#Upcoming Updates

1 messages · Page 1 of 1 (latest)

true rose
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Hello, everyone! Kjun here.

In this letter, I'll be sharing our plans for features currently in development, as well as the direction we want to take inZOI in the future.

Our team has spent the past month carefully reviewing and addressing frequently reported issues, including build stability, awkward emotional expressions, and a lack of depth in the Karma system. This experience has helped us once again realize how important convincing emotions and behavior is for a life simulation game. Thankfully, some players have responded positively to these fixes by expressing that emotions and conversations now feel more natural, which we truly appreciate. That said, there's still plenty of room for improvement, so we remain committed to making inZOI a better experience for players.

In addition to our ongoing hotfixes, we're actively working on the May and August updates. The May update will introduce long-awaited modding features to the game. While these features won't support creating entirely new systems from scratch at launch, they will allow you to modify key in-game data and settings. We're also preparing official plug-ins for Blender and Maya to make creating custom outfits and furniture easier, as well as features that allow players to work with various asset types such as textures, meshes, FX, and MetaSounds. Guidelines for creating assets will be shared via tutorial videos and the modding UI. We plan on continuing to expand modding support and aim to have all core features in place by December.

With a third city coming to the game, we're also exploring new challenges. We've recognized the community's desire for more gameplay depth and we will work towards offering content with the potential for richer storytelling and more engaging experiences. To match the vibe of the new city, we will be introducing smaller vehicles, such as motorcycles, along with highly requested vehicle personalization features. Since these will build upon our existing vehicle systems, some animations may seem slightly awkward at first. However, we believe that this will allow players to experience the thrill of weaving through the city on a smaller ride, enhancing both the storytelling and atmosphere aspects. We will continue to put our best effort into developing something that feels truly worthwhile.

While we made some adjustments to the Karma system in the previous hotfix, we will continue to refine and expand on it. To address the lack of meaningful consequences, we're currently planning new crime-related content that allows Zois to be caught and go to jail, spawning additional events as a result. Our goal is to create deeper gameplay experiences where Karma-based interactions lead to logical, connected outcomes. If you have any fun or creative ideas, let us know in the #1349133210100961300 channel on our Discord!

Finally, we've noticed growing interest and discussion within our community surrounding inZOI's use of AI. We will be addressing this topic in a separate announcement, and will continue to prioritize transparency and trust to allow players to continue enjoying inZOI.

While inZOI is far from perfect, we are working day and night to make it a true life simulation game through imagination, consideration, and experimentation. Every piece of feedback from each of our players helps point us in the right direction. We will continue listening closely to our community, so please don't hesitate to share your thoughts with us.

Last but not least, I'd like to express my heartfelt appreciation for your continued support.

Thank you.
Kjun

opaque spear
#

Oh this looks promising! Thank youapartyblobcat apartyblob

fallow sundial
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❤️

neat perch
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great thats wiull improvinng it i am glad its will help everyone

twilit thorn
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Thanks for the update

cursive quest
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This sounds great. Super excited for the future of inZoi! Psycat_Blush
Thank you to the teams and your own hard work to make the game a thrilling experience for us all Icon_Heart

low seal
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Icon_Heart ❤️ ❤️ ❤️ ❤️ ❤️

north harbor
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WE APPERICATE YOU ALL IN THE INZOI TEAM,AND YOUR HARD WORK IS NOT GOING UNOTICED. THANKYOU FOR THE TRANSPARENCY IN THE DEVELOPMENT & WE ARE LOOKING FORWARD TO GROWING WITH YOU AS CONSUMERS!! ❤️ ❤️ ❤️

floral sorrel
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So excited for the updates!!!!!!!

golden parrot
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I love and support inZOI's use of AI almost as much as the game itself. 😎 ❤️‍🔥 I look forward to learning more about it!

surreal field
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Do you know when adopt coming to game

fresh echo
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Please don’t give up on the AI generated text responses! I’m really looking forward for that TvT

quiet trench
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Thank you so much for keeping us updated❤️ I am so excited for the upcoming update and the Modkit 😻 thanks to everybody for your hard work and please give "Psycat a Nose-boop" 😆

raven vine
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I can't wait to see where Inzoi will go!

brittle briar
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🥰

frank grove
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You and your inZOI team are amazing! Keep it up the great work! ☺️

glacial herald
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Thank you for the updates! So excited and waiting patiently. God bless!❤️

wraith sinew
noble flame
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Thank you Inzoi team for being transparent and for all the good work Icon_Heart Doodle_Heart

sullen relic
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I highly appreciate all the transparency in this post and really looking forward all the announced features here! I see no mention tho- to the promised townies sexuality bug, is it still coming in this update?

vapid jay
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Awesome work 👌 Just keeps getting better and better, love the communication too, its rare devs actually take on board community requests / concerns. (so fast)

pearl jasper
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Wow 👌

faint oxide
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Doodle_Heart thank you inZOI team!

tired minnow
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Thank you for being transparent about the use of AI! I would love to see AI being used to enhance zoi behavior, thoughts and emotions. I'm not a big fan of generative AI, since I rather pay humans to make art. Let creativity be a human thing 🙂
I really see the potential of the game and I can't express enough how excited I am for its future!

quiet trench
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Sims 4 does have restrictions when it comes to modding, like "No Endorsement Claims", "Legal Restrictions" or "Inappropriate Content" just to name a few

fickle heron
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Sims 4 has restrictions for modding, there is forbidden mods...

umbral python
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💪💪💪🤩 This sounds amazing, can t wait for the modkit

jaunty pelican
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I really hope I'm not the only one here with almost two hundred hours played on record in the span of its official [early] access release to now, because none of this exciting stuff has yet to drop and I am still continually drawn into the game...? 🤭🫣🤭

Not so much actual gameplay, as it is building and character customization. I'm so looking forward to more depth of the interactive gameplay to get immersed in, though!! Thanks for your dedicated passion, Kjun!!!!

