#3 health at the beginning feels unfair for 3rd and 4th player

1 messages · Page 1 of 1 (latest)

hardy flower
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I think the initial health shouldn't be lower than 5

woeful ore
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how is it unfair?

hardy flower
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they can kill you before you even have a chance

woeful ore
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ive won multiple rounds as a 3rd/4th players

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its not a guarantee the others they target them

hardy flower
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not fun imo

woeful ore
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maybe js a skill issue

hardy flower
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nah

ripe lynx
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Tbh I've had this experience too. Just not being able to play the 3rd round because you were the 3rd or 4th player and the first two targetted you/used remote/turn skipper is so easy, especially with the existence of hacksaw. Personally, 2nd round felt the best at 4 starting health since it wasn't as slow as the round 1, which for us, just had a bunch of healing making it last forever, but not as swingy as round 3.

strange hawk
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Even if they up the health, you'll just get your 1 turn, and then the people that "focused" you will kill you anyway, health is not the problem here.

ripe lynx
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I think 1 turn does a lot in a game like this considering the power of the items in this game. Assuming youre 3rd or last, the shotgun is probably close to empty so if you really want you can probably empty the shotgun and get 4 more items with the ability to use those along with whatever you had before immediately. You can steal cigs and get out of hacksaw range. You can kill someone before they can kill you. Health is definitely part of the problem, especially since I've never had no one die before they've taken a single turn at any health above 3 unless players are purposefully targeting someone.

umbral mulch
# hardy flower I think the initial health shouldn't be lower than 5

Yeah I think that’s fair. Two people can just double tap you and it’s kind of annoying. I’ve won against them but I felt like I was gritting my teeth and on the edge of my seat super anxious about it. Hopefully we can have lobby settings which allow us to change stuff like this.

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I think in a multiplayer game like this it’s always fair to have the host be able to discuss with everyone and get rid of items/rules.

nocturne ether
umbral mulch
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I think they should probably be added after the multiplayer is actually fixed and polished

ripe lynx
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Lobby rules would def fix a lot of problems