#11.07.25 - December Development Plans

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jolly yacht
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Hello everyone,
Autumn has arrived here in Korea. ๐Ÿ‚
On my way to work โ€” I usually walk about an hour each morning โ€” I came across a heart made of fallen leaves. I wanted to share that little moment with you.
Starting with this update, weโ€™ll begin sharing our development plans with you before release.
Please note that everything listed here is still in progress and subject to change.

๐Ÿข Business โ€“ From Small Shops to Franchises
At the core of inZOIโ€™s business system lies the idea of โ€œthe joy of growing something yourself.โ€
Players start with a small store, but if they manage it well, they can expand into a franchise โ€” opening new branches, hiring employees, and developing their own brand.
As the business grows, management becomes more complex.
Employee wages, working conditions, and store balance โ€” all depend on the playerโ€™s leadership and decisions.
This isnโ€™t just a management simulation; itโ€™s also about experiencing responsible leadership.
Customers constantly observe your management style.
They smile when satisfied, frown when displeased โ€” not just for show, but as part of the customer satisfaction system.
Clean environments, service quality, customer relationships, and brand image all shape your reputation.
Sometimes, difficult customers may appear โ€” but how you handle them can actually build brand trust.
Customer reviews accumulate and increase your business value, bringing more visitors and unlocking franchise expansion rights and special items.
This creates a cycle of Customer Satisfaction โ†’ Brand Growth โ†’ Profit Expansion.
Manage your business well, and larger crowds will follow, boosting your revenue.
We plan to introduce five new business lot types, including bakeries, cafรฉs, flower shops, and open business lots.

๐Ÿฐ Confectionery & Beverage Making
This update brings a festive winter atmosphere with baking and drink-making features!
Players can bake cakes for parties, make drinks to share happy moments, and even prepare fruit juice for little Zois.
We want to create the cozy fun of running a small shop filled with the scent of cakes and the sweetness of drinks.
But these skills arenโ€™t just for parties โ€” theyโ€™re also useful for business management.
You can sell your creations to grow your brand or serve special items to raise customer satisfaction.
In short, your creativity can open up new business opportunities.

===

[My reply to your comments]
#1436355790586773696 message

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๐Ÿ‘ฅ Group & Cooperative Actions
Weโ€™re developing group movement and sequential interactions.
When a group is formed โ€” such as family or friends โ€” their type defines what cooperative behaviors they can perform.
Through multi-tasking, interactions will transition naturally as group members sit, talk, and move together.
We want Zois to act like a true group โ€” walking and interacting in harmony.
Solo interactions are also being redesigned into sequential multi-Zoi actions, creating a more social experience.
If these interactions ever feel awkward or lacking, weโ€™d love to hear your feedback.

๐Ÿ‘ช Family Tree
The Family Tree feature will let players explore their family stories more deeply.
Itโ€™s centered around a chosen Zoi, showing direct descendants and spouses (even multiple spouses, if applicable).
Players can choose how to view ancestors โ€” with both parental lines (bilateral) or one-sided views.
Our goal is to make each familyโ€™s history more immersive and meaningful to discover.

โš–๏ธ Court System
Weโ€™re working on a court and justice system where players can experience trials involving social issues such as car accidents, insurance claims, fraud, and unpaid bills.
If a player commits a crime, they can be arrested, tried, and sentenced.
Next year, we plan to add lawyer and prosecutor roles, letting players directly engage in courtroom procedures.
Due to technical limitations, trials will initially be handled as โ€œrabbit-holeโ€ events, focusing on text-driven choices and results for immersion.
Players will be able to make decisions like posting bail, hiring lawyers, and choosing defense strategies.
Depending on verdicts, penalties like fines, house arrest, or adoption bans will apply.
Ignoring sentences will trigger police intervention, leading to arrest, imprisonment, and even visitation events.
We may not complete all of this in December, but weโ€™ll continue to expand it over time.

`โš™๏ธ Other Additions & Improvements

  • Map filters by building type`
  • New Confectionery & Beverage skills
  • New dishes with unique effects (e.g., Laughter Pie)
  • Street vendors placement
  • Gloves & scarves
  • Notifications when acquaintances pass away
  • FX persistence in Photo Mode
  • Multi-material customization
  • Extended makeup presets
  • Styling presets that save outfit + makeup together
  • Zoi presets include personality & gender identity
  • Free camera โ€œcheatโ€ mode for video recording
  • Roof accessories: chimneys, ornaments
  • Modular roofs and resizable windows
  • Furniture slot-connection indicators
  • Stair modding
  • Outfit modding wizard
  • Unreal Engine 5.6 upgrade review
  • Improved dialogue variety
  • Gestures and reactions based on relationship
  • Expanded baby interactions
  • Emotion cause emphasis in UI
  • Ambition reward and UI improvements
  • Lifestyle changes based on Life of Desire
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These are our December development plans.
Weโ€™d especially love your feedback on what features or improvements youโ€™d like to see in the building system.
The art update details are not included here โ€”
but donโ€™t worry, of course the inZOI team hasnโ€™t forgotten about Christmas decorations! ๐ŸŽ„๐Ÿ˜‰

โš ๏ธ Memory Leak & Crash Issues
We sincerely apologize for the frequent crashes after the recent update.
We understand how frustrating it is when gameplay stability is compromised.
The issue was caused by multiple factors:

  • Insufficient testing with mods
  • Lack of validation for canvas post-loading
  • Missing shader resources and color palette exceptions

Weโ€™ll release a hotfix on Tuesday addressing the major crash issues, and weโ€™re currently performing additional testing.
Some shader-related problems may take longer to resolve, and weโ€™ll provide updates once theyโ€™re fixed.
Certain GPU-specific bugs require collaboration with external partners, which may take additional time.
Moving forward, weโ€™ll expand test coverage, strengthen graphic resource validation, and enhance communication transparency whenever issues arise.
We deeply regret the inconvenience this has caused.
Your trust and support have helped inZOI grow, and we promise to return that trust with a more stable and enjoyable game.
Thank you,
k.jun

hidden yarrow
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Reminder to everyone to remember to be kind to one another and respect each other's opinions Kjun_Heart

fervent mason
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hey kjun! happy autumn, i love the heart leaves. i also love the development of owning/managing a business and leads me to wonder, do you in the future plan on adding some sort of finance system?

elaborating on that, im wondering if thereโ€™ll be some sort of investing/daytrading system where u could invest into other businesses or have ur own business be put on the market for others to publicly invest. Or maybe saving up money for the future and having that sort going on?

iโ€™m not sure if i make sense (havenโ€™t slept all night itโ€™s 6 am as of now) but hopefully you take my question into thought. canโ€™t wait to see the future progress of this game!

gray crane
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hi kjun! i love love LOVE the family tree, group actions, and the court system. i'm sure it will add so much gameplay into the game. this update is so big. i'm obsessed with the other additions we will get soon <3
and i hope we will get the option to stay as a peaceful, chill small business too :)

proper epoch
# jolly yacht > ๐Ÿ‘ฅ Group & Cooperative Actions Weโ€™re developing group movement and sequential ...

Hello Kjun,

๐ŸŒŸ Please allow us to use keyboard keys for camera movement (similar to The Sims 3). It would make the gameplay much smoother and more intuitive.

๐ŸŒŸ Itโ€™s also very important for us to have separate hair and makeup settings for each outfit. We kindly request that this feature be added in the December update.

๐ŸŒŸ As the Turkish community, we have been running a large campaign requesting a Turkish language option for inZOI.
Weโ€™re currently the #1 most discussed topic in the general discussions section on Steam regarding this request.
Adding a Turkish language option would mean a lot to us โ€” we, as Turkish players, deeply value our own language and culture.
If Turkish is added, you can be sure that weโ€™ll continue to fully support inZOI with great enthusiasm.

I truly hope youโ€™ll read this message, dear Kjun.
With respect

rare glacier
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I want to create a Chaebol business / family especially for Dowon ๐Ÿ˜† please in future create this type of feature/dynamic if possible

bronze sinew
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Good to hear from you Kjun, i hope that the team is still developing the continuous playing option for all animations and interactions.

next isle
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The store management system is so awesome and if it is gonna work as intended it is going to completely change this game. Thank you for listening to our suggestions and putting effort into this bit of gameplay. Opening your own business is one of the most fun careers in a life sim to play out and so far your approach seems absolutely amazing.

One thing to pay attention to when doing this, is to make sure that the making of the product won't take up the entire day, so that a solo Zoi can still both make products รกnd manage the store without feeling like there aren't enough hours in the day. Mass producing with the help of employees you can pay is a great solution for this, but it still needs a quick and smooth process for starting zois who can't afford employees yet as well. Right now stuff like gardening or painting a picture feels a tad bit slow and it might jeopardize a good pace for the business gameplay.

hollow slate
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Hi Kjun, two things: will family trees be available for existing saves? my mother zoi just passed and i'd love to still be able to honor her life this coming update. And the chat menu, is there a way to consolidate some options or remove some of them? Honestly, some look AI generated and I feel like combining some to make the options more substantive and interesting, rather than a bunch of random choices would be much better and player-friendly.

distant crown
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Hello Kjun and team! Everything sounds great and canโ€™t wait for this December update!

**FEEDBACK FOR BUILD MODE:
**

  • Can the UI be more user-friendly with LABELS for tools? Like where and what do I press if I want to copy a wall design and paste it and etc.?

  • Can a button be added that only show **NEW ITEMS **added via updates or DLCs? So I donโ€™t have to scroll through the entire catalog per category for the new items?

  • Please make it easier to resize pools. Once you create a pool, you have to delete and create another pool if you want to modify the shape of it.

  • Resizing floor tiles is hard, difficult and limited.

SUGGESTIONS FOR BUILD MODE ITEMS FOR CHRISTMAS:

  • For roofs, can lights be added to the roofing mechanics? For example, if I select a roof preset - it comes with lights attached that are customizable .

  • Trees with lights

  • Bushes with lights

  • Pillars with lights or garlands

  • Christmas Wreaths

  • Christmas stockings to hang over fireplace or anywhere with the ability to add names (TEXT) on it

  • Presents where we have the ability to add names (TEXT) on it & the ability to assign it to a specific zoi for them to open whenever (like birthdays) or on Christmas

tribal compass
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๊ฑด์ถ•์‹œ์Šคํ…œ ์กฐ์ž‘์ด ๋„ˆ๋ฌด ์–ด๋ ต์Šต๋‹ˆ๋‹ค..ใ…œใ…œ๋ฒฝ์ง€ ๋ณต์ œ๋ž‘ ์•„์ดํ…œ ์ƒ‰๊น”&ํŒจํ„ด๋ณต์ œ ํ•  ์ˆ˜ ์žˆ๋Š” ๊ธฐ๋Šฅ์ข€ ๋„ฃ์–ด์ฃผ์‹œ๊ณ (์ด๊ฒŒ ์—†์–ด์„œ ๋„ˆ๋ฌด ๋ถˆํŽธํ•ฉ๋‹ˆ๋‹ค!!) ๋ฐ”๋‹ฅ์ด๋ž‘ ๋ฒฝ์ง€๋Š” ๊ทธ๋ƒฅ ํ•œ์นธ๋ถ€ํ„ฐ ์‹œ์ž‘ํ•ด์„œ ์ฃผ์šฑ ๋“œ๋ž˜๊ทธํ•˜๋ฉด ์น ํ• ์ˆ˜์žˆ๊ฒŒ ๋ฐ”๊ฟ”์ฃผ์„ธ์š”..

flat snow
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Kjun, thanks for the update. I spotted a whole set of intriguing things, especially looking forward to a showcase of the UE5.6 upgrade. Curious how multitasking + adaptivity/context/group behavior + crowd system + memory/recognition will be implemented, and how realistically and efficiently theyโ€™ll work together.

Even now, the work done on the crowd system and building shells already show major improvements. I believe with 5.6, youโ€™ll be able to optimise crowds and increase street spawn distances as well.

Unfortunately, we still havenโ€™t resolved the gestalt around things like the new personality system. Overall, weโ€™ve discussed it, and I think the tension will be gone, if you expand the number of โ€œtemperamentsโ€ to 27, reconnecting them into the previous โ€œEnneagram circleโ€ design but 9x3 instead of 9x2. In doing so, we suggest bring back Volunteer, Collaborator, Entertainer, Dreamer, and filling the structure like thisโ€ฆ

โค๏ธ โ€“ previously replaced โ€œtemperamentsโ€
๐Ÿงก โ€“ additional โ€œtemperamentsโ€ (variants)

Type 1 Reformer โ€“ 1w9 Perfectionist, Advocate ๐Ÿงก, 1w2 Innovator
Type 2 Helper โ€“ 2w1 Volunteer โค๏ธ , Supporter ๐Ÿงก, 2w3 Charmer
Type 3 Achiever โ€“ 3w2 Socialite, Catalyst ๐Ÿงก, 3w4 Go-Getter
Type 4 Individualist โ€“ 4w3 Visionary, Idealist, 4w5 Individualist
Type 5 Investigator โ€“ 5w4 Explorer, Radical ๐Ÿงก, 5w6 Intellectual
Type 6 Loyalist โ€“ 6w5 Sentinel, Questioner ๐Ÿงก, 6w7 Collaborator โค๏ธ
Type 7 Enthusiast โ€“ 7w6 Adventurer, Entertainer โค๏ธ , 7w8 Troublemaker
Type 8 Challenger โ€“ 8w7 Outlaw, Authoritarian, 8w9 Leader
Type 9 Peacemaker โ€“ 9w8 Recluse, Dreamer โค๏ธ , 9w1 Pacifist

By offering both a simpler nature of Zois and a more exaggerated, theatrical, non-conformist within each type 1โ€“9, weโ€™ll be able to generate a wide spectrum of diverse archetypes and gameplay styles.

plain geyser
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Dear kjun,

First of all, thank you so much for the update! It's probably the first time I've been left speechless (in a good way, of course). First of all, you 1000000% got the 'rags to riches' aspect down and I seriously cant wait to be able to play it. I enjoyed the cahaya update immensly and with the new business functionality, it'll be even cooler!

But it does make me wonder: just how many franchises could we open since there arent too many lots in cities? So i was thinking, why not also give us the ability to build businesses on residential lots so our zois could live in a tiny apartment above a flower shop for example? ๐Ÿ‘€

And maybe even introduce proper apartments where multiple zois could live on the same lot with the new instances system you're working on.

Hope you have a great day!!

tribal compass
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<๋ชจ์…˜ ๊ฐœ์„ ์‚ฌํ•ญ>

ใ†๊ฐ™์€ ์ž๋ฆฌ์—์„œ ๋‹ค์Œ ํ–‰๋™์„ ํ• ๋•Œ ๊ฐ™์€ ์ž๋ฆฌ์ผ๊ฒฝ์šฐ ์ด์–ด์„œํ•˜๋„๋กํ•˜๊ธฐ (์ปดํ„ฐ๋กœ ๊ฒŒ์ž„ํ•˜๊ธฐ->์˜์ƒํŽธ์ง‘ํ•˜๊ธฐ๋กœ ํ• ๊ฒฝ์šฐ ์ผ์–ด๋‚˜์ง€์•Š๊ณ  ๋ฐ”๋กœ ํ•˜๋„๋ก)

ใ†์นจ๋Œ€์—์„œ ์ผ์–ด๋‚  ๋•Œ ์ž๋™์œผ๋กœ ์˜ท๊ฐˆ์•„์ž…๊ธฐ ํ•˜์ง€ ์•Š๊ธฐ (๋ง‰ ์ผ์–ด๋‚ฌ์„ ๋•Œ ์ž ์˜ท ์ฐจ๋ฆผ์œผ๋กœ ๋Œ์•„๋‹ค๋‹ˆ๋Š” ์—ฐ์ถœ์„ ํ•˜๊ณ ์‹ถ์€๋ฐ ํ• ์ˆ˜๊ฐ€์—†์Œ)
๋‚ด๊ฐ€ ํ”Œ๋ ˆ์ด ํ•˜๋Š” ์กฐ์ด๊ฐ€ ํŠน์ • ์ƒํ™ฉ์ด ์•„๋‹ˆ๋ฉด ๋ง˜๋Œ€๋กœ ์˜ท์„ ๊ฐˆ์•„์ž…์ง€ ๋ชปํ•˜๊ฒŒ ํ•ด์ฃผ์„ธ์š”. ์นจ๋Œ€์—์„œ ์ผ์–ด๋‚˜์„œ ์˜ท์„ ์ž๋™์œผ๋กœ ๊ฐˆ์•„์ž…์ง€ ๋ชปํ•˜๊ฒŒ ํ•ด์ฃผ์„ธ์š”. ํ•ด๋ณ€์—์„œ๋„ ์ˆ˜์˜๋ณต์„ ์ž…ํ˜€๋†จ๋Š”๋ฐ ์ผ์ƒ๋ณต์œผ๋กœ ์ž๊พธ ๋ง˜๋Œ€๋กœ ๊ฐˆ์•„์ž…์–ด์„œ ๋ถˆํŽธํ•ฉ๋‹ˆ๋‹ค.

ใ†๋ฉ”์‹œ์ง€๋ฅผ ๋ณด๋‚ด๊ฑฐ๋‚˜ ๋ฐ›์„ ๋•Œ ์กฐ์ด๋“ค์ด ํฐ์„ ๋งŒ์ง€๋Š” ๋ชจ์…˜์ด ์žˆ์–ด์•ผ ํ˜„์‹ค๊ฐ์ด ๋А๊ปด์งˆ ํ…๋ฐ ์—†์–ด์„œ ์•„์‰ฌ์›Œ์š”. ๋˜ ์ง€๊ธˆ ์˜†์— ์žˆ๋Š” ์นœ๊ตฌ๊ฐ€ ํฐ์„ ๋งŒ์ง€์ง€๋„ ์•Š์•˜๋Š”๋ฐ๋„ ๊ฐ‘์ž๊ธฐ ๊ทธ ์นœ๊ตฌ์—๊ฒŒ์„œ ๋ฉ”์‹œ์ง€๊ฐ€ ์˜ค๊ณ  ์ด๋Ÿฌ๋Š”๊ฒŒ ๋„ˆ๋ฌด ๋ชฐ์ž…๊ฐ์„ ํ•ด์นฉ๋‹ˆ๋‹ค

ใ†๋ชจ์…˜๋“ค์ด ์ƒ๋žต๋œ๊ฒŒ ๋„ˆ๋ฌด ๋งŽ์Œ. ๋””ํ…Œ์ผํ•œ ๋ชจ์…˜์„ ๋„ฃ์–ด์•ผํ•จ.
(์˜ˆ: ์–‘์น˜ํ•  ๋•Œ ์น˜์•ฝ์งœ๊ธฐ, ๊ธธ๊ฑฐ๋ฆฌ์Œ์‹ ์ฃผ๋ฌธํ•˜๊ณ  ์Œ์‹๋งŒ๋“ค์–ด์„œ ๊ฑด๋„ค์ฃผ๊ธฐ, ๋นจ๋ž˜๋ฐ”๊ตฌ๋‹ˆ์— ์˜ท์ด ์Œ“์ด๋ฉด ์„ธํƒ๊ธฐ์— ์˜ท์„ ๋„ฃ์–ด์„œ ๋นจ๋ž˜ํ›„ ๊ฑด์กฐ๊ธฐ์— ๊ฑด์กฐํ•˜๊ธฐ๋“ฑ..
์ด๋Ÿฐ ์ผ์ƒ์ƒํ™œ์˜ ๋ชจ์…˜์„ ํ• ๋•Œ ๊ณผ์ •์ด ๋„ˆ๋ฌด ์—†๊ณ  ์ƒ๋žต๋˜์–ด์žˆ์Šต๋‹ˆ๋‹ค. ์ด๋Ÿฐ ๋ชจ์…˜๋“ค์„ ์ถ”๊ฐ€ํ•˜๋ฉด ํ›จ์”ฌ ์žฌ๋ฐŒ๊ฒŒ ๋А๊ปด์งˆ๊ฒ๋‹ˆ๋‹ค)

ใ†๋ฐ”ํ…๋”๋‚˜ ๋ฐ”๋ฆฌ์Šคํƒ€๊ฐ™์€ ์ง์›๋“ค์ด ๋ฉ€๋šฑํžˆ ํŒ”์งฑ ๋ผ๊ณ  ์„œ์žˆ์ง€๋งŒ ๋ง๊ณ  ์ปต์„ ๋‹ฆ๊ฑฐ๋‚˜ ์Œ๋ฃŒ๋ฅผ ๋งŒ๋“ค๊ฑฐ๋‚˜ํ•˜๋Š” ์ผํ•˜๋Š” ๋ชจ์…˜๋ฃจํ‹ด์„ ๋„ฃ์–ด์ค˜์•ผํ•ด์š”.

ใ† ์ˆ˜์˜์„ ํ• ๋•Œ ๋‹ค๋ฅธ ์กฐ์ด๋“ค๊ณผ ์ƒํ˜ธ ์ž‘์šฉํ•˜๋ฉฐ ์ฆ๊ธฐ๋Š” ๋ชจ์…˜๋„ ๋„ฃ์–ด์ฃผ์„ธ์š”. ๋ฌผ ์œ„/๋ฌผ์†์—์„œ ์‚ฌ์ง„์„ ์ฐ๊ฑฐ๋‚˜, ์†์œผ๋กœ ๋ฌผ์„ ํŠ€๊ธฐ๋ฉฐ ์žฅ๋‚œ์น˜๊ฑฐ๋‚˜, ์†์„ ์žก๊ณ  ์ˆ˜์˜ํ•˜๊ฑฐ๋‚˜, ๋Œ€ํ™”ํ•˜๊ฑฐ๋‚˜, ์Šคํ‚จ์‹ญ์„ ํ•˜๊ฑฐ๋‚˜, ์ˆ˜์˜์„ ์ž˜ํ•˜๋Š” ์กฐ์ด๊ฐ€ ์„œํˆฌ๋ฅธ ์กฐ์ด(์•„์ด์—๊ฒŒ๋„!)์—๊ฒŒ ์ˆ˜์˜์„ ๊ฐ€๋ฅด์ณ์ฃผ๊ฑฐ๋‚˜๊ฐ™์€๊ฑฐ์š”. ๊ทธ๋ฆฌ๊ณ  ๋‹ค์ด๋น™๋Œ€๋„ ์ถ”๊ฐ€ํ•ด์ฃผ์„ธ์š”.

ใ†ํŠœ๋ธŒ๋ฅผ ๋‚€ ์ฑ„๋กœ ๋ฌผ ์œ„์—์„œ ์ด๋™์ด ๊ฐ€๋Šฅํ–ˆ์œผ๋ฉด ์ข‹๊ฒ ์Šต๋‹ˆ๋‹ค.

ใ† ์นœํ•œ ์กฐ์ดํ•œํ…Œ ๋ชจ๋ž˜์ฐœ์งˆ ๋ถ€ํƒํ•˜๊ธฐ, ๋ชจ๋ž˜์„ฑ์Œ“๊ธฐ(๋งŒ๋“ ๊ฑฐ ๋‹ค์‹œ ์กฐ์ด๊ฐ€ ๋ฟŒ์‹œ๋Š”๊ฑธ ๋ฐœ๊ฒฌํ•˜๋ฉด ๊ด€๊ณ„๋‚˜๋น ์ง), ๋น„์น˜๋ฐœ๋ฆฌ๋ณผ๋“ฑ ํ•ด๋ณ€์—์„œ ํ•  ์ˆ˜ ์žˆ๋Š” ๋†€์ด๋ฅผ ์ข€๋” ์ถ”๊ฐ€ํ•ด์ฃผ์„ธ์š”

ใ†์ด๋ถˆ ์ •๋ฆฌ, ๋ณ€๊ธฐ ์ฒญ์†Œ/์‹ฑํฌ๋Œ€ ์ฒญ์†Œ/์นด์šดํ„ฐ๋‹ฆ๊ธฐ๋“ฑ ์ฒญ์†Œํ•˜๋Š” ๋ชจ์…˜์„ ๋” ๋งŽ์ด ๋„ฃ์–ด์ฃผ์„ธ์š”.

ใ†์•ผ์™ธ์—์„œ ์ฒญ์†Œ๊ธฐ๋ฅผ ๋Œ๋ฆฌ๊ฑฐ๋‚˜, ์‹ค๋‚ด์—์„œ ๋น—์ž๋ฃจ๋ฅผ ์“ธ๊ณ  ์žˆ๋Š” ๋“ฑ์˜ ๋ถ€์ž์—ฐ์Šค๋Ÿฌ์šด ํ–‰๋™์€ ์—†์• ์ฃผ์„ธ์š”

ใ†์—˜๋ฆฌ๋ฒ ์ดํ„ฐ ํƒˆ๋•Œ ๋ฒ„ํŠผ ๋ˆ„๋ฅด๊ณ  ํƒ€๊ณ  ๋‚ด๋ฆฌ๋Š” ๋ชจ์…˜์„ ์ถ”๊ฐ€ํ•ด์ฃผ์„ธ์š”

ใ†์ž ์ž˜ ๋•Œ ๋’ค์ฒ™์ด๊ฑฐ๋‚˜ ์ฝ”๊ณ ๋Š” ์†Œ๋ฆฌ๋“ฑ ์ข€ ๋” ๋‹ค์–‘ํ•œ ๋ชจ์…˜์ด ์ถ”๊ฐ€๋˜์–ด์•ผ ํ•ฉ๋‹ˆ๋‹ค. ๋„ˆ๋ฌด ๋Œ์ฒ˜๋Ÿผ ๋ˆ„์›Œ์„œ ์ž๋‹ˆ ์กฐ์ด๊ฐ€ ์‚ฌ๋žŒ์ฒ˜๋Ÿผ ๋А๊ปด์ง€์ง€์•Š์Šต๋‹ˆ๋‹ค.

ใ†๊ทธ๋ฃน ํ™œ๋™ ์ƒํ˜ธ์ž‘์šฉ์ด ์•„์ง๋„ ์–ด์ƒ‰ํ•ฉ๋‹ˆ๋‹ค. (๊ฐ™์ด ๋†๊ตฌ๊ฒŒ์ž„๋‚ด๊ธฐํ• ๋•Œ ๋ฐ•์ˆ˜๋งŒ ๊ณ„์† ์น˜๋Š” ๋ชจ์Šต์ด ๋„ˆ๋ฌด ์–ด์ƒ‰)์›ƒ๊ณ  ๋– ๋“ค๊ณ  ๋Œ€ํ™”๋ฅผ ํ•˜๋ฉด์„œ ์ž์—ฐ์Šค๋Ÿฝ๊ฒŒ ํ™œ๋™ํ•˜๋ฉด์„œ ๊ด€๊ณ„๋„ ์Œ“์ด๋Š” ๋ชจ์Šต์„ ์—ฐ์ถœํ•ด์ฃผ์„ธ์š”

ใ†์ž‘๋ณ„์ธ์‚ฌ ํ•˜๊ธฐ๊ฐ€ ์—†์–ด์„œ ๋Œ€ํ™” ํ›„ ๊ทธ๋ƒฅ ๋– ๋‚˜๋Š”๊ฒŒ ์–ด์ƒ‰ํ•จ

jolly shale
#

The business system sounds very nice , one suggestion I have , that could be nice for the future , is if business could hold special events , that could attract customers or increase the customer satisfaction.

For example , as a business owner , if I own a bakery shop for example , I could plan events like tasting event or do workshops .

A business owner could also have special missions after gaining more popularity, for example , as a bakery owner , the owner could be invited to make a wedding cake or could be invited to help for a dinner event .
The missions would vary from the type of businesses.

Also I think it would be nice if the player could play as a customer too, if we could enter existing businesses , or enter our own created businesses as a customer .For example if an aunt created a business, and if me as a niece could enter the business as a customer.
Or if I created a business with a zoi ,
And if I could enter it with another zoi as a customer, and even also participate in businesses special events as a customer.

mellow burrow
#

Not done reading yet (I'm supposed to be working ๐Ÿคซ) but I like what I've read so far. Please when family trees get added, please allow it to include aunts, uncles, multi-generations (great great great great grandparents), cousins, half siblings, etc. No limitations. Also please allow us to create these in CAZ as well (add the labels so we can chose how a zoi is related to another zoi) ๐Ÿ™๐Ÿ™๐Ÿ™

tribal compass
#

<ํŽธ๋ฆฌํ•œ ๊ธฐ๋Šฅ ๊ฐœ์„  ์‚ฌํ•ญ>

ใ†์กฐ์ด๊ฐ€ ๋ฐฉ์— ๋“ค์–ด๊ฐˆ ๋•Œ ์ „๋“ฑ์ด ์ž๋™์œผ๋กœ ์ผœ์ง€๊ณ , ๋ฐฉ์—์„œ ๋‚˜์˜ค๋ฉด ์ž๋™์œผ๋กœ ๊บผ์ง€๊ฒŒ ์„ค์ •ํ•  ์ˆ˜ ์žˆ๋Š” ๊ธฐ๋Šฅ๋„ ์ถ”๊ฐ€ํ•ด์ฃผ์„ธ์š”(์ผ์ผํžˆ ๋„๊ณ  ์ผœ๋Š” ๊ฑฐ ๋ถˆํŽธํ•จ)

ใ†๊ด€๊ณ„์ฐฝ์—์„œ ์นœ๊ตฌ, ์—ฐ์ธ, ๊ฐ€์กฑ, ์„ฑ๋ณ„, ๋‚˜์ด๋“ฑ ์ข…๋ฅ˜ ๋ณ„๋กœ ํ•„ํ„ฐ์ •๋ ฌํ•ด์„œ ๋ณด๊ธฐ. ํŠน์ •์นœ๊ตฌ ์ฐพ๋Š”๊ฒŒ ์ข€ ์–ด๋ ต๋„ค์š”

ใ†์˜ค๋””์˜ค ์Œ์•…์„ ์ผœ๊ธฐ์™€ ๋“ฃ๊ธฐ ๋ฉ”๋‰ด๋กœ ์„ธ๋ถ„ํ™”ํ•ด์ฃผ์„ธ์š”. ์ผœ๋Š” ๊ฒƒ๋งŒ ํ•˜๊ณ  ์‹ถ์€๋ฐ ๋“ฃ๊ธฐ๋กœ๋งŒ ๋ฐ”๋กœ ์—ฐ๊ฒฐ ๋˜๋Š”๊ฒŒ ๋ถˆํŽธํ•ฉ๋‹ˆ๋‹ค.

ใ†๊ฒŒ์ž„์ƒˆ๋กœํ•˜๊ธฐ๋ฅผ ๋ˆ„๋ฅด๋ฉด ์กฐ์ด๋งŒ๋“ค๊ธฐ๋กœ ๋ฐ”๋กœ ๋„˜์–ด๊ฐ€๋Š” ๊ฒŒ ์•„๋‹ˆ๋ผ '๋งˆ์„์—์„œ๋ถ€ํ„ฐ ์‹œ์ž‘'ํ• ์ง€ '์กฐ์ด๋งŒ๋“ค๊ธฐ'๋ถ€ํ„ฐ ์‹œ์ž‘ํ• ์ง€ ์„ ํƒํ•˜๊ฒŒํ•ด์ฃผ์„ธ์š” (๋งˆ์„์˜ ๊ธฐ์กด๊ฐ€์กฑ๋ถ€ํ„ฐ ํ”Œ๋ ˆ์ดํ•˜๊ณ ์‹ถ์€๋ฐ ๋ชปํ•ด์„œ ๋ถˆํŽธํ•จ!)

ใ† ์ปค์Šคํ„ฐ๋งˆ์ด์ฆˆ ํ• ๋•Œ ์–ผ๊ตดํ˜•/๋ˆˆ/์ฝ”/์ž…/๋ณ„๋กœ ๊ธฐ๋ณธ ํ”„๋ฆฌ์…‹์„ ์ œ๊ณตํ•ด์ฃผ์„ธ์š”.