I love it and am slowly getting the hang of building!

small parcel
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It's a real surprise!❤️ ❤️ ❤️
Thank you inZOI team for preparing Blender and Maya for us. Although I have not learned these two softwares, I will try my best to try them! I am very much looking forward to the updates in May and August. I am looking forward to the birth of new cities. It is very exciting! Thank you very much for making Cat Island for me XDDD🤣 I saw the inZOI team mentioned small vehicles and I thought you could include scooters as well

wraith sinew
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yes! thank you so much inZOI team Psycat_Blush Doodle_Heart

patent vigil
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I'm really excited for the mod kit! I was hoping for the hairstyle kit first, but in the meantime, I'm looking forward to the outfit or furniture kits. I can't wait to watch those tutorial videos to learn more.

Motorcycles are an awesome addition, It would be cool if we could also take someone along for a ride 😀

I am a little worried about the choice for Curseforge, as it has some controversy among the modding community.

small parcel
#

ai 같은 뜬구름잡는 소리 그만하고 기본 기능이나 좀 깊이있게 하세요 ㅠㅠㅠ

spare hull
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Thank you so much for all the hard work! I can’t wait to see what the update brings and the future of the game Psycat_Blush

feral falcon
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This is so exciting, I can’t wait to see what comes!

signal dune
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Love the transparency and great to hear the update! Can’t wait to see how the small vehicles and crime-related content turns up 🩵

small parcel
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Thank you inZOI team, for making this for us, i am looking forward to it so much, i have a smile on my face when i read your updates, you work so hard for this game to make it a perfect game, thank you for also thinking about the mods, so we can make really nice things in the future! Doodle_Heart

warped copper
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Omg I'm so excited for the consequences and jail thing

dusty ermine
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Motorcycles sound fun! Thank you Krafton for all the work you do!

patent vigil
# small parcel Exactly! They have major issues with malware on curseforge. Wish they went with ...

I'm new to modding and only found out about CurseForge after their partnership announcement last year. After looking into it, I saw that many modders find the platform unfriendly. For example, even though CurseForge tries to prevent unauthorized uploads, original modders still sometimes find their mods uploaded without permission, and getting them removed can take a while. This slow moderation can lead to fake mods or even viruses slipping through. There are other modder unfriendly aspects not mentioned here too, which really frustrate some creators.

Not sure about Nexus, as I haven't dived into that one, but yeah being aware is important.

rose yew
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Thank you for sharing that you’ve been reviewing the reports and complaints about AI. I’m eagerly looking forward to updates on AI improvements in gameplay — both traditional AI and Nvidia Ace — all the core gameplay and its vertical slice, so we can say, “Oh yes, these are the funniest, smartest, and most captivating virtual humans!”
Good luck, InZOI Team

still crystal
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💜💜💜💜💜🩷🩷🩷

stuck pewter
jade bobcat
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Thanks 💜💜💜💜💜💜💜💜

novel meadow
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Thank youuuu!!!

severe talon
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Waiting for a very immersive experience.. I hope in time yall will improve a lot.. as I pray and hope this game will exceed all expectations and the vision the team has for it..💛

frank moat
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This is awesome. Thank you for the update!

tight dock
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Don't just take the praise, take the criticism. There have been many criticisms, But few of them have been implemented, and most seem to have been pushed back.
The basic functionality in play is minimal, and the architectural UX, which I would say is the main content if you listen to the other criticisms, is atrocious. The team seems to be confused about the order of things, if you really care about communication, hire someone dedicated to it.

And why does the mod tool update sequentially? Is it because they are afraid of media censorship in Korea or lack of development skills? Or is it just that it takes a long time to develop the tools?

This is an 'early access' game. Take criticism and RETHINK THE ORDER of WORK.

tidal quiver
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Again no word about the same sex relationship problem

finite igloo
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Thank you Kjun & Inzoi team for this game. Thank you ☺️💓🙏🏾

red glacier
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Y’all keep telling them to take the criticism like they’re not taking the criticism but they’re doing 1000x better than EA and other big simming companies on taking said criticism…💀 c’mon let’s use our thinking chairs neow. As for the same sex thing, they said they were working on it and if it’s a game wide issue then it’s gonna take a while because it’s a big game.

past bramble
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thank you for updating us and making the game progress further! this all sounds so exciting, we cant wait :) <3

queen ermine
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Thank you, Kjun, and the entire team, for your dedication and hard work. By continuing with this vision and care to create the most authentic life simulation, Inzoi will eventually become the best out there.
Thank you for listening to our feedback and bringing amazing features to the game. The new additions clearly show that Inzoi full potential is worth the wait! 🩵

grizzled island
rich sparrow
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Thank you so much for keeping us updated! I can’t wait to see how amazing this game will be!

ripe mango
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Sounds good. However we still need more group activities. I think that is one of the key components of the game that is missing and making the gameplay feel hollow. I hope the devs are priorizing this as well.

still crystal
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I agree

proud spoke
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Thank you very much for this letter!

ripe mango
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I feel like you might be blowing this out of proportion cause almost all games have a TOS for mods to cover themselves from potential legal issues that may arise from third party mods being made. The restrictions will probably just be stuff like no claiming third party mods are officially endorsed by krafton, no mods above pg13 allowed on curseforge, no IP infringement allowed on the official modding site, and hopefully no permanent paywalled mods.

cerulean tapir
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Love this a lot, thank you devsIcon_Heart

drifting current
static hatch
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Really hoping the gay bug is fixed in the may updated since there hasn't been any updates on it. I also hope expanding our ability to edit public lots will be part of the games direction, that area is really lacking still.

