#A lot of guest concepts made by your goat

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arctic lodge
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Guest 1

"Blown Face" / "No-Brainer" / "Headless".
This character has a 10/50 chance to be a visitor.
He mostly appears after day 3 or 4.
First interaction:
"Hey! Uh... This is awkward."

If you let him in, he'll be in the living room. Because of the lack of... face, you cannot do Eye checks on him. Choosing to shoot him will not kill him, instead, he'll just say he feels bad for the protag and he'll act dead for him.

Personality: He was a comedian before it all began. He used humour to cope with his sad life, so when he got shot in the face, he tries to joke it out, not taking anything seriously on purpose. He's pretty clueless how he's still alive.

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Guest 2

"Backup Kid" / "Backpack Kid"
This character has a 40/50 chance to be a visitor.
He almost appears every time in day 5 or above.
First Interaction:
"Hello good sir! Could you please let me in? I've been a little lost around here!"

If you let him in, he'll be in the kitchen. When first interacting with BK (backpack kid), he'll say that he has a ton of supplies and goods that he can share with protag. After the first interaction, whenever protag meets BK, he has the option to ask BK to give him food, which in return gives protag an extra Energy for the day. This cannot be done twice a day.

Personality: BK is a bubbly and positive little kid that is interested in helping people and nature. Sadly, he's a little oblivious of the grave situation he's in.

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Guest 3

"Punk Dude"
This character has a 20/50 chance to be a visitor.
He can appear in any day.
First Interaction:
"Hey, open the damn door! Or I'll cause some trouble!"

If you let him in, he'll stay in the living room. When you first talk to him, he'll act aggressive and repulsive. But if you keep talking to him every day, he'll get less angry and reveal his true nature.

Personality: Punk Dude came from a dangerous family, he tries to act though, but in reality, he's a big man with a heart of gold.

arctic lodge
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Guest 4

"Club Face" / "Bloated Face Man"
This character has a 25/50 chance to be a visitor.
He appears mostly in day 1 or 2.
First Interaction:
"Hey there, mate. Could ya let me be there for a few days?"

If you let him in, he'll stay on the closet. He has no special mechanics.

Personality: He's humble, and quite conscious that many people get a look when they see his face, but he doesn't care much.

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Guest 5

"Yoga Woman"
This character has a 25/50 chance to be a visitor.
She appears at any day.
First Interaction:
"Hey dear. Could you let me in? I could even give you a membership card for my yoga classes!"

If you let her in, she'll stay in the kitchen. She has no special interactions.

Personality: She's calm and serene, and talks about spirituality and self love. If fortune teller is inside, Yoga Woman will talk about her, saying that she's just like her and both of them could be friends.

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Guest 6

"Souless Worker" / "Big-Eyed Joe"
This character will always be a human.
He'll appear after day 3.
First Interaction:
"I need to get in. Please."

If you let him in, he'll stay in the living room. When you check his eyes, he'll say that his eyes are a bit dry and need some moisterizing. If this character survives for 2 days, he'll disappear, leaving his suitcase. Opening the suitcase will show empty if a character hasn't been killed by a visitor. If a victim has fallen, a corpse is shown to be stuffed inside.

Personality: He's cold and emotionless, but very quiet too. Never changes tone of his voice, only a weak monotone like speech.

Guest 7

"Skater Girl"
Has a 35/50 chance to be a visitor.
She'll appear at any day.
First Interaction:
"Uh... Is there anybody there??? Anybody?"

If you let her in, she'll stay in the closet. She has no special interactions.

Personality: Quite rough on the edges, a bit grumpy, but tolerates if the protag doesn't ask too many questions.

arctic lodge
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Guest 8

"Bad haircut guy" / "Black eye guy"
Has a 30/50 chance to be a visitor.
First interaction:
"Ey! Mate, ye open ya door, aint it?"

If you let him in, he'll stay in the bathroom. If you talk about his hair, he'll immideatly act super aggressive and protective, forcing to end the conversation. Trying to talk to him after insulting his hair cut will stop the interaction, being unable to talk to him anymore or doing tests on him, but the option to shoot him is still available.

Personality: Short-tempered and a little prideful about his hair. He doesn't like Bar guy very much...

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Guest 9

"The Artist" / "Vandal dude"
Has a 20/50 chance to be a visitor.
First Interaction:
"Hey... I need some... Shelter, you see?"

If you let him in, he'll stay in the closet. If Skater Girl is also in the house and if Vandal Dude is a visitor in this run, he won't kill any humans. Occasionally, the house will be painted with scribbles.

Personality: He's a mischievious young man that likes to paint in places he shouldn't be. But he does have a love interest, wonder who could it be...

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Guest 9

"Smiling Woman"
Has 40/50 chance to be a visitor.
Appears after day 2.
First Interaction:
"Hello! Good day isn't it? Why not let me in?"

If you let her in, she'll be in the bathroom. When doing teeth check, smilling woman will say that her teeth doesn't need to be checked, as they are shown pretty well.

Personality: She's positive and optimistic, maybe a little too much... A more creepy positivity, not like Positive Guy.

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Guest 10

"Back Man"
Is always a visitor.
Appears after day 5.
First Interaction:
"Could you open the door?"

If you let him in, he'll stay in the closet. Talking to him is hard, as he's always turning away from protag. Testing him is impossible, as Back Man is extremely stubborn and won't turn.

Personality: He's mostly gloomy. He gets aggressive when he is said to show his face.

arctic lodge
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