#Full table bug in multiplayer
1 messages · Page 1 of 1 (latest)
Hi! Thanks for reporting! I'll send these logs to Mike, hopefully there will be a fix soon
Thanks, it's also worth noting that there is a side bug (most likely it's also in the log). The softlock is removed if one of the players disconnects, but during the next turn, another player can shoot the same round over and over again without passing the queue.
clip: https://drive.google.com/file/d/1NliemCWWbZ4ibs_I7Dz1_wBxCEuwPuOr/view?usp=drive_link