uncut python
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🥰🥰🥰

next star
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Thank you. Regarding the gameplay improvements , will they also include improvement of the autonomy - will the Zois (active households and Townies) be able to better take care of themselves (survive without mandatory involvement of the player)? Also, what about the memory loss when moving a zoi between households? And could the needs be 'calibrated' - (not to spend all day eat, clean, sleep, etc.) at least for the longer versions of the day? Thank you, again.

jaunty pelican
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@static hatch SAME ohmygod it's driving me nuts. I downloaded that nexus mod but it's so messy. Like I want free love but I don't want that kinda free love with every zoi my zoi comes in contact with😭🤭😂😭

scenic furnace
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When we say we wanted more gameplay depth we meant like actual group activities, more & deeper personalities, unique traits like evil/mischievous/crazy/hot-headed/childish/funny/etc so zois can be different and not too generic, refined autonomy because zois always stucked doing nothing and idling very long time. Make the city feel alive, full of activities, personalities, dramas, unexpected incidents, and not a city filled with soulless walking zois and decoratives that has no any gameplay to it.

Hope to see QOL improvements first before getting all the new things. 🙏👍

weak prairie
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I have over 5000 hours playing Sims4 and whilst I have not ever had a murder, I would certainly like to have the opportunity to have one committed. Most of my Sims are kind, hard working and honest, but there may be a murder at some point... I wouldn't want the concept banned. If it can happen in real life it should be able to happen in simulation games.

cerulean tapir
loud shoal
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I can't click anything, please fix that. I haven't been able to play for a few weeks.

weak prairie
stuck pewter
# weak prairie Obviously there should be some aspects of real life that should be banned in gam...

This is not true. The Sims 4 game prohibits drugs and other stimulants, nudity, sexuality, brutality and other such things and officially does not exist in the game. This is a game marked 12+
However, the game's creators are not responsible for the underground that produces mods with aggressive themes. I don't want any aggression or drugs in the InZoi game. If someone likes it, let them do such mods in their game at their own risk.

cerulean tapir
oak meadow
worldly breach
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I honestly don’t want Inzoi to go overboard with adding realism. Also realism =/= depth. I’d rather Inzoi add depth to its already built systems then adding 50 new ones for the sake of realism

kindred crane
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Thank you Kjun and the Inzoi team for everything you guys give us. How transparent you guys are and how you do your best and consider everything.

I know it is not easy to put together a game like this and there may be some negative comments, but know that there are a lot of people behind you and will continue to stand behind you.

In any case, I look forward to the update at the end of this month and all future updates ❤️

vague smelt
# stuck pewter This is not true. The Sims 4 game prohibits drugs and other stimulants, nudity, ...

tbf EA lifetime bans any user account it notices is using particular illegal content via mods (eg MAPs), and its staff is on good terms with adult modders like TURBODRIVER. So they're not wholly disconnected with mod communities that violate their TOS or player rating.

A similar mindset would be healthy for KRAFTON to allow for inZOI. Making the game feel more or less sterile beyond the game's internal mechanics is good for the longterm once it officially launches.

worldly breach
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Exactly even drugs can upgrade a games age rank to 18+

stuck pewter
vague smelt
stuck pewter
stuck pewter
# weak prairie https://www.patreon.com/c/basemental/posts

We are only talking about official add-ons here and that is what players are asking for.
However, this link leads to downloading unofficial mods that EA does not support. You can play them, but at your own risk, because these mods can ruin your game.
I don't think Krafton will introduce drugs or violence into Inzoi's game.

weak prairie
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The EA base game has very little - mods are needed to make the game more interesting and enjoyable, not to say playable. I have over 2000 mods loaded. I hope soon there will be more mods for InZOI. I have only had the game for a few days, so am not yet familiar with what it does or does not have. Glad to hear that it does have burglary and fighting, not that I expect to experience either of those.

still crystal
hollow aspen
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Please keep AI in the game.

snow sand
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Thankyou inzoi team 🙂 just kindly asking for the millionth time hoping use will see this can we plesseeeeee make the outdoor playgrounds playable for kids to play on please the outdoor ones they look so cute and fun and would ad alot of fun family gameplay!

quartz horizon
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Thanks Inzoi team, just hoping for more kids clothes like skirts and dresses which would be great!!! 🙂

leaden folio
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Please fix hunger decaying too fast. Zois always have to eat. Please add cheat to turn off motives.

short jungle
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Thank you so much for your hardwork and for putting so much effort into hearing the players feedback and wants. You guys seem very transparent and invested in creating a great game along with the community which is rare these days. We appreciate you inzoi team! ❤️❤️❤️

cobalt orchid
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Thank you, InZoi team, for being honest/transparent and for keeping us "in the loop"!

I am very much looking forward to the new city!

weak prairie
jaunty pelican
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Why would you want the food to display calorie numbers in any game, though? Genuinely curious. You can't get away from that in real life. Why would you want it implanted into a virtual simulation? Coming from someone with a history of eating disorder, I'd say that better be an optionable feature cause I couldn't be doing that without severely triggering myself @weak prairie

ripe mango
sage sorrel
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Thank you so much for your continuous hard work and dedication to this game, I look forward what you and your team will continue to do with this amazing game

small parcel
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I’m extremely disappointed.

The Karma system is merely a supplementary feature in a life simulation game—no one considers it a core mechanic. And frankly, I believe you know this too.

Most players still find Zoi interactions awkward and unnatural. There are countless fundamental features that need fixing before anything else. Personally, I haven’t seen a single wave of praise claiming the recent hotfixes significantly improved interactions. In fact, I haven’t even seen any strong demand for new vehicles.

Right now, even basic systems don’t function properly, the game is full of bugs, and everything still feels incredibly unpolished.

