#work on the bloody anticheat

1 messages · Page 1 of 1 (latest)

unique glade
#

seriously, how could you release multiplayer out of beta without anticheat >_>
look at the damn leader boards, nobody will be honest on the internet
i already got into a room full of cheaters who shoot 3 blanks out of 2 without inverters
/
игру выпустили с беты без античита, что за хрень? уже попадаюсь в румы с читерами

sacred sand
olive cairn
#

there's no cheats

that's skill issue 💀

timber crest
#

I don't doubt the cheaters for the Singleplayer, but I have yet to encounter any suspicious multiplayer cheating.
Since it's peerbased I could see it happening in the future if a cheater is hosting a game perhaps.

unique glade
pastel marsh
#

you do realize this is a 3 dollar indie, not apex legends right?

royal kraken
#

There's a game that just got released too and it had a cheat tool menu, idk if legit but it's really sad from the users of those. It just defeats the strategy of the game which is what makes it fun.

sacred sand
elfin tusk
# unique glade it doesn't take weeks to throw together a simple hack you're saying it like any ...

there's no public matchmaking and there's no reward for winning in this game
there's 0 incentive for people to cheat subtly, if you believe they are cheating regardless just switch lobbies
you can do a lot more regarding cheating like forcing everyone to shoot themselves, but it doesn't really serve much purpose other than unfunny trolling because as I said there's no reward for winning, you just get to the end screen and it's over

unique glade
# elfin tusk there's no public matchmaking and there's no reward for winning in this game the...

the world is filled with awful people that will ruin the fun for everyone for absolutely no reason; it's simply true, look at shooter games (even without any kind of ranking system: CS2 without prime, SCP: SL etc.)
people will make damn groups of cheaters that proclaim themselves as "rulers of the world", this is how braindead they are
an anticheat probably will be useless, yes; so i suggest moving all sensitive calculations and information to the server side AND host on some central trusted server, not on the lobby's creator computer
i don't know to what extent what i'm describing is implemented because i don't want to dig in the code, i hope the developers will pay attention to this thread and give an answer
what's even worse than clear cheating is unnoticeable cheating, the game will look legit while someone is actually using cheats and that can only be spotted over the course of several games

wintry yacht
#

forced anticheat would ruin the game because:

  1. it'd most likely be kernel-level unless its on the gameserver
  2. it would be very hard to implement
  3. servers would have to be secured with that anticheat, which usually makes it slower
  4. not all anticheat software is compatible with steam deck
elfin tusk
wintry yacht
elfin tusk
unique glade
#

unrelated: ip grabbing is kinda useless in the age of CGNAT mess
also i'm not a cheater but it would be fun to load 69 lives while playing with strangers xdd

royal kraken
wintry yacht
unborn compass
#

good anticheat for buckshot is validate everything player does and don't tell player info that he can't know (order of bullets i.e). With that, the only advantage cheats can give to player is help with strategy and remembering revealed stuff. Shouldn't be very harmful as game is based on luck.