**<๋ชฐ์ž…๋„๋ฅผ ๋†’์ด๊ธฐ ์œ„ํ•œ ๊ฐœ์„ ์‚ฌํ•ญ> **

ใ†๊ธฐ์ˆ ์ตํž๋•Œ ์ดˆ๋ฐ˜์—๋Š” ์‹ค์ˆ˜ํ•˜๊ฑฐ๋‚˜ ์„œํˆฌ๋ฅธ ๋ชจ์Šต์„ ๋ณด์—ฌ์•ผํ•˜๋Š”๋ฐ ์ฒ˜์Œ๋ถ€ํ„ฐ ๋Šฅ์ˆ™ํ•˜๊ฒŒ ํ•ด๋‚ด๋Š” ๋ชจ์Šต์ด ๋งŽ์ด ๋ณด์—ฌ์„œ ํ˜„์‹ค์ ์ด์ง€๋ชปํ•จ(์˜ˆ: ๋†๊ตฌํ• ๋•Œ ์ฒ˜์Œ๋ถ€ํ„ฐ ์Š›์„ ์„ฑ๊ณตํ•˜๊ฑฐ๋‚˜ ๊ทธ๋ฆผ์ดˆ๋ณด์ธ๋ฐ ์ฒ˜์Œ๋ถ€ํ„ฐ ๋„ˆ๋ฌด ์ž˜๊ทธ๋ฆฌ๋Š”๋“ฑ)

ใ† ์›Œํ„ฐ์Šฌ๋ผ์ด๋“œ๋‚˜ ๋†€์ด๊ธฐ๊ตฌํƒˆ๋•Œ ์™œ 1์ธ์นญ์œผ๋กœ ๋ณด์—ฌ์ฃผ๋‚˜์š”? ์กฐ์ด๊ฐ€ ์ฆ๊ธฐ๋Š” ๋ชจ์Šต์„ ๋ณด๊ณ ์‹ถ์€๋ฐ 3์ธ์นญ์œผ๋กœ ๊ณ ์ณ์ฃผ์„ธ์š”.

ใ†์ƒˆ ์˜ท์€ ๋ฌด์กฐ๊ฑด ์˜ท๊ฐ€๊ฒŒ์—์„œ ์‚ฌ์•ผ๋งŒ ์ถ”๊ฐ€๋˜๋Š”๊ฑธ๋กœํ•ด์ฃผ์„ธ์š”. ๊ทธ๋ž˜์•ผ ๋ˆ์„ ๋ฒŒ ํ•„์š”์„ฑ์ด ๊ฐ•ํ•ด์ง€๊ณ  ๋ชฐ์ž…๋„๊ฐ€ ๊ฐ•ํ•ด์ง‘๋‹ˆ๋‹ค.

ใ†ํ†ตํ™”ํ•˜๊ธฐ, ์ „ํ™”๋กœ ์ง‘์— ์ดˆ๋Œ€ํ•˜๊ธฐ๊ฐ™์€ ๊ธฐ๋ณธ์ ์ธ ์ƒํ˜ธ์ž‘์šฉ์ข€ ์ถ”๊ฐ€ํ•ด์ฃผ์„ธ์š”. ์ „ํ™”ํ†ตํ™”ํ•˜๋Š” ๋ชจ์Šต์„ ๊ผญ ๋ณด๊ณ ์‹ถ์Šต๋‹ˆ๋‹ค.

ใ†๋งˆ์„์„ ๋Œ์•„๋‹ค๋‹ˆ๋Š” ์กฐ์ด๋“ค์ด ์‹ค์‹œ๊ฐ„์œผ๋กœ ๋‹ค์–‘ํ•˜๊ฒŒ ๋ฌด์ž‘์œ„๋กœ ๋Œ์•„๋‹ค๋…€์•ผ ํ˜„์‹ค๊ฐ์ด ๋“คํ…๋ฐ ์ข€์ „์— ๋ดค๋˜ ์กฐ์ด๋“ค์ด ๋‹ค์‹œ ๋ฐ˜๋Œ€์ชฝ์—์„œ ๋‚˜ํƒ€๋‚˜๊ฑฐ๋‚˜
๊ณต์›์ด๋‚˜ ํ•ด๋ณ€๊ฐ€๋ฉด ๋งจ๋‚  ๋ดค๋˜ ์กฐ์ด๋“ค๋งŒ ๋‚˜์™€์„œ ํ•ญ์ƒ ๋˜‘๊ฐ™์ด ๋…ธ๋ž˜๋ถ€๋ฅด๊ณ  ๊ทธ๋Ÿฌ๋Š”๋ฐ ์ด๋ ‡๊ฒŒ ๊ธฐ๊ณ„์ ์œผ๋กœ ๋ฆฌ์  ๋˜๋Š”๋ชจ์Šต์„ ๊ณ ์ณ์•ผํ•ฉ๋‹ˆ๋‹ค. ๊ฒŒ์ž„์˜ ๋ชฐ์ž…๋„๊ฐ€ ํ™• ๋–จ์–ด์ง€๊ฒŒ๋ฉ๋‹ˆ๋‹ค.

ใ† ํƒ๋ฐฐ๋‚˜ ๋ฐฐ๋‹ฌ์ด ์˜ค๋ฉด ๊ธฐ์‚ฌ๊ฐ€ ์ง์ ‘์™€์„œ ๋‘๊ณ  ๊ฐ€๋Š” ๋ชจ์Šต์„ ๋ณด๊ณ ์‹ถ์Šต๋‹ˆ๋‹ค

ใ†๊ธฐ์กด ์š”๋ฆฌ๋“ค๋„ ์ „๋ถ€ ๋‹ค์ธ๋ถ„ ์ œ์ž‘์ด ๊ฐ€๋Šฅํ•˜๋„๋ก ํ•ด์ฃผ์„ธ์š”.

ใ† ์นœ๊ตฌ์—๊ฒŒ์„œ ์˜ค๋Š” ๋ฌธ์ž ๋ฉ”์‹œ์ง€ ๋‚ด์šฉ์ด ์ข€ ์˜ค๊ธ€๊ฑฐ๋ฆฌ๊ณ  ๊ณผ์žฅ๋œ ๊ฐ์ด ์žˆ์Œ... ์ข€๋” ํ˜„์‹ค์ ์ธ ๋งํˆฌ๋กœ ๋ฐ”๋€Œ๋ฉด ๋ชฐ์ž…์ด ๋” ๋ ๊ฒƒ์ž…๋‹ˆ๋‹ค

ใ†๋น„์ฆˆ๋‹ˆ์Šค๊ด€๊ณ„๋Š” ์ง์žฅ๋™๋ฃŒ๋ผ๋ฆฌ๋งŒ ์œ ํšจํ•˜๊ฒŒ ์ž‘์šฉํ•˜๋Š”๊ฒŒ ๋” ์ž์—ฐ์Šค๋Ÿฌ์šธ๊ฒƒ๊ฐ™์Šต๋‹ˆ๋‹ค. ๊ธธ๊ฑฐ๋ฆฌ์—์„œ ๋งŒ๋‚œ ์กฐ์ด์™€ ๋œฌ๊ธˆ์—†์ด ์™œ ๋น„์ฆˆ๋‹ˆ์Šค ๊ด€๊ณ„๋ฅผ ๋งŒ๋“ค์–ด์•ผํ•˜๋Š”์ง€ ๋ชจ๋ฅด๊ฒ ์Šต๋‹ˆ๋‹ค.

ใ†์ƒ์–ดํ•œํ…Œ ์ฃฝ์„๋•Œ ์กฐ์ด๊ฐ€ ๋†€๋ผ๋ฉฐ ๋น„๋ช…์ง€๋ฅด๋Š” ์—ฐ์ถœ์ด๋‚˜ ์‚ฌ๊ณ ๋ฅผ ์•”์‹œํ•˜๋Š” ์ปท์”ฌ์ด๋ผ๋„ ์žˆ์–ด์•ผํ•˜๋Š”๋ฐ ์‚ฌ๋งํ–ˆ๋‹ค๋Š” ๋ฉ”์‹œ์ง€๋งŒ ๋œ๋  ๋œจ๋‹ˆ ๋„ˆ๋ฌด ์ฐ๋ ํ•˜๊ณ  ํ—ˆ๋ฌดํ•ฉ๋‹ˆ๋‹ค. ์ˆ˜์ •ํ•ด์ฃผ์„ธ์š”

ใ†์ด๋”ฐ๊ธˆ ์•Œ์ˆ˜์—†๋Š” ์†๋งˆ์Œ ํ’์„ ์ด๋œจ๋Š”๋ฐ, ๋งฅ๋ฝ์—†์ด ์•”๊ฑฐ๋‚˜ ๋œฐ๋•Œ๊ฐ€ ์žˆ๋Š”๊ฒƒ ๊ฐ™์Šต๋‹ˆ๋‹ค. ํฌ๋ฆฌ์Šค๋งˆ์ŠคํŠธ๋ฆฌ๊ฐ™์€๊ฑด ์™œ๋œจ๋Š”๊ฑด๊ฐ€์š”? ์ข€๋” ํ๋ฆ„์„ ์•Œ์ˆ˜์žˆ๊ฒŒ ํ•ด์ฃผ์„ธ์š”

ใ†๊ฑฑ์ •์ด๋‚˜ ๊ณ ๋ฏผ์‹œ์Šคํ…œ ๊ฐ™์€๊ฒŒ ์ถ”๊ฐ€๋˜๋ฉด ๊ฒŒ์ž„์˜ ๋ชฐ์ž…๊ฐ์„ ๋†’์ผ์ˆ˜์žˆ์„๊ฒƒ๊ฐ™์Šต๋‹ˆ๋‹ค. ๊ฑฑ์ •ํ•˜๋˜๊ฒŒ ์ด๋ฃจ์–ด์ง€๋ฉด ๋ฎค์ ์ˆ˜๊ฐ€ ๊น์ด๊ฑฐ๋‚˜ํ•˜๋Š”์‹์œผ๋กœ์š” (์‹ฌ์ฆˆ2์ฐธ๊ณ ํ•˜์‹œ๋ฉด ๋„์›€๋ ๋“ฏ)

ใ† ์œ ์ €์ž…์žฅ์—์„œ ํƒ์„ ๋‚ผ๋งŒํ•œ ์ƒˆ๋กœ์šด ํŠน๋ณ„ ์•„์ดํ…œ ๋ณด์ƒ๊ฐ™์€๊ฒƒ๋„ ์žˆ์—ˆ์œผ๋ฉด ์ข‹๊ฒ ์Šต๋‹ˆ๋‹ค.

ใ†๊ณต์›๊ฐ™์€๋ฐ์„œ ๋…ธ๋ž˜ํ•˜๋Š” npc๋“ค์ด ์ •ํ•ด์ ธ์žˆ๋˜๋ฐ ๋žœ๋ค์œผ๋กœ ํ• ์ˆ˜ ์žˆ๋Š” ๋ชจ์Šต์„ ๋ณด์—ฌ์ฃผ์„ธ์š”...๊ธ€๊ตฌ ๊ทธ ๋ชจ์Šต์„ ๊ตฌ๊ฒฝ๋„ ํ•˜๊ณ  ์•ผ์œ ๋„ ํ•˜๊ณ ์‹ถ์€๋ฐ ๊ทธ๋Ÿฐ๊ฒŒ ์—†์œผ๋‹ˆ ์žฌ๋ฏธ๊ฐ€ ์—†์–ด์š”

ใ†ํŠน๋ณ„ํ•œ ์—ํ”ผ์†Œ๋“œ๋ฅผ ์ •๋ฆฌํ•ด์„œ ๋ณผ์ˆ˜์žˆ๋Š” ๊ธฐ์–ต์‹œ์Šคํ…œ์„ ์ถ”๊ฐ€ํ•ด์ฃผ์„ธ์š”. ๊ทธ๋ฆฌ๊ณ  ํŠน์ •๊ธฐ๋ถ„์ƒํƒœ์ผ๋•Œ ๊ทธ๋Ÿฐ ๊ธฐ์–ต๋“ค์„ ๊ฐ€๋”์”ฉ ๊ฐ„๋‹จํ•œ ๋งํ’์„ ์œผ๋กœ ํšŒ์ƒํ•˜๋Š” ์กฐ์ด์˜ ๋ชจ์Šต๋„ ๋ณด๊ณ ์‹ถ์–ด์š”.

midnight hedge
#

This update inspires me so much! I was waiting for the family tree from the beginning. I can't wait for it to come out.
I am copying here two wishes that I wrote a little while ago on the previous batinstorming that I don't think you will read again. Good work!
I'd like to be able to play families in different cities in the same game. For example, the grown son moves from Bliss Bay to Cahaya but can return to visit his family, or his parents (or friends, relatives) can visit him.
I wish there were more options in the Caz in "Customize." The clothing variety is too limitedโ€”I like dressing the Zois according to the season, but there's really too little for fall/winter.
I use a few mods, but they're causing problems, especially during updates. And anyway, most of the mods are for short, sexy, and elegant dresses. I wish even those who aren't good at modding could customize more.

undone nacelle
#

Looking forward to group feature so Zois can finally move anywhere together. But I also hope we'll be getting more and deeper group activities. I think there's barely any meaningful activities that can be spend with a group of few Zois (other than talking, dancing, eating).

One example, are we finally able to make group of Zois hangout together at campfire without any of them leaving? It's one thing bother me in InZoi that everyone just kept doing their own things separately.

waxen quiver
#

I can't wait to learn more about businesses and court! I wonder if we will be able to set custom uniforms for employees for our businesses. Will it just be shops or will there eventually be more unique types of functional business like salons or tattoo parlors? Sounds like we might be getting more lots avaliable too soon!

golden perch
#

Noicceeee this all sounds very fun fresh and exciting!!! I honestly canโ€™t wait๐Ÿฅฐโค๏ธ

fathom vale
#

Ah, sounds like we could make a cute cafe or tavern in the future. No other games like those needed anymore. Hope we can serve our customers some variety of drinks. Like beer, wine, cider, mede, cocktails. And have a skill with it.
Later we can make cat cafe's. PsyCat_Yay

gentle yarrow
bleak pine
#

Thank you for all the hard work on the game. Please make sure you and your Team stays healthy! The December update looks very promising, especially with the focus on realistic gameplay, group interactions, and the ability to save entire Zois (including traits, skills, outfits, and makeup). The direction is great โ†’ the new features add realism and gameplay depth.
Additional Feedback:
Building & Customization
Multi-material customization and resizable windows are exciting additions; builders hope for full freedom without heavy restrictions.
Stairs remain difficult to place โ€” allowing flexible placement and visual feedback (red/green indicators -> we could still place it with a red indicator) would make building far easier.
Object sizing still feels limited; please allow players to scale everything, including 3D printed objects, smaller than the current minimum.
Furniture should be organized by type (tables, chairs, sofas, etc.) rather than by room, and allow saving of grouped furniture sets (e.g., a full dining set).
Expand Zoi activities on public lots beyond โ€œemployeeโ€ or โ€œslackerโ€ โ€” include swimming, dancing, cooking, reading, etc. Let players assign Zois to specific workstations or roles (e.g., food truck vs. coffee booth).
Improve texture management: allow organizing by folders or custom categories (e.g., wood, fabric, wallpaper, fur, brands, clothing โ€ฆ), drag-and-drop sorting, renaming, and larger, expandable preview windows.

Gameplay
The idea of running businesses using Zoisโ€™ skills is great; ensure flexibility so players can choose what to sell or do, not be restricted to one skill type.
Allow home-based businesses and full lot customization for more creative freedom.

Performance & Organization
Please test updates thoroughly โ€” the Halloween update caused many crashes and event issues.

distant crown
#

Career Suggestions and POV mechanics:

Below are some game stimulator examples for inspiration for future career expansions and gameplay depth for the upcoming business/store updates. I think having the ability to play in 1st POV for some careers or roles while others played in a 3rd POV will add more gameplay immersion, content, and engagement. Not only that, it will help inZOI to stand out more among other life simulator games.

**Fastfood/Grocery **

https://youtube.com/shorts/Wnur6Z-cDQw?si=8y6OzLx-jb_H5Jod

https://youtube.com/shorts/9AtvOnrJf2M?si=ftuuM7NZ8yk2ZHX_

https://youtube.com/shorts/_TU_tD2wuv8?si=NlsmdCG_aav4hxgj

https://youtube.com/shorts/_2x0leqUwEU?si=2AgCStfRPBJhzIyc (Cashier)

**Cooking/ Baking **

https://youtube.com/shorts/BCFbshUjEDY?si=6EtaRbk5XIP6-2Nz

https://youtube.com/shorts/ZgN64ZcxeiQ?si=iI6Z2nrql38ZBxVJ

**Food Delivery **

https://youtube.com/shorts/TrdDV6EVuwM?si=F4lNSxYoSKAtgwAP

https://youtube.com/shorts/69EZur3WG_E?si=tpURo5jWVG1_z2yV

Taxi Driver

https://youtube.com/shorts/b6i_pe1CxIA?si=kQdd9ZguOwM88PLD

**Mixologist/ Barista **

https://youtube.com/shorts/bRvgEfA4Jw4?si=t4SrIKGNY0yotqx7

https://youtube.com/shorts/Q3Ax9f1nmJY?si=7SMPAmEF6VZQD5D3

https://youtube.com/shorts/ldd6AOIE7Nc?si=FuC4JKIYjMuXa9h4

Burglary

https://youtube.com/shorts/fzg1Et37bUg?si=SoSWdh6U1q-IPr1P

KPOP

https://youtube.com/shorts/4bzssn_IJek?si=8puKbRxqkVqOU2TU

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โ–ถ Play video

I gave her all pennies, and also taught her a lesson.

#supermarketsimulator

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What's your sweetest memory from the DLC? ๐Ÿฐ๐Ÿง

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bleak pine
#

The new court system sounds really exciting, but I donโ€™t understand why it necessarily has to be a rabbit hole. It could work much better as an interactive career, similar to how the office jobs currently function. For example, the cityโ€™s town hall could serve as the main workplace โ€” with both a designated office area and a courtroom. Only the courtroom itself could be a rabbit hole if itโ€™s really necessary, but ideally, the entire process should be visible and playable.

Trials could function like team meetings in the office career, possibly even reusing some of those animations. The trial could start with the judge โ€œpresentingโ€ the case, then each party would get a turn to speak. After that, there could be a short break, followed by everyone returning to the courtroom for the verdict. The Zoi could have specific time frames when it needs to be in court, and factors like being on time, how well they prepared, or how much research they did could directly influence the trialโ€™s outcome.

This approach would make the court system an interactive and dynamic career path. The Zoi could have regular office-style tasks alongside court duties. Tasks might include speaking with clients (random Zois showing up at the office for appointments), talking to the judge, searching archives, doing research on a specific case, or practicing a trial speech.

You could even take it a step further and add more morally gray options, like gathering intel in shady ways โ€” bribing, threatening, or influencing others โ€” to gain an edge in a case. That would add depth and choice to the gameplay, making the whole legal career path far more engaging and story-driven.

dusky nebula
# bleak pine The new court system sounds really exciting, but I donโ€™t understand why it neces...

I'm surprisingly excited for the court system as well. If you read Kjun's post in detail, he says the trial system will initially be a rabbit-hole and will be expanded later:

Next year, we plan to add lawyer and prosecutor roles, letting players directly engage in courtroom procedures.
Due to technical limitations, trials will initially be handled as โ€œrabbit-holeโ€ events, focusing on text-driven choices and results for immersion.

dusky sapphire
bleak pine
# dusky nebula I'm surprisingly excited for the court system as well. If you read Kjun's post i...

Totally agree โ€” Iโ€™m really excited about it too. I understood what Kjun was trying to say, and maybe I didnโ€™t phrase my point clearly before, but it was just a suggestion. I just donโ€™t quite get why the court system has to be a rabbit hole when it seems like most of the interactive office career setup could be reused. Personally, Iโ€™d rather wait longer and get a well-designed, interactive system that adds real new gameplay options than just get another rabbit hole with text pop-ups. We already have plenty of those, and they donโ€™t add much depth anymore.

Since the developers are going to spend time on it either way โ€” and clearly already have a lot on their plate โ€” Iโ€™d rather they put that time into building something fresh and expandable, instead of a temporary system that will likely need to be replaced later. We have enough career info and text-based systems; what would really make this one stand out is giving players something they can see and play through, not just read.

harsh marlin
#

I understand you're planning to add more content, but I hope you can improve the animations for each skill. For example, the singing animation should reflect tone-deaf performance at lower levels and gradually improve as the skill increases. For the guitar skill, characters appear to strum like professionals even at low levels, which feels unrealistic. Also, please consider making the animations longerโ€”similar to the piano skill, which has a "practice continuously" option. I hope these issues can be addressed before introducing new skills to the game.

dusky sapphire
spark trellis
#

These ideas sound absolutely wonderful! As always, we appreciate your transparency! Honestly, when reading about the business types, one glaring omission seemed to be a fashion store, which I think many players would love. I'm not sure if that would be possible with the open-ended lot type you mentioned, but I think it would be a popular choice. Other than that, this all sounds absolutely wonderful!

Rabbit hole or not, the court system sounds absolutely amazing, and I'm looking forward to this more than any other feature!

Family trees are my absolute favorite feature in life simulations, so I love the fresh ideas you have for this!!!! Speaking of family connections, there are still a few glaring gaps in the create a zoi system when it comes to creating relationships between zois. We still can't create siblings without there being actual parents created as well. I'd also love the ability to make cousins, guardians, and romantic partners (unmarried) and more in CAZ, but that may be for another time.

vast remnant
#

Thank you again, Kjun, for sharing so much information with us! The heart made of leaves is so pretty, too.

Zoi presets include personality & gender identity

This is very interesting because I have been waiting for today so I could suggest something about our zoi presets, and this feature would make it even better!

Sometimes we see exact copies of NPCs around town. Same outfit and appearance but a different name. I figured the reason is because they're drawn from the official inZOI zoi presets. I'm not sure if it's true, or if the "clone issue" has been fixed.

However, I really want to be able to create a pool of NPC zoi presets in a CAZ collection. ๐Ÿ™ It would mean all the zois I have but probably won't get a chance to play with could show up in my cities. I've played where I filled all the houses with zois I made so they would be "custom NPCs" and I really enjoyed itโ€”but I had to kick out all the NPCs who lived in those houses. Nevertheless, I preferred those zois because I had my own stories for them, and my game felt more custom.

I would love it if we can create or download a zoi preset and save them to a collection for NPC zoi presets. If their characteristics are saved, that would be even better. It would help us to make personalized and diverse cities.

When I posted about it on the forum, someone commented that it would also help zoi creators on Canvas because people would have more incentive to download zois they like.

Thank you for considering the potential for us to add to the pool of NPC zoi presets. ๐Ÿ™ โค๏ธ

gilded raven
#

I propose to add to the personality system both a Love Language+ Attachment Styles and a Conflict Management section, which would complement the traits amazingly and give gameplay incredible depth

https://forum.playinzoi.com/t/the-art-of-tension-how-your-zoi-fights-heals-and-grows-conflict-management-styles/6566 and https://forum.playinzoi.com/t/every-zoi-loves-differently-attachment-styles-love-languages-and-growth-in-inzoi/6366

magic moon
#

Wow I'm even more excited for this update now! The court system really caught my eye, can't wait to see this feature implemented. I think it'll really bring a lot of realism to the game. Especially since we'll have more consequences โค๏ธโค๏ธโค๏ธ

golden perch
#

I have been noticing the dressing buildings a lot recently that I didnโ€™t seem notice before and I was wondering if those buildings were always there before this updateโ€ฆ so now Iโ€™m wondering if itโ€™s bc of these new businesses coming?? ๐Ÿค”๐Ÿ˜ฎ

empty plank
#

I just have to say, I absolutely adore Kjun, and Iโ€™m loving inZOI more every day! December is shaping up to be a real game-changer. Thank you, Kjun, for sharing these amazing updates and that sweet heart-leaf moment with us. โค๏ธ Kjun_Heart text_ThankYou

trim walrus
#

Being able to open business for our Zoiโ€™s?? Such as bakeries and stuff? Sounds so cool ๐Ÿ˜ญ As a business owner myself this is really exciting haha! โค๏ธ some ideas: art business, baking business, cafe business, jewelry business, hair salon business, nail salon business, spa business, pre made gift boxes business, crochet business, candy business, candle business, being able to open your own restaurant or clothing store, maybe your own farm? Or a little shop where we are able to sell our crops and other things, Or a photography career, a personal trainer, a content creator?? Or personal coaching or something? Thatโ€™ll be so cool ๐Ÿ˜…

trim walrus
#

Hi K.jun i also have a thing in my game where my married couple zoi keeps flirting with other zoiโ€™s ๐Ÿ˜ฌ some players love that type of drama in their game which is totally understandable but some players want their zoiโ€™s to be loyal to each other in marriage, maybe there should be a interaction option for couples/spouses that says โ€œSay that you will stay loyal foreverโ€ and this will de-active that flirting autonomy urge zoiโ€™s normally have. This option will be available for crushes, boyfriend/girlfriend and for spouses.. so that the player donโ€™t have to worry about the constant cheating.. Like when another zoi flirts with a married Zoi thatโ€™s loyal to their partner they will respond with โ€œiโ€™m married stop flirting with me!โ€ ๐Ÿ˜‚ and maybe they will point at their ring on their finger and roll their eyes lol. Same thing for boyfriend/girlfriends, they will say something like โ€œIโ€™m already dating, iโ€™m not interested in youโ€. And maybe there should also be a interaction option that says โ€œbreak off loyaltyโ€ where a zoi chooses to stop being loyal to their crush/partner/spouse, this will be funny when a zoi is planning to break up or divorce with their spouse and the other zoi will have a โ€œanxietyโ€ moodlet or have a urge to fix the relationship depending on their personality.

plain geyser
#

Dear kjun, im coming in with a second comment, and it's a small request but also a big thing with family players. Would it be possible for zois to have a small chance to have twins and triplets in the future? And of those, an even smaller chance the twins/triplets will be identical.

Im also hoping for an expanded laundry system in the future--nothing crazy, just instead of laundry machines being insta use, zois will need to put clothing piles inside the laundry machine and wait for them to finish washing before hanging them to dry on a clothes line or putting them in the dryer. And also give use to the laundry hampers so that they collect clothing piles. Even opens up the possibility for our zois to run their own laundromat with the new business system ๐Ÿ™

Oh, and also please give us the ability to sell stuff other than just items we create. Im specifically talking about furniture by the way. Basically let our zois run their very own furniture store. This will open up the possibilities, ranging from second hand knick knacks and toy stores, ALL the way to car dealerships and electronic stores

And finally, I just realized you've also mentioned resizeable windows (a huge game changer!). I wonder if a similar system could be applied to rugs and photo frames

Anyways, just wanted to thank you again for working overtime reading our comments trying to reply to all of them. I think with this update, our jaws collectively dropped to the floor with how exciting it sounds ๐Ÿคฃ

wide owl
vast remnant
#

Will the Halloween event (being able to unlock Halloween items for each household we play) be available every in-game Autumn? Since I don't know if I'll have another chance, I'm trying to unlock everything in all the save games where I want to use the items. But I really hope things can be unlocked during in-game seasonal events too.

I have truly enjoyed playing the new update so far. I understand the main reason for taking out the karma system we had before. For me, it's definitely more important to have a lively city than to track the karma of every single resident.

I would like to be able to reward my played zois for their karma (good or bad) with the ability to compliment like before. Except complimenting would always give the player's zoi the three options: win the lottery, good health, or good luck. (Hopefully, the other two really influence health and luck!)

Right now, there isn't the same incentive to work on karma actions. I think it would be fun to play as an extremely misbehaved zoi, get terrible karma, and win the lottery or become extra lucky for it.

Anyway, I'm just happy to know that you and the team are working on something to replace the old system. I'm excited to see what it'll be because I love the inclusion of karma in inZOI. Thanks for all your work on this game. It's going to be more amazing than similar games that required multiple expansion packs and still weren't as satisfying to play as inZOI, even in its Early Access phase.

sinful vale
#

I think adding Fashion stores/boutiques will be nice! And the bigger our fashion store becomes, it can be seen on advertisement boards, jumbotrons or even see zois wear the fashion "brands" that we sell! I think it will be neat for people that create/play around with textures. It will help us create "brands" and see it grow to become something big and influential. Like the cap trend in the EA version of Inzoi, it can be the same with our clothing store. If a particular piece is often bought from our store (or when a celebrity/influencer buys our products-this can be applicable once we have celebrity/fame system), it becomes a trend. This will help drive more customers to our shops, bringing up our revenue and reach.

But I can see where this gets buggy and can eventually get tiring if zois wear everything "trending". Maybe this can only apply to zois based on personality/preference and not just because they simply exist in-game.

There can be a separate tab to allow us to see a chart of stores displaying revenue, influence, and rating. This can bring in a sense of "competition" and pride for our efforts.

I also feel business should give us perks for doing well. Let's say I am a florist, if my shop is flowing beautifully (influence and rating), there can be a perk that will give us a higher chance at getting hired for big companies when they host events or when celebrities are introduced we can produce flower sets for acting sets or fulfill flower requests for actors/actresses/movie industries, etc.

There are so many possibilities!

acoustic helm
#

Iโ€™ve noticed that the in-game economy feels quite inconsistent. Some items are extremely cheap while others are unreasonably expensive. For example, an elevator only costs about $1,000 and a bed ranges from $350 to $1,350, yet a samsung TV costs over $20,000. Building walls are also surprisingly cheap, costing only a few dozen dollars.

Clothes can be changed freely, which makes clothing stores feel unnecessary. You earn $400 from just one day of work, and you can even find $5,000 lying on the street. After playing for only a few hours, itโ€™s already easy to afford a big house.

Overall, the lack of balance removes any sense of progression or challenge. I think adjusting the prices a bit could make the game feel more rewarding and meaningful.

rare glacier
#

Is it possible for the family tree/family relationships in future there is distiguishing between a Siblings such as Stepsiblings/half-sibling and "Twins". Would be nice if there was a distinct Twin family relationship since twins have always fascinated me. considering thatTwins are said to have unique bond (especially identical twins) and often mirror each other traits and unique form of empathy with each other. So they develop a greater emotional distress when their twin dies or they "fall out" than regular siblings do.

gentle yarrow
#

also about the court system adding court for families going through a divorce would be super interesting as well!!, later updates to be able to visit cities without having to actually move there would be great too! A while ago when you clicked on the psycat you could just click on a button and the money cheat would be applied. I would love if the button would come back again or even if theres a section with all the cheats and you could be able to just click on the cheat you want without having to physically keep typing cheats in โค๏ธ

outer rose
#

Thank you, Kjun & Team, for all your hard work! ๐Ÿ’

Iโ€™m really looking forward to seeing more social interactions and new animations in future updates.
It would be great to have new gestures or animations to interact with customers โ€” for example, a polite bow (around 30 degrees) when meeting them, or other formal gestures.

I also really enjoy the active work features like office work, but some animations could use a bit of tweaking โ€” during meetings, for instance, our Zois just sit without doing anything, which breaks immersion a bit.

Would it also be possible to let female Zois carry a handbag while walking to work (as an optional feature)? That would add a nice touch of realism. ๐Ÿ‘

And one more thing โ€” please donโ€™t put time limits on certain self-interactions. Let them loop naturally so we can fully enjoy the immersion.

Once again, thank you so much for your dedication to constantly improving InZoi! ๐ŸŒธ

rancid helm
#

As much as I love your will to add more gameplay, please FIX and IMPROVE the existing ones. It makes no sense that in December we can own store etc. when the DLC Cahaya is still unfinished.

Please use your resources to enhance what already exist ๐Ÿ’™

distant crown
distant crown
tired wave
#

I really canโ€™t wait to play the business part. This is something Iโ€™ve been missing ever since The Sims 2 Open for Business and Iโ€™m so here for it.
And not just that, alle the updates you shared so far sound amazing and it looks like the December update will be a big one. Keep up the good work and enjoy autumn ๐Ÿ๐Ÿ‘

olive zodiac
#

Thank you for continuing taking our questions, Mr. Kjun.

Could there be a possibility to use the original, pre-0.30 (pre-cahaya) UI in the future as an option ?

There have been a couple update to the UI since including the one in October.
Each time it makes part of the UI bigger or change a component. The pre-Cahaya or "slim" UI as I call it, had a slim emotion bar, a smaller round portrait, small "urges" bar with a white line that grew shorter the less time you had to complete it, no Zoi bubbles over their head, and had the infamous "Cat's eye" pointer. Now many of us loved that early design, and I dare say we would still chose it if we had the chance.

Since many love the new UI and the bigger things without having to "mouse over" each component, I do not want to deprive them of it, but it would be REALLY NICE if we could have the old one as an option !

Is that something that would be possible or are you already considering it?
Thank you for the hard work from you and your team !

obtuse mica
#

Please let us change toddler hairstyle and outfit (even if we could change them from onsies to the cat outfits that already exist if we purchased them at the fashion store)...might give a functionality for the fasion store.

sinful vale
distant crown
distant crown
lethal arch
#

More food servings PLEASE.

west frigate
lethal arch
#

Family tree:

Please allow us to track the family as far back as possible. Iโ€™m begging you to develop it so it recognizes extended family, like first, second cousins. Please allow it to recognize adopted members as โ€œbloodโ€ so thereโ€™s no accidental inc3$t. Iโ€™ve had that happen in sims before, and it really disturbed me.

Iโ€™m not sure if this is already in development, but please allow us to make siblings in create a zoi without having to add a parent to link them.

Not exactly family tree related, but when a zoi who is outside of your current household passes, please add the cause of death in the notification.