So, I have to ask—which part of the community are you actually listening to? Are you really monitoring feedback from outside the official Discord? Do you truly believe new vehicles are what users want at this point?

Please don’t mistake flashy content additions for genuine communication. Ignoring what players really want while pushing surface-level updates is not how trust is built.

I sincerely hope the current state of the game isn’t being left as-is simply because of a lack of development capability.

You can release new content later as DLC if needed. But right now, please focus on fixing core systems and addressing existing feedback first.

signal dune
#

“Since these will build upon our existing vehicle systems, some animations may seem slightly awkward at first.”

Not gonna lie I’m a bit nervous about this part. I would honestly prefer more polish on the existing cars experience before adding new vehicles. I am excited of course! But I would rather have less content that feels great than more that takes ages to improve 🩵

stuck pewter
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I don't understand the karma in Inzoi and honestly I wouldn't want it there. I believe that every player should have a choice whether they want to use karma during the game or whether they could turn it off.

atomic trail
#

وين اقدر العبها

leaden folio
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Please add skirts/dresses for kids!! Also more long hair styles. We lack this!

hollow python
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I think somthing thatd help the Zoi feel more alive is eye movement, generally in animation and in life, our eyes move in the direction we are about to move our head, so if we are about to turn our head to the left our eyes look left first, often when people dont take that movment into account the characer looks dead and robotic

cerulean tapir
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My honest opinion: InZOI's live mode is what needs work the most. The CAZ and Build mode is already really good and fun to me! Having a blast with those two! But live mode lacks a lot and I think the team should improve live most first, and than improve CAZ + Build Mode.

hollow python
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I personally would like Improved character creation, the weight slider looks quite odd, atleast for males, i havnt made a female yet, and id like the ability to adjust the neck features more, like the slope between the neck and the chin, id also like to be able to select more personality traits likes, dislikes, compulsions and habits, mental illnesses, and something I found a little annoying was trying to figure our which clothes were masculine or not, itd be nice to organise them into male and female aswell as having the clothing type, makes it less visually confusing

hard zealot
weak prairie
hollow python
gilded glen
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When is first sale plz

small parcel
patent vigil
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I know I’ve mentioned this before, but Inzoi’s core gameplay (both creating and simulation) really needs to be fun and engaging on its own, not something that relies on mods to carry the experience. It’s understandable that, being in early access, it hasn’t fully met gameplay expectations yet, but it’s something to keep in mind. A solid foundation brings in a strong player base, which then encourages modders to keep creating. Players definitely benefit from mods, but modders also need an active community to make their work feel worthwhile. Just look at Minecraft, the base game is fun by itself, and the modding scene builds on that, creating a healthy, ongoing cycle.

stuck pewter
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I agree with this, but only partially. But if creating Zoi is fun, building houses is not. Building is a headache for the builder - the construction mode is complicated and unstable. It is like building a house of cards. If you move one card to improve something, the whole house can collapse, and its individual elements will certainly fall apart. Building a house in InZoi looks exactly the same.
Mods may or may not exist in the game. The most important thing, however, is that the game's base is stable. If this is not the case, no mods will help the game.

next star
# small parcel I’m extremely disappointed. The Karma system is merely a supplementary feature ...

I totally get where you’re coming from, and honestly. I share a lot of the same concerns. I’m a bit worried about Inzois’ future too. It feels like the focus on things like smaller cars or new surface-level features is coming way too early, especially when the core gameplay still doesn’t feel stable or alive.

Before adding more content, I hope the team puts energy into refining gameplay and making interactions deeper, more expressive, and meaningful. That’s what builds lasting trust with players not just features, but how they function and connect.

I really want to see this game thrive, but it has to feel alive first.

leaden folio
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I wish Inzoi added nightclubs and theaters and let us build our own lot venues with specific lot types. The towns are nice, but just not lively enough because there's not much to do, places to go, hangouts. At night there's no bars, clubs which I wish we had. Also it would be fun to add a zoo and aquarium. Something for the whole Zoi family. Secondly I want to see kids/teens on the streets. I only see adults and no different age groups and families which takes away realism.

twilit siren
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My opinion is the company should focus on refining the game before adding more content. Even as the game stands, I love it! But I'm observing less people interested lately in playing it because of the bugs and quirks going on in the game. I understand clearly that the game is Early access and unfinished. It is a big risk to take when giving access to a community to an unfinished product as the hype can dwindle and risk entirely going into a flop. But there is still time to push forward and refine the game to make it more fun and less sterile as it stands right now.

stuck pewter
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I would like the entire city to be editable, including residential plots (without having to place families on them), and public buildings. This is very important not only for builders, because then each player will be able to adapt the city to their needs.

rain trench
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Guys just focus on making gameplay not the 3rd city and adding content. I dont wanna sound negative, but thats how it is. Game got a lot of potential, but need to has also some soul in it.

timber marten
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i really hope they allow custom clothes selection with ai textures for kids soon, I don't want them to be left out

leaden folio
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I think before they consider food changing weight of Zois they should first address the issue of Zois having to eat so much all day because I wouldn't want my Zois unfit because they have to eat too much. The hunger decay is way too fast and needs to be adjusted because they have to eat several times in one day. I wouldn't want to waste my time working out if they will need all those calories to get full. Also it takes more than one plate per meal for them to get full most of the time. That really should be adjusted.

chrome thicket
# leaden folio I think before they consider food changing weight of Zois they should first addr...

It's because of the realistic aspect of the simulator if you want your Zois to get hungry less often have them eat better quality meals. For example, when I make my zoi eat quick meals a lot they get hungry quicker. When they have a cooked meal from scratch they stay full longer. Also I think it's important for zois to still get three meals a day. I think having breakfast lunch and dinner is good. I find my zois get hungry at the right times. I really hope they balance people's request with realism or maybe add a slider so people can make their zois stay full for longer if they want.

cerulean tapir
tired minnow
# chrome thicket It's because of the realistic aspect of the simulator if you want your Zois to g...

