Concept:
**Co-op Multiplayer Mode: **
Introduce a cooperative gameplay mode where players can work together strategically (same as now but with a twist).
Twist:
Hidden Items Mechanic: Add items that are hidden under the table for added strategy. A new item, the "Underworld Business Card" or "Perforated Card", can be introduced as part of this feature.
Item Sharing: Allow players to pass one item per round or sequence to their teammates using the mechanic.
Receiving an item:
This will add the item to that player stash (the stash is under the table) other players don´t know which item they have received until they use that item.
Why?
It would be really cool if your teammate is dying and you saved them by giving them a cigar. Any item can change your luck drastically!
Visual Concept:
Design a shelf or compartment under the table where current items are stored, with a button or interactive option for sharing items. This could involve using a punch card system or the Underworld Business Card to enable the transfer.
For added spiciness:
Keep players guessing by adding a twist—teammates remain anonymous.
If you pass an item an animation will play showing a player receiving an item, that's it!
If multiple players decide to pass an item the same round or sequence then nobody learns who really is their teammate.