Family interactions:

PLATONIC/FAMILY AFFECTION PLEASEEEEE. I would love it if my zois could hug and cuddle their kiddos, siblings, grandparents, aunt/uncle
More couple interactions: cuddling when asleep, more kiss interactions. I really love how you guys animated couple interactions where itโ€™s different based on whether a male or female initiates the interaction.
Build a snowman/sand castle together
Giving the option to change last name when zois get married
No autonomous โ€œget marriedโ€
Grief counseling at the hospital when close family or friend passes

gentle yarrow
#

this has been mentioned before but can we also get diff walk cycle animations and have different voices we can give for our zois? Also ive mentioned this in the last chat but can blowdryers become an object in the build mode so that we can use it whenever?

empty plank
#

Hi Kjun,

This proposal reimagines Karma in inZOI as a multiphase moral framework that connects every stage of a Zoiโ€™s existence (life, death, the ghost phase, and reincarnation) into a continuous loop of cause and effect. In this system, Karma extends beyond the individual to shape family reputation, legacy, and societal perception. Every action, choice, and even unresolved deeds or karmic debts in the afterlife influences relationships and the world around the player, echoing across generations. The aim is to create a unified moral ecosystem where life, death, and rebirth are deeply interconnected, making the playerโ€™s gameplay journey emotionally impactful and narratively cohesive. Please reference the attached for more detailed information. Thank you. โค๏ธKjun_Heart

lethal arch
#

Age related interactions/abilities:
Newborn:
+please reduce the size of newborns, I feel they resemble toddlers too much.

  • I know there has been talks of strollers added, please include them in that interaction, carrier that an adult can wear so they can be mobile with the parent, carseat
    +Pacifier to soothe babies (and toddlers) for a few hours
  • I see thereโ€™s a can of formula in build buy, maybe we can use it to fix a bottle and warm it with a Bottle warmer or running it under the sink
  • โ€œShow off babyโ€ to other zois
    Toddler:
    Please allow us to change the outfits and hair
    Strollers, car seats, high chair
    Letting parents/siblings assist with playing with the toddler toys
    Teach to talk
    Baby walker so a toddler can independently improve their walking skill
    Toddler friendly foods (purees, solid foods, applesauce)
    Allowing zois to pass toddler to other zoi when they are being held
    Child:
    Girl/boy scouts
    Summer camp
    Winter snow days
    More toy options. Maybe a toy store where parents can bring their child to pick out toys
    Riding bikes
    Assist adults with cooking
lethal arch
#

Adolescent:
I feel like this is the PERFECT stage to set them apart from children and teens. I think this stage should be about the awkward puberty phase. I know this is probably a very unpopular and maybe annoying thing for some players, so maybe adding an option to toggle it on/off
ACNE. We already have a face wash in buy mode, so this will be perfect. Using face wash regularly can clear acne. If players donโ€™t want to wait for it to clear up on its own, they can use the vitamins found in pocket market or the first aid kit
Facial hair. Adolescent boys can grow facial hair. This could open the door for โ€œteach/learn how to shaveโ€ from parents. Shaving can be done by clicking the sink or the shower
Menstrual cycle. I know this one may not be well liked, but Iโ€™ll suggest it anyway. Itโ€™s part of life, itโ€™s part of adolescence. It doesnโ€™t have to be so in depth or tedious and of course it could be toggled on/off if people donโ€™t want it in game. I was thinking it could open up some slice of life interactions like asking an adult about it, ask for a pad/tampon. Products can be bought on pocket market. Change products by clicking toilet/shower/bath It doesnโ€™t have to last 7 zoi days either. Maybe 2 zoi days where they get PMS moodlets/emotions. This one may be easier to plan once we have a physical in game calendar. If they feel very unwell they can take a sick day from work/school. Again, I know this is definitely an unpopular suggestion, but I feel it is something notable that adolescents go through that would set them apart from teens. This would exist in female zois from adolescent to adult. Moodlets/emotions can be more intense with adolescent zois, but more manageable and mild with older zois so itโ€™s not a burden to players.

lethal arch
#

Teens:
Young adults teaching teens how to drive
PROM PLSSS. Maybe with prom, one prom every in game season. Since we already have a boutique, maybe we can go prom dress shopping and clicking on a mannequin will take you to CAZ where you can edit their prom outfit.
The ability to trick or treat (same with adolescents)
Graduation ceremony with familyโ€“ it can be rabbithole

Middle age:
Conversations about retirement plans
If a middle aged zoi has young adult children, maybe adding conversation topics like โ€œask for grandchildrenโ€ โ€œask will you get marriedโ€

Senior:
Walking with canes/walkers
A retirement home that kind of functions like a dorm/apartment, but itโ€™s exclusive to seniors. Or seniors don't have to reside there, it could just be a place for them to mingle with other seniors--kind of like a day program.
Drafting will/inheritance
Family heirlooms
โ€œBack in my dayโ€ conversation topics to grandchildren
Grandchildren can ask for stories about their life

lethal arch
#

Parent/pregnancy interactions
Since zoiโ€™s already have the chance of failing to conceive, maybe adding fertility treatments by clicking the hospital rabbithole. After receiving the treatments, the chances of falling pregnant will increase
โ€œShow pregnancy test/ultrasoundโ€ to partner
Ultrasound photo and birth certificate that can be placed as wall decor
Visiting hospital for check ups during each zoi day of pregnancy
Gender preference- slight excitement or slight disappointment (or even neutral) when baby is born
Chance for multiples
Gender reveal parties:
Cake that will reveal pink or blue
Balloon popping that will reveal pink or blue confetti
Hosted event where family can come over to meet the new baby and bring gifts. This will make it easier for the new baby to have a relationship with their living relatives who live outside the current household. Likewise, if a relative or a friend of a zoi in your household has a baby, there could be an event where they invite you over to meet their baby
Pregnancy exclusive moodlets:
Cravings: Partner can buy or cook craved meal
Mood swings: easy to cry, excite, etc and can be comforted by partner
Bodyaches: alleviated by clicking the first aid kit
I really like the โ€œgive lemon candyโ€ interactionโ€“ I would like to see more interactions like that where partners can comfort and provide aid to their pregnant significant others.
Pregnancy exclusive conversation topics such as: Asking the unborn babyโ€™s siblings if they are excited for a new sibling, confiding in partner about body changes, partners giving pregnant partner massages when they have the body aching moodlet. Asking parents if they want grandchildren
Partner of a pregnant zoi taking them to hospital when she is in labor or if the mother is giving birth, the partner can hug/rock them during contractions and then fade to cutscene. Maybe certain personalities can influence the reaction of a partner such as passing out or acting frantic.
Paid maternity/paternity leave

wild moss
#

We would like a smart photo album capable of importing photos in batches. In the game, could you add a โ€œphoto albumโ€ feature, available in both small and large versions? This album would read various .PNG and .JPG images from a specific folder in the game client. According to user settings, the album would automatically play the images from this folder every few seconds. Regardless of the original photo dimensions, the album would scale and display them properly. This way, I could place many of my cherished pictures into the game. We kindly request you to add a photo album with this functionality, please.

lethal arch
#

Food dishes:
Alfredo
Spaghetti
Lasagna
Mashed potatoes and gravy
Ethnic foods:
Pho
SOUL FOOOOOOOD PLSS: baked mac and cheese, collard greens
Enchiladas, burritos, tamales

-Certain recipes that can only be cooked using the appliances we have in buy mode

  • Please give these meals and the existing meals we have the ability to be made into a group/multi serving meal

-Aging up with the birthday cake

-ALCOHOL:

  • I understand this may disturb the age rating on the game, so maybe calling it something other than alcohol.
  • if zoiโ€™s have too much to drink, they will be tipsy and act as such

Christmas exclusive:
Child, adolescent, teen zois can share christmas list with parents/adult family members
City decorations reflect the current season: Christmas lights on trees and buildings in the city
โ€œBrag about christmas presentโ€ interactions from younger zois
Build gingerbread house (solo or between 2 zois)
Ice skating
Snowball fight
Christmas party where zois get together and give and receive gifts

west frigate
west frigate
#

Additional ideas for depth and variety:

  • Allow players to start and manage their own businesses, from small cafรฉs to larger companies. Managing staff, inventory, and competition would bring a true management
    More store competitors in the game
    Van or truck bringing goods , rabbit hole warehouse that supplies goods
    Customers buying multiple items

Functional hotels
Have seen a lot of hotel in inzoi having two hotels each in all the cities and also one hotel should be expensive than the other making it two hotels each in a city
Check in , cleaner , chef

Functional taxi
It will be be very nice if the taxi in the game re functional and also can be book on the phone as well and be on the the road no loading screen

Daycare
It will be nice if there re daycare in the game for toddlers where you can drop them and go to work

The stores in the game like clothing store it will be nice if zois get a bag to hold when they purchase clothes

Furniture store
It needs improvement items there should be purchase and put in a box like how the parcels delivered at zois house look like so zois can put in their car trunk or hold it and item can be removed straight to decorate the house without going to โ€ฆ..

Waitress or waiter at Restaurant
Chef preparing the food waitress /waiter grabbing the food and serving whiles Burger shop the kitchen staff prepares the food n then the Cashiers (as they man the register and take orders)
Runners (who assemble the orders and bring them to the counter for the presenter)
Presenters (who hand the completed order to the customer)

Cash register animation
No standing and folding arms , there should be better animations to make it interesting

This is grocery store and clothing stores
It will be nice for businesses as well

dusky sapphire
# lethal arch Adolescent: I feel like this is the PERFECT stage to set them apart from childre...

I actually love the idea of having acne added and I think this is a perfect way to add in a full blown skincare routine. So we would have cleansers, toners, moisturizers, prescribed acne creams for really bad cases of it. There could be different brands of skincare as well so using just any wouldnโ€™t automatically get rid of the acne so it would be very much like real life how getting rid of acne is a lot of trial and error lol. I think it would be really neat and Iโ€™d like to see a menstrual cycle as well!

abstract storm
#

Iโ€™m so happy to see so much that has been suggested in the past be included in this oost

gentle yarrow
# dusky sapphire I actually love the idea of having acne added and I think this is a perfect way ...

YEsss omg ive been wanting skincare for so long, i think a menstrual cycle being implemented into the game would be super cool?? But also i feel some ppl may not like it so there should be an option to toggle it on and off. Also a bit off topic but i hope when driving and walking they eventually add the camera to move with whichever way youre walking bc i find it superr difficult to walk and also use the mouse to switch the angle and see where im going

jolly yacht
#

11.07.25 - December Development Plans

mortal ivy
#

I am looking forward to the judicial system! We are steps closer to custody court

meager badger
#

hi can we please add it in CAZ to have different hairstyles with each outfit? i love having diversity to not have to wear the same one with all outfits and also being able to kind of copy and paste aspects easier on outfits

cloud ether
#

I would also love to see more optimisations as development goes along. As of now, the game is too taxing even for high-end systems. I am also hearing users complain about lag on macbooks with specs which exceed the recommended (as stated on the steam store page). I foresee more AI features incoming and I think users don't want to have their GPUs fried.

nova canopy
#

I'm loving these weekly uodate surprises Kjun and teams ๐Ÿ˜๐Ÿซถ I'm loving each update thus far, I know this game is a working progress so flaws will happen. I'm just proud of the consistency and devotion you guys have for the game and your fans. As I always say, keep up the good work and take your time. December update is right around the corner and I cannot wait, I love the features it brings ๐Ÿ˜ When will we have another contest? I really do enjoy participating to win prizes ๐Ÿ˜ Big love and happy Autumn from Michigan USA โค๏ธ๐Ÿงก๐Ÿ’•๐Ÿซถ๐Ÿ˜

storm mountain
#

hope still they add detective and police too then so we can choice them too

but the court system will be great ๐Ÿ˜‚ i love a bit crime games there

wanton saffron
#

That sounds amazing! The concept of the court and group interactions seems really unique and engaging!!! thank you so much kjun!!! โ™ฅ๏ธ

how about a story mode for live mode?
you've already recreated a story mode for the ghost play which is FANTASTIC and adds lore and meaning to the game.
How about adapting the same theme of NPC missions and giving players a valuable item in the game as a reward?
For example: a fisherman NPC who gives the player the best fishing rod in the game in exchange for ghost fish and tells them their story.
The rewards should be attractive enough to want to have them in every game and should have a connection to the NPC in question: for example, a chest or backpack with more storage, a more powerful engine for the car, etc.

tropic vessel
#

Text based adventures are find if the have photo with the text

worn blaze
#

For businesses itโ€™d be great if it can be modular. U said open lots so if you can make whatever building you want and then have specific โ€œbusiness itemsโ€ that turn it into a business like for example employee only areas, registers, chairs, etc that turn it into whatever business type you want then itโ€™d be great.

can go from small stand to takeout shop into a restaurant if itโ€™s customizable enough.

And for business types, having more added that rely on ur SKILLS would be rly nice. Managing a game company with your software skills, owning a food truck, opening a farmerโ€™s market with your own food grown and managing the stock of the food, etc

Also in general more focus on economy as you are doing. making money actually valuable, not making NPCs have infinite money and randomly buy whatever you sell and would need to find a buyer yourself. Not everyone wants a random bar of gold dug up for 10k

Last thing, a social media platform would be great. this is modern day, so being able to post, scroll other random posts, get famous, etc through followers would be nice

strange birch
#

I'm so excited for the Update to come. It sounds sooo amazing!!! Thank u so much for ur hard work!

uneven junco
#

Itโ€™s a really great news, and Iโ€™m super exited about the December update. But I would like to point few things, that I think will make the game overall more enjoyable and are not - hopefully - hard to implement.

Let us โ€“ the players โ€“ turn off and on the lights, TVs, stereos, it is so exhausting to having my Zoi do those things (automatic lights would be nice too)

Group meal โ€“ since youโ€™ve touched that subject I just hope it is well executed. Like having a different option on the stove/fridge from just โ€žcookโ€œ to โ€žcook a group mealโ€œ and there would be a pop up menu.

When we are on the subject of food, let us drag and drop the dishes, into the sink or trash bin. And if there is still food left on the plate let us drag it into the fridge. Also if you could change the โ€žtake outโ€œ just to โ€žeat left oversโ€œ and let us choose which one we would like to eat, would be amazing โ€“ as we would choose the desired leftover, they would immediately choose one piece, instead of taking out the whole plate. It is really tedious having to click multiple times just to eat the left overs.

Last but not least, if you could add different options for the body hair of male Zois, the sliders are good but there could be a little variety.

jagged jolt
#

Are we going to at least have longer hair and more afro verity hair... ? There is still a lack in a variety of curls and nappy, and very long hair

west frigate
tough heron
#

Thank you for always making these updates. โค๏ธ inZoi has become my new favorite game. A few things that I personally would love to see if it were ever possible:

Enhanced cell phone interactions. Like phone calls, FaceTime, and improved texting. (Often I canโ€™t response to or contact Zoiโ€™s) Maybe if Ai could help enhance the texting feature?

I would like to be able to visit a city without having to commit to buying a property.. And I do like the aspect of like new city, new start, but I kinda wish my Zoi could know the person they were falling for before she movedโ€ฆ

Would love to see more jobs and maybe some in person jobs.. I do love the owning your own business like you stated, I personally love bakeries and flower shops but I also love hair salons, nail salons, and anything with creative abilities where you can go to work with your Zoi.. Maybe some odd jobs or more ways to make money as well, Iโ€™m barely getting by lol.. the loans payments are suffocating.

I hope to see tattoos soon. And maybe more of a more creative ability for hair styles and makeup that doesnโ€™t leave you just confined within given options or mods. Where you can make your own in more detail basically.

I truly love gardening but my crops wither too fast each time. So maybe some tweaks to gardening. I would love a greenhouse.

I also bumped into a guy on my scooter and went to jail, where I got stuck. Lol, so maybe a little tweak on the jail stuff.

Thank you so much again, I canโ€™t wait to see what the future of inZoi is like. โค๏ธ

tepid blade
#

I love the store management feature. And the ability to scale the business.

Please for Christmas please let the whole city be decorated with Christmas decor automatically. And have automatic public Christmas events.

Like the lighting of the Christmas tree in a park.
Ice skating like Rockefeller Center.
Christmas village.
Santa at the Mall or Park for the kids to take pics.
NPC fashion is updated to be wearing Christmas Outfits.
Christmas Concerts on the park stage.

If possible can we have Christmas Regatta for Cahaya or Blissbay. Where a fleet of yachts have Christmas lights in the harbour.

Can we have a mega yacht parties?

Lol please open the skate park in Blissbay for Christmas ๐Ÿฅน with skate boarding and rollerblading.

harsh marlin
#

Since December marks the start of winter, please enhance the snow effects in the game. Currently, when Zoi steps outside, snow instantly appears on their clothes. Instead, it would be more realistic if snow gradually accumulated only after Zoi has been outside for a while. Also, please reduce the amount of snow on the clothing, as it's affecting the overall aesthetic. Thank you!

short garnet
stable widget
#

Oh, I love LOVE it! Can I suggest you offer a few default 'paths' related to shops (flower shops, bakeries etc.) with an additional skill tree/perks, but also a 'general store' option with its own default path? (So you can make that candle shop, whatever you like). Overall, I like the direction you're taking, but I'm still wondering if that won't make the features too scattered. I really hope you manage to implement it all as a coherent product. I think there should be one aspect of life that offers the most significant challenge in inZOI since day 1 - it's present in most games. So focus on life simulation (relationships!) + economy (challenge!) - this is the most realistic, but 'game' path (not a doll house). If you were to focus on the money aspect, then you'd have a clearer direction on how to build the game around it. For instance, crimes? Prioritise financial ones. The player then meets an obstacle (poverty/unemployment) and has a clear choice to make that pushes him to meet the judicial and karma system. The simulation revolves then around one primary aspect that affects all zois, it's more goal- and hardship-oriented that provides the game loop. Money is the game loop of life

atomic badger
#

Love how they have put in the hyundai ioniq 5 and now ioniq 9 but where is the ioniq 6? Especially in red please

vast remnant
# flat snow Kjun, thanks for the update. I spotted a whole set of intriguing things, especia...

I love this!

Sme zois with traits that were changed or removed can't be recreated with new traits and the extra temperaments added.

Collaborator was the most drastic change in my main family! The mother was a Collaborator, the real "rock" of the family, while the father was a Dreamer (not the same as Idealist). The closest I could do for her was pick Sentinel, but it's so different from how she used to behave! I gave her the Cheerful and Neat Freak temperaments, but had to pick neat freak because nothing else fit.

I can't re-create my Entertainer even with temperaments. I had to pick Visionary, but he wants to paint and break off relationships for inspiration. Regardless, that character's behaviour cannot be recreated. I'm also having a challenges recreating every trait that was changed except Social Activist > Innovator and Mediator > Pacifist.

All of these cannot be recreated with the current traits and temperaments combinations:

  • Collaborator
  • Dreamer
  • Entertainer
  • Volunteer

Another thing I appreciated and want to see restored is the more detailed description of the traits. For example: the former โ€œEnneagram circleโ€ design included keywords and the highest values the zoi starts off with, along with a detailed write-up. Now there's not much information to work with when trying to create a zoi with a trait you haven't tried before. Knowing a bit about the values, etc. helps me know what type of zoi I'm creating, which provides necessary information for meeting or inspiring my imagination. It's hard to imagine the other personalities with little so information about them.

I absolutely LOVE the idea of adding more traits and restoring the original design for trait selection! Temperaments can still be included on that screen if the zoi's image is smaller and in the upper left corner, for example.

Please consider the suggestions in the post by @flat snow that I'm responding to, and the things I've expressed. Thank you. ๐Ÿ™ โค๏ธ

marsh hemlock
#

Reading this almost makes me cry with joy! ๐Ÿ˜„ It all sounds so great, I'm really looking forward to the December update! Thank you so much for your hard work, dear Inzoi team! ๐Ÿ˜

shrewd surge
#

Hello kjun and inzoi team. Looking forward to new updates, they sound amazing You and your team are doing an awesome job. I only have a couple of suggestions:

  • it would be nice to have seasonal festivals in game. A location / event square that gets decorated with unique items and activities that are only available at the specific festival. Ex: winter - big Christmas tree at the square, ice skating, sledding hills, better snowman building, funny contests and competitions etc...
  • Also, still would like to be able to "pin" accessories across all outfits.
    Thank you all โค๏ธ
vale shore
#

I love all these ideas! I just hope the update isnโ€™t rushed and everything feels complete. Iโ€™d much rather have a few high-quality, polished features than a bunch of half-finished, buggy ones. We definitely need more family gameplay and for the features we already have in the game to actually work as intended. But all these ideas are more than welcome to be added to the game, just take your time to make them good! There is no rush ๐Ÿ™

leaden charm
#

Inzoi does not get enough props and recognition for the fact that they are building a TRUE life simulation base game.

I have always felt like things like detailed careers, weather, being self-employed, having a seasonal calendar, owning a store, funerals and weddings, and being able to travel to new locations, natural disasters should be in a life simulation base game because these things are LIFE!

Thank you Kjun and the Inzoi Team for not putting basic gameplay mechanics behind a pay wall like EA and The Sims.

Because of this strategy adopted by the Inzoi Team I am very excited for the future of Inzoi, and how creative you guys will be with any future paid DLC now you won't have expansion packs with basic stuff like weather for example. This DLC will be truly optional for life simmers who want a full experience for the first time in life sim history! Life simmers for the first time ever will be able to buy the base game and still have a full gameplay experience without DLC. No expolitation of gamers needs.

You guys are really staying true to your goal of making 'the best most realistic life sim ever' and I love to see it, its about time a team treated life sims like what they are - simulation games not doll houses.

Thank you so much Kjun and team for your continued hard work and improvements during early access. I am so excited for family trees and stores, and the other updates in December!

wet needle
#

Yes omg thank you so much this is a great update, I just hope yall don't rush. And I also can't wait for you guys to add being able to go inside the actual school as your zoi. Other than this update is absolutely great!

limber reef
#

Hey Kjun!
I really love the ideas for the December update! Just like the person above mentioned, Iโ€™m truly happy that real everyday life is included in the base game!

I just have a few small suggestions regarding building and optimization:

  • Slanted roofs: Iโ€™d love to build a house with slanted ceilings! Farmhouse-style homes or modern barns usually have attics as the upper floor, so it would be amazing to recreate that.
    -Stairs editing: Iโ€™m really glad weโ€™ll be able to edit stairs! When building a tiny two-story house, the stairs often take up half the space. Maybe Iโ€™m being picky ๐Ÿ˜…, but I thought it was worth mentioning!
    -Optimization: I have a really good PC, but when Iโ€™m in the city center around a large crowd, there are some small frame drops. Maybe itโ€™s just my settings or something with my PC, but I wanted to mention it in case others experience the same. (If anyone knows how to fix it, feel free to DM me!)

Iโ€™m really looking forward to the update release date! The game already looked amazing back in March, but now itโ€™s even better - fantastic work!

Thank you as well for considering the suggestions Iโ€™ve sent before.
Warm regards and have a lovely Saturday! ๐Ÿ’›

vast remnant
#

I forgot to mention that I appreciate the extra CAZ content for male zois added in the October update. It's always nice to have more options for hair and eyebrows, but please don't forget facial hair! ๐Ÿ™ There are only a few facial hair styles present in the game right now that I think look good for the zois I want to have facial hair.

Since the game was released, I've posted in the Create A Zoi feedback channel about wanting to have some Viking-style beard options, along with some examples. I've also posted on the official forum with those images so it's easy to find. I don't know if we're allowed to post links to the official inZOI Forum, so I'll just say the topic is "Viking-style beard options for male zois" and I hope you will check it out. I especially want a long V-cut Viking-style beard for personal reasons. ๐Ÿ˜Š ๐Ÿ™

Another thing I'd like for male zois is different patterns for chest hair because the lone option we have now doesn't work for any of my zois and I'd like some options that don't include abdominal hair (or add just one option that doesn't include that part). ๐Ÿ™ Icon_Heart

willow elm
#

Hi Kjun! Thank you for the update as usual! And what a lovely leaf heart ๐Ÿ‚๐Ÿงก.

Apologies if this has already been mentioned before (hard to keep up with everything!), but I had an idea for fashion businesses! Because in CAZ we have the ability to create custom clothing, it would be amazing if we could design our own custom clothing to sell in our stores, and then see NPCs whoโ€™ve shopped in our store wearing some of our designs around the city. (Though I would like to see this limited so that not every NPC end up wearing the exact same outfits/pieces).

Now, of course, it would be important to have presets so that the less fashionably-inclined or those that donโ€™t want to spend a lot of time designing, donโ€™t have to worry about creating everything, but having the option to have racks of clothing with your own designs being sold would really add to the immersion of owning your own fashion business.

Looking forward to your future updates! Hope you and the team have a wonderful Fall season!

torpid field
#

The Free Camera Cheat Mode sounds like a dream. I take a lot of screen shots using the Windows snip app instead of the native camera because of the limitations and quality drop. Anything to improve the in-game recording and photo options is much appreciated!! Hope the team had a happy ์ถ”์„ and a great Halloween. Thank you for all your hard work and constant creativity! ๐Ÿ’๐Ÿ’๐Ÿ’

mellow burrow
#

I saw someone ask for the ability to drag and drop/move objects in live mode. I second this! Please add this option! Also the ability for the players to turn off the tv, lights and radio without it queuing up as a task for our zoi to do

final owl
#

Hi Kjun! I am really looking forward to December's update.

One of my top wishes for CAZ is to be able to create infants, toddlers, and adolescents. We already have them in game so I would like to be able to create them in CAZ as well.
I would also like the relationships to be updated to add siblings, grandparents, aunts/uncles, cousins. Right now I can't create siblings without creating their parents.
I would also like to be able to create a family picture after we're done creating the family in CAZ. (Similar to the Sims 2) But more in depth where we can place our Zoi's and create a family picture that shows up in gameplay. Similar to how the premade families already have a family picture.
We need poses for infants and toddlers when taking pictures in studio mode. I would also like to see parent and sibling poses similar to how we have couple poses.

west frigate
#

There should be gym membership
I think gym membership will be great in the game thatโ€™s life challenging no gym centres in real world is free
Zois can go to gym centre n pay the membership at reception or pay using the phone. The membership should have expiring date so you can pay whenever it expires

Car insurance
There should be car insurance in the game . Paying it using phone if Zois doesnโ€™t pay it police will chase the car or the Zois will pay fine

Wedding venue improvements
There should be cake for weddings and also food serve
The zois always sit on the dinner tables instead of the chairs in the middle
I suggest that devs do something about it to improve the game

Boutique or clothing stores checkout bag and animations

mellow burrow
#

I saw a fashion store recommendation which I like. Also since there is a sewing machine in the jail, it would be nice if we could make use of this (a nicer version) in our zoi's home or business to make clothes and fashion accessories.

The ability for our zoi's to sell any object in the game would be perfect when running a business because the business ideas would be limitless. This includes the jewelry they cut with the gems they mine. The ability to package smaller items to sell (with something like the pocket mart packages or restaurant gift card packages) would be a nice touch as well. I'm excited for the new business options and for my zois to run their own official business. Hopefully there will be the option for each household member to own their own business and not have it be a family run business by default. Also each household member should be able to have their business funds go into their own personal bank account and not into the household funds ๐Ÿ™

glossy jetty
quaint meteor
#

Not sure if we have this, but I would like to see my Zoi perform on the street. I would like to see her with guitar and to sing as well for other Zois, and to earn that way...one of possibilitys to earn money for start,... and selling paintings as well...maybe make portraits on the street..just a thought

white wigeon
# jolly yacht > ๐Ÿ‘ฅ Group & Cooperative Actions Weโ€™re developing group movement and sequential ...

Court System Feedback, Ideas, and Questions

  • You mentioned that the court trials will be a rabbit hole is there any way they can be formed in a static animated environment, like Red Dead Redemption's Theater Date like here: https://youtu.be/J7yU-nOybto?si=FAAyVRO3f9TJIB1n&t=1179\ but in this environment you'd be able to see the jury, the plantiff with their lawyers, the defendant with their lawyers, and the judge.
  • Will other crimes be connected to trials such as: petty crimes between neighbors because the dog bit them etc., divorce, hacking, custody battle, and fighting?
  • I can't wait to follow my zoi to work in a law firm and pick up cases and interview clients for upcoming trials.
  • Add more legal jobs: receptionist, paralegal, court reporter, local court judge, high court/federal judge, district attorney
  • Will it be possible to have crime broadcasted to other media outlets in the current world we play in? For Tv, radio, newspapers. So others in the world know what type of crimes have happened and new upcoming ones, but also they'd be able to discuss the trials and have opinions about it, especially if its people they know.
  • Friends and family of prisoners or those imprisoned can become disappointed, sad, or angry that their loved one is in jail or subjected to longer sentencing .
  • Squad cars arriving at the scene of crimes including emergency services, especially for car crashes. But Police cars will take criminals away instead of it being on foot.
  • If you get sent to jail there should be a way to make a phone call inside to someone to have them come get you or let them know what happened
  • Some crimes having bail set
violet ice
#

Open for Business now for inzoi my dream come true ๐Ÿ˜๐Ÿซถ๐Ÿผ๐Ÿซถ๐Ÿผ๐Ÿซถ๐Ÿผ

real shoal
#

Hi Kjun, thank you so much for all the work you're doing and also for the opportunity to express your ideas and suggestions for the game, speaking of which... I don't know if what I want to ask you is unusual ๐Ÿ˜… but would it be possible to modify or add a different animation than the heart in the bedroom? For example, a "lively" "cheerful" animation under the covers? That would be nice in my opinion in addition to the cuddle interactions ๐Ÿ˜Šโค๏ธ๐Ÿ˜„ Thanks again for everything!

bleak ivy
white wigeon
#

Hi Kjun! I had some Business Feedback & Questions

  • Will we be able to assign tags to store to attract certain kinds of customers/zois to them? Such as: luxury or rich zois, poor zois, teens, kids, adults, criminals, bookworms/loves reading, couples, coffee lovers, vegetarians etc. to help increase our profits but also it be a way to have zois find like minded people to talk with/befriend as well.
  • Will fast food restaurants get drive thrus where we can have them order from a car? Like at the Golden Apple Burger.
  • Will restaurants/fast food be able to become franchises as well?
  • Can franchises be opened and expanded in other parts of the world, with still our zoi being the CEO and founder?
  • If our zoi doesn't have enough capital to open a business or buy a lot we could have them look for investors (including applying for loans) to give the funds to do so. But there would be consequences if they are not making profit and cause the business to shut down.
  • Being able to have a coming soon sign on a empty lot that's to have a business open there for both NPCs and our actively playing zoi.
  • With the calendar system coming will we be able to set the operating hours for not just hours but : days of the week and month. That could allow us to make 'seasonal' lots.
  • Zois can tell each other about new lots being opened or coming soon, they can also give recommendations for good places to eat or drink when asked.
  • I'd love to be able to set my own inventory of all food and objects from buy mode to be for sale
  • Supply and demand being apart of running a business and needing to wait a few days for new inventory to arrive instead of it being automatic replenished.
  • If we get malls i'd love to be able to buy a 'store front' within it where we can set up our own stores.
white wigeon
# jolly yacht Hello everyone, Autumn has arrived here in Korea. ๐Ÿ‚ On my way to work โ€” I usua...

Building System Feedback

  • Are there any plans to add curved windows, walls, and foundations? I think adding these next would be really helpful and add so much creativity to buildings
  • Multi-use lots where we can have a residential and a commercial lot sharing the same building, a apartment upstairs and a coffee shop downstairs
  • The Free placement tool there's been issue sometimes putting windows very close to each other when on different floor levels. Such as a window on the first floor but wanting to make a seamless look by putting the next window right on top of it. Is there anyway this could be possible?
  • Being able to color each side of windows,doors, and fences. Because right now it's just one color for both sides.
  • I'd love to be able to create ponds and have a terrain tool to create hills and bumps in the ground. Being able to make hobbit houses would be cool.
  • Some objects does not allow us to raise and lower them it'd be nice if the rotate, raise/lower, and resize tool could be applied to more objects
  • I feel the rotate and resize tool could be adjusted more as well and allow them to be shrinked to even smaller increments
  • Being able to curve all window edges with a slider to make rounded and circle windows.
  • Stained glass windows would be nice
  • Ability to tint all windows glass and add different effects to it like when using it for the walls
  • I'd like to see more architecture styles from older eras when building for exterior walls, doors, having more stair case types that are more grand and regal.
  • Making a wall half glass horizontally
  • A nice garden tool for adding flowers kind of like in the game Garden Life Simulator
  • I'd love to have a river/creek tool to add water on the property like in the photo below and it's moving, which could attract frogs, small fish, and insects.
hushed drift
#

Thank you for the wonderful work that you and your team are doing so far!

Will we have the ability to resize objects at all? When will we having pets? Thank you.

pliant sapphire
#

Wait, wait, is all of this supposed to be in the December update? OMG, that would be so awesome, but isn't that a bit ambitious?

golden perch
# dusky sapphire I actually love the idea of having acne added and I think this is a perfect way ...

