When we try to host, other players keep getting delayed on action, cause entire lobby to hang waiting for the player action (Around 5-10 minutes).
Since in-game and Godot log folder don't contains any useful info related to our issue, we haven't been able to determine if it was the host network issue or something else cause it.
All of us have good connection between each other and we have test on other games without latency issue so far.
#Add a way to debug network issue
1 messages · Page 1 of 1 (latest)
Hi! Thank you for providing us logs, it’s the first time I have someone report an issue like that so we’ll have to brainstorm a little 🤔
Have you tried resetting your router? We’ve had a player solve a network issue this way 