#(posibly) bug on the game server host config file

1 messages · Page 1 of 1 (latest)

vocal echo
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im trying to host a client server and a game server of globed, i downloaded the latest files on the github and follow every step and it everything works except for one thing, when setting up the tpc/udp adress in the config.toml and launch the program it seems to ignore my preference and just use default one (im using radmin vpn), so when i enter a level (in 2 devices) in both we see a empty player list and the game server latency says "? ms" even tho we can still see the name and region updated correctly

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@flat skiff this is the problem i was talking about

paper gulch
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probably because its from github and not geode

cedar jacinth
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you want it to be udp://<public address>:port

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by default it just fetches your public ipv4 and uses that because you don't have it set

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it must be set separately since it's what actually tells people how to connect, meanwhile udp/tcp address typically is just [::] or 0.0.0.0

vocal echo
cedar jacinth
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by default it doesn't generate this one for simplicity

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since the default (which is public ip) is good for most cases

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but with stuff like radmin vpn that wouldn't work

vocal echo
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that should be added in the github, like a radmin vpn section or smt

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btw ty smtranscat2