Same I really hope they add skincare to the game bc imagine a mini Sephora!! There could be 5 basic skin types a Zoi can have and a skincare product needed for each skin type (oily, normal, dry, drastic acne, smaller acne??) lol Iโ€™m just giving a very basic scale nothing too complicated but of course also products like face mask, under eye cream, face moisturizer. There can be a little employee that โ€œhelpsโ€ basically someone to click on and they recommend something to youโ˜บ๏ธ๐Ÿ˜…

fair aurora
#

I'm incredibly excited for December, especially with this surprise of the court system! As always, keep going strong! ๐Ÿ‘ โœจ
Some ideas below:

๐Ÿฐ Confectionary/Beverages
โ€ข Can we get adult beverages? Call it something different to work around the game rating, but let it still have an effect the more you drink (based on personality, it can have different effects).
โ€ข Autumn inspired treats and/or beverages with persimmons or chestnut? Delicious baked sweet potatoes?

๐Ÿข Business
โ€ข Can we have rivalry between co-workers trying to climb the corporate ladder or seek favor from the manager? Anything to add drama or chaos to stories.
โ€ข How bad of a manager can we be? Will the memory system allow for our employees to learn and remember how cruel of a manager we are and fear us or hate us but still behave as an obedient employee? Perhaps they can decide to quit once they've had enough of bad treatment?
โ€ข Since we are getting flower shops, can we please expand the gardening ability so we can grow our own flowers to use in our shops? Directo sow into ground (not just flower pots). Also, adding flower arrangement as a skill we can work towards in order to create beautiful flower displays to sell or use as decoration in homes or shops.

๐Ÿง‘โ€๐Ÿง‘โ€๐Ÿง’ Family Tree
โ€ข Please expand relationship types in CAZ such as siblings, cousins, aunt/uncle, grandmother/grandfather, boyfriend/girlfriend.
โ€ข Allow for NPCs to have family trees we can see (especially if they join our families through marriage).

โš–๏ธ Court System
โ€ข Iโ€™m excited for prosecutors and lawyers! In order to fight crime, can we also get detectives, computer forensic analyst or crime scene investigators?
โ€ข Can we get more serious crimes like m*rder? In the Sims 4, we have detective career path and the wrongs that are committed are implied with a chalk outline on the ground.
โ€ข Can we get arson added as a crime that can be taken to court?
โ€ข Can we bribe the court officials to win favor in outcomes?

hoary drum
gilded raven
golden perch
# hushed drift Thank you for the wonderful work that you and your team are doing so far! Will ...

I came up with a bunch of gameplay ideas for cats and dogs I think it could help the InZoi team navigate it better when they get around to it itโ€™s a general activities list for cats and dogs. This might helpโค๏ธ> https://forum.playinzoi.com/t/pet-gameplay-ideas-dlc/6405

dusky sapphire
rare glacier
#

Ok for those who keep telling me "one-sided" crushes are now possible, why is the official google answer stating no?

glossy jetty
dusky sapphire
white wigeon
fathom elbow
#

I feel someone has brought this up at one point about walk style/animations but I wonder if it would ever be possible for us to use the pose animator as a way to import walk styles later down the line.

mighty cairn
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awesome news. the game is getting real fun with every update. here a few things i would like adjusted.

if engaged zoi catches his finace or girlfriend cheating (if not the charmer trait), there should be an instant anger and special interactions towards both the cheater and cheating partner

(my zoi caught his brother with hus fiance, was hurt towards fiance but went to laugh and high five with brother)

we need to keep memories like cheating and betrayal so my zoi will react and remember whenever he sees his brother or ex fiance. (unless he forgives them this could add new interactions for brother to ask for forgivness and try making it up to him. same for ex fiance)

maybe we could add something that makes it harder to flirt with zois who have been cheated on

also we need an active ghostbuster job.

thick canopy
stark locust
#

add grass painting to the game in the game

west frigate
#

Property ownership
It will be nice if we can own more than one property in the game and also travel to other city without buying property

Real estate Office
extensive system that includes realtors, property appraisals, and the ability to own multiple properties, which includes getting mortgages to purchase them. And app on phone

Bank system

Real Estate & Asset Management
Purpose: Deepens property and wealth gameplay.
Mortgage Loans: Long-term repayment with interest.

Property Value Tracking: See appreciation/depreciation over time.

Insurance Options: Protect assets like homes, cars, or jewelry.
Foreclosure Events: If debt is unpaid for too long.

Business & Career Integration
Purpose: Connects finances with lifestyle and career growth.

Direct Deposit: Jobs automatically send paychecks to bank accounts.
Business Accounts: For players running shops, salons, or design studios.

Payroll System: If you own a company, pay employees from your account.

Tax System: Annual tax deductions, refunds, or fines for late filings.

Banks with personality:
Community Bank: Basic account, low fees.

Luxury Bank: VIP cards, better interest, but high balance requirements.

Digital Bank: App-only with cashless perks.

Extra Services

Loans: Apply for student, business, or house loans with approval systems.

Credit Scores: Reputation-based; late payments lower your score.

Investments: Buy stocks or small businesses in-game.

Bank Fees: Monthly maintenance or overdraft penalties.

vale shore
#

Is it possible to place floor as you like, without building walls around and then delete the walls again?

bleak ivy
#

**Hey everyone!!! So, I have another suggestionโ€ฆ

Could we please get adult friendly drinks/beverages in the game?

Each drink could have a different affect on your Zoiโ€™s mood..

Too much consumption, could result in a state of โ€œdrunkenness.โ€ Which, could impact your Zoiโ€™s personality/actions (Ex: Fighting, super emotional, energetic or extremely talkative).. and being able to drunk text Exโ€™s/family/friends or be introduced to Zoiโ€™s that you wonโ€™t remember

golden perch
white wigeon
# jolly yacht Hello everyone, Autumn has arrived here in Korea. ๐Ÿ‚ On my way to work โ€” I usua...

Build System Suggestions

One thing I like about building and creating my own worlds when presented with the tools to be creative. Is not making everything look perfect and clean. Which is why I would like to propose build tools such as: doors, walls, windows, ceiling, roofs, and floors. To have cosmetic faults on them. And some could be freely placed like the stickers on the wall but these can be placed anywhere on the objects I listed.
Some would be made tools like holes in floors or ceiling or even the roof. There could be cracks in the walls or a small hole in the wall, floorboards missing or holes in the floor boards if wooden. All these cosmetics features to create run down interiors and exteriors. I will provide photos as well. But building with these tools would give negative mood buffs to zois living within these homes

A tool to add moss and ivy on the interior and exterior of walls including moss that can cover the stone floors to make the buildings look overgrown.
Also to build off my prior suggestion for a terrain tool. I'd like to be able to cover houses under a terrain i'm not sure if it's possible though..but I provided a picture. OR a way to make it look like it's covered with some type of piece that can cover homes.

white wigeon
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Confectionary & Beverage Making

  • I think it would be a great option to put in the game a way for a zoi to ask someone to bake a dessert for them through the phone be it a text message or phone call. Then that zoi would either bring it to their home or that zoi who asked for it would have to go get it.
  • If someone has passed away I think it'd be nice if there was a way to have neighbors bring baked goods to the grieving family
  • I'd like to see more beverages that can be bought with multiple servings for the home; like orange juice, 2 liter sodas (usa based), gallons of milk, 12 cans of soda, etc. But also more beverages needing ingredients to be created like smoothies, party punch, hot cocoa, eggnog, spiced cider, protein shakes,
  • Needing adult drinks at nightclub bars. Maybe it could be called Bubbly? LOL. But definitely wine, beer, and other hard spirit equivalents and other unique alcoholic cocktails/beverages you'd find in real life, but named appropriately for ratings. And if our zoi drinks too much they could become tipsy but not in a silly exaggerated way but just seeming spaced out or wobbly, and slurred speech,and if they drink and extreme amount they could vomit ๐Ÿคข.
  • Needing to buy ingredients to make regular drinks and adult alcoholic drinks
  • Being able to pour wine and champagne for others
  • Being able to have a vineyard to make wine would be so cool and turn that into a business
  • It'd be cool if zois could have drinks while eating their meals: water, juice, milk, wine, beer etc.
white wigeon
#

Attraction System

I'd love to see an attraction system implemented that our zoi want in a partner or are attracted to in a partner. This could influence the types of zois they attract and are attracted to. But more so it could even change over time depending on their dating patterns. It can introduce crushes to zois by observances even though they've never spoken to each other. Especially with just physical traits theyre attracted to in a person while out in the world.
But, overall it could help naturally to have romantic interests form autonomously without the need for us to intervene, and would allow NPCs to approach our zois more- on a romantic interest level.

Types of Characteristic Zois can be Attracted to

  • Career
  • Hair Color, Eye color
  • Body type
  • Age group
  • Personality types
  • Skin tone (if possible)
  • Hobbies and Ambition
  • Voice (if we ever to set tone and pitch of voices :D)
  • Smell (if they wear perfume or cologne)
  • How much money they have
  • Likes freckles, moles, beards, birth marks
sick beacon
#

Tons of ideas for InZoi!

Hiii everyone! I've brainstormed a ton of what I personally think would be super fun ideas for InZoi! Please let me know what you think ๐Ÿ’œ I've worked hard on this and put a lot of thought into it over the months and would love to know your thoughts. I couldn't wait to share it with everyone, also in hopes that the InZoi team will see it.

InZoi Feature Suggestions;
Seasonal & Holiday Decorations
Add interactive Christmas trees where players (and their Zoi) can drag and place ornaments, lights, and custom decorations.
Introduce indoor and outdoor lighting options, including roof lights, ceiling lights, doorway garlands, and holiday porch or yard displays. Frozen icicles on the roof
Include themed items for different holidaysโ€”Spooky entities, possession events, and more.
-Seasonal Activities;
Create pumpkin patches for fall and Christmas tree farms where players can visit, browse, choose and chop down their own trees and pick their own pumpkins to carve or use for ingredients
Add holiday festivals or seasonal events around the city.
-Idol, Music, and Entertainment Features;
Allow players to attend K-pop concerts, dance, and wave lightsticks in the audience.
For the Idol career path:
Add full concert performances when players reach top-rank idol status.
Include world tour routes that require traveling to different cities.
Add rhythm-game mechanics where players press certain keys at the right time to hit notes; missed inputs affect choreography or vocals during training and concerts
-music chart rankings, watch your song/songs rise or fall
-fan meetings like autographs, fan gifts and selfies
-anti fan drama such as rumors, hate comments, emotional breakdown events
-design your own lightstick
-idol rivalries like friendly competition or enemies who start drama.
Add NPC idols like BTS members in Dowon City, letting players meet them, interact, or get autographs.

Theres gonna be a next message continued with ideas after I send this

sick beacon
#

CONTINUED IDEAS;
-Career Expansions;
Add a K-drama actor/actress career, including auditions, filming sets, scripts, director interactions and fan events that we can actually go too with our zoi and do the work.
World Expansion;
Expand the current cities or add new major locations like Seoul, Busan, and Jeju Island to explore.
-Relationship & Personality Features;
Hand holding, waist holding, forehead kisses, piggyback rides
Include jealous lover systems where your Zoi or spouse reacts to your actions. Stare downs, pulling your zoi closer, cold shoulder.
Sleep together system; cuddling positions that change with mood
Add deeper communication from your
Real Showers;
Steam, fogged mirrors, wet hair, maybe remove the towels on them when they shower or bathe and just add a blur over their "nudity".
-Natural Disasters;
Flooded streets during storms
Snow buildup on roofs or needing to shovel snow in order to leave to make it to work
Wind knocking over outdoor decorations
Zois reacting to heat/cold (shivering, sweating)
-Environmental Comfort System: Zois require air conditioning in hot weather and heating in cold weather. If their environment is uncomfortable, they react realisticallyโ€”shivering, sweating, or showing signs of discomfortโ€”mirroring real-life responses to temperature. Maybe add thermostats in build mode
-Festivals & City Events;
Cherry blossom festival,
Fireworks nights,
Food truck fairs,
Cultural holidays like a Chuseok event, and a
K-pop festival weekend
-Family System Expansion;
Baby ultrasound appointments,
Sick kids needing care,
School events, and
Parentโ€“child bonding activities
-Grocery & Ingredient System: Zois must shop for most or all ingredients needed for meals. Purchased items need to be stored properly in the fridge or pantry, unless the ingredients are homegrown. This system encourages planning, management, and adds realism to daily life in-game. Grocery shopping with carts.

final owl
#

Some simple things that need fixed:
Cleaning all dishes at once instead of one at a time.
Auto lights that turn on and off when Zoi's enter a room
Doing everyone's laundry at once
Being able to lock doors for specific Zoi's in the house
Choose last name when getting married
Changing last name if desired when getting a divorce
Chance of twins or triplets

sick beacon
#

-Pet Personalities;
Clingy
Chaotic
Fear of thunderstorms
Protective
Food thieves

brazen raft
#

Mods for Mac version.
A big part of the fun while playing since March 28 is the use of mods. So while thinking that all your new things are good, since end of June I switched to Mac I could play with Crossover for Mac, but the lack of old ~mods system made me to not feel the interest I had on Windows.
The August 20, the native Mac version did not even have any mod system. Since then I donโ€™t play anymore because of lack of interest without mods.
This is why I can say that adding mods for Mac is The Priority, even before implementing all your cool ideas.
You should allow Macs to load both ~mods old system, and Document/inZOI/Mods new system. Priority.

undone nacelle
#

Please finish all the things that already exist in the game first before keep adding more new things, again.

  • Make some objects like chess board to be fully functional and fun to use, not that 3 second effortless animation with 0 depth.
  • Add multiple variety of animations to most interactions like spa massages, singing, playing instrument, games, activities, taking bathes, reading books, etc.
  • There's still many objects in build mode that aren't functional. Please add a label/tag if they're decorative only.
  • Fix all animations that doesn't have facial expressions and lip sync.
  • Fix all likes/dislike preferences that didn't work (repair, washing cars, jogging, cleaning, cooking, etc).
  • Usable bbq grill without fridge + can grill harvested fruits/fishes/crops.
  • Usable kitchen appliances.
  • Usable picnic mat (not locked to date event only).
  • Usable flea market (not locked to date event only).
  • More venue workers more functional (bartenders, waiters, cashiers, bouncer, etc).
  • Make shop venues more functional for Zoi to discover new items to purchase & unlock.
  • Watch the tv & listen to music without changing it's channel.
  • Add some animations to passengers/drivers.
  • Ability to clean all dishes, water/harvest all plants, throw all trashes.
  • Drag & drop from inventory.
brazen raft
#

About Documents/inZOI/
Do not store tons of data in this drawer.
MacOS can save automatically the Desktop and Documents drawer to iCloud, and I was obliged to create a filesystem sym link for Documents/inZOI to point to an external drawer, in order to not send GigaBytes of data making iCloud full, and making my low bandwidth internet down.
But Iโ€™m afraid that not all Mac players know how to manage sym links.

dusky sapphire
vivid igloo
#

I love how you are working on group activities because I feel it is lacking. I would like option to watch tv together, play games together, move together, sit and chat, etc. I also would love seeing a slow dance option for couples and hopefully a option for zois to dine out together? For future holiday content I really want to see Christmas lit trees, wreaths, gift exchange, Santa, holiday cookies, outdoor Christmas lights to hang around the house, Christmas stockings and option to have city decorated for holidays. For example in city edit having option to have a huge lit Christmas tree in town and holiday decor/lights in the city. This makes the seasonal change more realistic.

raw arch
#

Thank you so much for listening to feedback and working together with players!

I have only one feedback so far, I've played 75 hours and enjoyed the game a lot after the updates. However, I wish the farming logic would be updated a little. Currently it works so that when you harvest a plant or even a tree, the whole tree dissapears. I think it makes sense that crops fail and die (and, in game logic, may vanish out of season for example), but having waited for the crop to grow up into a tree or a adult plant only to harvest it to see it dissapear is breaking immersion for me. This would change the way (at least for me) playing works re: farming and would make it more enjoayble.

Thank you again for a lovely game. I am loving my farmers' save in Cahaya a lot, and this one change would make it even better ๐Ÿ’š

alpine spoke
#

Here are a few suggestions to make household chores better:
โ€ข Add a "Wash All Dishes" option.
โ€ข Make laundry more immersive: changing outfits could create dirty clothes that ZOIs need to wash.
โ€ข Introduce a robot vacuum as a new household object.

gritty prawn
#

PETS PLEASE!!

flat snow
# vast remnant I love this! Sme zois with traits that were changed or removed can't be recreat...

Read and made a few more refinements. Ideally, theyโ€™d be guided by the illustration, but Iโ€™m writing it out in case only the text gets copied.

It would be great if โ€temperaments wrapped into the Enneagram circleโ€ design was used in the game, likely with small card thumbnails with names around the circle: a central card and two wings. For each typeโ€™s fill, the appropriate card colors from early developer versions were used.

Type 1 Reformer (orange) โ€“ Perfectionist, Advocate, Innovator
Type 2 Helper (purple) โ€“ Volunteer, Supporter, Charmer
Type 3 Achiever (blue green) โ€“ Socialite, Catalyst, Go-Getter
Type 4 Individualist (purple) โ€“ Visionary, Idealist, Individualist
Type 5 Investigator (green) โ€“ Explorer, Radical, Intellectual
Type 6 Loyalist (turquoise) โ€“ Sentinel, Questioner, Collaborator
Type 7 Enthusiast (blue green) โ€“ Adventurer, Entertainer, Troublemaker
Type 8 Challenger (blue gray) โ€“ Outlaw, Authoritarian, Leader
Type 9 Peacemaker (green) โ€“ Recluse, Dreamer, Pacifist

Restored: Volunteer, Collaborator, Entertainer, Dreamer
Additional:
Advocate (Principled and Grounded, shines brightest when something feels unfair, notices what others ignore, and turns discomfort into clarity)
Supporter (Warm and Attuned, shines brightest when someone feels overwhelmed, turns emotional weight into connection, and makes it easier for others to open up)
Catalyst (Bold and Magnetic, shines brightest when someone slows down, needs to take initiative, and turn routines into shared momentum)
Radical (Unconventional and Insightful, shines brightest when the usual way doesnโ€™t make sense, flips the frame, and turns stuck thinking into movement and new possibilities)
Questioner (Septical and Loyal, shines brightest when things need to slow down for safety, prefers certainty, and protects trust once itโ€™s earned)

dusky nebula
quaint meteor
thick canopy
#

Hi Kjun, I really enjoy the new romance interactions with the update. Just to add to the faithful romantic relationship suggestion. Please add an interaction that says โ€œletโ€™s just be friendsโ€ that will remove any unwanted romantic bar with a Zoi. That way when you have chosen the Zoi you want your Zoi to be in a romantic relationship with, youโ€™re not still getting romance texts/events with Zoiโ€™s you no longer want to romance. I find it immersion breaking that already confessed/partnered/married Zoiโ€™s are getting that new text event that suggests going out for coffee with someone that saw their picture and itโ€™s a romantic meet up. If you decline, it still adds a romance bar with a Zoi youโ€™ve never met. Provide us an option to delete/ignore(ghost them) texts, with Zoiโ€™s we no longer want to communicate with.
Also, I think it would be really nice if our teens/young adults in college could have study dates at the library. If theyโ€™re already in a relationship, they could get an invite to study together at the library.
One last thing. Something that I noticed in my game, that I love by the way, is that my Zoi sent a friendly text to one of my other Zois that he met a school. His first greeting to her was a flirty greeting. The first friendly text he sent, she never responded. I had them meet up to get to know each other. I switch to her and noticed she had another text from him, that I didnโ€™t know he sent. But it essentially said she deserved better and to choose him. There were options, so I chose the one that said โ€œcan you promise you wonโ€™t hurt meโ€, and his response said โ€œfrom now on my world will revolve around youโ€โ€ฆ I love this text interaction, however, there was no indication on his end that he felt this way about her and if I hadnโ€™t switched to her, I wouldnโ€™t have known he asked her to choose him. He had no urge to talk to her/romance her/confess to her. These need to be added to keep the immersion with the text based events. Thank you!

cold rock
#

Love you devs and Kjun, enjoy all the reading haha please bring us pets soon

vast remnant
# rare glacier Ok for those who keep telling me "one-sided" crushes are now possible, why is th...

AI doesn't know anything it isn't trained on and Google's AI is particularly unhelpful about anything related to updated features of inZOI. I tried searching for what the length of the life stage for seniors. No matter what I typed, I kept getting information from the launch of the game.

The highlighted portion of the AI answer includes "With no chance of reciprocation" which wasn't even part of your question. So that makes its answer technically correct while still being wrong about one-sided relationships. There's still a chance of reciprocation.

Honestly, don't believe everything AI writes. Believe patch notes.

outer rose
#

Dear Kjun,

Please bring back the โ€œuse phone while seatedโ€ pose with a looping animation.
Last time I checked, the phone-seated animation only plays with the regular sitting pose (not cross leg).

Also, please bring back the dance animation while holding a mug or glass, and the peace/love hand gesture when posing for photos. ๐Ÿ“ฑโ˜•โœŒ๏ธโค๏ธ

Iโ€™d really appreciate it if you could add even more new animations in the December update โ€” Iโ€™m so excited to see whatโ€™s coming next!

Thank you so much for your hard work! ๐Ÿ™

vast remnant
# flat snow Read and made a few more refinements. Ideally, theyโ€™d be guided by the illustrat...

Awesome! Thank you for including Dreamer in the design! They are quite different, even though I originally thought it was just a little change in the wording.

I sure hope Kjun will be looking closely at all the information you've put together. I was so encouraged to read that personalities are still a work in progress.

This is not specifically related to personalities, but I really wish we had a cheat for adjusting the zoi's values. It would help the most if I need to recreate a character (as I've had to do a couple of times), because I could give them the same values they had developed while I played them.

vast remnant
#

Kjun, please don't make any changes to the heart cloud other than to sync up the animation and the timer for the interaction again so the zois don't remain stuck in bed because the animation played before the timer began. ๐Ÿ™

If the zois are sleepy, I'd love if they would stay in the bed and fall asleep together. I love the suggestions of some sleep animations, like cuddling up to their partner if they share a bed.

glad ledge
# jolly yacht > ๐Ÿ‘ฅ Group & Cooperative Actions Weโ€™re developing group movement and sequential ...

Hello Kjun! Psycat_ThumbsUp
Thank you very much for this update. And thank you also for sharing your development plans.
Regarding the family tree feature, will it display all family relationships: cousins, sisters-in-law, brothers-in-law,
half-brothers, half-sisters, and other extended relationships? Or only direct descendants and spouses? The ability to import our own designs for tattoos was scheduled for August 2025. Do you know if it will ultimately be available later? Flower_Pink

sinful vale
#

We should have a system where relationships are more than just labels.
In life-simulation games (like Inzoi or The Sims), once we achieve โ€œfriendsโ€, โ€œbest friendsโ€, โ€œmutual crushโ€, โ€œtrue loveโ€, etc they stop influencing gameplay meaningfully. Thereโ€™s no sense of evolution or synergy between two characters beyond simple moodlets or interactions. To solve this I think the devs can add a synergy system. These synergies will evolve once you reach the next milestone of the relationship. For example:

Friend โ†’ Best friend will receive โ€œTrust Linkโ€ as their synergy.

Friend โ†’ Mutual crush
โ€œSpark Linkโ€

Mutual crush โ†’ Sweethearts
โ€œHarmony Linkโ€

True Love
โ€œSoul Linkโ€

True Love + Harmony
Fated Thread (Perk)

This is a few examples of those links

-Trust Link (Close Friends)

Shared laughter animations.
Defensive reactions when others insult their friend.

Synergy Goals:
โ€œHang out togetherโ€
โ€œShare a secretโ€
โ€œLift their moodโ€

Hidden Effect: Faster emotional recovery when together; slower social decay.

-Fated Thread (Relationship Perk)

Unlocked: When True Love maintains high harmony for a set period.

Behaviors:
Can sense each otherโ€™s emotions from afar. The other zoi will even receive a pop-up message when an major emotional event happens offscreen to their zoi partner.

Can sense their ghost when nearby (if one passes on first)

Their social depletes slower and their energy goes up when together. It becomes easier to deal with relationship conflicts.

It also come with interactions that can fulfill certain needs.

Personalities also express synergy differently, so a shy zoi fidgets, while a bold zoi flirts confidently.

These are just a few examples but this applies to every relationship milestone (even siblings) with their own unique synergy, urges, interactions, and hidden perks. I feel this will make relationships more than just static labels and becomes part of gameplay. I'm not the greatest at expressing my ideas so I hope this makes sense!

rare glacier
cold rock
#

friendly reminder to please not post text wall jump-scares (large bodies of text that take up large amounts of space

alpine spoke
#

I noticed that when a newborn is delivered, the game doesn't indicate its gender, which often leads to me misgendering the baby when naming. I really hope this can be improved.

dusky nebula
sick beacon
faint condor
#

Hello, Mr. Kjun. Thank you for listening to your players' wishes. It's winter in my game in Dowon, and I really enjoy watching the snowfall here. But when my Zoi goes for a walk, I don't hear the crunch of snow under his feet. And no one except my Zoi builds snowmen in the park. Only some of the trees in the city shed their leaves for the winter. The rest, with their green crowns covered in white snow, look strange. Please add frost patterns to the windows of Zoi's houses. And during particularly severe frosts, let both ponds in Ulim Park, as well as the Harang River, become covered with an icy crust.
Let colorful fish swim in both ponds at Ulim Park. And please add insects so that in the warmer months they crawl across the grass, fly over the flowers, and pollinate them. Let birds sing in the trees. I especially want you to add this to the park near the wedding venue in Dowon. This unnamed grove is my favorite spot in the city. This is a place where in summer I and my Zoi can take a break from the hustle and bustle and enjoy the cool shade of the trees.
Thank you for your work, Mr. Kjun and Inzoi Studio. Let's work together to make Inzoi the best game in the world!

alpine spoke
#

I really hope the "automatically generate preferences" feature can make a comeback. Right now, NPCs without manually set preferences have totally blank profiles, which kills the storytelling vibe. Also, these preferences don't seem to actually influence ZOI behavior at all โ€“ really hoping this gets improved in the future.

golden perch
#

I have an idea for the way they can approach the memory system: What if instead of memories just being little memory markers, they also came with emotional triggers that can differ based on the relationship/ personality??? Iโ€™ll probably add this idea to the wishlist forum bc I really like the โ€œstring of eventsโ€ kind of gameplay and Ive always wanted this sort of system already built into simulation gamesโ€ฆ๐Ÿ˜ญ

alpine spoke
#

I remember a long time ago when I played inZOI, fishing and painting could be performed autonomously. It seems that's not possible now, and I truly hope their autonomous nature can be restored in the future.๐Ÿ™ ๐Ÿ™

white wigeon
# jolly yacht Hello everyone, Autumn has arrived here in Korea. ๐Ÿ‚ On my way to work โ€” I usua...

For injuries like fighting and falls, and injuries from vehicle crashes, etc.

It would be so cool if they formed black eyes, bruises, cuts etc on their faces and lip, and bruises on the body after these occur. Not right away but it happens Procedurally overnight.
Zois feeling and experience actual pain post injury/fight, but not everyone would express it physically. Maybe if we click on our zoi it could say 'Hide the pain you feel' and it'd disable their facial expression and body movement indicating theyre in pain, until they get into another fight then it'd be reactivated.

Friends and family around them could become concerned seeing black eyes on others and ask questions or offer help.

flat snow
# undone nacelle Please finish all the things that already exist in the game first before keep ad...

Agreed. For many of us, itโ€™s far more important that what remains unpolished, altered, postponed, or cut is properly implemented, and that what has already been implemented works properly.

Iโ€™ll include some of my own input.
โ€ข Autonomous expression of personality traits, their dynamics and progression across the life stages (innate, added, or transformed through growth, upbringing, personal milestones and crises).
โ€ข A system of long-term memory and an auto/custom timeline of defining moments.
โ€ข Systems of consequences and luck (likely as an extension of the Karma).
โ€ข Rethinking in-game interactions:
Most actions currently play as short animation sequences; whatโ€™s needed is a systemic approach that engages the player, managing sub-actions within the main one, based on the playerโ€™s intent, Zoiโ€™s skill, nature (similar to mini-games, but designed as a mandatory point-and-click option.)

Iโ€™ve gathered refboards, but thereโ€™s a bit of text.

โ€ข Fitness: from TV workouts (not just watch TV channel) to training programs โ€“ load control (for ex., add weight, speed up the treadmill), nutrition (supplements) to stay in shape, lose weight, or build muscle. Might speed up the treadmill and fall off, or fail to handle the weight.
โ€ข Sports: letโ€™s take batting - in P5R, the batting cage pitches 5 balls, and if you manage to hit all 5, youโ€™re offered a valuable reward. Itโ€™d also make sense to add 5-balls competition between two Zois. Same with chess, billiards, bowling, darts โ€“ involve skill, luck, cheating, Zoiโ€™s nature (play style), and player decision.
Basketball, soccer: position and range adjustment + skill, luck, nature, 5 balls.
โ€ข Dance: a series of successful moves is determined by skill, style depends on Zoiโ€™s nature; DJ: light up, trigger climax.
โ€ข Roller Coaster: raise hands, cheer; Ferris Wheel: date, kiss; amusement park valuable prizes: plushies, carnival/LED accessories
โ€ข Digging/ores: hide underground in cities with a chance to rupture the sewage system (TS2), etc.

mellow burrow
runic pilot
#

It would not be bad if different exercise machines gave different effects, dumbbells and barbells doing push-ups on a yoga mat would grow muscles, and yoga and a treadmill, swimming would simply reduce weight, and the level of skill should drop if the character does not engage in any activity for a long time, letโ€™s say the tenth level of drawing can drop to the fifth,
if zoe doesn't draw for a long time f course, a drop in skill should upset the character, it just becomes not interesting to play if all the characterโ€™s skills have been pumped up for a long time and there is nothing else to do, If someone doesn't like this feature, they need to be able to disable it.

outer drum
#

Thank you, Kjun and team! Love these updates for the December update! I can't wait to have a cute coffee shop. Frappuccino's, please!

โ€ข Will their be severe weather dynamics with strong blizzards in the future?

โ€ข This may have been addressed previously as a future update beyond December, but will we able to edit only certain lots or will we be able to edit all lots?

โ€ข Will the new small city optimized for lower end PC's still arriving in December?

2026 and on...

โ€ข I understand you're focusing on main Zoi personalities and everyday tasks and such, but will there be basic adoption for Pets next year? Even if it's just one kind of dog or cat with simple interactions (feed, play, walk, cuddle, sleep, run)?

โ€ข With these cute new shops coming, I hope we can own restaurants in the near future and hire chefs and waiters? I would love sitting down at a restaurant on a date and a server take care of the entire process, or having control as the owner and serving Zoi's would be so fun.

Again, thank you so much for hearing us. I am so excited for the future of this game.

gritty prawn
#
  • Volume changer for radios etc
  • More relationship options like polyamorous closed and open and you can add or remove partners and ask their boundaries. As well as polyamorous date addition
  • Pen pals & long distant relationship in game would be interesting, but make it interactive
  • Dating apps, language exchange app
  • Addition to University like dorms and can choose to have roommates, suitemates or none
  • Exchange student, host families
twin spoke
#

Maybe Fog in Cities. For weaker systems?

runic pilot
#

I want some kind of supernatural creature that has not yet been in the Sims, that reflects the culture of Korea, so that it is difficult to find and meeting it brings good luck or bad luck depending on the level of karma

twin spoke
#

Maybe a Notebook to write Notices on it? For Roleplay reasons.

crimson ember
# jolly yacht Hello everyone, Autumn has arrived here in Korea. ๐Ÿ‚ On my way to work โ€” I usua...

Hello, Kjun! Seeing this information has made me so excited for the future of InZoi! I am so glad to see that InZoi's vision of becoming a realistic and immersive life simulation is clearly still a priority with all these changes coming.

First off, some praise. After the October Update, I was pleasantly surprised to see that customers coming into public spaces, such as the Surf Shop, are now dynamic, and not the same scripted people coming in every day! ๐Ÿ™Œ Your recent changes to the population and behaviors of Zoi around town has really been a game changer, and has made the towns feel so much more ALIVE, rather than robotic and/or empty I can't wait to see how much this area continues to improve over time.

Second, on the topic of Expanded Baby Interaction, I have a simple suggestion that would really help with baby management:

  • Let Zois be able to pass babies from their arms to another Zois Arms! It would be incredibly helpful if we didn't have to place babies down first for another Zoi to pick them up.

