#All For One <Youth age>

1 messages · Page 2 of 1

wet loom
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Fair enough

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I'll run Card Duplication for a little bit longer then give Acceleration another try

open inlet
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I like acceleration for the faster flight launch, better help with landing the good tracking melees and doing the combos he has a bit easier

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the ones with strict timinmg

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such as beta alpha sa

wet loom
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Yeah this combo is also way more consistent on GP with Acceleration

hearty mural
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Yall do know you can just spam gamma with critical permeation right?

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When your in a fight and get to half gp just begin to gamma critical permeation doesn’t deactivate when using gamma so it’s a free trade off that you’ll win

fringe axle
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I don't have space hop

worldly yarrow
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Space sadge

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It’s cool. Everything fast

blissful matrix
main verge
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So how do you float with this guy on gamma while being on controller cuz

grand sigil
main verge
grand sigil
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Whichever button you have bound to jump

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Hold that

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And hold whichever button is bound to crouch to descend

main verge
hearty mural
blissful matrix
subtle mason
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Space hop way too good yeah

wet loom
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Don't have it and can confirm me want so I can fly real good

hearty mural
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And personally I don’t even think young all for one is getting more skins unless they give him his like adult adult version skins

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He’s gonna get that overhaul treatment I think 💔

ornate plaza
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does this guys tuning also work on special action

wet loom
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So does Dabi's Revenge Technical

open inlet
wet loom
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I'm surprised so many people think highly of it

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I thought that combo would have gotten overshadowed by now

open inlet
open inlet
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well actually that might do more ONLY if the alpha explosion hits

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which isnt consistent

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also its very easy to melee someone with this guy with his tracxking

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doubled when you have accele

river kiln
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how do you descends with afo 😭

open inlet
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air melee or alpha sa

wet loom
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If you're talking about gamma

open inlet
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yeah not sure what one you meant

river kiln
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you can descend with the others?

open inlet
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what one are you talking about

river kiln
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I'm talking about gamma

open inlet
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then no you cant descend with sa without having to cancel it first

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gamma what pneulysta said

wet loom
# open inlet doubled when you have accele

Yeah I've been told that using Acceleration with it either makes it true or way harder to escape after the first melee on GP. Without it the enemy can roll but if they roll away from you your second melee catches them

open inlet
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yeah usually combos like that arent true on gp cause easy recovery times but

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accele probably makes it true

wet loom
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The only thing they can do is roll behind you and pray the tracking doesn't get them

azure anchor
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it still gives them a slight window

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i'd advise it to not do against chars like red deku, momo and such

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since they have stun moves, red deku's gamma, momo's alpha

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also red todo's beta

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its basically free against shinso and aizawa

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💀

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you can also catch people on wake up with melee

wet loom
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You can do the same thing to Aizawa to break out of his alpha grab combo if he's going for a gamma

fringe axle
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This is what I've been using

pulsar idol
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whats a good build for this skin?

violet adder
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Works pretty well

fringe axle
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I don't really like it

violet adder
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Also insta guard break gamma is funny

native dirge
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Ngl. I'm really enjoying gp sucker on dangerous rewind. It has saved me in so many games

blissful matrix
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i have been testing alot and can say acceleration is better than perception for him

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he srtuggles alot with vertical movement only when chasing someone, recommend keeping a blue card to finish chasing otherwise he doesnt really need vertical mobility to survive. acceleration sa gets him insanely far anyway

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also his melee alpha melee melee iinsanely good and gives him a better closeup matchup than youd expect

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another note learing beta placement on where your oppoent is going to move is going to give you free matchups its crazy, and if you can land all your shots his gamma completely counters any mobility that has startups or grapples

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ie kaminaris gamma startup or froppys grapple

rain fractal
hearty mural
hearty mural
native dirge
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I will say for a while I liked maxing gamma after alpha but now I'm all for maxing beta after my alpha. I've gotten so many clutches from the meteors.

hearty mural
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Then I do alpha

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I do gamma last

violet adder
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I just 4 everything then do beta, gamma, and alpha

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My build is all around gamma being stronger but beta is still a priority for me

blissful matrix
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man aizawa and shinso hardcounter him so badly

violet adder
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I’ve found Tech Toga is a solid counter for him too

blissful matrix
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still bearable

violet adder
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Cuz of her railgun alpha