I think the underlying problem is the fact that you can only cook single servings, so every household member cooks for themselves. This takes time. Another, perhaps more important problem is the fact that when they eat, they can't talk, watch tv or listen to music. They can't multitask. Just being able to multitask will make the little tasks like eating much less boring.
Dinners could actually be fun if they for example a Zoi can cook for the family, another Zoi can set the table, the cook might call them to dinner and they all sit together, talk, interact.
That's why I think that multitasking should be the biggest and most important focus of the devs. Without it the game will feel static, superficial and boring.

gray spoke
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It would be better if we could know how many days are left until Inzoi has a baby, change the age range, have the days for everyone to know

chrome thicket
rare palm
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I’m absolutely addicted to building in inzoi. Looking forward to any and all updates. Thank you all for putting so much heart and soul into this game.

leaden folio
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For future update please focus more on kid Zois! I want a family, but customization really lacks for kids. I want to see more clothes, costumes, dresses, jewelry for them. More toys and games for them, as well as more interactions. Parents cannot hug them, tuck them in for bed, read to them, play with them. There's no family connection and group activity. Also please have kids play on public playgrounds and parks to make it more realistic. Kids lack attention in the game and I hope to see that improve.

Also I want to further mention for players like me who don't eat or care to eat 3 or 4 times per day please have a motives cheat for this or specific meals to only eat once or twice per day at most. In real life not everyone eats 3 meals per day for various reasons and I feel we should choose how often we eat because for me it's too time consuming in game play.

quartz horizon
void wasp
#

instead of focusing on the basics you add weird things, sad…

sonic cedar
#

I'm here for the long run and have zero doubt that InZOI will surpass all our expectations and more due time - can't wait until our super-awesome looking InZOI-worlds are filled with outstanding actors – AI-driven SmartZOI:s that will breath life into any story by sticking to their given, well-prompted role in-game. I've shared more of this idea in the General Story Mode Feedback (2nd thread). That together with much more complex personalities and relationships is the key to super-engaging future story-driven game play in my opinion. I had so much fun finally testing InZOI out at Early Access and it looks so stunning! Now let's shape it carefully into perfection together - Looking so much forward to continue to follow InZOI as it develops further step-by-step over the upcoming years! Thank you again for creating such an excellent life sim-game for us all to enjoy.

jaunty pelican
#

@sonic cedar this comment needs PINNED👏👌👏

ripe tulip
#

‏I was extremely excited for this gam—so much that I thought I would end up deleting The Sims. But unfortunately, after giving it a fair chance for a whole month, I was completely disappointed.

‏The graphics and the city are stunning, truly beyond imagination. But the gameplay lacks any real depth. It’s boring. The characters don’t feel alive or realistic, and there’s no meaningful family interaction. The game is supposed to focus on real life—things like bonding with kids or spouses, cooking with family, preparing family meals, calling everyone to eat together… but all of this is missing.

‏There’s no real interaction with infants, toddlers, spouses, elders, or even neighbors. Playing inside the house is extremely boring. Activities like watching TV or working out are too short and dull. Games and hobbies feel rushed, unrealistic, and unfulfilling—like yoga and other exercises.

‏There’s no real interaction with the outside world. There are no restaurants, cafes, pools, gyms, or spas. You can’t even interact with the beach. The only somewhat interactive place is the amusement park.

‏Even basic needs like hunger and sleep don’t work realistically when working at Hole Rabbit jobs—they barely change as they should. Characters automatically change clothes when waking up, which feels unrealistic—we should be the ones to choose when to do that.

ripe tulip
#

‏Showering is unrealistic. Cooking is unrealistic. Only one character can own a car. Accidents don’t happen realistically. I saw in the trailer that I could run over people with a car—but in the actual game, that’s not even possible.

‏Pregnancy is incredibly disappointing. The belly and clothes look off, there are no symptoms, and I can’t even change the pregnant character’s outfit. There’s no feeling of actually being pregnant—no signs before or after. Characters can’t gain or lose weight either.

‏The game feels empty and boring. Please give us a game that we can enjoy for hours without even noticing the time passing.

weak prairie
drowsy ruin
#

Thank you so much for the update!!! I am SOOOOO excited and grateful for all of your alls hard work!!! I’m really exciting for more engaging gameplay and storytelling!!!!!! I would absolutely love to see a “hood” city, not to embrace “violence” because that’s not what it’s about but to represent where people who have struggled made it out of! And I also would loveeeee pro sports (basketball) careers that allow you to play against other teams and win championships!!!!! Thanks so much 💙💙💙💙💙

scenic furnace
# ripe tulip ‏I was extremely excited for this gam—so much that I thought I would end up dele...

Agree.

I really hope developers aware on what we needed and focus on gameplay depth first, then everything else can come later. The game currently suffers from lack of depth, gameplay content and basic features. Cities felt lifeless and empty with no gameplay activities and lacks of entertainments. Zois lacks unique personalities because they all felt the same and their actions are often not realistic and so random. There's no depth to family, relationship & no group activities. Many players felt bored by their first impressions playing the game, waiting for more gameplay improvements.