Other Ideas for Baby Interactions:

  • Babywear (baby carriers that people wear on their bodies) so Zois can free their arms to do certain activities while wearing their baby

  • Baby/toddler pool float seats so that little ones can safely sit in pools. I've always wanted this for life simulators, but no one adds it, so it would be fun to see for sure. While on that topic, could we get some arm floatie accessories for children Zoi?

  • Ability to set and change baby/toddler clothing, even if we won't be able to change their faces

  • Increase the speed of crawling toddlers just a little... When a toddler has to crawl to a different area so a Zoi can pick them up, it takes a painfully long time. We known irl, they zoom on those four legs. Just don't make them too-too fast ๐Ÿ˜‚

  • Make Boy vs Girl Toddlers and Babies more distinguishable, please. I keep calling my girl babies "he" because they all look like boys.

Thank you so much, Kjun & Team!

wraith quartz
#

Dear Developers, Mr Kjun and the inZOI Team - Thanks for the wonderful hard work at your end. Would like to see Law Major be added to both universities in Dowon and BlissBay and zois able to graduate once they have acquired 100% and or outstanding performances in their majors and not graduate when they are at adult age.Icon_Heart๐Ÿฅฐ ๐Ÿ’– text_ThankYou

ocean plaza
#

PLEASE, PLEASE, PLEASE! This time around create a video of the developers or you playing the game and explaining the new features that will be added. Do not rely solely on the Influencers. They are not doing a good job. Most of them only play the game when new updates are coming. Somebody who plays inzoi on a daily basis can tell that. Most of the times the reviews only include very superficial changes and even worst sometimes they even include things added in previously updates as if they were part of the new update. Iโ€™m not saying donโ€™t give early access to the influencers but instead create videos yourselves highlighting all the new content and features added in each update as well. It will help the players of inzoi understand how much you guys as developers truly care about each elements you add to the game. It doesnโ€™t have to be a long gameplay but something at least 10-15 minute long showing us every new thing. Not the influencers that in my opinion they are doing a terrible job most of the time, I speak English and Spanish and in those both languages combine I havenโ€™t seen any good coverage of any update like EVER. So I believe that if the developers or somebody on the inZOI marketing team would do their own videos explaining new content and new features inzoi would reach a bigger audience.

abstract storm
#

I really want to be able to save houses by name and filter them by ones that can fit on the plot

surreal galleon
#

Hello Devs, Mr Kjun, and the Inzoi Team! I am having a blast, but please do review my input , my issues, and my ideas. I really took my time to review your game, and i hope you do the same to make it better. Godspeed! ๐Ÿ™

distant crown
# ocean plaza PLEASE, PLEASE, PLEASE! This time around create a video of the developers or you...

I agree that it would be more beneficial if the devs released videos themselves going over the new features in details thoroughly (10 -15 minutes or longer) and post these update news on their official SNS to spread the word of incoming content updates, but there are some influencers, in my opinion, that do deserve their flowers for releasing update and gameplay videos - and for that I am grateful. Especially since there are very few influencers at the moment that do these things.

mighty cairn
#

i think the kpop job needs something like what sims 3 had with showtime. basically have the inzoi learn new songs, perform on the street, get slowly recognized and fame and work your way up to concerts etc.

it was hard in sims 3 to get famous and get all the gigs. you had to sing telegrams etc

lusty raft
#

Hello, Kjun!
Thank you for always listening to everyone's opinions.
I have compiled some feedback from my friends and creators, some of whom are Mod authors and others who have been actively publishing inZOI content. I hope you can review it.
Regarding the Modkit:

  1. We hope to receive documentation and creation methods for the HairCard_DIRO and HairCard_Flow materials in the modkit.
    2.1 Headwear Mesh Type Restriction Issue: The currently provided official headwear creation method only supports importing static mesh models and cannot accommodate dynamic skeletal mesh models. This restriction significantly limits creative possibilities, preventing the implementation of headwear with dynamic effects such as flowing ribbons or pendants, which severely impacts creative diversity. We respectfully request the removal of this mesh type restriction to empower creators to develop a wider variety of headwear.
    2.2 Headwear Initial Positioning Problem: In the current workflow, the initial position of headwear cannot be fixed directly. When a creator precisely adjusts the headwear position for a specific hairstyle in modeling software, the model must be moved to the origin to display correctly in the game. This process disrupts the previously set position, requiring manual readjustment afterwards. This operation is cumbersome, reduces production efficiency, and creates numerous inconveniences in headwear creation.
    In summary, we sincerely hope the Dev team can introduce a formal way for headwear creation in the December update, simultaneously resolving the mesh type restriction and the initial positioning issue. Thank you for your attention and support regarding creators' needs. We look forward to the optimization and enhancement of these features!
vernal ermine
#

Wow, so excited about that. Especially with open business lots and family tree. The other features and additions look great too.

lusty raft
#

Regarding the Game:

  1. We hope to assign corresponding shortcut keys for the photo mode's capture button, pause/play buttons, field of view (FOV), focal length, and photo time (affecting morning/noon/evening lighting environment). This would allow adjustments to continue after hiding the UI, making shooting more convenient.
    2.Make the contents of the Photo Studio (e.g., backdrops, mannequins) also placeable/buildable on private properties (in rooms). Alternatively, provide a cheat code accessible from properties for items that are currently only available in Town Edit mode.
    3.Add restaurant chefs, ordering behavior, and waiting for servers to deliver food. This could include both single-person self-service ordering and multi-person assisted ordering where companions order together. Make restaurant hosts/staff do more than just stand idly or clear plates.

Thanks so much๏ผ

alpine spoke
#

It seems like NPCs no longer give gifts to ZOIs at all since the August update. I'm really disappointed about this and truly hope this feature can make a comeback.๐Ÿ˜ญ ๐Ÿ˜ญ

olive zodiac
white salmon
#

Can we please add genetics in create a zoi? To where we are able to choose the mom and dad to create generate their children? Pleeeeeaseeeee

golden perch
# runic pilot It would not be bad if different exercise machines gave different effects, dumbb...

Exactly I think treadmills and doing yoga should mainly only decrease fat while increasing muscle only a tiny bit, while workouts meant for muscle growth (squat rack, barbells, push-ups ) should only grow muscle while reducing fat a tiny amount. Even better if the exercise actually affected the muscle area itโ€™s targeting. Example: a bench press would only increase upper body muscles while not effecting lower body muscles at allowingโ€ฆ

tender harbor
#

Ooh is this the start of the prison update that I really wanted for so long?

solar fox
#

@jolly yacht loving the game, looking forward to a ps5 release and more updates! Has there been more thought to atleast releasing the game on xbox series X? hopefully there can be an xbox release especially if the rumours about the next generation pc/xbox hybrid are to be believed, thanks for all your hard work team!

past spade
#

Hello kjun,
I hope you have a wonderful day.

Iโ€™m grateful for your continuous work on developing inZOI, but I have a note โ€” it seems that youโ€™re working on adding new features before completing the existing ones. It would be better to focus on finishing the features that are still under development instead of introducing more unfinished ones.

gentle yarrow
#

In the video trailer there were convertibles in the game. I'm not seeing when going to the buying phone menu. Eventually could we get a convertible car with the ability to roll down the roof in the future?

Alongside car parking, having repair shops maybe something similar to gtas could be cool.Also gas stations!! I'm also wondering if being able to type texts will be added next year

flat snow
latent relic
#

I've noticed that babies in the game don't show any reaction when they're hungry. Logically, they should cry like toddlers to signal the Zoi to feed them. This seems like an issue to me, and I hope it can be fixed in a hotfix.๐Ÿ™ ๐Ÿ™

undone nacelle
#

Im not familiar with UE5 but Im wondering isn't there a way to implement automated lip sync that follows the voice/sound? I think The Sims 4 uses this so they don't have to animate the mouth.

gilded raven
#

Hi Kjun! Getting a court system with different punishments for different kinds of crimes, and also depending on how the trials goes it's a great addition. Will we get a juvenile court for crimes and offenses commited by teenagers?

abstract storm
blissful sierra
#

Hi! Loving the game so far and am amazed about whatโ€™s coming but I have two suggestions please, 1. Can you please add a face scanner that can scan your face and/or photos for custom faces 2. Please expand the text feature to include being able to write our own texts! I wrote this somewhere else but wasnโ€™t sure if it would be seen.

clever jay
#

Hi Kjun,

thanks a lot for the news on the December update. Looking forward to the multitasking, businesses and group activities. Also happy to see that the family tree will be implemented and possible to keep track of family members across the city during multiple generation gameplay.

Also let me tell you that the October update really made a difference for me. I feel much more connected to my Zois now thanks to the many changes made. This keeps the game much more interesting and the life of the Zois does not feel empty anymore. Looking forward for more!

One ask / question regarding the karma system. I understand the city karma was taken away and the whole system is being reworked at the moment. Currently there seem to still be karma related actions but these have no effects even for the played Zois. Like getting a good karma to perform the special gift or thank you card actions - which are needed to fullfill certain ambitions - seem to be impossible even when donating a lot and doing all the stuff which would normally increase karma.

So what are your plans on karma for the future? Will it come back? And in which form? I think a karma system is something unique for InZoi and I would love to see it back and would be interested to better understand what to expect?

Thanks in advance!

dusky nebula
#

A couple of feedback points after playing the October update for a while:

  • There's a thread on r/inzoi asking people who stopped playing the game what would bring them back, and one person mentioned they felt the game needs a stronger gameplay loop. They gave housing costs as an example: because painting walls, floors etc. costs nothing, and most furniture items are pretty cheap with little difference in performance, there's not much incentive to build up funds in order to decorate and buy better stuff. This is something I've noticed as well: a tiny number of furniture items have 'efficiency' ratings, and a few cheap beds etc. will give Zois the 'Uncomfortable' moodlet, but otherwise the only real differences between them are visual. Is this something that will be looked at in future updates?

  • One thing that occured to me while playing is that parent Zois have almost no wants/urges related to childcare. After a baby is born I'd expect their parents to be constantly wanting to check on them and play with them, but as it stands you can pretty much ignore them altogether. I know there are improvements planned to babies and toddlers for December, so maybe this could be part of it?

fleet moat
#

Thank you and it all sounds great!
I think the reason many people stop playing is the gameplay. The base is the most important. And when you start of with: not having any parent or child interactions (so it feels like family). Is a huge miss. The focus is on adding lots and lots of new stuff. But gameplay wise not so many. I spoke to many many players. And that was almost number 1. The game looks amazing it really does. But feels so empty.

alpine spoke
#

I've noticed that during rainy days, my ZOI still can't autonomously use an umbrella, even after I've selected one from the umbrella stand. The umbrella just disappears whenever my ZOI starts moving around โ€“ I really hope this gets fixed soon. Also, it seems we can no longer give lemon drops to pregnant characters? Has this really heartwarming interaction been removed? I'm truly sad about this.๐Ÿฅบ

alpine spoke
#

I feel like after this latest update, the autonomy for meaningful interactions has dropped to almost zero. It seems like my characters are forever stuck in the same few repetitive loops, with small talk dominating almost all their social interactions. I really hope future updates can make them actively engage in those deeper relationships again.I remember a long time ago when I played, if my ZOI was pregnant, her husband would autonomously listen to the baby's heartbeat and give her lemon drops. It seems nearly impossible to witness those moments now, and I truly miss those interactions.๐Ÿ˜ฅ

gilded raven
#

I think car robberies would be a great addition to crime. It's not gruesome or violent, and it can add a lot of gameplay!

glossy jetty
dusky nebula
gentle yarrow
gilded raven
tame shore
#

Could we have a multiplayer option. My partner and I would love to be able to run our business together with the new update

gilded raven
# tame shore Could we have a multiplayer option. My partner and I would love to be able to ru...

Yes, please. We've been asking for an ACNH or Don't Starve together type of multiplayer before. Kjun seemed to have taken notice of our interest to know more about multiplayer options in his last reply so hopefully we'll get to know more in the future. I'd love to be able to play with my sister! She made a post in the forums about single player friendly multiplayer mode https://forum.playinzoi.com/t/a-multiplayer-mode-that-respects-solo-players/4924/7

flat snow
#

tbh, thereโ€™s a real lack of depth on the good side of gameplay or at least a balanced enough where your character could embody something like a justice-driven missionary, trying to redeem past mistakes, the way it often plays out in anime storylines and similar. For example, a playthrough as a student under custody, who returns strictly by curfew, studies, helps out with a part-time job, joins school sport and academic competitions, prepares for exams and quizzes with classmates, being a model student, and then, after school, tries to claim a place in society, find their first love, and play the hero by helping uncover hidden conspiracies, motives or even phenomena. It sounds clichรฉ, but it still evokes that whole mix of school, street, subculture (music bands, cliques and scuffles) and slightly geeky gameplay. Really miss the URBZ (and Bully, Life is Strange to some extent.)

Family gameplay / dollhouse --> ??? <-- GTA-style gameplay

open matrix
#

Do these special drinks include alcoholic beverages? I hope they do, or at least something to drink at bars.

pearl acorn
#

Can we please have it where Zois have a set sexual preference instead making all Zois being sexually fluid when exploring sexuality. Like add an option to the manage city of how many Hetero, Homo, etc. AND/OR keep an option for fluid players. With this option can we get also get a venue (bar, nightclub, lounge) where people who are exploring in their sexuality can meet people who are doing the same. For example it can be the same venue but on different nights host for people who are interested in the same thing.

white wigeon
glossy jetty
#

In light of a court system being added, and having different punishments for different crimes, I'd like to suggest that zois who commit less serious offenses, such as pickpocketing or shoplifting or vandalism go to jail just like they do now for 1-3 days (depending on the severity of the crime and the result of the trial) while zois who commit more serious crime, like killing somebody while driving, even if unintentionally, or physically asaulting other zois in a fight, go to prison for 5-7 days, maybe even more. Prison would be a big, instanced building with its own rules and schedules. It would have a zone for cells, a patio, and a common area to hang out when the cells are allowed to be open. Zois could also gain money and diminish prison time by working in manual workshops, etc.

abstract storm
gritty prawn
#

I desperately need pets. In The Sims, I had a deceased cat, and it made me happy to be able to hug her, even though it was in a video game and not her in real life, since she passed away. It felt nice. I would love to be able to continue doing this in Inzoi.

wanton saffron
#

now that we have hospitals can we give birth there? pls ๐Ÿฅฒ

final owl
# wanton saffron now that we have hospitals can we give birth there? pls ๐Ÿฅฒ

Absolutely this! I want my Zoi's to have the option to go to the hospital for delivery.
Maybe in a future update we will even be able to follow our Zoi's to the hospital to give birth.
I would love for an ambulance to show up in an emergency to take them to the hospital. Maybe a chance to be saved from death as well.
The same for when people get in trouble with the law a Police car will show up with a Police officer to arrest the Zoi or to catch the robber.
I would love to see the following:
Garbage trucks to pick up trash
Firefighters arrive in a fire truck when fires occur.
The option to have kids walk to school or take a school bus that arrives at the house
Mail carriers
Paperboys/girls
Pizza delivery cars
This would make the world's/towns feel more alive.

pastel flicker
desert shale
#

I really like this October update I loved it, but I feel that the updates should advertise them more as they did with the cahaya update so that it reaches more people, I really liked the October one because of the Halloween theme but I didn't know that in this update there were thieves and they implemented many important and interesting features and many people didn't know about those features.

pearl acorn
#

Can we get a way to download other people saves and play them in our games?

dim warren
#

Build Mode Feedback Part 1 ๐Ÿ’—

(I have already mentioned some of these recently, but I thought I would write everything down regarding Build Mode in this post to make it easier to read,
They are not written down in a specific order)

Glitch

  • I hope this Glitch/Flaw in Build Mode can be Fixed (Mentioned in an Earlier Post and in the Build Mode Feedback Thread)

Where Floors, Ceilings and Platforms Do Not Cover the Thickness of Walls and This Creates Dark Lines when Building

It is also an issue when Deleting Walls. Floors, Ceilings and Platforms then is half a tile short
(Because the Wall took up Half a Tile Separately) that causes issues with Floor Paint because it is half a tile short.

It also creates an issue where Platforms, that you as a Creator want to place flushed on top of a wall, is either to Big or to Small.

  • When Deleting a Lot or Property there is often Bushes, Trees and Objects Left behind on The Edges of The Lot That is not Possible To Delete

I would Love to see This Developed Further where these would be Possible to Delete aswell, Maybe through editALLSite true?

Building

  • Being able to Change Windows in Apartments (Deleting and Replacing it with Windows you would like in Build Mode)

  • Being able to Make Platforms by Clicking and Dragging it out, instead of Premade Sizes

(The Current Smallest Premade Size of Platforms is to Big and If you Place a Platform Near a Wall it Deletes it, I would love to see this
Developed Further)

  • Platforms For Ceilings (an Upside down Platform thats Connected to the Ceiling)

To Make Different Ceiling Designs and Thickness/Lengths (This could also work for Walls)

  • Move Multiple Objects, Bushes and Trees Together

  • Be able to Scale Objects, Bushes and Trees

  • A Feature to Be able to Move Objects, Bushes and Trees Up or Down

  • Be able to Place Doors and Windows Close together Without a Small Gap in Between
    (Which could Previously Be Done with the Scaling Cheat)

gentle yarrow
pearl acorn
#

Can we add support for Intel GPUs

tame shore
glossy jetty
pastel echo
#

Hello Kjun! ๐Ÿ˜Š
Iโ€™d like to share some suggestions that I believe could make the game even more charming and fun, especially for the December update.

๐ŸŒธ Flowers & Plants
Add flowers such as: rose, sunflower, tulip, daisy, orchid, lily, sakura, lavender, carnation, hibiscus, jasmine, peony, camellia, iris, dahlia, amaryllis, gardenia, chrysanthemum, and violet.

Include special magical flowers with unique effects โ€” like flowers that change the characterโ€™s mood, release magical fragrances, or attract rare butterflies.

Add new plants for tea-making, such as fennel, chamomile, mint, ginger, black tea, green tea, and white tea.

๐Ÿฐ Special Cakes & Pies
It would be wonderful to have new pies โ€” both realistic and magical โ€” that give different effects to the characters:

Laughter Pie โ€“ makes you laugh uncontrollably

Spicy Pie โ€“ burns your mouth

Tearful Pie โ€“ makes you cry with emotion

Fart Pie โ€“ funny effect

Anger Pie โ€“ makes you angry for a while

Cold Pie โ€“ makes your character feel freezing

Sleep Pie โ€“ puts you to sleep quickly

Healing Pie โ€“ cures mild sickness or allergies

Energy Pie โ€“ boosts stamina and mood

Resurrection Pie โ€“ brings a dead sim back to life (extremely rare, with very hard-to-find ingredients)

It would also be great to have a new Baking Skill, dedicated to creating these special pies.

๐Ÿน Juices & Mixology
Add more fruits and let players create custom juice blends, such as:

Pineapple, orange & mint

Strawberry & banana

Grape & cherry

Pineapple & lemon

Apple & orange

Introduce a Mixology Skill, allowing players to master the art of crafting unique and refreshing drinks.

๐ŸŽ„ Christmas Decorations
It would be amazing to have more Christmas items for both interior and exterior decoration:

Outside: blinking lights, buildable snowmen, pine trees, wreaths, nutcracker soldiers, and door ornaments.
Inside: fireplace stockings, mini Christmas trees, themed paintings, and gift boxes in different d

dim warren
#

Build Mode Feedback Part 2 ๐Ÿ’—

  • Floor Planes Smallest Size is To Big

  • Being able to Recolor Flowers

  • Being able To have Wall and Ceiling Moldings & Floor Trims, such as:

Recessed Floor Baseboard Trims

Classical Designs

  • Having Plants & Pots be Separate, So you as a Creator can Choose what Pots for your Plants Fits in your Current Design when Decorating and
    I hope Keeping the Animation of Watering your Plants, it so cute!

  • Opacity Slider For Curtains to Be able to Make Sheer Curtains

  • Being able to have Stairs with no Edit Functions, That Only Conforms to The Ceiling Height
    (in Addition to the Current System For Stairs) So Creators Can have Stair Designs such as:

Spiral Staircases

Curved Staircases

Grand Foyer Double Curved Staircases

Etc

  • Being able to Add Roof Details such as Roof Drainage Systems Etc

  • Being able to see The Gas Stove Being Lit When Cooking

  • Terrain Paint & Terrain Editing

  • Round Walls, Platforms & Pools

  • Being able to Choose Glass Texture For Pool Walls and Floor

  • Being able to Build Directly on top of Pools (Without creating a new Floor Level, To be able to Build Platforms Directly on top of The Pool)

  • More Pool Designs Tools, For Example:

Raise and Lower Pools

Sloped Entrance

Platform Tool For Pools (often seen when Placing Loungers or Sunbeds in it)

Different Kind of Water Dephts to Make Fountains etc

dim warren
#

Ill add the Rest of the Post and the Post as a whole like this instead, I hope its ok and readable ๐Ÿ˜„ ๐Ÿ’— zoiheart

obtuse mica
#

I think the subway/trains as is even add life to Inzoi. Dowan reminds me of the neighborhood where my rl workplace is so much (Edmonton, Canada), but lots of Asian themed shops and influence and Chinese and Korean signs too. Looks more like places close to where I live than Bliss Bay. My neighborhood is suburban and I commute to work...so doesn't really resemble where I live. However the underground subway stations and walking around downtown and the style of the buildings look so much like the downtown I know and the riover Valley park. Similar layout and architecture style even though based on a Korean city. I love the beach in Bliss Bay...but Dowan feels more like home.

pastel echo
#

๐Ÿฐ Baking and Culinary Skill System

It would be great if baking cakes and pies required the Confectionery (Baking) skill.
Each cake flavor could depend on specific ingredients, such as fruits related to the recipe. For example:

Strawberry cake โ†’ requires strawberries
Lemon cake โ†’ requires lemons
Orange cake โ†’ requires oranges

This would be more realist

๐Ÿ“ข Marketing and Promotion System

It would be really fun if stores could hire promoters or mascots to attract more customers.
These NPCs could stand outside the stores wearing themed and playful costumes, such as:

Cake or bread costume for bakeries

Fruit costume for grocery stores

Custom mascot outfits depending on the shop type

This could introduce a marketing mechanic, where advertising increases customer flow and improves store reputation in a lively, humorous way.

๐Ÿ‘ทโ€โ™‚๏ธ Employees and Training System

It would be interesting to allow players to hire employees with different skill levels, including inexperienced or โ€œproblematicโ€ ones, who can be trained over time.
Possible roles could include:

Clerks / cashiers (who might occasionally give the wrong change)

Cleaners

Store assistants

This system would make business management more dynamic and create fun storytelling moments as the player interacts with their staff.

๐Ÿง  Personality Traits and NPC Behavior

Adding the โ€œKleptomaniacโ€ trait could make gameplay more unpredictable and engaging.
NPCs with this trait โ€” such as housekeepers or store employees โ€” could steal items on their own, creating unique challenges for players to deal with.

๐Ÿ€ Hygiene and Pest System

A cleanliness and pest mechanic could also bring realism and strategy to the game.
If too much dirt accumulates, it could attract:

Rats ๐Ÿญ
Flies ๐Ÿชฐ
Cockroaches ๐Ÿชณ

To deal with this, there could be an Exterminator NPC that the player can hire to eliminate pests when the environment becomes too dirty.
This feature would make hygiene management more meaningful and visually interactive.

ocean plaza
#

Can we please have Zois going places using their own car instead of the bus or subway? I remember at the beginning around March if your Zoi had a car and you click on the map if would display an option to go there using your own car but after the first update that option was gone. So can we please have that feature back or just have Zois with a car move places using their own car. Also, can we reduce the time Zois spend waiting to cross the street please? They take forever to cross the street that animation is longer that any other useful animation that actually make the game fun. Thank you in advance for the consideration ๐Ÿ™‚

west frigate
#

Going to different cities without buying a house and can decide later to Go to and book hotel

Hospitals and school
When will devs start working on it

gritty prawn
#

์•ˆ๋…•ํ•˜์„ธ์š”.

์ƒˆ๋กœ์šด DLC๋„ ์ฆ๊ฒ๊ฒŒ ํ”Œ๋ ˆ์ดํ–ˆ๊ณ  ์ข‹์•„ํ•˜์ง€๋งŒ
์ง์—… ์‹œ์Šคํ…œ์—๋Š” ๋ณด์™„์ด ํ•„์š”ํ•ด ๋ณด์ž…๋‹ˆ๋‹ค.
์ผ๋ถ€ ์ง์—…์€ ์ถœ๊ทผ, ํ‡ด๊ทผ, ์—…๋ฌด ์ˆ˜ํ–‰ ๋“ฑ์ด ๊ฐ€๋Šฅํ•˜์ง€๋งŒ
๋„์›์˜ ์†Œ๋ฐฉ์„œ๋‚˜ ๋ธ”๋ฆฌ ๋†€์ด๋™์‚ฐ ๋“ฑ์€ ๋Œ€๋ถ€๋ถ„ ์ง์—…๋“ค์€ ํ–‰์ • ์—…๋ฌด ์œ„์ฃผ์ด๋ฉฐ,
๋ณ€ํ˜ธ์‚ฌ์™€ ๋Œ€๋ถ€๋ถ„์˜ ์ง์—…์€ โ€˜์™ธ๋ถ€ํ™œ๋™(๋นจ๋ฆฌ๊ฐ๊ธฐ)โ€™ ๊ธฐ๋Šฅ๋งŒ ์ด์šฉํ•  ์ˆ˜ ์žˆ์–ด ์•„์‰ฌ์›€์ด ์žˆ์Šต๋‹ˆ๋‹ค.
๊ธฐ์กด ์ง์—…๋ฟ๋งŒ ์•„๋‹ˆ๋ผ ์ƒˆ๋กœ ์ถ”๊ฐ€๋˜๋Š” ์ง์—…๋“ค๋„ ์กฐ๊ธˆ ๋” ๋‹ค์–‘ํ•œ ํ™œ๋™๊ณผ ์—ญํ• ์„ ์ˆ˜ํ–‰ํ•  ์ˆ˜ ์žˆ๋„๋ก ๊ฐœ์„ ๋˜๊ธฐ๋ฅผ ๋ฐ”๋ž๋‹ˆ๋‹ค.
์˜ˆ๋ฅผ ๋“ค์–ด
๋„์›์˜ ์†Œ๋ฐฉ์„œ ์ถœ๋™ ์†Œ๋ฐฉ๊ด€, ๊ตฌ๊ธ‰ ์†Œ๋ฐฉ๊ด€,
๊ฒฝ์ฐฐ์„œ ๊ฒฝ์ฐฐ๊ด€,ํ˜•์‚ฌ - ๋ฒ•์› ๊ฒ€์‚ฌ ๋ณ€ํ˜ธ์‚ฌ ํŒ์‚ฌ / ๋ณ‘์›์˜ ์˜์‚ฌยท๊ฐ„ํ˜ธ์‚ฌยท๋ณ‘์›ํ–‰์ •์ง, ๊ทธ๋ฆฌ๊ณ  ๋„์› ์—”ํ„ฐํ…Œ์ด๋„ˆ ์•„์ด๋Œ ์—ฐ์Šต์ƒ์— ์ด์–ด์ง€๋Š” ์•„์ด๋Œ, ๊ฐ€์ˆ˜ (๋ฐœ๋ผ๋“œ๊ฐ€์ˆ˜,๋ฝ๊ฐ€์ˆ˜,๋Œ„์Šค๊ฐ€์ˆ˜,์ธ๋””๊ฐ€์Šค,ํฌํฌ๊ฐ€์ˆ˜ ๋“ฑ๋“ฑ) ,ํ”„๋กœ๋“€์„œ,์ž‘๊ณก๊ฐ€,์ž‘์‚ฌ๊ฐ€ ๋“ฑ
๋„๋กœ๊ด€๋ จ ๋ฒ„์Šค๊ธฐ์‚ฌ ํƒ์‹œ๊ธฐ์‚ฌ ํƒ๋ฐฐ๋ฐฐ์†ก ๋ฌผ๋ฅ˜๊ธฐ์‚ฌ ๋“ฑ๋“ฑ ๋‚˜์ค‘์—๋Š” ์—ฌ๋Ÿฌ ์ง์—…์ด ํ˜„์‹ค๊ฐ ์žˆ๊ณ  ๋‹ค์–‘ํ•˜๊ฒŒ ๊ตฌํ˜„๋˜๋ฉด ์ข‹๊ฒ ์Šต๋‹ˆ๋‹ค.

ํ•ญ์ƒ ์ธ์กฐ์ดํŒ€์„ ์‘์›ํ•˜๊ณ  ์žˆ์œผ๋ฉฐ,
์•ž์œผ๋กœ๋„ inZoi๋ฅผ ์ฆ๊ฒ๊ฒŒ ํ”Œ๋ ˆ์ดํ•˜๊ฒ ์Šต๋‹ˆ๋‹ค.

thick canopy
#

Please add an option to enable/disable autonomous pregnancy by household. Thank you! ๐Ÿ™๐Ÿฝ๐Ÿ˜…

rain urchin
#

I want car radios! like how in gta you can add ur own music in the game or just listen to the music thats in the game id love to be able to drive around listening to music in the car

echo sentinel
#

Can you guys fix the uninstall mods thing? It will not let me delete mods Iโ€™ve downloaded so I can take them out my game. Also leaving the mods page crashes my game.

gray crane
#

one thing i wonder is, will cities in inzoi have lore? idk if they already do but iโ€™d love to see lore about premade zois, their backstories, the drama between them, etc. just like in the sims 2! and also the city lore, how/when the city was founded, and many more. i think itโ€™d make each city very interesting

dusky nebula
bleak ivy
crimson ember
craggy axle
#

Events where the spouse must go to the courthouse to file for a divorce:

Iโ€™m not sure if this option was removed, but I feel like Zois being able to refuse a divorce would add more realism to the game.

Once it reaches the divorce and court stage, Zois could hire a divorce lawyer to handle matters such as property division, whether the property will be sold, pension disputes, custody battles, visitation rights for the children, alimony, and child support arrangements.

Adding this feature would make the game feel more engaging and realistic instead of divorces being so simple. Since we might eventually have a court system, incorporating these processes would add more depth and complexity. Even if it functions as a rabbit hole for now, having a results and determination system would still be a great addition

crimson ember
# crimson ember Hello, Kjun! Seeing this information has made me *so excited* for the future of ...

Adding some new ideas onto this!

  • Options for Zoi to hold a baby in different positions and switch between them while holding them. I would particularly love to be able to hold a baby in the โ€œHello Holdโ€ position to show them whatโ€™s going on in front of my Zoi!

  • Ability to hold and interact with a baby while sitting down in chairs or on the floor, and making adding rocking chairs to rock them in!

torn topaz
# gritty prawn ์•ˆ๋…•ํ•˜์„ธ์š”. ์ƒˆ๋กœ์šด DLC๋„ ์ฆ๊ฒ๊ฒŒ ํ”Œ๋ ˆ์ดํ–ˆ๊ณ  ์ข‹์•„ํ•˜์ง€๋งŒ ์ง์—… ์‹œ์Šคํ…œ์—๋Š” ๋ณด์™„์ด ํ•„์š”ํ•ด ๋ณด์ž…๋‹ˆ๋‹ค. ์ผ๋ถ€ ์ง์—…์€ ์ถœ๊ทผ, ํ‡ด๊ทผ, ์—…๋ฌด ์ˆ˜ํ–‰ ๋“ฑ์ด...

