taking them to jail, and locking them behind bars.

I sincerely hope that in 2026 the inZOI team focuses solely on improving everything that is already in the game and adding more depth to existing systems, rather than introducing new mechanics beyond what has already been promised, such as schools, a calendar system, and more. The game already has a lot of content, but it still lacks depth.

Note: One thing I noticed while watching Boring Bones’ gameplay is that commercial lots feel much more crowded and alive than regular lots. If you watch the livestream, there was a moment when Boring Bones visited a commercial nightclub lot, and honestly, you’ll love how packed it gets. Zois dance on top of tables, everything turns into complete chaos — and that’s exactly what we need in the game. Because of that, I had the idea of replacing some regular lots with commercial ones, such as nightclubs, gyms, and other venues.

twin reef
# hearty vault I've been watching another stream and the streets don't look deserted at all. Se...

I checked, hypothetically there are many if you imagine them, but they spawn and despawn at 30 meters, even role‑play NPCs. The choir – 30m. A cop literally appeared right in front of Zoi (even three of them), and all three “put on handcuffs” one after another, then teleported to the station. The mechanics feel at a very, very early stage. Please understand, I want to believe, but the October update (at the cost of bugs and FPS) impressed with crowds. I thought in 5.6 they’d optimize it through shared behaviour, so there’d be at least 30–50 on screen, not just distance tricks.

Well, in the venues yes, same as before – in v0.4 I built an arcade, and more than 15 NPCs crowded into it, while the street scene had about 30 Zoi. Now the clubs are packed too, but the distance settings are clearly lacking.

dusk rune
twin reef
outer sinew
#

FEEDBACK Pt 2.
Businesses continuing
-if something is sold out and a customer complains cashier could say with text over head (if cooking is in progress for said item) it'll trigger response "there's a 1 hr wait for restock" or if not 'We're not getting anymore until tomorrow'

  • I think for retail where there's food, we should be able to sell all the coffee beverages, drink beverages, and then pick unlimited food items or at least 20 food items which would be separate from drinks.

Courthouse

  • we need bailiffs inside the court house standing and while in the courtroom including a secretary where the criminal under police escort checks in, and the secretary can pick up the phone to tell the judge the criminal has arrived

CRIME FEEDBACK

  • if you're in jail you shouldn't be able to use your cell phone or use inventory items it should be disabled and inventory items should be taken away, but we should have the option to make a phone call to someone our zoi knows instead. Also once our zoi leaves the jail/prison they'll get their belongings back excluding food.
  • If youre doing crimes on the computer the police shouldn't automatically come in our zoi's homes but it should happen after a period of time.
    ⦁ Police escort to courthouse if you're going to hire a lawyer for trial I think that would be more immersive and cool
dull plover
#

Kjun the new Christmas items coming soon for the December update are so cute! I can tell the team put their hearts into the details! Thank you! ❤️

twin reef
#

It is mentioned that the cinemas are now open, a modern building with a red facade, located on a new buildable lot and shown in devlog videos, is CineTitan 🍿

dusky abyss
#

I will say this.

After everything is polished I REALLY implore the devs to post the games new features on their offical inzoi YouTube channel. Letting the public know about the new animations/features so that it boosts to new players.

And I don't mean a really short video I'm talking about maybe a 10? Minute video going over the new update and describing what's going on.

The devs are super transparent on the discord and I hope that it's continued to do so. But I also hope that it will be added that once the update is finally released the inzoi team will also be transparent on the YouTube and posts the list of things that were added to improve the game.

It's great that there's ppl to test the game but it would be also great in unison the devs provide more indepth videos letting the public see what theyve fixed or added.

silent egret
#

Just letting everyone know that Kjun said the new update still needs improvements, it is not the final product.

silent egret
#

There is a bug that makes the court not show up on the schedule.

twin reef
# silent egret Just letting everyone know that Kjun said the new update still needs improvement...

There is an critically important component in game dev called the pipeline – an organized workflow with plans and dates, ideally sequential, where the output of one stage becomes the input for the next, ensuring consistency, transparency, and automation from the initial to the final stage of development. This applies to all games, early access or not.