I know these things take times to develop but I'm afraid prioritizing more creative tools, more cities, more objects, more decorations at this point won't help the game get better or get more people return to play if gameplay aspects stay the same & felt unfun.

worldly jungle
#

Will More Graphics Cards/Video Cards Be Supported

primal bridge
#

https://www.youtube.com/watch?v=_IBYjrBA7S4

I watched this video, and there is a lot of detailed criticism about poorly working mechanics. It feels like the game is very far from over. I can hope that the developers will show interest and work on the issues raised. The only negative is that the video is in Russian

topaz ivy
#

I am pretty sure someone in the Dev Team speaks Russian

rose yew
#

yeep, I'm a native Russian speaker and a member of several life simulation game communities. This video spread very quickly and may have even influenced someone's opinion about the game. It would be great to add English subtitles to it.

however, I enabled auto-translated English Captions and they make sense

primal bridge
rose yew
#

I think, the title “Biggest scam in the gaming industry | InZOI” should be automatically translated
…and description: The story of how inZOI fooled everyone. Did this game become the Sims 4 killer? Spoiler - no, it didn’t. Life simulators are over.
…and some timecodes are also quite good at identifying, like
12:10 – Character traits and personality
14:38 – What, unfortunately, doesn’t work (lol)
19:42 – How the developer built up the hype
30:19 - Artificial intelligence (lol)
37:53 - Smart Zoi (which doesn't work)
52:12 - New mechanics (no)
1:03:50 - ENOUGH money was earned
1:07:20 - Why don't you play it?
1:08:30 - A game without a game
… but there is a categorical tone here that may seem inappropriate for different cultural groups

primal bridge
# rose yew I think, the title “Biggest scam in the gaming industry | InZOI” should be autom...

Trying to please different cultural groups can easily ruin the game and make it boring. People generally don't like being limited, so in this kind of game you need to give opportunities. You can let the players turn off unpleasant moments before starting the simulation, depending on which group the person belongs to.or turn it on . and if some group doesn't like it. something just don't use. play the way you want, why impose on other people what is right and what is wrong, and even more so, limit them in some way. Then you need to make your own game for each group.
The statements may be categorical, but after watching the review, it's reasonable to say they are well-founded. now that the fashion has gone, promise, but in fact many mechanics do not work.

rose yew
#

Oh sure, I'm just referring to the rather harsh wording used when criticizing the game—though some of it is intentional for the sake of a catchy phrase. As a rule, the Discord community here is more polite. So why should developers pay attention to undisguised verbal attacks from the CIS region?)) People here are mostly satisfied with just the added CAZ content while our people expect the game to actually feel like a game

primal bridge
# rose yew Oh sure, I'm just referring to the rather harsh wording used when criticizing th...

Well, harsh language shows how unhappy the players are. and the developers should figure out what's going on and pay attention. the statistics show. that the game is not very interesting. at least at the beginning of the sales, everything was good thanks to the beautiful promises. And instead of drawing clothes, it's worth focusing on the performance of the mechanics as a whole. in fact, they released a demo. now this product is not even a competitor to the game from 10 years ago. although beautifully done...

calm mango
# primal bridge Well, harsh language shows how unhappy the players are. and the developers shoul...

Honestly, it should be illegal for AAA Studios to use the early access system if a game is not at least in a minimum more than 80% complete rather than releasing a game with just two years of development and selling it at US$30 for me is $60 and then on top of that not even half of the features are there and on top of that the fact according to the krafton quarterly report in the future they plan on implementing micro transactions and raising the price $20 and also having a specific type of currency for this game called psycoin I mean Santa Maria it’s ridiculous that people are blinded by their love for this game or the simple concept of this game and their hatred of the Sims that they aren’t willing to realise that this game is barely playable to the point where you could barely even call it a game at this point it’s a half developed mess of a life simulation where most of the assets aren’t even designed by the team but artificial intelligence

Also, this game doesn’t even hold a candle to a game. It was released 20 years ago

calm mango
# primal bridge Well, harsh language shows how unhappy the players are. and the developers shoul...

And to continue with what I said previously there were also so many flaws with the system that they are working with. They are doing the bare minimum while disguising it as a complete game or at the very least promises of a complete game and people are eating it up specifically younger people I’ve noticed because they are a lot of young people in this server but someone who has been there Done that with the video games and seeing everything to date with the budget that this game has been granted with the amount of copies that they have sold with the budget report I know that this game will not be complete or even out of early access for seven years. At least there are so many missing features and even if they add patch of the patch update after update at the end of the day this game still will not hold a candle to even the Sims two and yes I use that as a standpoint. The seems to has more content. It had more content on release than this game in months and the fact that they are delaying goes to show that they obviously needed more time before the release date that they put out because people keep saying oh it hasn’t released yet it’s still in early access. Yes it released in early access specifically years behind when it should have been. It should have been released in 2027 at least then they would’ve given themselves time to actually get everything worked out and everything they need and then they could’ve invited playtesters over that period of time 2025 should’ve been there early play test and then 2026 could’ve been there next play test once they’ve added a lot more content and 2027 everything would’ve been there. They still would’ve had high but instead they released a overpromised game that falls short on so much and the fact that they are working on a mod kit so early on when there is so much that needs to be added that model should not be their priority we should not be the people who mod in things to make the game complete because at the end of the day the only reason why they wish to even add a mod kit is specifically so that way they can take the assets and all the stuff that we make and then put it into the main game and then when everyone forgets who made what they claim it as their own and then when the game finally leaves over access. That’s when they’re going to start jacking up the price and they’re going to start adding dlc and they’re also going to start having my transactions and a new form of currency the same way that player unknown battleground when it was an early access didn’t have that stuff and after the fact it proceeded to have its own currency BP instead replace BP with psycoin as per their own quarterly report from the publisher itself because at the end of the day the person who owns this game is the publisher because this is one of their studios they plan on turning this into a long-term IP

And on top of that the silencing of criticism in the regular chat and the fact the mods allow people who defend the game to attack other people but they themselves do not allow people to defend themselves when they are giving valid criticism in the chat and I am aware of quite a few people who have openly reached out to me saying that this is the case and that they have been silently muted timed out or even banned specifically because they criticise the game

drifting current
#

I also agree that early access shouldn't be an excuse for missing core systems, and I hope Krafton is truly listening to the community.

