#RenoDX: GreedFall

1 messages · Page 1 of 1 (latest)

plush pecan
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RenoDX: GreedFall

distant horizon
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I think the default of "2.2" for gamma correction is wrong for this game. In SDR mode (Windows HDR OFF as well, so no sRGB wrong gamma issues) I can see the stairs. In HDR with RenoDX, I can't. If I set gamma correction to "off," then the visibility of the stairs matches what I see in SDR. Gamma correction 2.2 (left) vs off (right):

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@dreamy frigate Is this one of your mods?

dreamy frigate
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no sir

distant horizon
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I don't remember who NotVoosh is on the server 😛

dreamy frigate
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i'm wager more your display isn't calibrated than the gamma correction being broken

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sdr and hdr aren't matching

distant horizon
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You can see the stairs in the left image?

dreamy frigate
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doesn't matter

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i'm talking math

distant horizon
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Well, in SDR I can see the stairs even with different gamma values for my display. 2.0, 2.2 and 2.4. All make it visible.

dreamy frigate
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that's not how you compare

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boot the game, unmodded* in sdr while in windows hdr, apply lilium's 2.2 gamma correction over reshade, take a snapshot

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then take a snapshot of the gamewith the mod with gamma correction at 2.2 on

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they should look the same

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what your display does in SDR mode doesn't matter

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sorry if i sound aggressive, but it's just how the math . of course the game could be wrong, but again, in my experience, generally it's something with the hdr/sdr mismatch on the display

distant horizon
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Alright. I did that and I can see the stairs:

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The image is similar to what I get with RenoDX when I disable its gamma correction.

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Gah, wrong screenshot. Here it is with the shader options visible:

dreamy frigate
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gamma correction off looks brighter to me than the manual 2.2

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unless i'm looking at it wrong

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ah, i was, clipboard is sdr

distant horizon
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Should I be taking an HDR screenshot of the Lilium shader?

dreamy frigate
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mathematically it's apply gamma correction at the end just like reshade would

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so comparing the mod off against on would be the next thing i'd check

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if off isn't really off

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SK to upgrade swapchain and lilium's graph is a good way to do it, i think. @strong stream knows how to do it

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so you're not eyeballing, but comparing graphs

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and with numbers like min and average

distant horizon
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Well, with Lilium's shader configured as shown (meaning defaults) with Windows HDR enabled, I basically get the same visual results as running the game with Windows HDR disabled.

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With RenoDX, I only get the same result if I switch gamma correction from 2.2 to "off."

strong stream
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you can just set output in SK to hdr10 or scrgb then select paper white, gamma, etc

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and turn off the gamut expansion stuff

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might be double applying srgb -> 2.2 or something

distant horizon
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Well, since it looks more correct with the setting off, I thought it might be a bug so I wrote here. But I guess NotVoosh is not on this server?

strong stream
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not anymore

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there's the nexus page

dreamy frigate
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i did have an issue in cyberpunk where i double applied gamma correction, but not sure that's the case here

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nevermind

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applying twice

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which is why linting is important

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it's doing 2.4 twice

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no?

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hmm

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that for video anyway