First game, first round, first shot. I had used a Magnifying Glass and found a live round, shot my friend with it (sawed off). He saw a blank shot instead, and was wrongly shown to be at 3/3 charges instead of 1/3. After his round, I shot him with another live round, causing him to die while his client showed there were still charges left.
#Desynced live/blanks
1 messages · Page 1 of 1 (latest)
remember to show your logs
Hi @restive mountain
We know about the issue and do everything to fix it. 
Will you be able to send us your logs?
Find your player logs:
Buckshot Roulette on PC:
C:\Users\YOURUSER\AppData\Roaming\Godot\app_userdata\Buckshot Roulette
Buckshot Roulette on Steam Deck/LINUX:
~/.local/share/godot/app_userdata/Buckshot Roulette
Unfortunately not, sorry
Don't be sorry, everything is Okay 
Will you be able to provide the following information? It will greatly help the developer.
- What type of internet connection have you been using.
- What is your country?
LAN (to Router), Germany