That said, I still believe in inZOI’s potential. The concept is ambitious, and I’d rather see them delay updates than rush broken content. I do hope they stay transparent, add more life simulation depth, and avoid pay-to-win features or overreliance on mods.

From what I understand, Krafton mentioned that they have no intention of making inZOI pay-to-win. They said that if there are microtransactions, they would only be for decorative or cosmetic content – like clothes, furniture, or other visual extras. I really hope they stay true to that, because many of us would stop supporting the game if gameplay was locked behind payments.

The Sims 3 also had microtransactions through SimPoints, where players could buy cosmetic items, premium objects, and new worlds from the official store. The Sims 4, on the other hand, has expensive paid DLCs, which many players find overpriced – but I still enjoy both The Sims and inZOI, and I hope inZOI will find its own path without repeating the same mistakes.

Let’s keep giving respectful feedback – if we all want this game to succeed, it helps to balance criticism with hope. 🥹 🙏 🌹

calm mango
drifting current
# calm mango And what bothers me the most is that people are treating the developers like the...

I understand the people who defend the game, to be honest – I feel the same way in many ways. I see a lot of potential in inZOI, and I don’t want to tear down the developers because I hope they stay motivated and don’t give up on the project.

When this game was first announced, I was genuinely excited and full of hope — and I still am. I think that’s why some people are afraid to criticize. When you care deeply about something, like I did, it’s hard to admit feeling disappointed. You don’t want to seem negative or hurt, so instead, you just stay quiet or only focus on the positives.

At the same time, I absolutely agree that honest, constructive criticism is important. Without it, the game might stay rough around the edges or get neglected because the devs might think there’s nothing left to improve. In my opinion, the community needs both sides – supporters and critics – because balance is what helps a game truly grow. 🙂

calm mango
void wasp
#

and if you give up the game what about the players' money? now I feel cheated and I would like to get my money back, instead of taking care of the basics you plan some things ahead... for me it's strange

cerulean tapir
void wasp
calm mango
# cerulean tapir But they haven't given up the game, so why do you feel cheated? I don't understa...

Because for the most part they haven’t fixed any fundamental features they delayed the first update of the game. They released a game that was barely even a game that had no features almost whatsoever was lacking basic concepts and industry-standard things because they were flexing on their artificial intelligence usage that was the main point of this literally just flexing their artificial intelligence and lining their pockets further than they were already lined by the publisheryou know their bosses the people who literally own their studio and not to mention the silent banning and timing out of people who open the criticise the game constructively

Before they even start working on the mod kit because the only reason they are doing that is specifically so people can fix the things that they don’t want to waste time on major features they’re hoping that modders will do the hard work and they get to do the light stuff and then take credit for both I wouldn’t even be surprised if they’re planning on implementing a paid mod system when gaming used to have standards it would take longer than two years of development to put a game like this out to pasture instead two years of development so when I did say earlier I would rather wait seven years. I was also factoring in that I would rather the game be ready by 2027 not sold on the Steam market in early accessthen it being sold in 2025 in a half functional state

cerulean tapir
# calm mango Because for the most part they haven’t fixed any fundamental features they delay...

Honestly you're just spreading mis-info at this point. why are you even talking about a paid mod system when there were literally no mention of something like that in InZOI's development and even now? They also already confirmed, all content will be free in EA, so I highly doubt that will happen. Plus, 'They released a game that had no features'? hold on, you don't think CAZ, build mode and the careers and everything are a game feature? than what do you see as a 'feature'? You're just hating with your words, because you are already talking like every one of your 'speculations' are true. well, It's not. InZOI indeed has features and has not taken credit for any mods. Disagree with your points 100%.

wheat oak
#

Reminder: This is not the place to debate.

calm mango
# cerulean tapir Honestly you're just spreading mis-info at this point. why are you even talking ...

Well, I could not care with someone who cannot form their own opinions thinks and to @wheat oak I would also like for you not to come at me with personal attacks. Please do not comment on my posts again. Do not @ me in future please follow what you preach I would say the way you are acting is very unprofessional considering that you’re meant to be the best of the best representative of this community specifically because you’re a moderator

burnt tartan
# calm mango Well, I could not care with someone who cannot form their own opinions thinks an...

Hey, I just want to jump in here to clarify that we do allow for there to be both positive and negative feedback. The reminder to not debate in here was not targeted specifically at you. It was simply a reminder to anyone looking at this thread that we arent trying to have debates and/or arguments in this thread. frogicecream

I apologize if you believe that you were targeted though, and I do encourage you that if you think we have done something wrong on our part as moderators, please open a #modmail so that our own actions and this situation can be reviewed by our CMs. We want to be held accountable for our actions FoxHeadNod

cerulean tapir
drifting current
#

Hi everyone!
I have a list of ideas and suggestions for the game that I’ve spent quite a bit of time preparing and translating into English. Because Discord has message length limits, I’m not sure how best to share it here so that it actually reaches the developers and gets noticed.

Could you please advise me on the best way to send these ideas? Should I post them here in multiple messages, share a document link, or is there another preferred method? I really want these suggestions to be seen and considered, so any tips would be much appreciated!

Thank you so much! 🙂🤍

patent vigil
void wasp
#

Good day, I have another question for the owners. Why are you introducing the use of mods so that people can fix the game and make your work easier? What should people who bought geforce cloud + your game especially for you do so that inzoi runs smoothly? We can't use mods. Fix the basics, then introduce big things

stuck pewter
# void wasp Good day, I have another question for the owners. Why are you introducing the us...