์•„๋‹ˆ? ๋ฉ”๋ชจ๋ฆฌ๊ฐ€ ๋ถ€์กฑํ•ด์„œ ์‹œ์Šคํ…œ์ด ๋ฉˆ์ท„๋„ค! ๋งž์•„, ์ตœ์†Œ ์‚ฌ์–‘์œผ๋กœ๋„ ์ตœ์ ํ™”๋ฅผ ํ•ด์•ผ ํ•œ๋‹ค๊ณ  ์ƒ๊ฐํ•˜๋”๋ผ! ๊ธ‰ํ•œ ์ƒํ™ฉ์ด๋ผ๋ฉด Windows 10.11์€ ์˜ˆ๋น„ ๋ฉ”๋ชจ๋ฆฌ๋ฅผ ์ž๋™์œผ๋กœ ๋น„ํ™œ์„ฑํ™”ํ•˜์ง€ ์•Š์•„์š”. ์‹œ๊ฐ„์ด ์ง€๋‚ ์ˆ˜๋ก ๋ฐฑ๊ทธ๋ผ์šด๋“œ ์• ํ”Œ๋ฆฌ์ผ€์ด์…˜๋“ค์ด ์ ์  ๋” ๋งŽ์€ ์˜ˆ๋น„ ๋ฉ”๋ชจ๋ฆฌ๋ฅผ ์ฐจ์ง€ํ•˜๊ฒŒ ๋˜์ฃ ! ๊ฒŒ์ž„์„ ์‹คํ–‰ํ•  ๋•Œ๋Š” ์‚ฌ์šฉ ๊ฐ€๋Šฅํ•œ ๋ฉ”๋ชจ๋ฆฌ๋งŒ ์“ฐ๋Š”๋ฐ, ๋ฉ”๋ชจ๋ฆฌ๊ฐ€ ๋ถ€์กฑํ•˜๋ฉด ์‰ฝ๊ฒŒ ์‹œ์Šคํ…œ์ด ์ •์ง€ํ•  ์ˆ˜ ์žˆ์œผ๋‹ˆ ๊ฐ€์ƒ ๋ฉ”๋ชจ๋ฆฌ๋ฅผ ์„ค์ •ํ•˜๊ฑฐ๋‚˜ ์ž‘์—… ์Šค์ผ€์ค„๋Ÿฌ๋กœ ์‹œ์Šคํ…œ ์˜ˆ๋น„ ๋ฉ”๋ชจ๋ฆฌ๋ฅผ ์ •๊ธฐ์ ์œผ๋กœ ์ •๋ฆฌํ•˜๋„๋ก ์„ค์ •ํ•ด ๋ณด์„ธ์š”! ํ•œ ๋ฒˆ์— ํ•ด๊ฒฐํ•˜๋Š” ๋ฐฉ๋ฒ•์€ ๋ฉ”๋ชจ๋ฆฌ ์Šฌ๋กฏ์„ ์ถ”๊ฐ€ํ•˜๋Š” ๊ฑฐ์˜ˆ์š”! ๋งŒ์•ฝ 16GB RAM ๋ชจ๋“ˆ๋กœ๋„ ๋ถ€์กฑํ•˜๋‹ค๋ฉด ๊ตฌ๊ธ€์—์„œ ๊ฒ€์ƒ‰ํ•ด์„œ ํ™•์ธํ•˜์„ธ์š”.

gilded raven
gilded raven
wraith mauve
#

The photo is absolutely beautiful ๐Ÿ‚โœจ you can really feel the autumn vibe just by looking at it! And your work is amazing โ€” itโ€™s so clear how inZOI is becoming more alive and detailed with every update. ๐Ÿ’› Congrats, Kjun, and the whole team โ€” the attention to detail is unr

Realism & Emot
Dynamic expression s faces that react even to micro-emotions like anxiety, sarcasm, or excitement depending on the tone of the conversation.
Body changes over time: weight gain/loss, muscle definition, posture, scars, wrinkles, dark circles from lack of sleep, etc.
Real memories: Zois remember events (arguments, gestures, smells, sounds) that influence their mood, behavior, and future reactions.
Evolving personality: decisions gradually shape traits through life โ€” becoming more skeptical, sensitive, or ambitious depending on experiences.

๐Ÿ  Home Life & Routine
Realistic routines: Zois need actual time to get ready, eat, shower, go out, and even run late.
Home maintenance: things break, power goes out, pipes clog, or real renovations happen (noise, dust, cost, time).
Smell & cleanliness system: the environment affects mood โ€” a messy house causes discomfort, while the smell of cake boosts happiness.
Pets with personality & autonomy: they interact with objects and humans in unique ways, showing their own emotions.

๐Ÿ’ฌ Society & Relationships
In-game social network: gossip, likes, messages, online reputation, fake news, and even cancellations.
Trust system: friendships and relationships depend on loyalty and keeping promises.
Political, cultural, and ethical discussions: shaped by each Zoiโ€™s personality and context.
Real family conflicts: inheritance drama, jealousy, favoritism, and reconciliations.

ocean plaza
vale shore
#

Hey everyone! I had this idea last night after talking with my boyfriend (he plays WoW) about reputation systems in games. You know how in WoW you build rep with different clans and unlock better rewards as your reputation increases?

What if Inzoi had something similar, but based on your karma?

Depending on your karma level, you could build reputation with one of two secret groups:
Bad Karma: โ€œThe Syndicateโ€ , appears at night.
A secret underground group that thrives in the shadows. The lower your karma, the more they trust you. Level 1-5 gives you advatages like: access small-time criminal jobs (petty theft, car robbery). Discounts at black market vendors. Access bigger heists (bank, store robberies). Earn more cash from illegal jobs. Unlock exclusive vehicles. Lead the Syndicate. Order hits, run operations, and earn passive income.

Good Karma: โ€œThe Guardiansโ€ , appear during the day. A group devoted to peace, justice, and improving the city. The higher your karma, the more they support you. Access small community missions. Discounts on public services and local shops. Citizens greet you, offer gifts, and police respond faster to help you. Lead community projects and influence city laws or events.
Both paths would offer unique advantages and playstyles.

glossy jetty
runic pilot
#

I would like to be able to independently draw up a work schedule for a character in closed quarries, this will allow you to regulate income, if you donโ€™t want to engage in other types of income, I think that the harvest should bring in more income so that you can save enough money.

latent relic
#

Suggestion for More Realistic Daily Interactions:

ยท I feel the daily routines, especially cooking, need more life and unexpected details. For instance:
ยท Characters could occasionally spill ingredients or break a plate while taking it out.
ยท The cooking process itself is too straightforward. We should see actions like adding condiments and sauces.
ยท Baking happens instantly; it would feel more real with intermediate steps like checking the oven and using oven mitts to remove the tray.

Suggestion for Expanded Social Conflicts:

ยท Please add more fight and argument animations. I distinctly remember the water-splashing moment from the trailer, but this interaction doesn't seem to be available in the current gameplay.

wraith mauve
#

๐Ÿ’ผ Work, Education & Economy

Interactive career routines: Zois actually perform tasks, deal with coworkers, deadlines, and pressure.
Real financial system: inflation, bills, taxes, investments, loans โ€” even a national economy that evolves over time.
Living education: Zois learn from mistakes, read, research online, take courses, and gain skills driven by curiosity.
Authentic entrepreneurship: brands with identity, customer feedback, marketing, crises, and success.

nimble ermine
#

Hi Kjun,

Iโ€™m really excited about the upcoming update and curious to see how youโ€™ll take advantage of Unreal Engine 5.6โ€™s potential! ๐ŸŒŸ

One thing Iโ€™m particularly looking forward to is the hair and clothing physics โ€“ will you be implementing Chaos Hair 2.0 or a similar system so that charactersโ€™ hair can have realistic motion and feel more alive?
Also, could you let us know when UE 5.6 will be implemented in the game? ๐Ÿ˜

Iโ€™m really looking forward to seeing how these improvements will make the world of inZOI even more immersive and lively. Thank you for all your amazing work!

ocean sequoia
#

Hi Kjun, I am excited about the updates coming in December, especially the multi-tasking and strollers. I wanted to know if you could add an option to turn off all the lights automatically in the Zois homes or apartments. There's already an option to turn on/off all lights but the interaction when selected is added to the Zoi's que and we have to wait for the Zoi to get to that action instead of automatically just turning on/off. Same with music and TV, could you add an option to just automatically turn these on and off without it being added to que. Also, for the music stations, could you add a next or back option? Certain songs I want to skip but there's no option to do so. Also, for the TV's, the picture is still blurry and sometimes hard to see what is showing on the TV, can the shows be more realistic looking or at least clearer? I hope you plan to add stereos in the car, so Zois can listen to music as they drive, Also, can you add some more cars with a drop top or where the sunroof can be opened. Lastly, I hope you plan to add some more food items so that they can be added to the cafes and restaurants along with different beverages, alcoholic and non-alcoholic. Alot of the restaurants and cafes seem very limited and redundant with the food options. Also, the lounges and clubs should have alcoholic and non-alcoholic beverages besides tea and coffee. Lastly, I was playing in Dowon in the park area where they had the basketball court and on the other side they had outlines that resembled tennis courts, I hope you plan to add tennis courts or even the ability to play badminton.

white wigeon
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Feedback For Kjun

I think after thinking more about your question on build tools, I would like to see things that haven't been done before and have tools we don't really see either or think about. It'd be like giving building a new identity in Inzoi.

Screened in porch walls and doors (pic below) I've never seen this done before and it made me think of it on my ride home from work the other day riding through a neighborhood as I drove by and looked at all the different homes, and thought I'd love to make this in Inzoi. Including the ability to have two doors back to back connected. Here in the states we call them storm doors that you would have in front of the main door of the home (included a picture of this also).

Underground Public Lots As how a subway station is built underground leading downward with stairs. I think it would be very cool to be able to create underground public lots the same way and create and have this underground city filled with shops, similar to night markets and Montreal, Canada underground city called Rร‰SO.

**Seasonal elements **- this would be kind of a wand or brush tool where we could apply effects we'd normally see during specific seasons. The amount of clicks applied on a ground surface would give different intensity effects. Take leaves during autumn one click scattered leaves, two clicks thicker pile of scattered leaves, 3 clicks a big pile of stacked leaves. Same could be said for water to make puddles. These effects would also have physics tied to them so zoi can destroy them when walking or running through it.

Indentions within walls - The link is here since I can't paste another pic https://www.pinterest.com/catherine7458/wall-indentation/ it could be a full wall or half wall indention, and not an object but an actual tool where you could set the how deep the depth of the indention is as well.

nimble ermine
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"Winter update"

During the colder evenings, when Zois can start feeling the indoor temperature and multitasking becomes possible, I have a small idea to make the atmosphere even cozier.

It would be wonderful if Zois could sit on the couch wrapped in a blanket, holding a warm cup in their hands โ€” creating that perfect, homey vibe. They could enjoy a quiet evening alone with the TV or some music.

And for those who prefer company, it would be lovely to see two Zois cuddled up under one blanket together. โค๏ธ

gentle yarrow
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Maybe after all of these things for the game are added could we possibly get planes that we can fly and workable airports where we can get tickets online, pack luggage and suitcases and drive to the airport. I would love an airport in game it doesn't have to be too big or even show the zois on the plane. Like the cut scene could stay the same just add an airport to go to and then the cutscene can appear.

sinful vale
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Zois/NPC right now are reactive (to an extent), but can't relate emotionally, leaving our zois with little impact and consequences to the zois around them and the environment. We need a memory system implemented soon so everything feels connected.-a random NPC remembers that you almost ran them over, or your zoi remembers getting stood up during a date, etc.

golden perch
# sinful vale Zois/NPC right now are reactive (to an extent), but can't relate emotionally, le...

Yes Iโ€™d love it if specific memories triggered specific actions and responses depending on the personality like if your bff dates your ex itโ€™s something that is remembered and from there on your Zoi can either call and make amends or meet up and confront them and so on. The outcome depends on personalities. Also Iโ€™d love it if npcs could actually be seen gossiping about other Zoiโ€™s with an animation like laughing and whispering between each otherโ€ฆ like for example your Zoi meets another Zoi who isnโ€™t their partner and goes on a date to a resturaunt and multiple groups of 2 Zoiโ€™s can be seen whispering back and forth with a shocked look on their faces

west frigate
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I hope devs will be able to make buses move to different locations without loading screen or teleport to explore the city whiles in the bus this picture was taken in dowon by someone
The bus is very nice and the stop also

And multiple zois renting same story building

gentle yarrow
dense dagger
# jolly yacht > ๐Ÿ‘ฅ Group & Cooperative Actions Weโ€™re developing group movement and sequential ...

All your plans for the December update are great ๐Ÿค— thank you so much for your hard work and listening to the community. ๐Ÿ’›
I really looking forward to the court system, the expanded baby interactions and the new business system with skills like baking and mixology. ๐Ÿคฉ

In the past I shared my idea/wish about hospitals in a feedback channel. Now I want to post it also here:

Hospitals ๐Ÿฅ open up many new opportunities, which will hopefully be utilized over time:

  • New active careers (as nurse and doctor)
  • Playable hospital stays (over several days in cases of serious illnesses, visitors are allowed)
  • Prenatal appointments for pregnant women and birth there (incl a cinematic scene)
  • Ambulance transport in the event of traffic accidents and other accidents (e.g., a child falls at a playground, a teen hurts themselves while skating >> resulting in broken bones requiring a cast, crutch, or wheelchair)
  • the danger to die in the hospital (minor illnesses can be cured with medicine and plenty of rest at home, serious illnesses can lead to death, especially for old people, although the risk is reduced in the hospital)
floral pewter
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What Happened to the AR Talk feature that was in the game before early access where you as bora get to talk to Henry and other members of the AR Company.

junior gull
flat snow
# sinful vale Zois/NPC right now are reactive (to an extent), but can't relate emotionally, le...

Kjun noted down my Memory System mention in the last brainstorm (still oddly unpopular, despite being on the Dec 2025 roadmap and the core.) Hoping itโ€™s now properly logged and will coming to early access.

Other Suggestions and Questions
Introduction of family tree and memory systems for storytelling
And that was also logged during the second October brainstorm:
Players also requested more realistic relationship dynamics, such as betrayal, jealousy, and rumors โ€” as well as NPCs who recognize each other and behave differently depending on their relationships. These improvements will be included in the December update. #1423595341189611551 message
Itโ€™d be great if we all paid more attention to this.

spark trellis
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I know it doesn't fit in anyway with Christmas, but could we PLEASE get the football outfit that was featured in the modkit advertisements!?!

mellow burrow
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Please can you add more to Caz? We are missing accessories for the right wrist (including the custom watch for the right wrist), we need a category for full body skin details (ex. tattoos and body freckles), we need a bag category and an under accessory category for tops and bottoms that can be visible if there is a cutout in their current outfit. The current game underwear doesn't show under their clothes so it's not very relevant

sinful vale
# golden perch Yes Iโ€™d love it if specific memories triggered specific actions and responses de...

Yes! It's more than just zois being alive and feeling real but also the NPC/environment. Seeing a random NPC zoi jealous of your relationship (maybe they had a crush on your man /woman too), or a person showing disproval over your life choices makes us feel like everything is alive. I was also thinking, when we take photos we have the option to create that as a memory and leave a brief comment of that moment (maybe have the option to tag emotions to the memories as well), then it will be stored into the memory system (something the game acknowledges). This will give us the option to curate our photos and choose which photos give us emotional agency in our games. NPC zois or zois that we have relationships with can also reference memories we captured as well.

wide owl
flat snow
# sinful vale Yes! It's more than just zois being alive and feeling real but also the NPC/envi...

Yeah, yeah, I think he read about that, I created a thread on the forum as a timeline or film reel, and this timeline/reel was in an preโ€“early access build (that video footage is also in the link).

https://forum.playinzoi.com/t/zoi-memories-store-recall-and-replay-an-alternate-path-upd-footage-from-inzoi-2024-early-build/4795/7

dusky nebula
# flat snow Kjun noted down my Memory System mention in the last brainstorm (still oddly unp...

I don't think it's necessarily 'unpopular', just that people are probably focussing more on the day-to-day gameplay right now. I certainly think memories are important and will add a lot of depth to the game, but I can also see how complex it would be to add in a full-blown memory system alongside all these other changes - especially if it involves the ability to rewind time. Hopefully we might get at least the beginnings of such a system in the December update.

sinful vale
# flat snow Yeah, yeah, I think he read about that, I created a thread on the forum as a tim...

Thanks for sharing the post! I strongly believe Kjun should consider adding in their original memory system with some tweaks so it impacts our gameplay and not just something that we, as players, just click to re-experience. Their memory system is so unique that I believe it will help add depth to our zoi's life and the connections that we make with other zois. Memories are deeply interconnected with our personality, it shapes who we are. By integrating a memory system, we don't have to solely rely on traits and personality to make zois feel distinct. Maybe these memories also shape how zoi's react/respond in future events and encounters! EDIT: Inzoi can feel "empty" because there is nothing for the zois to latch onto emotionally that can shape their future encounters/events/environment and personality growth. I feel a memory system can fix that problem by a really big margin.

jolly yacht
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psycat_cahaya This Weekโ€™s Update
After sharing our December development plans, we received an incredible number of posts from everyone โ€” thank you so much!
Wow, over 500 posts this week! Weโ€™re truly grateful for all the detailed and practical suggestions youโ€™ve provided. Many of you also expressed concern that our December plans might be a bit too ambitious โ€” and honestly, thatโ€™s true. There are some tough parts ahead.
However, since weโ€™ll be focusing on refining and finalizing things more conservatively next year, weโ€™re trying to complete all the essential features before the end of 2025.
Once again, I could really feel how much you all expect inZOI to be a meaningful, realistic, and deeply immersive simulation. It reminds me how heavy my responsibility is โ€” but in a good way.

Family & Relationship System
Weโ€™re planning to introduce a Family Tree feature, and many of you asked if it will apply to existing save files. Unfortunately, it might be difficult to make it compatible with older data โ€” Iโ€™ll know for sure once development begins.
We also received requests for extended family relationships (cousins, half-siblings, adopted family members) and relationship setup options in CAZ (Character Creation).
Some of you suggested twin and triplet births, along with implementing unique psychological bonds between twins โ€” fantastic ideas! I always feel that players come up with better ideas than developers. But maybe if you became developers, youโ€™d find it hard to come up with ideas too โ€” like me! ๐Ÿ˜„
There were also ideas about evolving relationships and synergy systems, making friendships, romances, and family ties more than just labels โ€” actually influencing gameplay. Iโ€™m not sure if this counts as the right response to that suggestion, but weโ€™re currently developing a system where enemies can show up at your home to yell or break objects. Weโ€™ll keep expanding in this direction.

Business & Economy System
There was a lot of excitement about business expansion, franchises, investment, and finance systems, as well as running home-based businesses and owning multiple ventures.
We also received feedback about advertising, customer targeting tags, events, special missions, and economic balance โ€” including improving pricing systems and reinforcing the value of money.
Weโ€™re fully aware that a complete economic rebalance is necessary to ensure smooth gameplay, so although itโ€™s been slightly delayed, weโ€™ll definitely move forward with it soon.
Many of you also suggested features like investment systems, franchise expansion, investors and loans, customer targeting through store tags, calendar systems, and shopping mall store ownership. Your passion gives us so much motivation โ€” weโ€™ll keep developing with full focus and energy!
There were also requests to shorten product creation times and make it easier for new players to run a business without hiring staff. Since this updateโ€™s development cycle isnโ€™t very long, we expect the business content to be simpler and more straightforward this time.
Some even suggested family conglomerates or dynasty systems โ€” we loved that idea, too!

#

Legal & Crime System
The Court System will be included in the late December update. Initially, it will be a text-based โ€œrabbit holeโ€ style feature, but we plan to expand it gradually into a more interactive experience โ€” including roles like lawyers, prosecutors, and judges.
Since this is the first time our team has developed something like this, itโ€™s difficult to build everything at once. Weโ€™re currently planning to include court appearances and a police officer career, and weโ€™re working closely with our designer to achieve great results. Weโ€™ve also been revisiting The Simsโ€™ police career for inspiration!
There were suggestions to expand crime types (theft, arson, assault, divorce lawsuits), add court-related jobs, and implement trial simulations, media coverage, and social reactions. The idea of media reports especially intrigued me โ€” I imagined city billboards showing live news updates!
You also suggested juvenile courts, varied punishments, and prison systems. As we began developing, I realized I lack experience with real trials or legal procedures, so Iโ€™ll have to do some studying before implementing this properly.

Building & Customization
We received many requests to improve the building system โ€” including wallpaper duplication, color/pattern copying, drag-painting floors and walls, window and door adjustments, stair editing, curved walls, and terrain tools.
Weโ€™ve already completed window resizing, and weโ€™re reviewing drag tools, wallpaper duplication, and other editing utilities to include in future updates.
Starting early next year, weโ€™ll begin terrain and underground system development, and weโ€™ll share progress updates with you as we go.
We also received many requests for Christmas and seasonal decorations, lighting, and outdoor event items. Since itโ€™s December, of course, weโ€™ll be adding Christmas decorations! We might not release many at once, but weโ€™ll continue adding them steadily to make building more enjoyable.
Requests for photo mode improvements, UI convenience features, item grouping, and texture management tools were also frequent โ€” and weโ€™re actively reviewing them.

Gameplay & Immersion
There were many detailed requests to enhance immersion โ€” improving existing animations, reflecting skill proficiency, adding continuous interactions, and introducing more realistic daily actions.
Because of inZOIโ€™s realistic graphics, weโ€™ve received a lot of feedback about animations, and weโ€™ll keep working on refining them.
Players also suggested group activities (playing basketball, campfires, meals, watching TV), diverse social interactions, and a memory system to express relationship depth and evolution. Weโ€™ve received so many memory-related requests that weโ€™re actively planning it now โ€” maybe even inspired by The Sims 2!
There were also great ideas about seasonal weather effects, realistic snowfall, and environmental reactions (to cold, heat, smells, etc.).
Because the number of lots keeps increasing, weโ€™re improving the UI โ€” adding filters and lot names โ€” and plan to release that in December.
We also received tons of feedback about education and parenting systems, and adding unique traits for teens and adults. I keep debating whether to include schools before official releaseโ€ฆ but every time I look at the build, I realize how much thereโ€™s still to do. ๐Ÿ˜… For now, letโ€™s focus on December โ€” next yearโ€™s worries can wait for next year!

#

Other Feedback
We received requests for Turkish language support, Mac mod compatibility, and developer-led update videos (instead of influencer previews) โ€” all great ideas for strengthening community engagement and communication.
Game optimization, support for both high- and low-end PCs, and graphics and animation quality improvements were also highlighted as important issues.
Many of you expressed hopes for multiplayer features, city visits, property rentals, and expanded real estate and banking systems.
Weโ€™re currently researching multiplayer, but early tests have revealed unique challenges due to the gameโ€™s genre. The test results were quite different from what I expected โ€” so weโ€™re carefully rethinking our approach.

Reading all your feedback about the December update and future development was truly a joy.
Games are called interactive media for a reason โ€” unlike passive forms like movies or music, a gameโ€™s story and world evolve through the playerโ€™s own actions and choices.
Developing inZOI while constantly discussing and evolving ideas with all of you makes me feel like weโ€™re creating a truly interactive experience โ€” in every sense of the word. ๐Ÿ˜„
See you again this Friday with more updates. Thank you always for your passion and support!
Thank you,
k.jun

flat snow
hollow slate
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hi Kjun, wonderful info! Are we going to see more depth in the career system: skills/degree needed for a job, skills needed to be promoted, choosing how many days you'd want to work a week and the hours, etc.? You mentioned adding new careers like a police one, and I just wanted to mention the current ones we have the career system in general is pretty barebones.
Also, want to mention the social menu again. Is there a way to condense it? eliminate some of the options because it feels like too many and overwhelming. I feel it can be more concise and intentional. Now it feels like a bunch of random options for no reason.

proper epoch
# jolly yacht <a:psycat_cahaya:1405838147165884467> This Weekโ€™s Update After sharing our Decem...

Dear Kjun,

I will write you again and Please read ๐Ÿ™

โœจ InZoi has a huge following here in Turkey, and we have an active campaign on Steam.
Many thousands of players are asking for a โ€˜โ€™Turkish language optionโ€™โ€™ to be added to the game. You can see many of these requests in the Steam Discussions section.

โœจ Another important request โ€” please consider adding Hotkey Customization and the ability to control the camera movement with WASD or arrow keys in the upcoming December update.
Since InZoi is a life simulation game, this kind of camera control feels natural for us. As players who have been in The Sims community for over 25 years, weโ€™re used to moving the camera with WASD or arrow keys instead of only relying on the mouse.
It would mean a lot to have this option in InZoi, especially with the December update.

With love and respect from Turkey ๐Ÿ‡น๐Ÿ‡ท
The Turkish Community truly loves InZoi. @jolly yacht

white wigeon
gentle yarrow
# jolly yacht > `Other Feedback` We received requests for Turkish language support, Mac mod co...

Wow thank you for replying to so much! I do wonder though is parking still in development? Could we possibly see work on things such grocery stores having shopping carts in the future, skincare,brushes, airports with buying a ticket online, adding a convertible that was in the trailer to the game, wasd for surfing, usable gas stations? A mini map for players that gives direction to a location? Thank you guys for your hard work โค๏ธ

Also I would love for you guys to continue working on the multiplayer feature. If people don't like it they don't have to use it but for the people who do want it, like me, we would love for you to continue!! It sounds so fun and I'm excited to see where it goes ๐Ÿ˜Š

buoyant heart
#

โœ @Kjun @devs
Hello! Here are 12 flashes of inspiration and ideas I came up with during gameplay โ€” some bold and daring thoughts!
I hope theyโ€™ll have the chance to be seen and maybe help with the gameโ€™s development!
How Inzoi Can Stand Out: Suggestions for Gameplay Depth and Player Engagement

  1. Gameplay Enhancement Suggestions from a Long-Term Life-Sim Player
    Activities such as playing soccer, badminton, water gun fights, or snowball fights should allow players to directly control the characters (like play a mini sports or shooting game), instead of simply triggering preset animations. The game should also display the score of both sides. (This would greatly increase the fun and engagementโ€”players will no longer feel like thereโ€™s nothing to do!)

  2. Cooking a dish should require the correct ingredients and quantities; otherwise, the character can only order delivery or go out to eat. (This makes the game more realistic and motivates players to go shoppingโ€”shopping will feel more fun and meaningful!)

  3. Characters should be able to use strangersโ€™ belongings (e.g., sleeping on a strangerโ€™s bed) instead of being completely restricted. However, this should lead to consequences: NPCs may scold, warn, or even become angry and try to fight if the behavior is too intrusive.

  4. Characters should be able to jump, climb walls, cross fences, obstacles, and vegetation, and walk on any surface without being blocked by invisible โ€œair wallsโ€ from buildings or stairs. Similar to GTA Vโ€™s high level of freedom, players should even be able to place characters on rooftops. (Most players dislike air wallsโ€”they break the sense of exploration and immersion.)

  5. Add an FPS-style control option: the mouse cursor disappears, and all interactions between characters and objects are handled through keyboard controls.

buoyant heart
#
  1. Allow custom music playback within the game by letting players add their own audio files.

  2. When too much spoiled or uncleaned food is left inside a house, characters should feel uncomfortable, unhappy, and even get sick.

  3. At night, characters should turn off all the lights in their bedroom before going to sleep.

  4. Characters can sometimes experience insomnia, sleep disorders, or even sleepwalking.

  5. Since itโ€™s often inconvenient to find a bed outdoors, allow characters to lie down and rest directly on the ground anywhere.

  6. Certain books should require a minimum reading skill level before they can be read, just like advanced cooking recipes have requirements.

  7. When family members eat food that is too expensive for the householdโ€™s budget, there should be an option to scold or reprimand them to correct such behavior. However, this may also cause dissatisfaction in the relationship. (Because Iโ€™m already struggling to pay off my loans, yet my family is still spending lavishly on food, which is driving me crazy!)

dusky nebula
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Very happy to hear about memories, economic rebalance, and legal / police officer careers!

bronze sinew
wide owl
gilded raven
#

Hi Kjun! Thank you as always for taking the time to read and respond to our suggestions. It's great to know that you are planning to research about trials, juvenile courts and court procedures. I have a good recommendation for that! There's a drama called ์†Œ๋…„ ์‹ฌํŒ that might be helpful Cupid_Lay

dusky sapphire
frozen hawk
dusky sapphire
# jolly yacht > `Legal & Crime System` The Court System will be included in the late December ...

I really love the suggestions for expanding crime types so I hope we could see some of them implemented and I love your idea for have live updates on the billboards I think that would make gameplay pretty immersive and unique. I think itโ€™s awesome that youโ€™re actually willing to do research on trials and legal procedures to have as much accuracy as possible. For build mode I would like to see bunk and loft beds added a not just standard designs but creative ones as well. I do hope we can eventually get curved walls since I think this is the second or third time you have mentioned it. Iโ€™d love to see various designs of skylights added, window seats, indoor waterfalls( ones that take up the whole wall and also small ones for desks or stands. Square and round tubs, and ceiling showers would be really cool to have! The ability to lower platforms below floor level to create sunken living rooms please๐Ÿ™๐Ÿผ. Vertical wall gardens and more plants would be amazing!!! I know we already have various forms of lighting but I just want to add a few more Iโ€™d love to see: glitter and lava lamps, those sunset lamps where you can change the color and shadow box led letters with flowers inside. I hope part of the terrain editing is being able to add ponds and actually have live fish placed in them and frogs on lily pads.

Iโ€™ve mentioned this before but Iโ€™d love to have the option in caz to manually edit zois when creating a pose this would allow us to create accurate poses which the Ai pose generator doesnโ€™t get complete accurate all the time. Someone had posted an example of another game that has this feature where you can manually edit their hands, fingers and everything else and I think that would be perfect to have. Iโ€™d also think having fake props would be a nice addition as well, like fake seats, arched walls, steps. Those two things would perfect photo mode within caz/ in game. Also if we could get an increase in the amount of emotes we can create, like maybe up to 60 or 100?

hollow flax
#

Wow such a lot of detail again, great plans! โค๏ธ
Will there be more jobs soon so that my Zois don't have to cause another one of my Zois to resign, as there is only a few positions.
Could the grey default clothing be able to be permanently removed whenever a Zoi is dressed? But like the grey underwear at present, it is on a Zoi when in CAZ. So that whenever a Zoi has any type of clothing or swimwear on, that there would be no default garment. I find the mod to remove it doesn't work often, especially after updates.
Also could CAZ have all ages that could be created like newborn without teeth, crawling/walking older looking toddler, young school age, preteen, teenager, young adult, adult, older adult, senior. If all ages can be created in CAZ it would be easier to create whole families to put in city, rather than going through pregnancy every time. Please also allow players to choose when to become pregnant, rather than the game adding babies to a married couple. As I don't currently have married couples because they have 6 babies, so I have them as roommates. But then a parent with a young adult child wants to date automatically. Which I don't want. So if in a family we could choose when they have babies, rather than automatically, that would be great.
Love the game so much, thank you Kjun and team! Keep up the good work! I've played over 1000 hours since March! I enjoy visiting my 68 Zois every day โค๏ธ

proven roost
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Recreating game files is a big deal for certain play styles. Understandably it creates complexity to apply new updates to older saves, but there has to be a balance. For instance the new family tree system not being backwards compatible is understandable, but can the old game still move into the new system such that it's playable? Then provide players with cheats that can be used to manually apply the new relationship types. Even it's more work, allow for the players to want to stick with one continuous game the chance to do so.

dusky sapphire
# jolly yacht > `Legal & Crime System` The Court System will be included in the late December ...

I also hope the weather and seasonal changes that some of us have mentioned actually makes it in at some point. Iโ€™d love to see varying degrees of snowfall, like when you have the very light fall that doesnโ€™t really stick and then heavier to where you have maybe 4-5 inches of snow ( and have to trudge through a little bit) and then to full blown blizzards where itโ€™s not recommended to go outside, schools can be canceled, zois out driving can get stuck in the road or driveway( which I hope we can have added at some point as well). I hope ice can actually form on the sidewalks so zois are more prone to slipping or almost slipping ( those who live in places that it snows, you know the almost slipping issue ๐Ÿคฃ) and also have icicles form on the Edges of roofs, power lines and the bottom of cars. And for added realism Iโ€™d love to see snow actually pile up on cars so zois have to go and clean their car off before driving anywhere. Being able to use snow shovels on the sidewalks. Zois reacting to cold weather could be just a simple few things like crossing their arms while walking to keep in heat, rubbing their hands together, rubbing their arms to generate heat, some shivering. I think adding hand and foot warmers would be a nice touch oh and heating pads!

golden knoll
#

I like all your ideas, I think inZOI is already much better and is good for those who play one or two characters, but when it comes to family, we still don't have many options, especially for toddlers, we want objects for them to be functional so that babies don't sleep on It is important that there are baby carriers, so that children cause a lot of trouble and were different, some are restless, some are calm, as well as such things as childhood illnesses, vaccinations and all sorts of troubles + more pleasant and memorable family moments. As for the business, I like the idea and I'm all for it, it's a good mechanic that can constantly evolve and give a lot of gameplay, but I want all such systems to have flexible settings. I've seen an interview about the online mode and what you're preparing for it, I love the online format, but in this genre I only see it with friends, which expands the overall capabilities of our game, for example: We're building together, we're in the same city and we run two different families, and our characters can meet, make friends, have kids, and live. If we are talking about a massive number of players, then this is a separate lobby where you can meet, hold concerts, for example, K-POP (link concerts of our characters who work as interns in the game, and the players give their marks and this is a very cool idea, an intern competition) and various events and events where you can come as a family member from your saving or just a separate character, I don't see sessions in our genre where there are 30 people like in GTA, and I hope that there will still be a single mode in the priority, but in the future we will get a solid and interesting one., A co-op mode for friends that expands the game and its mechanics of life, rather than making it gta online only in InZOI! You said about updating the career of a police officer, but when will we get updates on other careers? Thank you for the news and have a good working week โค๏ธ

dusky sapphire
# jolly yacht > `Legal & Crime System` The Court System will be included in the late December ...

