#low framerate problems (oh godot why not directx?)

1 messages · Page 1 of 1 (latest)

rough sinew
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so basically, player animations are way longer than they are intended to be for players with low framerate

when the animation didn't finish, and it is time to get those new items from the box, you basically can't, the camera just points at the player even after his animation had finished, you can't click the damn box

heavy cairn
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Hi! Sorry you encountered this. Could you please send your logs, so we can look at this problem in more detail?
Logs are located at:
C:\Users\YOURUSER\AppData\Roaming\Godot\app_userdata\Buckshot Roulette