#can't connect to globed
1 messages · Page 1 of 1 (latest)
you cant connect to globed
how do i fix it
ask someone who knows what they're doing
its stuck at DNS Resolving
I had the same error as him and I tried what you said and it didn't work
is it exactly the same message
"could not resolve the requested hostname"
didnt that get removed after 1.8.6
no
I fixed it
how
i still cant connect
.
dont override dns didnt do anything
upload latest log file
this ?
try to change your system dns servers in windows
to 1.1.1.1 and 1.0.0.1
you can look up how to do it
didnt work
well it's a dns problem in your system
i dunno maybe your antivirus blocks https://globed.dev
Same error here, DNS doesn't resolve
23:51:06 INFO [Main] [Misc Bugfixes]: Checking if v5.6.1 is older than v5.3.0
23:51:07 INFO [arc-worker-1] [Globed]: central connection state: DnsResolving
23:51:09 INFO [arc-worker-2] [Globed]: central connection state: Pinging
23:51:09 ERROR [arc-worker-1] [Globed]: [Qunet] Failed to send ping to [2a01:4f8:171:2c68::2]:5340: Network is unreachable
23:51:09 INFO [arc-worker-1] [Globed]: central connection state: Connecting
23:51:10 INFO [arc-worker-3] [Globed]: central connection state: Connected
23:51:33 INFO [arc-worker-2] [Globed]: game connection state: DnsResolving
23:51:33 INFO [Main] [Globed]: PreloadManager: available system memory: 17369 MB
23:51:33 WARN [Main] [Geode]: CCSprite::create - Using fallback texture for `play_loading_outer.png`
23:51:33 WARN [Main] [Geode]: CCSprite::create - Using fallback texture for `play_loading_center.png`
23:51:33 WARN [Main] [Geode]: CCSprite::create - Using fallback texture for `play_loading_inner.png`
23:51:33 WARN [Main] [Geode]: CCSprite::create - Using fallback texture for `play_loading_progress.png`
23:51:42 WARN [arc-worker-1] [Globed]: [Qunet] Failed to resolve AAAA record for scorpius.globed.dev: Temporary failure in name resolution
23:51:42 INFO [arc-worker-1] [Globed]: game connection state: Connecting
23:51:47 INFO [arc-worker-3] [Globed]: [Qunet] Failed to connect to 85.239.239.187:5401 (udp): Qunet handshake timed out
23:51:47 WARN [arc-worker-3] [Globed]: [Qunet] Tried all IP and connection type combinations, could not establish a connection.
23:51:47 WARN [arc-worker-3] [Globed]: [Qunet] Attempted addresses:
23:51:47 WARN [arc-worker-3] [Globed]: [Qunet] - 85.239.239.187:5401 (udp)
23:51:47 ERROR [arc-worker-3] [Globed]: [Qunet] Fatal connection error: Failed to connect to 85.239.239.187:5401 (udp): Qunet handshake timed out
23:51:47 INFO [arc-worker-3] [Globed]: game connection state: Disconnected
23:51:47 WARN [Main] [Globed]: Connection to game server failed: Failed to connect to 85.239.239.187:5401 (udp): Qunet handshake timed out
23:52:03 INFO [arc-worker-1] [Globed]: central connection state: Closing
23:52:03 INFO [arc-worker-3] [Globed]: central connection state: Disconnected
23:52:03 INFO [arc-worker-0] [Globed]: connection to central server lost: Failed to connect to the server: <cy>client initiated disconnect</c>
23:52:04 INFO [arc-worker-0] [Globed]: central connection state: DnsResolving
23:52:04 INFO [arc-worker-0] [Globed]: central connection state: Pinging
23:52:04 ERROR [arc-worker-2] [Globed]: [Qunet] Failed to send ping to [2a01:4f8:171:2c68::2]:5340: Network is unreachable
23:52:04 INFO [arc-worker-1] [Globed]: central connection state: Connecting
23:52:04 INFO [arc-worker-1] [Globed]: central connection state: Connected
23:52:18 INFO [Main] [Geode]: Saving mod data...
23:52:18 INFO [M>] [Texture Lo>]: Saving texture packs
23:52:18 INFO [Main] [Geode]: Took 0.073s
23:52:21 INFO [Main] [Geode]: Shutting down logger and async runtime..
23:52:21 INFO [Main] [Globed]: goodbye from networkmanager!```
Like it works but it doesn't connect?
I see everyone but I can't connect
