I've used it once before in CS2 it sounded normal also same for discord, but now somehow it sounds choppy like for instance, whenever I say hello it spells it out h... l o. Words keep cuttion out and it's just horrible honestly. I have chunk at 384 I believe and extra at the max also I used an rtx 3060 so I dont believe thats the issue, any idea why is this happening?
#Okoda sounds static/choppy in game
1 messages · Page 1 of 1 (latest)
Maybe try reducing extra and make sure index is set to 0 ? That's if it's somehow having performance issues
Else check the virtual audio cable side of things. Been a long while since I messed with it, but if it's not setup the right way it could also bug out
okay thank you for the help, I'll try it out
it worked only when I changed the virtual audio cable, idk if theres a problem with that but Im using the VAC by muzychenko and it works fine
Ayo? @midnight raptor level 4 !!! 
I have a fix for this, You can try changing:
Open Windows Sound control panel - Recording tab - CABLE Output - Properties - Advanced tab - Default Format: 24-bit 48000Hz . Then go to where ever you extracted your virtual audio cable, search for Virtual audio cable control panel it should have some red in the icon anyways, In the Options menu of that window, set the Internal Sampling Rate to 48000 Hz. It will ask you to restart Windows, restart then you should be fine I hope so. (i figured it out)
no need to download VAC muzychenko