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Railing my cheeks in

blissful matrix
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aizawa can sa midair and you drop like feather slowly which is a free alpha

violet adder
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No fair

blissful matrix
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thats your healthbar gone

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if i see an aizawa i instantly sa jab them it counters me way too easily

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besides if theyre good mightaswell log off

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you aint winning 💔

blissful matrix
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get jumped alot tho

fringe axle
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That's been my experience also

blissful matrix
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they want final zone menace gone 💔

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really need someone who can punish grabs in your team if youre playing yafo

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like beamers or your own grabs

subtle mason
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Grab meta continues to be grab meta

native dirge
blissful matrix
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Funnily enough i play all 3 grab characters quite consistently myself AFOYouth

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All roads lead to grapples

wet loom
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I want Shinso but I do play Tamaki and Aizawa

blissful matrix
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After a while i got fed up from shinso 1v1s and played him myself around 2 days ago

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I haven't lost yet Shinso

open inlet
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shinso just shouldnt exist

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dude presses two buttons and gets a guaranteed guard break

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like what

blissful matrix
inland lodge
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What’s the best tuning build for both the afo skins?

hearty mural
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Rapid bakugo always targets me

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😭

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Its like they tryna recreate the anime

winged sandal
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i just realised you can refresh air melee after using alpha

manic swallow
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and beta resets your "gravity" ig

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idk what to call it, but you wont fall as quickly

winged sandal
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ah okay good to know

tiny maple
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worth to roll for his hobo outfit if i have rewind?

blissful matrix
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Hobo outfit has his crit perm and acceleration builds

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Tuning wise both are probably his better fits

native dirge
violet adder
wet loom
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I just use his Rewind because I am stingy and I got the Rewind like 4 times so less keys for me to use

astral yarrow
blissful matrix
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But rewind does look cooler

rain fractal
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they both got good tuning, hobo is slightly better tho

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although I choose rewind since drip triumphs all

blissful matrix
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Why're we calling wearable ver. the hobo fit again AFOYouth

hearty mural
tiny maple
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whats go to tuning on afo

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im running card dupe + the defense on melee thing

wet loom
tough scaffold
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Improvements? Yafo enthusiasts

blissful matrix
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Pretty much what's used on him

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You could add that acceleration increases combo consistency

tough scaffold
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Gotchu I’ll get that done after doing like 30+ of these Shiozaki

tiny maple
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I wish hope they drop double rapid

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I need card dupe and accel bad

regal zealot
tough scaffold
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But on perception eh

regal zealot
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Perception helps with hunting a lot and sa through walls to stop helping u cant reach is nice

wet loom
tough scaffold
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And only smart individuals stop when they are marked

wet loom
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I usually try to stay away from my team and run when marked because I don't want to drag an entire team on them

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Or drag the team chasing me into another fight so they get distracted that one is fun too

native dirge
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??? Why is bro flirting with me?

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Freaky aah AFO

wet loom
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Freak For One

tough scaffold
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Him and all might were flirting?

hearty mural
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You dont even have to touch the ground on afo

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Lmao

tough scaffold
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I mean he can’t really go up unless he wastes gamma or has space hop Wallrun would a useful alt

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Ik the flight moves him up a LIL bit

hearty mural
tough scaffold
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Plugged me in ts

hearty mural
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Beta completely resets your gravity so your air melee brings you higher in the air

flint flume
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All AFO players stop hovering over me like pesky flies smh

azure anchor
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he's absolute trash

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such a bad representation of the ''strongest villain''

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when a 15 yr old ochaco melts him with 1 gamma and he cant even fight against people in the air

open inlet
azure anchor
open inlet
azure anchor
open inlet
open inlet
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so this is not a him problem

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its a ochaco problem

azure anchor
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it is

open inlet
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hence her impending nerfs

azure anchor
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look at tech mirio

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and look at new afo

open inlet
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he will get melted if he doesnt counter in time

azure anchor
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💀

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he can easily sa to team mates

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run easily with alpha

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or sa for a second or 2 to wait for his fast cooldowns

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this afo can not fight against people in the air with any move except his gamma

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which gets you melted in 2 seconds

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and the beta damage is so inconsistent

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sometimes hitting 120 at lvl 1 and sometimes hitting for 69 at lvl 9

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flight so slow, rapid deku's 1 gamma push is faster

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half the time you wont even use the special action stab

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cause you'd be getting attacked from all sides all the time

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so much for ''prime afo''

