#Phones are still bugged even after the update
1 messages · Page 1 of 1 (latest)
it's relative to the current shell
burner phone 1st shell would be the one currently in the chamber, 2nd would be the one after that
Hi! As the player mentioned above, the shell count is based on the current shell load, or did you mean something else?
Would it be possible to add an option to change that?
I don't think it should be based on the current shell, nor does anyone I've spoken to about it
thats so interesting
that explains why it gives wrong answers
or I should say (we thought it gave wrong answers)
It's been this way since the addition of the burner phone