Some of us are not asking for tons of content, we are asking for a little, simply systematization within a strict roadmap, where core systems and base features are not suddenly cut, downgraded, postponed, or abandoned halfway. And when these are kept on track in the pipeline, then content can be added without issues. We are asking for little – just the foundation of game dev.

Otherwise, early access would be prolonged many times over, since the number of revisions will skyrocket with each subsequent change to the core systems.

silent egret
twin reef
# silent egret I am just saying that Kjun already clarified the update isn’t complete or still ...

Ok, I understand what is being discussed, but I’m waiting for a roadmap with specific dates, showing which system will be released with improvements in which month. The update doesn’t include many promised core features, but it includes additional ones. I’m not expecting extras before the core features are implemented.

I’m very concerned that the team which worked on multitasking/NPC behavior/story progression was reassigned to business/crime etc., and in the end they didn’t work out, and so on. And the fixes of this update would also affect the new roadmap.

silent egret
hallow cobalt
#

For inZOI devs
Would it be possible to separate save as and saved back up files? Just to make them nicely organised? 🙂

deep escarp
twin reef
silent egret
#

Features I am waiting for and hope that it’s still considered:

  • Phone: Ability for players to send their own text from typing on keyboard. Last time I remember it was in development

  • Memory System

  • Better personality improvement with animation and better animation

  • Dialogue with LLM AI (Game changer)

  • More interaction animations. More things for zois to do with or interact with families, friends, and romantic partners.

  • Ocean exploration

  • First person mode (Because InZoi is a life stimulation Shrugs)

  • Multitasking

  • Known features being polished and expanded on. (Making sure it’s less janky)

  • Kpop Career

  • Making task, goals, progress feels important and affect gameplay.

  • Expanding Ghost-play add lore

(For me personally, I feel like if half of these features are in InZoi, I would play InZoi often. I would like to add this: I would like more different types of reaction animation TO a conversation. Let’s say we greet a npc politely, they might just give a thumbs up, wave, OR do a different animation to greet us rather than the same animation reaction we already seen thousands of times. Maybe give npc three different types of reactions. These different types of reactions will keep things less repetitive, because you don’t know which animation will come up when a npc greets you back)

shy bison
crude crescent
#

Just asking could the system stop randomly assigning jobs to zois? Or make it selectable in the setting will be awesome

dusky abyss
# shy bison I agree 100%, not only just yt but also on their twitter page as well

Yes this! Some of the early access player videos don't get too much traction.
If it comes directly from the devs themselves on their own channels/pages more of the public will appreciate the games transparency.
Plus the devs know what they worked on so then listing out all the things instead of someone who is unsure about what's been added allows for more ppl to come to the game bc the devs would most like know what to show.
The inzoi team could make a video listing the newest features to the game.

I'm not 100 percent interested in paralives but they do a good job of talking with their patrons and then eventually having someone review the game to show the public on their main page. This increases transparency.

The devs are transparent and listen to feedback here so they could also make a comment about features that we asked for that made it into the game in a video. Overall, I believe that could shift some of the public perception and help understand why it's good that it's in early access. To receive and change the game based off the public's suggestions

silent egret
#

Why can’t we directly confront a npc on a specific thing they did to us, like booing us, farting near us, or when they almost hit us with a vehicle? I wonder if Kjun will allow us to confront npc directly base on these scenarios?

For example:

  • If your zoi farts 👉 near a npc zoi, the npc zoi might confront your zoi about being “disgusting,” OR if a npc zoi farts near you, you can confront that farting npc with this: “Confront about the fart.” OR “Embarrass them for farting” OR “FART BACK 💨” (It might be funny)

  • If we almost hit a npc zoi with our vehicle, we should be able go to the npc zoi and 👉 “Apologize for possible accident” OR “Blame them for being in the way.”

  • When a npc “boo 👎” us when we sing, we should be able to confront the npc about that specific booing.