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tech afo does way more damage, more hp and is better imo

open inlet
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You really should not speak about such things with such confidence

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Besides that braindead character, tech mirio is top 3 in the game, and shouldn't be as powerful as he is, putting him as a baseline for yafo is horrible

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and yafo was never prime afo in the first place

azure anchor
azure anchor
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this clip looks like a skill issue

open inlet
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you must be an ochaco player

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no way you're saying that with a straight face

azure anchor
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could've easily beta, or alpha or sa

azure anchor
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what am i supposed to say

open inlet
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I don't recall tech mirio having any tod combos

azure anchor
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his alpha hits you while keeping himself invincible

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you sound like a tech mirio player

open inlet
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I play a bit of him yes

azure anchor
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yeah you cannot be talking bro

open inlet
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He's undeniably busted but ochaco having tod combos is worse by a large margin

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I can and I am because I play Nejire too

open inlet
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more than I do tech mirio

azure anchor
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but we're here for yafo

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not for tech mirio and ochaco

open inlet
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then bringing up yafo getting melted by a ochaco gamma is irrelevant

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because like I said, will happen to everyone

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except both mirios

azure anchor
azure anchor
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i talked about tech mirio and afo

azure anchor
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im saying that afo should be broken too

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atleast tech afo can fight back against her

open inlet
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He's like mid-high A tier which I think is fine, if they'd buff anything I'd want it to be his SA or a faster rollout of his short beta

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I don't want him rapid ochaco level

azure anchor
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💔

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he cannot touch people in the air

open inlet
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sure he can

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gamma into alpha

azure anchor
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literally cant do anything to tech dabi

azure anchor
open inlet
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bit more than that

azure anchor
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now you lost the ability to gamma for 5 seconds

subtle mason
open inlet
azure anchor
open inlet
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oh nvm it was both

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well I didnt think assault needed it but hey

azure anchor
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you have the worst takes

open inlet
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assault was fine

azure anchor
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assualt does 120 per alpha

open inlet
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alpha damage could've been nerfed to like 20 less

azure anchor
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beta recharges too fast

open inlet
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but they're not nerfing her alpha

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they're nerfing her beta and gamma

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lol

subtle mason
open inlet
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wait nvm they are

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well thats good then

subtle mason
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Assault Ochako was not that big an issue, strong but not top 5

open inlet
azure anchor
open inlet
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hitting your shots

subtle mason
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Yafo is pretty good but yeah not amazing either

azure anchor
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what are these 100 damage combos

open inlet
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assault ochaco is strong but she was never top 5

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too many predictable moves

azure anchor
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goodluck getting hit by a random beta into hold alpha

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gp gone

open inlet
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or beta into alpha into sa

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if you want guard break combos

subtle mason
# azure anchor who's your top 5 bro

Contenders are
Ofa Deku
Blue ochako
Red kiri
I think still Red kendo
Maybe Shinso?
Probably tech Mirio but unsure?
Red Shoto
Maybe Red Deku
Maybe Tamaki
Maybe Aizawa
Maybe Compress

azure anchor
azure anchor
subtle mason
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Top 5 is prolly made up of 5 people among those 10

open inlet
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omg i totally forgot strike kiri and strike kendo

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yeah strike kiri might be above tamaki

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for me

subtle mason
open inlet
open inlet
azure anchor
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the beta is so trash bro 💔

subtle mason
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I like perception more

azure anchor
subtle mason
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Yeah don’t do it on Shoto for sure

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You’re eating a fat Beta 100%

azure anchor
azure anchor
subtle mason
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Even if I often trade it’s still mostly beneficial for me

azure anchor
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the most authetic ranked experience

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and that is the only good combo

open inlet
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with accele?

azure anchor
subtle mason
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I can vouch for him, at least without accel most characters and players will mash on your face and mostly trade

open inlet
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sad

azure anchor
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it takes a little bit after the alpha for you to melee

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and red shoto and deku do their moves even if you cancel their animations

subtle mason
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I still like to bully people with fake melee combos, it works more often than not

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They just eat so much damage and most people panic

subtle mason
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Melee alpha melee stuff

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Or melee beta to catch a panic roll

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Stuff like that

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Mostly melee alpha

azure anchor
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thats what we were talking about earlier, its not fake melee bro

azure anchor
subtle mason
subtle mason
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Those are fake combos

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They are not true and can be escaped from

azure anchor
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everyone knows you're gonna do that

subtle mason
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A fake combo is a string of attacks that, while tight, still leaves a gap for the opponent to act.