I stopped playing the game for both of these reasons - I haven't played it for two months now and I'm wondering if I'll give up on it altogether because I can't afford a new computer. I'm a builder, but I also make small mods for the sims 4, so I was hoping that I could do that in Inzoi as well. However, I play using the GeForce Now platform, which blocks access to the game files on the computer, so I can already see that I won't be able to export any files from the game or add any mods to it. This makes me lose interest in Inzoi's game.

chrome thicket
# void wasp Good day, I have another question for the owners. Why are you introducing the us...

wow this is so unintentionally rude, they aren't going to let modders do their job for them and fix bugs for them. The modding community is strong and popular they are just providing features for modders. If you don't mod your game you will still get updates and patches. Modding is optional for everyone. Saying they are trying to get modders to do work for them for free is beyond mean to the developers hard work. Modding has always been optional and modding doesn't fix bugs in the core gameplay, it's suppose to expand on the core gameplay, like offer options for people who want more adult content for example.

void wasp
chrome thicket
# void wasp and will you answer my question - has the owner fixed the bug with the children ...

Which bug with the children? There are lots of bugs and unfinished features, the game is in early access meaning not complete and buggy, they have a lots of bugs and requests they are working through and they have been releasing hot fixes more regularly than another certain life simulation game that isn't in early access and has been out 10+ years. This game has only been in development 2 years and is in the early access phase. If I were you I would Google 'early access game development' to find out what this entails. If you don't want to wait for the bugs to be fixed then wait for early access to be over in a year or two.

pseudo steeple
#

I can’t wait to have AI conversations on text with my Zoi’s and their lovers

ripe mango
opaque vale
#

Hello where is the big update for today still waiting for it on steam?

sacred marlin
wicked ore
#

Kjun I wish that just how like for male and female faces that there are Symmetry mode: Toggle this off to introduce lifelike imperfections, as no one has perfect facial symmetry.
Skin tone: Choose from swatches or use a color wheel for fine-tuning.
Skin details: Adjust skin-related features like eye bags, smile lines, and freckles. You can also add other details like scars or moles in the blush section of the makeup menu.
Skin texture: Pay close attention to skin textures, as they significantly impact the overall look. Different textures can affect lip color and other features. There could be exactly that sort of structure for the body and body skin with various different individual body part and body part skin.

sacred marlin
last niche
#

Can you remove the 50 repetitions in this comment lol

wicked ore
# sacred marlin Hey, wondering if you play the game or not yet because I think everything you as...

@sacred marlin The game’s aging system only affects the face, and none of the deeper progressive skin changes are applied to the body. It doesn’t generate the layered development of chest lines, breast creasing, abdominal or waistline etching, or the gradual spread of wrinkles, sagging, age spots, and micro-creases across the torso and other regions. All of those detailed aging elements appear exclusively when you interact with the face, and they simply do not activate anywhere on the body. It is also why I argue that it shouldn't be considered that external appearance Aging on Inzoi is too harsh. It is technically more like not completely finished then being harsh. @last niche There I did as you asked me.

last niche
wicked ore
# last niche Thanks! And yeah I completely agree with what you said

@last niche And I personally wish and hope for multiple individual Sub life stages in-between each individual life stage through out Young Adult 21–30 960 minutes
Adult 31–50 1920 minutes
Middle Age 51–65 1440 minutes
Senior 66–100 3360 minutes and multiple individual Sub life stages continuing on after Senior 66–100 3360 minutes.

wicked ore
#

I personally would love it if it was possible to be able to hole by hole individually create individual entire whole Disk Golf/Frisbee Golf Courses and Regular Golf Courses.

rocky dock
#

@true rose I LOVE THIS GAME! Early access and already incredible. I got a computer around the time it came out and it’s my most played game on my computer!! Loving the updates, always so much good new content coming out!

heady zephyr
#

The Devs of Inzoi are amazing and they listen to the people and I appreciate that. I hope Apartments come soon

urban sand
#

Hi! After spending time playing the game, here’s a consolidated list of suggestions and bugs I encountered.

**Suggestions / Improvements
**
• When a ZOI is already sitting on a sofa and another sofa interaction is queued (e.g. “use phone”), the ZOI should stay seated instead of standing up and sitting again.
• Fitness actions (yoga, push-ups, leg raises, pull-ups, warm-up, etc.) are far too short.
→ They should last until canceled or until the ZOI gets tired.
• Allow placing the ZOI avatar in the left or right corners of the UI without it turning red.
• Allow more than one outfit per category (e.g. multiple casual outfits).
• Add full keyboard remapping.
→ Example: allow mapping Redo to Ctrl + Y (standard Windows shortcut).
• In Shoulder Camera mode, the camera should automatically follow the ZOI’s facing direction instead of staying sideways.
• In Shoulder Camera mode, the “F” interaction prompt should not always be visible.
→ Suggestion: only show it while holding a key (e.g. Alt).
• In Free Camera mode, add an option to keep the UI visible instead of hiding it.
• If there are multiple wardrobes, the ZOI should use the wardrobe closest to the bed when changing into pajamas.
• Overall action pacing is too fast, even with game speed set to very slow (96 minutes).
• Add multiple sofa sitting/relaxing poses when watching TV (relaxed, proper, laying down, etc.).
• Sofa sitting posture should be influenced by the ZOI’s personality.
• Add Likes & Dislikes (preferences) during character creation.
• Add unexpected/random life events:
Stepping on dog poop
Slipping on puddles when it rains
Getting splashed by cars

sacred jackal
#

Happy birthday 🎈

tardy raven
#

If I wanted to submit an idea for the dev(s) where would I go to ?

obtuse condor
#

I would like to know, if you want to share some ideas, what is the link to do so?

wicked ore
dreamy zinc
#

world cup is coming up and maybe with a school update maybe to play around some sort of sports day/week of sports competition would be amazing