Now, these conversational choices should only appear available AFTER a situation related to it has happened. What do I mean by that? The option to confront a npc farting at you has to happen before the “confrontation” option can appear (this is for immersive purposes) Why I suggest this is because, yeah, we can confront npc but do our zoi and npc know what the offense was that’s being confronted about, if the confrontation isn’t specific on which offense was done?

twin reef
# silent egret **Features I am waiting for and hope that it’s still considered:** - **Phone:**...

Group activities, blended via multitasking, including walking hand in hand, with a stroller, sitting together on a bench and talking while rocking a stroller, and so on.
• Improved NPC behaviour model, recognition, relationships, memory, family groups with strollers, couples etc.
• Enhanced storytelling features – improved AAA-quality photo mode / video, Timeline (reel) / photo album / Calendar system
Bubbly social media, accounts, followers, reactions, news, rumors, trends, community activity, maybe dating app
• Improved Karma system + Ghost Play + reincarnation / fate (Fate Engine) Chain
• Improved Personality model (Traits and Characteristics) with progression and evolution across life stages and experience
• Fixed and improved Control City Status options (City Safety etc.) for flexibly customizable experience
• Staying in hotels instead of buying houses via Move Cities, systems that function across all cities (yachts, hotels etc.)
• Fixed and improved Vehicle parking and management, functional parking lots and garages; convertibles, pickup trucks etc.
• Customizable HUD

silent egret
plush moat
#

Having hotels in all cities would be amazing. That way you could travel to any city and stay at a hotel there.

silent egret
silent egret
#

Thanks Kjun, the holiday event was very nice and immersive! We needs more events like these for different scenarios. InZoi will look so lively with more things like this. It would nice seeing these things for concerts with added in dance performances too.

fast condor
#

I was looking for examples of men's shoes, but they traditionally turned out to be boring and monotonous, so I decided to take a few images of women's shoes that could suit the male characters. I chose shoes according to my preferences.

lime venture
brazen bough
#

I was watching gameplay diaries video and saw that skin tone was included into the style presets and that doesn’t make much sense because I love that it includes hair makeup accessories and clothes but it is called a “style” preset and I don’t understand why a Zoi’s entire skin would change when they put on a different style so could you please remove the skin from style presets in the future thanks!

hearty vault
brazen bough
# hearty vault I guess some people might like to have tanned skin in summer, for example? Seems...

The thing is the create a Zoi preset already includes everything with clothes hair skin and they even added traits to be associated now with the CAZ preset but we still don’t just have entire style presets and when we want to share outfits that include hair and makeup now it will also change the entire skin. Also I don’t understand what having a tan has to do with changing your style? Now if we want to try on new styles we’ll have to keep changing back theyre skin tone

twin reef
dense pollen
#

I love this game!

celest hound
#

I've played sims since Sims Online, that's really a long time ago, over 25 years. Inzoi is everything sims is not and it offers everything simmers have been asking for. That being said is it possible to be able to use the water hose on the gardens and crops ? Thank you Kjun and your team for everything

dull plover
plush moat
snow inlet
#

Feedback for businesses (from what I've saw on YT)

Placing food and some kinds of drinks in the stools is fine, but some clients shold have specific requests and they should be able to place them directly by speaking with employee (like ordering americano).
Depending on the business scope one employee can handle requests, the other can prepare them. Or one can handle both processes.

Feature like this would also give the players ability to make orders in cafe's, bars and club's (ordering drinks). It would be superb to consider ordering "for two", "for group" as well. This would strongly improve the gameplay

clear verge
#

Please bring boats and jetskis to Bliss Bay. It is pointless for bliss bay to have a huge beach when all we can do in the water is swim and fish.

Please stop working on the AI building tool, for the foreseeable future 🙏 it's not nearly as important as other features we need more

Please bring back the youtube feature on billboards if you can (I really use that feature a lot) or if it's not possible, allow us to upload our own short videos that can be played on billboards

Please make entertainment community lots (clubs, lounges, gym, etc) filled with zois whenever our zoi visits them and make the npc zois autonomously perform the actions for those venues (ex dancing, ordering drinks from bars, tarot reading etc) so the venues are lively.