As much as I would loveeee functional schools I think itโ€™s something that needs a long time to develop if weโ€™re going to have a truly in depth school system, especially if you plan to make all schools functional at once, like elementary through high school and college. I made a post about functional schools on the forums as well ( more for high school). So I definitely think itโ€™s something that can wait for a bit until other things are out of the way first. Also Iโ€™m curious do you plan to make all the schools the same like one type of system or will we get schools that are based of how theyโ€™re ran in different countries? I truly think Inzoi has a great opportunity to be really unique in incorporating different cultures into the game in various ways, like having different restaurants, adding different holiday traditions based off each cities culture. Different school systems based off each country. Granted all of this would take a lot of research but I think it would be amazing and really make the game stand out even more and itโ€™s a perfect way to add in representation which lots of people like to see. And in regard to having developer led update videos I think that would be a great Idea cause from what Iโ€™ve heard a portion of the influencers that play and talk about the updates only play during those times and some even try to say existing features are part of new updates so I think it would be much better coming directly from your team instead. I also think it would be better to also post these updates videos and feedback responses on YouTube/ the official Inzoi Twitter page since not everyone is on the discord or Reddit

olive zodiac
# wide owl Not good idea

As long as it's optional, options in the menus, you do not have to use it if you don't want to. Win-Wiin for those that want it.

flat snow
# dusky nebula Very happy to hear about memories, economic rebalance, and legal / police office...

Too bad only Sims keeps getting referenced, while the games like Police Simulator: Patrol Officers focus much more on realtime urban crime scenes like robberies, vandalism, street, domestic disturbances, as well as traffic accidents, partner patrols, and suspect escort to jail.

I truly hope that schools will also be inspired by something like the actual k-dramas (Dowon/Gangnam), and also by american high school movies, which already feel more like Sims, but I still hope to see more focus on school sports competitions, cheerleaders, cliques, and reputation.

And maybe even a more player-transparent system for acquiring and verifying knowledge, like in P5R.

https://youtu.be/ED-7vaYfIo4?si=dBo5vFE0BCm7LYTj

New to the game?

Hereโ€™s what you can expect from Police Simulator: Patrol Officers ๐Ÿ‘ฎ

A day in the life of a US police officer โ€“ patrol the streets of Brighton, investigate accidents and arrest wanted suspects in cases of theft, bodily harm or even drug dealing. Work together with your partner in a two-player coop multiplayer mode to he...

โ–ถ Play video
white wigeon
golden perch
#

Yes all of this gameplay sounds absolutely amazingโค๏ธ but one thing Ive noticed has been overlooked (bc most are playing with one household at a time sense the game is still limited) is the gameplay with cars between multiple households. Some players like to play with multiple households at a time (pretty much every single one of my houses are filled with my own personal Zoi๐Ÿ˜…) I like to play an interconnectedness that allows for different households to travel and go places together, and sense it seems you are now focusing on improving group gameplay/ activities, this issue with non household members not being able to stay seated in cars can be seen as an infantile overlook as more begin to play this game and see this issuem. Personally it has been driving me crazy for awhile now as Iโ€™ve created multiple posts to the bug forum about thisโ€ฆ but with any gameplay of more than 1 household at a time, this oversight can get extremely annoying VERY fast... I know itโ€™s a simple fix thatโ€™s just not being given enough attention yet, but please get this small detail patched as soon as possible for a more immersive/ interconnected freedom in gameplay!! Thanks!โค๏ธ

dusky sapphire
# flat snow Too bad only Sims keeps getting referenced, while the games like *Police Simulat...

This was part of my post on the forums about functional schools and how they could approach sports.

For afterschool activities ( if they add them) Iโ€™m thinking debate club, maybe a robotics club, etc Sports: now I think some of the easier ones to animate would be swimming ( Iโ€™m hoping they add the backstroke eventually), I think track & field would be neat to see ( and having each 100ft of the track marked and having the proper events like the 100meter run, 200m run and 400m run, the 4 by 1, shot put, hurdling and long jump), archery, baseball, volleyball since we already have the equipment for it, basketball, soccer, and Iโ€™d love to see them tackle cheerleading too. For cheerleading I think it would be cool to have maybe 6-8 base uniforms that we could mix and match different tops and skirts along with using the color wheel for the Pom poms. Also what number of zois would be a good start? Maybe 10? Or should the number vary depending on the sport? Iโ€™d like to actually have sporting events as well so we can see our zois school compete against other ones and have a varied winning rate. Winning shouldnโ€™t be consistent, maybe there could be a percent chance that we have of winning and it changes every game so it doesnโ€™t become predictable. So sometimes you may win a few times in a row or lose or have a back and forth between the two. Your team may have high odds of winning initially but one of the npc zois doesnโ€™t do as well which will decrease your chances of winning, so having realistic odds like that makes for unpredictability.

flat snow
golden perch
white wigeon
# jolly yacht <a:psycat_cahaya:1405838147165884467> This Weekโ€™s Update After sharing our Decem...

Business Ownership Ideas

  • Needing to make an appointment to enter some stores. They wouldn't be open access to all (except employees). You would need to make an appointment for the next day in order to shop there. At first I was like maybe only luxury shops should be able to do this but it'd be better to have this applicable to all businesses.

  • Being able to open an online store and upload items from the inventory and items created (paintings, ceramics,etc.). If someone buys your item online, your zoi would package it up and send it off in the mail.

  • It would be cool if you could set certain operational hours and days to be discounted. Like happy hour at a night club or bar, or free meals for children after 6pm on Wednesdays.

  • This idea might sound confusing but it's connected to more ways to make money. Having some items like vending machines, washing machines, claw machines. Be something that can be set within the world independently but makes money. If you're actively playing a household your zoi could go in town and 'place' one of these objects after buying one from the computer, and it would say 'owned by Ralph Cortez' each time someone buys from those machines or uses it, would generate money for that zoi. That's to say it would be separate from decorating sidewalks like we can already do, though, these objects aren't owned by individual zois.

  • Being able to set outfits on mannequins and sell those pre-made outfits that will add to CAZ. So we can build our zoi's closets.

  • Ability to create new job titles and roles for businesses, assign uniforms, shift schedules, and salary for each role created.

  • Zois expressing in conversation they have a desire to open their own business and could even autonomously open one without us directing them.

  • Business gaining reputation that can be shared. Based on: quality of food, quick/or slow service, dirty environment (yes customers can badmouth based on the tables being dirty), cheap prices, expensive, etc.

dreamy gulch
#

Regarding the idea for an interactive school I think it would be best to implement this in its own DLC with its own map as a private boarding school similar to Bullworth Academy from the game Bully. This way players can focus on the specifically on their school aged Zois instead of overwhelming them with their entire family.

There can be dorms and players can decide what kind of uniform all the students get to wear. In the dorms there can be housemasters and House Mistress that make sure students don't get into trouble. Also, maintaining good grades can be extremely important too or else you can get expelled.

Depending on what country there can be different clubs and activities for students to participate in. One thing that was disappointing about Sims 4 high school years was it was extremely American. That's why it's a breath of fresh air having international maps with Inzoi. Each city map can have its own boarding school sub map.

empty plank
#

Thanks for your update, Kjun! Just so you know... don't need or want multiplayer, and I rather the inZOI team focus on continuing to strengthen the core gameplay. Please don't waste time or resources going down the multiplayer rabbit hole. โค๏ธ

gentle yarrow
gentle yarrow
#

I really want multiplayer!! I think it doesn't have to be this big thing like GTA online where they have to update and prioritize it.

But it could be something as simple as having an invite link and having a couple of friends or friend play together which really adds to the gameplay.

Obviously it should be optional and ppl who dislike it can continue to play single player. and obviously the devs should still work on the main components of the game but I do think having multiplayer could introduce some fun gameplay if they learn how to functionalize it.

flat snow
# dreamy gulch Regarding the idea for an interactive school I think it would be best to impleme...

50/50. I wouldnโ€™t take away peopleโ€™s highly desired and planned schools in the base game under any circumstances, especially if weโ€™re talking about regular ones from elementary to high school โ€“ a core life sim element across three life stages, offering real gameplay (+ I get upset myself when something is planned but taken away.)

Bully is a nice reference. But I think players really enjoy the ability to move seamlessly through the city, and that adds to inZOIโ€™s strengths. For example, I love how the school is done in P5R (not the American), when you commute to school by subway every day, reading a book on the way, spend after-school time with friends, visiting different activities and places, or doing homework together, part-job, and in the evening return under custody (to the guardian). Thatโ€™s such an important element, to have a connection with a living city.

trim walrus
#

Itโ€™s really nice to constantly receive updates and that you read our ideas, i think most of us here really want this game to succeed haha. iโ€™d say be patient with developing inZOI, one by one at a time ๐Ÿ˜…๐Ÿซถ Iโ€™m confident that inZOI will turn into a great game, and iโ€™m so excited for the family tree feature thatโ€™s coming!!

south stratus
#

๐Ÿ’ฏ Family tree - YAY! I hope weโ€™ll be able to edit a Zoiโ€™s family tree manually, with features like drag-and-drop.

๐Ÿ‘ฌ Also voting for a system that supports all types of family structures โ€” adoptive parents, step-parents, ex-partners (!!), and more.

๐Ÿ’…๐Ÿผ This would also be a perfect moment to add a simple way to fully edit a Zoi in CAZ. I NEED IT!!

rose stirrup
#

Kjun I wish that just how like for male and female faces that there are Symmetry mode: Toggle this off to introduce lifelike imperfections, as no one has perfect facial symmetry.
Skin tone: Choose from swatches or use a color wheel for fine-tuning.
Skin details: Adjust skin-related features like eye bags, smile lines, and freckles. You can also add other details like scars or moles in the blush section of the makeup menu.
Skin texture: Pay close attention to skin textures, as they significantly impact the overall look. Different textures can affect lip color and other features. There could be exactly that sort of structure for the body and body skin with various different individual body part and body part skin.

rose stirrup
lethal arch
# dusky sapphire I actually love the idea of having acne added and I think this is a perfect way ...

OMG sorry I didn't see the mention. Thank you for your kind response โ™ฅ I think it would be the perfect way to expand the adolescent stage. Since the game already has skincare products in buy mode, it would be perfect. I saw someone downvoted the idea, but I thought it was just an idea. I know some don't dig the idea, but it was just a thought. I personally liked the wonderful whims mod in sims that gave sims a menstrual cycle. It def isn't for everyone, but I love that touch of realism. If they add a toggle, it would give players who don't want it a choice to toggle it off. I think the adolescent stage should be about that awkward stage of growing up: acne, hormones, mood swings, growth spurts, cycles, awkward school crushes, all of that lmaooo. I just feel like they function too much like teens right now

gentle yarrow
# lethal arch OMG sorry I didn't see the mention. Thank you for your kind response โ™ฅ I think i...

I'm unsure why skincare has been something that ppl have been trying to push against. They mention that the devs should focus on other aspects and not the little details. as if the devs cant focus on main components of the game AND the details at the same time

I think menstrual cycles would be great and ofc like u said should have the ability to toggle on and off for the people who may not want it. Skincare is already in build mode so I think adding animations would for it would be really cool

dusky nebula
# gentle yarrow I'm unsure why skincare has been something that ppl have been trying to push aga...

Iโ€™ll be honest: I donโ€™t want to deal with skincare in the game, and I REALLY donโ€™t want to have to deal with menstrual cycles. Thereโ€™s a reason the Bathroom and Hygiene needs are abstracted as much as possible. Since there are skincare products in the game, it would be nice if they gave bonuses of some kind, but forcing players to give their Zois detailed skincare routines is a different matter - I really donโ€™t think this is something most players want. IMO this kind of thing would be better implemented as a mod for those who are interested in it.

dreamy gulch
#

I like that an enemy system is being more in depth. With the addition of more aggressive personality types it would be cool if a jerk Zoi would be happy when misfortune happens to their enemies. Maybe they can even laugh or spit on their grave.

Zois can already gossip about neighbors and such but it would be cool to spread rumors about specific Zois. Rumors could even influence the relationship level of other Zois. If a social media aspect is added the can be harassment campaigns. Imagine your enemy lying and getting your Zoi fired from their job.

Blackmail and extortion would be interesting too. If your Zoi is caught cheating or stealing by their enemy then they can be blackmailed or forced to give their enemy money for their silence.

lethal arch
jolly shale
gentle yarrow
rose stirrup
#

I wonder if there could be children age range option, young adult age range option, and adult age range option in the individual overall version of Inzoi that a individual would like to play on?

dusky nebula
#

Regarding toggles: in practical terms there are a limited amount of things the devs can work on at once. If something is so off-putting to many players that it needs a specific toggle, it makes more sense to concentrate on other features for the base game, and save the more controversial stuff for a DLC or something like that. No disrespect to the players who want skincare etc.; I just donโ€™t want the devs to get the idea that everyone wants this in their game.

lethal arch
# dusky nebula Regarding toggles: in practical terms there are a limited amount of things the d...

Are you speaking for yourself or on behalf of others ? The point of the discord is for everyone to drop their ideas. Just because we drop an idea, doesn't mean the devs will add it in game. I don't expect them to add it in game, but I'm just adding my own ideas just like everyone else is,. You don't have to be rude and knock down other people's ideas. I see suggestions posted that I don't really want, but guess what? I don't knock it and I keep scrolling. I hope this helps ๐Ÿ˜ƒ

gentle yarrow
#

Also people wanted inzoi to add a toggle on/off for ghosts. Does that mean inzoi should get rid of ghosts completely bc ppl asked for a toggle? No.. Idc how menstrual cycles are super off-putting but crime and violence is mentioned many times on this chat. It's a basic human thing that is realistic just like crime is

I just think.. if you don't like skincare in the game and they add it.. you just don't have to use it?

It's really not much that of a disturbing function, it's pretty similar to make up and could give the zois a boost of confidence or something of the sort. It's definitely adds for gameplay imo ! Anyways I would love for the devs to add it โค๏ธ

vague wasp
#

Request to Kjun: Save Complete Families in Character Customization

Hi Kjun,
I have a small request for a future update:
Could you add a feature in the character customization mode that allows us to save an entire family and load it directly in a new playthrough?

This would let players start a new run with the exact same family from their previous playthrough without having to rebuild them from scratch. It would be a huge time-saver and really improve the overall flow for players who enjoy playing with consistent family setups.

Thank you for reading โ€” and thanks for all your amazing work! ๐Ÿ™Œ

gentle yarrow
# lethal arch Are you speaking for yourself or on behalf of others ? The point of the discord...

This! Like I'm ngl when they said they were going to add businesses Ik I'm probably not going to use that feature a lot. but there are plenty of ppl who would love it so Im not gonna be like "no ๐Ÿ˜ก don't add it because I'm not going to use it"

I lowk don't like when ppl try to limit what could be really COOL features for other ppl just bc they have a problem with something that's not really a problem in the first place ๐Ÿ˜ญ

hasty hill
#

As a reminder please be kind and courtious to each other. Everyone is allowed their own opinions. If you disapprove of said request please leave a thumbs down Psycat_DownVote

final owl
#

Hi Kjun,
I love that you are adding additional gameplay, but I think some things still need to be addressed and worked on.
**Lifestages that need additional love and TLC are infants, toddlers, and adolescents. **
Infants- Need to be smaller, have a smaller head, have no teeth, and should be able to be created in CAZ. They should be able to learn to roll over, sit up, and learn to crawl. Have unique traits.
Toddlers- Need to be a bit bigger and have more of a toddler body/shape, should be able to crawl, learn to walk, and talk. They should be able to be made in CAZ. Have unique traits
Adolescents- Need to be shorter than teens and taller than kids, we should be able to create them in CAZ, and have unique traits.

You mentioned school in your post, and I think that would be a great DLC.
You could add active daycare, preschool, elementary, middle, and high school. This could be a great time to expand the school experience by having field trips, after-school activities, graduation, school dances, and prom. You could have school plays, sports games, or competitions that family members and friends could go to to cheer on their child.

Memories: I canโ€™t wait to see how you implement this. I hope Zoiโ€™s will be able to witness other Zoiโ€™s cheating and tell on others. Or they can remember seeing fights or crimes, or being in or witnessing an accident.

final owl
#

Things I hope are improved:
โ€ข I want to see Zoiโ€™s relationships fleshed out, especially between parents and their kids.
โ€ข I want to be able to park my car in parking lots or garages.
โ€ข Auto lights ๐Ÿ’ก
โ€ขBetter laundry system
โ€ขMore poses between Zois (couples, kids and parents, infants, and toddlers)
โ€ข Taking a family picture in CAZ when youโ€™re done creating the whole family (Similar to The Sims 2, but we can pose them how we see fit)
โ€ข Locking doors for individual Zoiโ€™s
โ€ข Group meals (all meals should be able to be created for a family)
โ€ข Clean up all plates/bowls/bottles at once instead of individually.
โ€ข Not changing into everyday wear when getting out of bed, and also picking what outfit to change into after a shower/bath.
โ€ข Randomize genetics button in CAZ to make biological children / Create twin option

west frigate
#

๐Ÿ” APPLE BURGER โ€“ IMPROVEMENT IDEAS / business
๐Ÿข 1. Restaurant Management
Hire & manage staff (cashier, cook, cleaner, manager)
Create shift schedules and handle busy hours (lunch rush, midnight snacks)
Track income, customer ratings, and food waste daily
Add business reports with graphs & goals

๐ŸŸ 3. Customer Experience
Queue system with visible waiting lines
Customers show moods (happy, impatient, vlogger, family)
Loyalty points for returning customers
Drive-Through System ๐Ÿš—๐Ÿ’จ
Cars pull up with voice-order intercom
Player/cashier takes order & passes food through window
Timer-based service challenge: faster = higher rating
Custom drive-thru upgrades (menu board, voice tone, neon lighting)
Add car queue visuals, rain effects, and late-night rush moments

๐Ÿ’ก 4. Upgrades &
Upgrade kitchen equipment (grill, fryer, ice cream machine)
Add lighting, posters, and ambient music for customer mood boost
Outdoor patio dining & seasonal decorations

๐Ÿ’ฐ 5. Business Growth
Expand or franchise Apple Burger in other cities
Add marketing events (TV ads, influencer reviews, food festivals)
Health & safety inspections mini-event
Neighborhood Favorite โ†’ City Icon โ†’ Fast Food Empire

๐Ÿ 6. Fun Add-ons
Apple-branded delivery bikes, uniforms, and packaging
โ€œBuild Your Burger Challengeโ€ for customers
Add fries, shakes, and desserts with unique animations

west frigate
#

Newborn โ†’ Infant
๐Ÿ’— Core Features
Pregnancy system with doctor visits, ultrasounds, and mood changes
Realistic birth options (hospital, home, or water birth)
Partner reactions & emotional support moments
Zois going to hospital to deliver baby

๐Ÿผ Baby Care
Needs:

๐Ÿก Family & Environment
Sibling jealousy or affection
Baby monitor, stroller walks, themed cribs & toys

Babies formula food to mix ,baby bottle warmer

Toddler
Toddlers walking

WALKING WITH SUITCASE โ€“ INZOI IDEA
Roll suitcase animation (wheels sound + movement physics).
Overpacked bags slow walk speed ๐Ÿ˜…
Used during travel, hotel, or moving scenes.
Drop, rest, or switch hands mid-walk.

๐Ÿฅ HOSPITAL โ€“ RABBIT HOLE SUMMARY
๐Ÿ’‰ Purpose:
Players visit for check-ups, childbirth, injuries, or illnesses.
โฑ๏ธ Simulation:
Short visits (tests, exams)
Long stays (surgery, birth)
Notifications show updates like โ€œDoctor says youโ€™re recovering well.โ€
๐Ÿง  Realism:
Random health events (flu, burnout, accidents)
Health insurance affects bill & service quality
Family visit cutscenes for emotional moments
๐Ÿ‘ฉโ€โš•๏ธ Services:
Blood tests, therapy, maternity, vaccines, rehab sessions.
๐Ÿ’ก Visuals:
Hospital ambient sounds, glowing windows, nurse greetings, ambulances outside.
๐Ÿ’ฐ Impact:
Health/mood recovery, medical bills, new relationships with NPC doctors/patients.
๐ŸŒˆ Expansion:
Career paths, donation events, miracle recoveries, seasonal health drives.

Trash collectors can be seen
Parcel delivery guy or man can be seen

torn topaz
# empty plank Thanks for your update, Kjun! Just so you know... don't need or want multiplayer...

Yes, I agree with you. I think this is the correct approach. The core gameplay is not well-developed. It is particularly important to deeply understand and improve the core gameplay. Core, features, realistic simulation, construction, creation, etc., have not been perfected! Enhance these elements and then add DLC. This will further enhance the gameplay and fun of the game! If the idea is not clear, multiplayer games become a burden. Could players be playing the game online together, You look at me, I look at you. Just sit there in silence together๏ผŒAre the players playing the game together?

west frigate
#

Cashier animations
Zois should stop folding their hands and sitting down at store

Concerts
Events at concerts by celebrities

west frigate
#

๐Ÿซ SCHOOL SYSTEM โ€“ INZOI IDEA
Attend classes, do homework, and build skills.
Subjects: Maths, Science, Art, Tech, PE, Literature.
Friendships, rivals, crushes, and school clubs. School gossips
Pop quizzes, projects, and school events (fair, prom, graduation).
School bus animations + morning crowd realism.
Grades affect mood, rewards, and career paths later.
Public, private, or homeschool options with unique perks.

Choose between public school, private academy, or homeschooling.
Optional career prep tracks (medical, business, creative).
Add Parentโ€“Teacher Conference events.
School calendar: exams, holidays, and seasonal breaks.
Graduation ceremony with caps, gowns, and family attendance ๐ŸŽ“

flat snow
# jolly shale Persona 5 and the persona series in general is one of my favourite games , I th...
  • the games in that series have 95โ€“96% ratings on Steam. But we need a list of borrowed elements to make things clearer for the team. For example (P5R only):

Formal School Procedures and Learning

โ€ข principal, school enrolment
โ€ข faculty / homeroom office and teacher, โ€œcutting classesโ€, excuses for being late
โ€ข homeroom introduction
โ€ข school lectures include subject-based trivia (history, biology, etc.)
โ€ข classroom quizzes and answers (+Knowledge)
โ€ข seat-based interactions โ€“ classmate comments, rumors based on player actions, texting and whispering during the class
โ€ข teacher punishments / detentions - chalk, scolding, seating comments (Proficiency test)
โ€ข studying and reading spots โ€“ at home, in library / study corner, during commute, in cafรฉ with companion (+Knowledge)
โ€ข study group option
โ€ข exam week and schedule, answer timing (+Knowledge)

Social Life and Reputation

โ€ข social status system (5 core stats - Knowledge, Charm, Guts, Kindness, Proficiency), certain choices require minimum Charm, Guts, etc.
โ€ข school gossip and dynamic reputation system
โ€ข exam results affect social standing
โ€ข school clubs and members (e.g. Newspaper Club), school club invitations based on reputation
โ€ข school counsellor

Calendar and Events

โ€ข calendar view โ€“ school schedule and event planning
โ€ข school events (sports day, cultural festival, parent meetings, Valentineโ€™s Day, White Day)
โ€ข seasonal school-organised outings (e.g. field trip, camping trip)
โ€ข supervised group cooking during school activity
โ€ข mandatory school-wide cleaning day on a fixed calendar date (spring or early summer)
โ€ข holidays (Golden Week, summer break, winter break)
โ€ข weather effects (rain and heat affect study efficiency and mood scenes)
โ€ข uniform changes by season, affects NPC dialogue
โ€ข ambient school audio cues, phone reminders (e.g. about summer homework) and pings about events and school-related choices

dense dagger
#

Regarding family tree, poses and CaZ I already postet my idea in a feedback channel. Here again. โ˜บ๏ธ

Create a family: In the future it would be nice to see all created Zois standing together like the picture from Sims2 before leaving the CaZ mode. This would allows to take family pictures of all (I am sure there will come more couple/ family poses later) and edit the family tree/ types of relationships (mother, grandpa, stepchild, brother, relationship, roommate, married etc.) โ˜บ๏ธ

dusky nebula
# lethal arch Are you speaking for yourself or on behalf of others ? The point of the discord...

Iโ€™m speaking on behalf of anyone/everyone who doesnโ€™t want these things in the game, and Iโ€™m not at all intending to be rude - I literally said โ€œno disrespect to people who want these thingsโ€. But thereโ€™s a difference between just being uninterested in an idea and actively disliking it, and people should be allowed to express strong dislike as well as strong approval, so that the devs get an accurate idea of peopleโ€™s opinions. @gentle yarrow regarding ghosts, these have been promised as part of the base game since the very beginning, otherwise I would indeed suggest that this and other supernatural stuff be left for a DLC.

As for downvoting, Iโ€™ve said before that I donโ€™t think this is helpful, as it doesnโ€™t explain WHY people object to a particular suggestion. I actually consider it ruder than explaining (politely) why you donโ€™t agree with something. Anyway, thatโ€™s the last thing Iโ€™m going to say on this topic.

runic pilot
#

Yesterday I was creating a character and once again I felt a lack of templates for the parts of the face, I didnโ€™t like the nose, but you canโ€™t replace it with another without changing the whole face, itโ€™s really inconvenient, please consider adding templates for the parts of the face to the collection.

flat snow
# dusky nebula Iโ€™m speaking on behalf of anyone/everyone who doesnโ€™t want these things in the g...

Iโ€™ll support those who request it, if it helps the game gain broader popularity. Iโ€™m not โ€œforโ€ making them mandatory features, but I am โ€œforโ€ the game building its fanbase around what could be considered โ€œofficially integrated game enhancementsโ€. For example, if during adolescence a pop-up appears offering options, a toggle on/off, a โ€œnever show againโ€ choice, and a link to the Gameplay โ†’ Enhanced menu section.

So the core question is analytical: assuming this wouldnโ€™t trigger the kind of backlash seen with ailments in Sims 4 EbN. On the other hand, unlike ailments, these mods are super popular, donโ€™t contradict the genre and rather follow its core principles.

If this provides self-care as an interactive rewarding element (like autonomous morning routines), or a scripted sequence for preparing to meet people, Iโ€™m not against it at all.

real shoal
#

Hi kjun! I know I've already expressed this wish! But I wish the bedroom animations with that giant heart! (If only there were another option!) ๐Ÿ˜…๐Ÿ˜…were different, maybe a little more fun! With the myriad of messages you'll have to read, I hope you'll take a look at this one too! Good luck and thank you!๐Ÿ™๐Ÿ™๐Ÿ™

prisma marten
dusky nebula
#

Moving on to other things mentioned by Kjun: As much as I'd love to see a functional school system in the game, it sounds like such a huge and complex feature that - considering everything else Kjun and the devs have on their plate - it might be best left until after the official release. It could perhaps be integrated into an 'education' DLC that also adds college / university for older Zois, similar to The Sims 2: University. This isn't intended as discouragement, just commenting on what Kjun said about how much is still left to do.

Similarly with multiplayer: I'd rather the dev team focusses on getting the single-player game as complete and stable as possible before adding an (optional) multiplayer element. I don't think this genre lends itself very easily to multiplayer, so if you're going to add that as a feature, you want to make really sure to implement it right and not have it interfere with single-player gameplay.

dusky nebula
wide owl
#

WE ARE WAITING FOR A NEW ROADMAP:))

runic pilot
sinful vale
#

Thank you for acknowledging my "synergy" idea (though it doesn't have to be exactly as I proposed it), so I am offering some questions to help stir some ideas! I strongly believe relationships should be more than just labels and static, instead they should have impact and influence in every milestone of our relationship growth with a zoi.

โ— Can relationships in InZoi ever have seasons like a honeymoon phase, distance period, or rekindle arc?

โ— Can two Zois ever lose a relationship label but retain their synergy like an ex-couple who still care about each other?

โ— How does a relationship label influence a zoi's autonomy?

โ— How can these relationship labels give players reasons to care about losing or maintaining a bond beyond stats?

โ— When two Zois reach a new relationship label (like best friends or sweetheart), what emotional shift/impact do you want players to experience?

Once again thank you for acknowledging our ideas โค๏ธ

jolly shale
long ravine
#

Can we please implement basic stuff like multitasking and ability to do things as a group. Why don't Zoi's have multiple outfits per catagory? Body sliders need to extend more. The whole create a zoi needs an overhaul. The genetics system is horrible, it needs fixing. There are so many basic functions that are not implement but your adding business when current business don't even work. The game crashes, tons of bugs. Your trying to please people who just want an exact copy of the sims. Instead of being excited for the game, I'm getting more disappointed

jolly shale
flat snow
sinful vale
#

Group interactions

โ— Let the players click on a group of selected Zois and choose shared actions instead of pop-up detours. Especially when it comes to the sitting group interactions.

โ— Create simultaneous multi-actions (e.g., โ€œcook + teach how to cook+ listen to musicโ€).

Other ideas:

โ— Neighborhood Reputation: Frequent certain areas โ†’ unlock social perks or discounts.

โ— NPCs have jobs, evolving relationships, gossip, and lore.

โ— Promises (platonic, romantic, conditional, or broken).

Teenagers can promise to marry each other when they grow older, can promise to keep their dirty little secrets (or spill the tea hehe), promise to a loved one that has passed that you will be the top in the company, promise to write someone a song or pay somemone back, etc. There are endless possibilities! And if you break any of them, a trust bar will appear and you will have to gain it back in order to create another promise with that zoi.

jolly shale
golden perch
# dense dagger All your plans for the December update are great ๐Ÿค— thank you so much for your h...

Yes Im really hoping they give us a fully functional hospital soon!! If having it as DLC means it will be higher quality and entirely functional Iโ€™m willing to wait for it bc imagine having births actually in hospitals, nursing centers for newborn babies, nurses who care for the Zoi during pregnancy with appointments to go to like a personal nurse who stays the same during the entirety of a pregnancy, checkups, etc. Also becoming a nurse and doctor as a functional career would be cool. Having car accidents with severe impact causing crutches after coming out of the hospital from surgery. Having family doctors, dermatologistโ€ฆ Iโ€™m honestly ready for what they come up with as long as itโ€™s highly detailed!!

runic pilot
golden perch
wraith mauve
# final owl Hi Kjun, I love that you are adding additional gameplay, but I think some things...

I completely agree! ๐Ÿ‘
The sizes of babies, toddlers, and adolescents definitely need more attention โ€” those little details in growth and personality would make a huge difference!

It would be amazing if the way parents raise their children could actually influence who they become. For example, strict, absent, or very dedicated parents could shape the childโ€™s behavior in different ways. If they were raised by grandparents, or if their parents were too busy, that could affect their personality โ€” maybe making them more rebellious, needy, or struggling to follow rules at school.

And whatโ€™s even more interesting is that being good parents doesnโ€™t always guarantee the child will turn out perfect. Even with loving and present parents, some Zoi could still develop difficult personalities โ€” like refusing to study, disobeying, or challenging authority. That would make the growing-up experience so much more realistic, showing that every Zoi is unique and unpredictable, just like in real life.

lethal arch
gentle yarrow
#

I'm actually hoping schools and hospitals could be functional in the base game. I know people mention dlcs but id rather it be in a base game and if there's some things they need to expand on MAYBE they could make a pack. But first let's see if their able to add what we want into the base game before asking for dlcs ๐Ÿ˜“

wraith mauve
#

Thank you so much, Kjun! ๐Ÿ’›
The new systems sound amazing โ€” especially the legal, family, and memory updates! Everything is shaping up to be a deep and realistic life simulation.
We really appreciate your transparency, your passion, and how much you truly listen to community feedback. โœจ

And regarding businesses, it would be amazing to make each company unique and have its own identity within the game, where we could:

๐Ÿ’ผ Deep Business Customization in inZOI

Company Identity

Choose the companyโ€™s name, logo, slogan, and brand mission, which would affect reputation and attract different types of customers.

Define the company values (sustainability, luxury, popularity, tradition), influencing partnerships, suppliers, and advertising.

Design & Layout

Customize storefront, decoration, lighting, music, and furniture arrangement.

Each choice can impact how customers and employees feel โ€” a welcoming layout increases satisfaction, while a confusing one may cause complaints or mistakes.

Include functional zones (storage, office, customer area, production space), each with unique interactions.

Exclusive Products & Services

Develop custom products (colors, flavors, limited designs) and special services.

Each choice can affect sales, customer satisfaction, and brand reputation.

Possibility to create limited editions that generate hype and build customer loyalty.

Employee Management & Organizational Culture

Define uniforms, positions, hierarchy, and training styles.

Employee morale and performance can directly impact business success.

Possibility to create specific departments like marketing, production, or customer service, each with their own routines and goals.

Marketing & Business Strategy

Choose advertising campaigns, promotions, events, and social media presence.

Decisions influence how the city and families perceive the brand, potentially generating loyal customers or public criticism.

wraith mauve
#

Expansion & Franchises

Open branches in different neighborhoods or cities, each with its own personality and local challenges.