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It’s not about a feint or anything

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Though you can play around with the melee timing

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You can start with an alpha, hit one melee and go back to spamming alpha stuff like that

subtle mason
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You don’t have to strictly go for m1 > a > m1 > m2

azure anchor
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even less

azure anchor
subtle mason
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Yeah but it’s not a true combo and will not work every single time

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Also you get more damage before knockdown by spamming alpha, though they can act

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Basically when you hit a melee you still have the advantage of being able to move first, don’t have to do the same thing every single time

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Vs red shoto you can space hop and turn off 2/3rd of his kit while having turned on your melee related tunings

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And you can spam A while airborne to put pressure

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Idk

azure anchor
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and the alphas are so hard to hit

subtle mason
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I’d rather knock him and not eat a beta to the face

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Also I am in a way better position if anything happens

azure anchor
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yeah against a red shoto, thats the best you can do

subtle mason
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His melee has insane tracking too, honestly I’m fine w/ m1 m2 turn on perception/accel/sisterly/shinso/whatever and knockdown if that’s my only option

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For team fights, knocking down in 2 hits is pretty neat

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Way faster and you’re vulnerable for less time overall

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Even if it had absolutely zero combo potential I’d still take his melee over a regular melee with no tracking and insane combo potential.

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That’s the tool that makes the character able to defend himself up close

azure anchor
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yeah the melee is good

subtle mason
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But I do agree that I wish he was a tiny bit better

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As an assault with so much « casting time » , 300HP is criminal

azure anchor
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red kendo has 350 hp btw

subtle mason
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Bruh

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Red Kendo is still too strong ngl

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The charged alpha did not need to have a hitbox this huge and knockdown in a single hit

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The Beta has no business hitting from where it does and having the tracking it has

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And her combo game is still crazy

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I thought the nerf was huge

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And it was

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But she’s still crazy

open inlet
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he kinda goated at catching wakeups

subtle mason
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The melee will track even if the character is airborne lol

open inlet
azure anchor
hearty mural
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I target any rapid ochacos

open inlet
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her reign is hopefully over in a week's time

fringe axle
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I don't have Space Hop

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I've been using trance blow

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It's really useful

wet loom
native dirge
subtle mason
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This looks good indeed!

thorny crystal
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Lemme hold your hand when I say this... this mf would kill you, lmao.

open inlet
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didnt stop people with aizen
or naoya from jjk

rain fractal
native dirge
thorny crystal
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Lmao, checked in on the Overhaul chat and they're going crazy in there.

thorny crystal
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yea

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deserved

native dirge
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Big wins for overhaul and AFO players

violet adder
violet adder
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We eating good

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Unfortunately One For All won’t be the best quirk for AFO anymore

violet adder
fringe axle
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Movement is great

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But everything else doesn't feel amazing

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Since it's so hard to reach 5th gear

native dirge
azure anchor
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you only use the gamma for mobility

violet adder
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I liked raining charged alphas from the sky

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It was funny

azure anchor
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💀

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did it even hit anyone

violet adder
violet adder
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You can still do it now they didn’t change it yet

azure anchor
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it still keeps the momentum in the air right?

violet adder
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Mhm

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I love it

azure anchor
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i dont like that since its impossible to hit like that while on kbm

violet adder
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And the times it did hit was so satisfying

azure anchor
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never thought of it, since it was almost impossible for kbm

violet adder
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Just imagine AFO flying at you at Mach 5 with a charged alpha in hand

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AFO jumpscare

azure anchor
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its hard to stay alive with afo in this meta as is

violet adder
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No kidding

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Critical Perm makes it easier

azure anchor
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whats it gon do

violet adder
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But I don’t like using it at all

azure anchor
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give you 1 mini while the team camps you

violet adder
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I would rather have fixer for prime AFO alpha damage

azure anchor
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its good for chars with mobility

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yeah i love space hop too much

violet adder
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Haven’t tried it cuz I have to save my space hop for other characters

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I don’t have asschaco

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But I could try and pity her next season if AFO Shigi is the skillset to release

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Or do I want Nagant…

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I DONT KNOW ANYMORE

thorny crystal
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Based on his Alls Justice gameplay, I'd say he'll have ground slams, grabs, and a melee character overall. I might be wrong though.