Allow bartenders to autonomously serve drinks in clubs and lounges and npc to autonomously order drinks for themselves and their group.

Please include couple dances for friends (don't lock it under the romance interactions) and increase the animation length (allow the animations to loop at least 3x)

Please increase the length of animations like dancing, working out and playing games. You can use the painting animation loop as a guideline for the rest.

We need better gardening tools (functional sprinkler system, ability to continuously weed the whole garden, continuously water (with jewel watering can), continuously fertilize the entire garden without having the player individually click on each garden plot to get the zoi to perform the actions.

We need the ability to:

  1. resize all objects,
  2. live drag objects while playing (to place them in a different location without needing to go back to build buy)
  3. Lift objects up and down so they can be placed on any surface

Please please give us aging cheats and the ability to control life span of each zoi life stage

Huge progress made on Inzoi in 2025! I appreciate all the communication and hard work from the inzoi team 💜
Happy Holiday! Stay warm and safe!

whole shell
#

to add to @forest bramble suggestion muscular/bodybuilder and pro bodybuilder physiques are needed for women/female characters as well:

snow inlet
hollow swift
#

Please update the spread rumor chat option so that we can select specific zoi’s to talk about, and have it impact their karma

signal dragon
#

I want Zois to like another Zoi as a friend but the other Zoi hates them, one sided friendships, it needs to be a feature.

clear verge
#

I think style presets would be more useful for us if it did not change the zois skin and face. This way we can save full outfit looks to apply in any of our zois outfit category. Please update 🙏

primal sonnet
#

Thank you to Kjun and the team for the winter update

I really love the winter dance—huge respect to the KRAFTON motion capture crew for creating such a perfect animation

I hope more animations can be tweaked or expanded, such as eating animations, walking styles, and additional idle animations.

Also, please consider bringing back the cross-legged sitting animation on the sofa while checking the phone, with a looping animation and without time limit.

signal dragon
#

I hope they add a kettle to InZOI I want my Zois to make a tea like we have in The UK, coffee or a hot blackcurrant

vernal depot
#

Restaurants are cute. But can we have commercial stereos please. The customers shouldn’t be able to change the station

glossy igloo
#

I'd like it if TV shows were worked on. I want to see full length recordings implemented, with a more variety of genres. Action, horror, drama, news broadcasting, things like that. And especially sports. Id like to see sports games periodically scheduled, and a notification pop up showing if the home or away team wins with scores. That would be very interesting to me

primal sonnet
#

I just noticed that after Zoi takes a bath, they automatically brush their teeth and dry their hair while still wearing a bath towel.
That detail is really nice 👏✨
There are still many animations that could use some tweaks, though. Looks like the animators and mocap crew are going to be even busier in 2026 😄

vernal depot
#

Can we write our books and sell them in our business please…wanted to sell “manga” and “children’s” books 🙂

chrome trellis
tardy folio
#

I want to be able to have my zoi own a business shop for art supplies or selling art and zoi coming to appreciate watch it and sell it or own their own museums or graphic designer and sell their own graphic designs from home or from their selfowned store where they can change the digital paintings on the wall probably also letting them draw what you insert as pictures or painting or the players selfmade drawing that the zoi can replicate in the game watching them make it and sell it 🥰🥰 that way players whom are also artist can be shown not only in their own world but in the game world when they do their stories they can show it to the world

snow inlet
signal dragon
#

I really want a fears system and a scared emotion

spiral meadow
#

I Love Inzoi 💖 Everything I hoped Sims would be and isn't finally deleted all of my sims cc and game. I just couldn't stand the constant patches that wrecked my saves or Mods and CC it was the last fire storm they released on us that made me go.....Nope not anymore EA I'm Done!! I would like to say to the Devs you have done an amazing job so far, please keep going. Also I would love a supermarket I can go shopping in and if I don't I can't cook or at least I have to have black coffee if I don't have milk in the fridge!! Everyday life that's what I personally want from a life simulation game. Bring on the consequences lol🤣

tardy folio