Choose the target audience and style for each branch, affecting profit, reputation, and competition.

Impact on Social & Political Life

Large businesses can influence relations with neighbors, local government, and rival Zoi.

Companies can participate in social events, sponsor schools, sports teams, or festivals, increasing prestige.

Finance & Realistic Risks

Plan investments, loans, cash flow, taxes, and salaries.

Wrong decisions could lead to bankruptcy, scandals, or changes in brand reputation.

Implement seasonal crises or economic shifts that challenge the player to adapt strategies.

Company History & Evolution

Each business can develop its own narrative, including successes, failures, rivalries, mergers, and historical events in the city.

Business growth directly influences the Zoiโ€™s career development and the life of the city.

pseudo kettle
#

idk if this is appropriate (ill delete if its not) but given that you guys are planning on implementing such a rich business and economy system, i wonder if youd allow for company logos and slogans to be created and for different parts of business, such as supply chains, imports and exports, selling private and non private/foreign products, brand deals, sales, advertising, business ventures, customising products, stock workers, deliveries and deliverymen, etc etc to be included. i ask because theres this game coming out called trade tales thats very business oriented and it has the custom logo and slogan features and building your own warehouses and such which i think you guys could draw inspiration from and add on your own things to!

golden perch
#

A small idea to add functionality to the Mirror Vanity set in game is to have an animation of Zoiโ€™s using it to put on their makeup (the makeup will be whatever you gave them in CAZ) It can have several functionalities: just lashes/ eyeshadow, just blush, just lipstick, or the full makeup routine in one. It could be that your Zoiโ€™s makeup is automatically taken off whenever they use the showers or wash their face and they will need to use the mirror vanity set to place it back on (or small makeup pouches for Zoiโ€™s who canโ€™t afford a full on vanity set)โค๏ธโ˜บ๏ธ

scarlet spruce
#

If multiplayer comes, this opens up Inzoi as a potential MMO where i want to play with over 800 people in a single server

runic pilot
#

Why does the character spend money if he makes tools from the material he has? It might be worth making crafting tools at the workbench free if you have the necessary materials, and if something is missing, an amount equal to the cost of the material will be spent. I just don't have the motivation to collect ore, stones and sticks,
if the character still needs to pay money for creation, this is very annoying in survival mode, when every coin is precious.

wraith mauve
#

InZOI Business Manual โ€“ Step by Step

In InZOI, players would need to think strategically, like real entrepreneurs, planning every step of their business to achieve success. For new players, this would provide a clear roadmap, preventing them from getting lost in the process. Additionally, suppliers, customers, deliveries, and events would become opportunities for roleplay and social interaction, making the experience of managing a business in the game more dynamic, realistic, and engaging.

1๏ธโƒฃ Initial Ingredients โ€“ Idea and Planning

Choose the type of business: store, cafรฉ, factory, service, etc.

Define your product/service, target audience, and plan layout, decoration, and brand identity.

Suppliers: NPCs or players who will provide raw materials, inputs, or essential services.

2๏ธโƒฃ Mixing Inputs โ€“ Product/Service Development

Test products or services within the game.

Adjust prices, quality, and features to attract NPCs or player customers.

3๏ธโƒฃ Seasoning with Strategy โ€“ Marketing and Branding

Customize your logo, brand name, and colors.

Organize events, promotions, or in-game RP advertisements.

Interact with the community to build a positive reputation.

4๏ธโƒฃ Assembling the Final Product โ€“ Production and Delivery

Define how delivery will work: counter service, order system, or quick delivery.

Organize inventory, NPC or player staff, and internal processes.

5๏ธโƒฃ Adding Extras โ€“ Sales and Customer Service

Create features that delight customers: VIP service, giveaways, unique experiences.

Train NPCs or set up scripts for customer loyalty.

6๏ธโƒฃ Delivery Service โ€“ Expanding Reach

Customer delivery: serves those who cannot come to the store, increasing reputation and sales.

Supplier delivery: inputs arrive directly at your business, ensuring constant stock and smooth operation.

https://www.youtube.com/watch?v=VqFopYzooqQ

Cooking Simulator 2: Better Together Full Trailer is out now!

Learn more, follow and add the game to your wishlist on Steam: https://store.steampowered.com/app/2455360/Cooking_Simulator_2_Better_Together/

Embark on a new culinary adventure in which the beginnings wonโ€™t be easy, but with your skills and passion you'll become the best chef in ...

โ–ถ Play video
west frigate
#

COLLEGE / UNIVERSITY SYSTEM โ€“ INZOI IDEA
๐Ÿซ 1. Core System
Students can apply, enroll, or get scholarships based on high school grades.
Choose major: Business, Science, Art, Tech, Medical, or Law.
Campus has dorms, lecture halls, cafeteria, library, and recreation center.
Daily schedule: classes, study sessions, part-time work, and social life.
๐Ÿ“š 2. Learning & Performance
Attend lectures (rabbit hole or partial animation scenes).
Complete homework, group projects, and presentations.
Grades based on attendance, study time, and skill progress.
Special exams or thesis events for final term.
๐Ÿ  3. Dorm Life & Housing
Shared dorm rooms with roommates โ€” possible friendship or drama ๐Ÿ˜…
Customize dorm decor and personal desk space.
Optional private apartments or off-campus housing.
Dorm events: pizza night, study jam, roommate conflict mini-stories.
๐Ÿ’ผ 4. Campus Jobs & Economy
Part-time work: cafรฉ barista, tutoring, lab assistant, library clerk.
Earn small income and gain experience toward future career.
Manage finances: tuition fees, rent, books, and savings.
Optional scholarships reduce costs based on grades or talent.
๐Ÿ’ฌ 5. Social Life & Events
Clubs: Sports, Debate, Coding, Music, Drama, Fashion, Faith.
University parties, talent shows, sports games, open mic nights.
Romantic storylines โ€” meet your college sweetheart ๐Ÿ’•
NPC professors give mentorship or extra credit opportunities.
๐ŸŒˆ 6. Realism & Expansion
College calendar: midterms, breaks, graduation day.
Mental health & burnout system โ€” manage rest, diet, and motivation.
Graduation ceremony with caps, gowns, and family cutscenes.
Pathway to post-college life: career options, moving to city, or entrepreneurship.

white wigeon
white wigeon
# jolly yacht > `Legal & Crime System` The Court System will be included in the late December ...

**Memory System Feedback **
For the Memory System I hope there's something unique outside of the Sims 2-which was mostly a visual image icon memory system, with text based 'highlights'. I think since the company is ai first, I'd love to see something along the game Hello Neighbor's memory system incorporated some how with a twist. Where zois learn from behavior done to them, share the same memories with other zois and recall others part of them, watching the behavior of others, notice other's emotions and moods that happen around them and during specific events, like a family member getting angry at their surprise party because their spouse said they want a divorce. Having solid details like this they can recall in conversations and also influence their decision and thoughts. Especially, if there's to be a new conversation system added. I think having the ability for it to take data of events, environmental data, previous conversations, and emotional states. Would really make it unqiue! I know this might sound like a alot too or maybe not even possible but I think a game mechanic like this would be really interesting to see.

white wigeon
#

Christmas Holiday & Winter Weather
โฆ *Will Christmas be a one day event like the Halloween event where items are locked to a specific activity or will we be able to have access to all these items and decorations? *Though, if the in-game calendar system is getting implemented and Christmas decor is tied to a event, maybe we can have access starting the in-game month of December Day 1 until the Dec 31st.
โฆ Will it be possible to send gifts to others in different worlds? If not now, then will there be plans to later? Having two friends living in different countries Dowon and Cahaya, want to send each other gifts for Christmas that they would receive in the mail.
โฆ I'd love to see more visual enhancements made/added during the winter seasons. Such as house windows getting fogged, smoke coming out of chimneys, fog coming out of zois mouth when they speak if it's colder than normal, zoi's cheeks and noses becoming rosy from the cold.
โฆ Weather visual effects: ponds and lakes freezing over, having foggy mornings and nights,
โฆ Different Christmas Tree Sizes based on the wall heights would be amazing! Including table top Christmas trees.
โฆ Being able to create a Christmas tree farm where zoi come to pay to buy a Christmas tree would be cool

vague wasp
#

Feature Idea: Save Entire Families

Hey everyone!
How about a feature that lets us save a whole family in the character editor and load them directly in the next playthrough?

It would save time and be great for players who like continuing with the same family.
What do you all think?

west frigate
#

๐Ÿจ FUNCTIONAL HOTELS โ€“ INZOI
๐Ÿ›Ž๏ธ 1. Booking & Check-In
Book rooms online, by phone, or on-site at the reception desk.
Choose room type:
๐Ÿ›๏ธ Standard Room
๐Ÿ’ผ Business Suite
๐Ÿ’Ž Luxury Penthouse
๐Ÿ‘จโ€๐Ÿ‘ฉโ€๐Ÿ‘ง Family Suite
NPC receptionist greets players, assigns rooms, and gives room key/card.
Optional: โ€œEarly check-in / late check-outโ€ (affects cost).

๐Ÿฝ๏ธ 3. Services & Staff Interactions
Order room service (meals, drinks, baby food, coffee).
Request housekeeping, extra towels, or laundry pickup.
Call concierge for local tours, taxis, or business services.
NPC staff types: receptionist, cleaner, bellboy, chef, and guard.

๐Ÿ’ฌ 4. Activities & Amenities
Visit restaurant, spa, gym, or swimming pool inside hotel.
Group travel events: family vacations, romantic getaways, or business trips.
Add mini โ€œrelaxationโ€ or โ€œvacation moodโ€ buffs.
Hotel bars and lounges for evening socializing or music nights.
Option for hotel-based events: weddings, conferences, or parties.

๐Ÿ’ฐ 5. Payment & Ratings
Pay per night or per stay โ€” pricing varies by room quality & location.
Receive rating after checkout (cleanliness, service, comfort).
Player can review hotel or tip staff for positive reputation.
If player leaves room messy โ†’ cleaning fee charged ๐Ÿ˜…

๐ŸŒˆ 6. Realism & Expansion Ideas
Honeymoon packages or couple vacation cutscenes.
Lost item or noise complaint mini-events.
โ€œOverbookedโ€ event: upgrade or refund option.
Build-your-own hotel business (future feature expansion).
๐Ÿ’ฌ

vague wasp
#

First-Person Camera Mode

Hey everyone!
How about adding a First-Person Camera Mode so we can experience the game from a true first-person perspective?
It would greatly increase immersion and offer a fresh way to explore the world.

What do you think?

bleak ivy
# west frigate ๐Ÿซ SCHOOL SYSTEM โ€“ INZOI IDEA Attend classes, do homework, and build skills. Sub...

Definitely!!! Just to add to your suggestion, I hope they also includeโ€ฆ

  1. Popularity/Reputation system, where Preteen/Teen Zoiโ€™s could join different groups of friends or โ€œCliquesโ€โ€ฆ (Ex: Popular kids, Artsy crowd, Nerdy friends, Jocks, Cheerleaders, the Musically inclined crowd, Gothic and Delinquents)

  2. Team Sports (Ex: different teams/groups for (Ex: Football, Soccer, Basketball, Band, Baseball, E-Sports, Bowling, Chess, Cheerleading, Swimming, School Newspaper, and School Government)

  3. Report Cards (Given out once per Season) and weekly Progress Reports (Where you find out how your Zoi is doing in their classes or if there is any misconduct in school).

  4. Chance to be accepted into an Honors / Gifted program. Which gives your Zoiโ€™s opportunities to join special / high paying career paths

  5. Let the player freely edit the roles for the Staff of the Schools (Ex: Principal, Teachers, Janitors, Guidance Counselor, Team Coaches, Cafeteria Workers and Office Workers) and which popularity/clique groups zoiโ€™s belong to.

  6. Active school trips (Student Zoiโ€™s travel with their class to the Museum, Central Park, Library, Police Station, Hospital and City Hall) and School Holidays/ Snow storm and Bad weather closures.

  7. Opportunity to choose for your Zoi to either ride the School bus or walk to school
    with friends.

  8. Dances / Proms that occur once per season (Ex: Summer should have the โ€œSenior Promโ€, Fall could have โ€œHome Comingโ€, Winter could have a โ€œHoliday Ballโ€ and Spring could have a โ€œValentineโ€™s Day Danceโ€

  9. Detention and opportunities for delinquent Zoiโ€™s to do mischief in school (Ex: prank teachers, bully kids, pull alarms) and get reprimanded by the Principal and possibly Suspended from school.

  10. Career Days and Major Exams (SATโ€™s / College entrance exams, and Private School entrance exams)

  11. Festivals Events at the School (Ex: Homecoming, Cheerleading competition, or Field Day)

  12. Random School Picture days.

twin spoke
#

That the zois get used to being dirty and then it doesn't bother them anymore. The poor zois around them.

crimson briar
#

please add foot adjustment slider to heel area for taller heels so they don't clip in the ground

pastel echo
#

Suggestions for inZoi โ€“ Plants, Cooking, Events & Worldbuilding
๐ŸŒฑ 1. Expanded Fruit Variety & Advanced Gardening System
Since the game will include a juice shop, it would be great to have a wider variety of fruits, including unique options like square watermelons, exotic species, and fantasy-style variants.
I also suggest a grafting system, allowing players to combine species and create hybrid or rare plants.

As gardening skills improve, players could unlock:

Rare seeds

Special fruits

Playful/whimsical plants

Realistic growth cycles (e.g., plant hibernation)

Seasonal fruits and flowers

This would add planning depth and stronger progression.

๐ŸŒธ 2. Flower System & Perfumery
With a flower shop in the game, adding many flower types would enrich gameplay.
From these flowers, players could unlock a new shop type: a perfumery, where they can:

Extract essences

Mix ingredients

Create unique perfumes for sale or personal use

This adds collection, crafting, and customization.

๐ŸŽ„ 3. Christmas Decorations & Atmosphere
To make seasonal events more immersive, the city could feature:

Giant life-sized toy soldiers

Children dressed as Santaโ€™s helpers

Families with matching sweaters

Winter hats and themed accessories

These details would enhance the festive visual experience.

๐Ÿฝ๏ธ 4. Traditional Christmas Foods
Holiday foods could appear in events, restaurants, or player cooking, including dishes from South Korea and the West, such as:

Roast turkey

Pork shoulder

Roast chicken

Lobster

Sparkling wine

They can be tied to culinary skills and seasonal celebrations.

๐Ÿž 5. Pest System
To add challenge to gardening and home management, include urban and household pests such as:

Flies

Rats

Cockroaches

These could damage crops, reduce hygiene, or require pest-control services, adding strategic depth.

gentle yarrow
#

Adding on to the pests or animals could we possibly get raccoons digging through the trash and squirls going up trees?

Also could we please get the repair shop background back into cas?

cloud ether
#

Hey! I hope that this game receives more optimizations and if possible (doesn't have to be soon) be optimized for Apple silicon.

sinful vale
#

I will love an attraction system so my zoi doesn't flirt or become friends with just anybody but instead through preferences, values, ambitions, and traits. With an interactive attraction system in CAZ (and not simply hidden data), it will help shape our zois relationships, choices, urges, and even autonomy. Please and thank you โค๏ธ.

Edit: Can we have a love at first sight probability (this ties into the attraction system if the points match up perfectly)? When it triggers maybe there is this slow motion effect with a special filter, a heartbeat goes off for a few beats, and then the scene goes back to normal. It's just a suggestion but I think it will be nice!

bleak ivy
#

Hey, everyone!! I have another suggestionโ€ฆ

Could we please get text/dialog pop ups when asking direct questions to Zoiโ€™s?

While I was playing tonight, I went to the AR library for the first time. And I was sooo confused regarding its purpose and the lore. I spoke to the main librarian.. however I had no idea what her response was.

Itโ€™s so hard to know the exact response from the Zoiโ€™s without having to search through their active emotions for the details of the Zoiโ€™s conversations.

There should be direct text pop ups, which lets the player know exactly what the Zoi is saying, while the conversation is active.

gentle yarrow
#

This is pretty early but I've seen some ppl talk about pets and something I'm really hoping for is horses!!
Obviously that would be added maybe later when the game gets what it needs but omggg. Wasd for horses would amazing and having stables like rdr2 where you can change your horses mane,tail/color and pick out different saddles.
and if there's a dlc too with camping and a lot of forest stuff it would be really pretty if there were trails (that have waterfalls too) to ride your your horse on maybe something similar to star stable โค๏ธ

gentle yarrow
#

Here are some examples of the horses there's also something in star stable where you can participate in horse racing competition where there's actual obstacles your horse can jump over.
which Is why in general i do think a jump feature should be added even for zois.
Random want: now that we're adding group interaction etc I would love not only just holding hands but the ability for a partner to hold the the doors open for the person they're dating. I think thinj that would be really cute to add.

For camping I would love to see little animations like a zoi setting up a tent or even having some struggles with it at the beginning and even the option for bears to be in the game kind of how like sharks are in the water. But yeah like you could go camping and see a bear or deer around the forest or something. Maybe that could all be in a dlc ๐ŸŒณ๐Ÿป๐Ÿฟ๏ธ

gentle yarrow
#

I also think having a cheat section with all the cheats within the game is accessible with a click of a button. I would rather all cheats be buttons that you can select rather than having to Ctrl shift c and type them out. Originally the game had a money cheat button and I think that should be brought back alongside the other cheats!

I've played the game while connecting my PS5 controller to my PC and it works really well!!
The only thing that was hard was trying to select a location on the city map. And for that I would love if there was a section on the city map with the lists of the locations so all you have to do is go up or down and it won't be too hard selecting a city location anymore.

Something I really liked during the October update was the ghost missions! I think it would be great if the game implemented different side missions around the city. Maybe something like either helping an old lady or a criminal inviting you to steal with them. This could possibly be connected to karma and change your karma depending on who you choose to help/interact with. โค๏ธ

dusky sapphire
dusky sapphire
# gentle yarrow I'm actually hoping schools and hospitals could be functional in the base game. ...

Same here girly. But I feel like if they want to make it truly in depth that would take months to do it properly and he did say they want to try and keep a 3 month cycle with updates and idk if that would be enough time for the depth we want lol. Same thing for schools, those two places alone require so much depth. Iโ€™d much rather them have it base game but idk if thereโ€™s enough time considering everything else that has to be touched on

gentle yarrow
# dusky sapphire Same here girly. But I feel like if they want to make it truly in depth that wou...

Idk.. the team works fast and also wouldn't they have to add schools to the base game anyway? Dowon and bliss bay would need schools too... It shouldn't just be a dlc that gives one city access to it, it should hopefully be added across all the cities so they'd still need to add schools in the other cities. I'm not sure how it would all work out but id rather not have to pay for something if it could be included with the base ๐Ÿ˜ญ we'll see tho ig

dusky sapphire
gentle yarrow
dusky sapphire
dusky nebula
#

I absolutely would like playable schools in the base game as well; I just don't want Kjun and the team to crunch themselves to death ๐Ÿ˜… I think if they could implement one type of school, they could probably implement all the others as well; the hard part would be creating all the new scripting, objects, NPCs, interactions etc. needed to get to that point.

golden perch
runic pilot
#

I think it would be good to increase the value of higher education in Inzoi, this will make it different from The Sims, where you can get any job without education and reach the highest level of your career

dusky nebula
#

One thing I really want to see them introduce is more skill requirements etc. for jobs. At the moment it's really easy to get a promotion even if you don't have any job-related skills. E.g. Firefighters should require Fitness and K-Pop stars should need Performance.

golden perch
#

Please give us access to all of the events/ meetups and ability to create them on the schedules (ofc with all of the scripts still tied to them) but STILL keep it so that NPCs can invite us through messagesโ€ฆ also would be better if personal unplayed households can invite autonomously to these events as well not just npcs!! I just would love to have a daily fitness routine where I can choose the coach the members and roles myself if we could it would be niceโœจ

golden perch
# sinful vale I will love an attraction system so my zoi doesn't flirt or become friends with ...

Yes! I love that crushes are actually rare and you only find out once you have a Zoi flirt (not autonomously)โ€ฆ so this reminds me what if there was a โ€œLove Languageโ€ system and if the way you initially flirt aligns with their Love Language then theyโ€™re more likely to develop a crushโ€ฆ it could also be apart of an attraction system:

Physical attraction: (turn ons/ turn offs) this plays half a part into whether they develop a crush or not.

Love Language: (gifts, words, touch, etc.) this plays the other half part in whether they develop a crush or not

Lifestyle Attraction: (athletic, bookworm, introvert, etc.) this only plays part in marriages๐Ÿ˜‚
its funny bc I imagine a Zoi falling fast in love with someone who seemed perfectโ€ฆ only to find out theyโ€™re lifestyles annoy each other after marriage๐Ÿ˜ญ๐Ÿ˜‚ could be a funny turn of events during gameplay

rain urchin
#

a gps on inzoi for the cars would be amazing! like a line that shows u were to go on the game so you can drive there instead of the car self driving

white wigeon
#

LEGAL GAMEPLAY SUGGESTIONS

  • Zoi can opt in to become a juror for cases and to be contacted, but also zoi can be contacted and be required to appear before the court as jury duty as a civic duty like in real life. If they do not appear on the court date they can be sent to jail.
  • Having the Plantiff and the Defendant side argue cases instead of one side.
  • For police careers that do more investigative work it would be really nice if it could be similar to Sherlock Holmes game. Where you have to go back and forth to keep gathering evidence and statements from the witnesses and public. That builds up your case for court. And it would be nice if some cases took a whole in game week to solve versus being a one day case that gets solved.
    โฆ I'd like to be have my zoi be a crooked judge, cop, and lawyers too. Cutting deals with criminals (monetary or otherwise) to let them get away with things. But the zoi could be caught and imprisoned-or not. Like the movies: Training Day, Prince of the City, Dead Bang, And Justice for All.
    โฆ Inspiration for trials and some with video Kjun is: Courttv.com and The Law&Crime Network on Youtube! :)
    โฆ Having billboards with breaking news of 'Have you seen this man/woman?' or 'Verdict reached' and it announces with real language voices what happened.
    โฆ Having News Press show up outside of the court rooms to interview plantiff and defendants which would maybe get put on billboards as news highlights.
    โฆ I'd like to be able to call the police if there's lots of noise being made in apartment buildings from neighbors and the police would knock on their door and tell them to keep it down, if they're called 3 times the neighbor would get a fine.
    โฆ Having physical law firms where we can hire attorneys
    โฆ Being able to go to the police station to press charges against someone if you get in a fight, get robbed, or an angry zoi breaks personal items in revenge.
prisma marten
wide owl
#

Hello, anyone know why cant I see the snow on the street in Dovon city? Before I could see:(( Any solution?
And why is the lighting in my game too bright now??

sleek harborBOT
real shoal
#

Hi again, kjun! Looking back at the video of the new city, I agree with your new suggestions! Why not give it a try? ๐Ÿ˜Š๐Ÿ’–๐Ÿ™

quaint badger
#

Hi!
I'm new here, so sorry if this msg is wrong here. I somehow don't manage to see the Karma of my Zois, but need it for certain actins in their ambitions... anyone know anything?

ocean plaza
# quaint badger Hi! I'm new here, so sorry if this msg is wrong here. I somehow don't manage to ...

Thereโ€™s no Karma anymore. If you want to do evil things for the criminal career or notorious villain your zoi needs to be in the enraged mood for those interactions to open. But if your zoi has the trait of outlaw and the characteristics of malicious it makes it almost impossible because your zoi is amused for every single bad deed he/she does. So itโ€™s hard to get them angry or enraged.

prisma marten
real shoal
#

Hello again! I hope that despite all the great new features that will be available, you can continue to give more personality and expressiveness to the zoi. I've noticed some improvements and I'm happy about them. But I hope you'll continue to develop this as well.๐Ÿ’–

cedar bough
final owl
#

Things I would like to see implemented in different life stages is how they act and respond to their surroundings and other Zoi's.
Adolescents:
โ€ขIndependence and peer influence: They have more wants to hang out with friends.
โ€ขComplex relationships: Peer groups and "best friend" relationships become very important and can be intense.
โ€ขMoodiness: They may experience increased mood swings and emotional highs and lows.
โ€ขSelf-consciousness: They can become more self-conscious about their appearance and may be sensitive to what others think
โ€ขCuriosity: They are curious about the world, their identity, and new ideas, and may question beliefs and rules.
โ€ขQuickly changing interests: Their interests can change rapidly as they try out different hobbies and activities.
โ€ขChildlike: They may still want to play with toys, play games outside with peers, and be goofy.
โ€ขFirst Crushes: May start having a crush or puppy dog love ๐Ÿ’•. They start to find others attractive.

quaint badger
long ravine
long ravine
gritty prawn
final owl
#

Maybe a little off topic but I would love to see more pool options. Like different ways for Zoi's to jump into a pool. Zoi's to splash each other, kiss, and play pool games. A small water slide, diving board, and infant/toddler floaties.

crimson ember
# gentle yarrow This is pretty early but I've seen some ppl talk about pets and something I'm re...

Yes, I would absolutely love horses in this game ๐Ÿ˜ญ Can you imagine riding around in Cahayaโ€™s countryside or any other rural world on a horse? I noticed the yellow Cidomo carriages around Cahaya, which are horse-drawn irl! What if they actually allowed horse-drawn carriages as a mode of transportation?

I would love for both automatic and direct control horse activities in the game. WASD riding, space for jumping, maybe even R for rearing, and then for activities like show jumping or cross country, maybe you could choose from automatic practice options or using direct controls! General riding around would actively increase your horse riding skills similar to how direct controls swimming does now, and then youโ€™d have separate skills for the disciplines.

For riding disciplines, it would be nice if both Western and English styles represented fairly (as most simulators usually choose one or the other, and if they do both, one is even more attention than the other), including different rein-holding positions, different stirrups and other tack, and different trot styles, but I know this is a huge ask and it would need to come much farther down the line.

I have my fingers crossed๐Ÿคž Horses are truly wonderful animals and deserve some love too

gentle yarrow
# crimson ember Yes, I would absolutely love horses in this game ๐Ÿ˜ญ Can you imagine riding aroun...

I definitely think that if they add wasd for the horses and trails to actually ride them omgg. I'm sure they'll attract so many new players bc there some ppl who just love horse games. Or even rdr2 fans esp if we get mods with guns, you could make your own western storyline.. there's just so many ideas for them! Like having to take care of the horse, cleaning the hooves washing it and brushing it. And I loved your idea with carriages!! Esp if they have a medieval dlc where theres wagons and carriages for princesses etc

tame shore
#

@jolly yacht would it be possible to extend the lifespan of the zoi? I feel they are too short and I love playing on a long lifespan- thank you

gritty prawn
#

๐ŸŽ„Does anyone know what day the game will be updated in December? ๐Ÿ“… โ˜ƒ๏ธ๐ŸŒฐ

jagged jolt
#

Pleas when we take pictures let the objects that the zois are holding anywhere be there ! I still don't like the fact that when I try to take pictures a zoi that has object on them it dissapears , bags , books and babies we can't even take a picture.

keen scarab
#

Kjun, will there be an update allowing all Zois in the same household to lock and unlock doors individually, instead of only the oldest one?

jagged jolt
#

It would be good if we could add the children zoi's that lost their parrent they end up in the adoption center so that a family member an adopt them by the adoption option. Instead of them been taking by the system and we could never see them again or them realming around in the world homeless..

pulsar sentinel
#

I don't know if anybody's noticed but, whenever mentioning Zoi names, messages and tooltips in the game refers to every zoi using both words of the name together (i.e. Franklin Clinton instead of just Franklin). It would be best if they avoided repeatedly using full names in whenever possible. Also it would be great if we could add spaces to first and last names and family names, and the allowable length of each name was a bit longer.

I also don't understand why they would place the "This game is a work of fiction" disclaimer whenever the game is launched (the loading screen after the intro video) should be in the center of the screen in big letters.

jaunty storm
tame shore
#

It would be nice to have a camera where you can take pictures and add them into a frame and decorate your home with family pictures and memories

rigid cobalt
#

do we know if mods will come to mac in december .แฃ ( the week announcement kinda confused me,, i just want clarification ;; )

frozen hawk
#

Loading screens to satisfy everyoneโ€ฆso to optimize the game more why dont we divide up bliss bay for example into little neighborhood bits. That way players can still walk or drive in a semi open world, what do you guys think?

wraith quartz
#

Dear Mr Kjun and the InZOI Team - Please enable travelling to cities within save games in December updates or enable them during hot fixes. Please allow families and Zois to be saved within one same gallery ( like those premade families in the Manage City page) and not save by per city so that families and Zoi ( once moved out by player are able to travel within save games cities or moved to save game cities - for example from Dowon to Bliss Bay in player's save game to meet other families and Zois in player's Bliss Bay map and not default maps of cities as what is currently happening in game right now. Please make it happen. Thanks text_This Icon_Heart ๐Ÿ™ โค๏ธ

ashen hamlet
hardy pewter
#

Please add supermarket food shopping like Sims 2 had

neat cradle
#

Hi as the game is developing I have found that the game is missing more inclusivity when it comes to the disabled community... I am in a wheelchair and would not mind have a Zoi in a wheelchair rolling around or an ambutee or crutches, can't forget about walkers and canes for the elderly, and medical cast for the clumsy Zoi... I love what InZoi is becoming and cannot wait to see what the future holds... Hopefully more inclusivity!

gentle yarrow
#

I've asked for that too as someone who hasbeen previously diabled. but there was someone a while ago who said it would be wrong for them to add it ๐Ÿ’€It was really unfortunate bc the developers saw that and now I'm not sure we'll be getting it bc some inzoi players have to be against any new ideas. Just bc one person says no doesn't mean other ppl don't want it. And that really made me upset bc wdym ur try to stop representation for other ppl ๐Ÿ˜ญ I like ur idea though weve had to use mods for wheelchairs in the sims and it would be nice if it would be included for inzoi without mods

neat cradle
gentle yarrow
gentle yarrow
neat cradle
rose stirrup
#

And facial expressions and progressice gradual accumulative compounding facial and neck external appearance aging accumulation are so interconnected to each other in the form of ((The folds or furrows that might bedeck our faces fall into two categories:

Dynamic wrinkles: These develop from repeated facial movements. If you pucker your lips around a straw frequently, for example, you might get lip lines.
Static wrinkles: These result from less elasticity and the takeover of gravity. Wrinkles that come with jowls are static.
Dynamic wrinkles may become static wrinkles over time. Fine smile lines, for example, may morph into more prominent nasolabial folds when our cheeks lose plumpness in middle age. Creases that could crop up
Forehead lines: run horizontally across the top of the T-zone
Worry lines: create an โ€œelevenโ€ between the brows
Bunnies: etch the bridge of the nose horizontally between the eyes
Crowโ€™s feet: radiate from the outer corners of the eyes
Laugh lines: also called nasolabial folds, create parentheses around the upper lip
Lip lines: form vertical hatches around the perimeter of the mouth
Marionette lines: frame the chin vertically, and as the cheeks droop, jowl wrinkles form). https://www.healthline.com/health/beauty-skin-care/wrinkles#7-wrinkle-types) and interconnected to other individual additional factors, including gravity and the amount of sunshine/UAV radiation aftereffects accumulated.

crimson briar
#

really love add pause weather to what we want; just really want to keep it snowing inzoi without it going away pulse possible add more snowing to floor in cayaha

wanton saffron
vocal pilot
#

Hi! Iโ€™d love to see an improvement to the travel system. Right now, if a city has no available lots, my Zois canโ€™t travel there at all even though the world itself is fully built and explorable.

It would be amazing if we could travel to public areas without needing a buildable lot. For example:
โ€ข sidewalks / spawn points
โ€ข markets, parks, beaches
โ€ข NPC homes or shops
โ€ข city squares or stations
โ€ข any non-editable public space

This would make the worlds feel so much more open and stop players from being โ€œlocked outโ€ of beautiful cities. Thank you for considering it! ๐ŸคŽ

hardy pewter
#

The game should have a mood meter that ties with emotions, like a mixture of Sims 4 emotions with the mood meter from The Sims 2 and 3 would be perfect, the more depth to a ZOIs moods, emotions and feelings the better.

hardy pewter
#

I want Zois to like another Zoi as a friend but the other Zoi hates them, one sided friendships, it needs to be a feature.

stark locust
#

I don't like the snow in the game, when it snows it just lies there and when it snows it disappears, what is this supposed to mean?

kind crystal
#

Shortcomings in the game; Maid/Butler , Robot vacuum cleaner , School Bus , Bicycle . childrens can now use bikes and scooters instead of just walking.We should be able to hire a full-time maid/butler. He should receive a weekly salary. It would be nice to walk and wander around holding hands with your loved one.And โ€œpassionate kissโ€ It would be great if it was added. @jolly yacht

floral pewter