native dirge
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I really wish he was a character and not a skillset. I want new voicelines with his new awakened voice plus a special action being search would be badass.

violet adder
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My bad

native dirge
hearty mural
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Works everytime

open inlet
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didnt clip it but caught an aizawa mid air with charged beta and unloaded like 4 alphas into him while he was stunned

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really good if you can somehow get that to happen

native dirge
dense minnow
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Anyone got any tuning recommendations? I got all the fits

native dirge
dense minnow
native dirge
dusk mist
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i just got him

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wooooooooooooooo

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can someone help me im trash with him

flint flume
subtle mason
wet loom
# dusk mist can someone help me im trash with him

You have to learn to predict good with his beta, position well to use alpha good, be aware of your surroundings and who you’re fighting to use gamma good, and you also have to predict with his Special Action because the part of if that seals Special Action has a delay when you shoot it out

subtle mason
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I guess
Alpha aim at their feet
Learn to cancel the air dash into Gamma for momentum
Learn the timing to harass with Gamma and don’t always go for the final explosion
Learn to predict the opponent with Beta
I would personally prefer regular Beta over charged Beta unless I’m trying to deny a zone, and even then it’s not that great.
Abuse tf out of melee
Melee 1 > Alpha > Melee 1 > Melee 2
Use the time you get from knocking opponent to reposition (mostly using space hop to get height advantage)
I guess learn Beta > Alpha > Special Action even though it’s not that reliable.

native dirge
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Another thing. Get air dash alpha special action down quickly. It's perfect for movement. You dash super fast. You can also throw in a gamma and gamma cancel for even more movement. Doing it with acceleration feels so good.

subtle mason
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I saw it but doesn’t it eat up your SA gauge a lot?

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I didn’t think it would be worth it

wet loom
subtle mason
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It really is

native dirge
subtle mason
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Huh?!

native dirge
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For me it's worth it especially with acceleration. It's like a violent slingshot and you can strafe during it. I've had so many people lose me during it.

subtle mason
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Initial SA air dash costs 40%

violet adder
subtle mason
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SA attack costs how much again?

native dirge
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I'll try to get a clip of it sometime today.

wet loom
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Missing Special Action is like 5% off or something so you don’t lose that much for doing the movement tech

violet adder
subtle mason
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Oooohhhhhhh

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Missing costs way less than hitting

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I never noticed

violet adder
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You need about 44% special action to pull off the tech

wet loom
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Oh it’s 15% I thought it was way less

subtle mason
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Skill issue for always hitting I guess 🤣

violet adder
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You can sometimes get away with 43%

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But 44% is the number to go for when trying to do the tech

subtle mason
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Yeah 40 for the dash and 4% to not run out before the SA attack triggers

subtle mason
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So you can do it twice

violet adder
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Faster you do it the more movement

violet adder
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Used to run SRB because inf flight was funny

subtle mason
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If you have 2 tech cards you might as well just fly

violet adder
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Also I use that tech a lot

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Especially if I need to run. Turning corners is really easy with it

subtle mason
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I don’t use it because it’s tedious but I could try to implement it

violet adder
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I’m calling that tech “Phantom Dash” pretty fitting I feel

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At least that’s what I’m gonna call it

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Y’all call it whatever

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I’m open to ideas. I just thought that name up now

violet adder
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But once you learn the tech you’ll find it’s very effective

wet loom
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Can confirm tech is good to learn I run away real good with it

native dirge
violet adder
native dirge
open inlet
violet adder
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Sad

open inlet
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are you blind or what

fringe axle
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My goal is to blow up

violet adder
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Geez

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Jeez?

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Is it g or j

subtle mason
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G

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Do you say JIF or GIF?

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Honestly idk and I've seen both

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I guess since it comes from "Jesus" that it's Jeez actually

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Maybe it doesn't and I'm bullshitting but it always felt like that to me

violet adder
subtle mason
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my timing is crappy

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I feel like I get a different speed often

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Which means I'm not getting max speed all the time

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idk

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Should I do it instant? I don't get that much distance, but if I don't I basically can't go anywhere

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Or maybe it's only good w/ accel and that's normal

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w/ accel it's pretty good though

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Maybe I should do it from a space hop seems to get more distance overall

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Nah ok it's a matter of initial height I think

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From a normal jump it's not that good, from a space hop it's pretty goated

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W/ accel and space hop it is amazing

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I think a decent option to cover some ground is to do one Phantom Dash, one early Gamma Cancel Dash, wait to go back up to 45% and a last Phantom Dash

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Maybe a bit too slow on the reload

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w/ a purple card it's more fluid

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Space hop really makes the phantom dash shine

subtle mason
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How fast do you cancel your flight?

violet adder
subtle mason
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Okok

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Also is there a use to this?

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It's a bit on the slower side but it's so funny

wet loom
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Or Assault Endeavor charging gamma

subtle mason
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If I ever pull this off in ranked in a useful manner I will probably loudly pop off

wet loom
#

Do you know if you can do both hits of melee?

subtle mason
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I do

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But it's slower I think

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But if I hit someone they are taking the both hits

subtle mason
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This clip is like my 7th try x)

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And I found this in training a few days ago and have been messing around in lobby to get the timing down

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It's pretty hard

wet loom
#

Well if you do figure out if you can do both hits that'd be a good option for stationary or slow moving aerial targets to proc melee tunes

subtle mason
#

Hm ok

#

I was too focused on movement

violet adder
subtle mason
#

I guess it can come up

wet loom
#

Because for flight you have to eat 40% of it just to cross that small gap and for gamma it moves slow and you have to wait for it to come all the way back before you can use it again

hearty mural
subtle mason
#

hm yeah I guess you're right

hearty mural
#

Special action comes in clutch they can never heal lmao

subtle mason
#

Changed two days ago to accel to compare

hearty mural
#

I just played it as a test in ranked and got a dub

#

I just spammed special action on a deku

#

Both is fun tbh

#

I also tried trance blow wasn't as fun

subtle mason
#

Nah trance blow is boring af and I hope it gets nerfed to oblivion

native dirge
subtle mason
#

Goofy for sure

native dirge
#

If I see a YAFO doing that in a match, I'm leaving them alone.

fringe axle
#

I'm not

#

That man is a threat in endgame

open inlet
open inlet
#

me and this assault endeavour soloed this lobby lmao

#

aoe spam moment

native dirge
astral yarrow
#

What I understood it's to try to get both

violet adder
wise jackal
#

Does anybody have suggested tuning builds for him?

wise jackal
violet adder
#

Good presentation

wet loom
#

But I've made a few of them myself for a few characters

violet adder
#

I see

hearty mural
# wet loom

If your already in gamma crit perm doesn't turn off

#

Even if you use the tap version

#

So you can trade for free with the tap

wet loom
hearty mural
#

Ah just wanted to correct it his hold beta also doesn't stop crit perm already doing it ofc

graceful echo
#

It took 1900 to get afo

#

Got him twice in one roll

worldly yarrow
#

Noice

#

Probably Afo shiggy will come soon

open inlet
#

yeah but no one will care cause he's gonna drop in the same season as armoured allmight and nagant lol

worldly yarrow
#

Yea

#

Either technical shiggy or rapid

open inlet
#

probably not gonna be a rapid if it's his sky island form with all the hands

open inlet
fringe axle
#

No

#

I already did

open inlet
#

Read again then if you’re asking who

fringe axle
#

?

open inlet
#

You’re the one who asked who?

#

I only said 3 characters names

#

The are all characters with at least 1 arc about them

#

idk what you mean

graceful echo
#

What’s a good afo lvl up order

subtle mason
#

tbh I still haven't decided yet

#

I don't think there are a lot of bad choices

violet adder
winged sandal
#

after realising the special action tech the character becomes so much more fun xd

subtle mason
#

Fr

worldly yarrow
subtle mason
#

Air dash > Alpha > SA done in quick succession to boost yourself forward

#

Needs at least ~45% SA to work

worldly yarrow
#

Someone should do video step by step.

subtle mason
#

3 minutes in training and you’ll have it mastered

winged sandal
#

if you do it the normal way youre stuck in the air and its so annoying

graceful echo
winged sandal
open inlet
#

I disagree with beta gamma tbh

#

b4 a9 b9 is what I do

#

Gamma can just leave you exposed a bunch in team fights letting you get beamed

#

good for catching wakeups but you don’t need lvl9 for it

#

beta is pretty amazing tho for stacking damage easily

graceful echo
open inlet
#

Because Alpha is good and used in 99% of his combos?

graceful echo
winged sandal
#

i think in good lobbys leveling gamma is less prio
cause you wont be able to cast it all the time

winged sandal
open inlet
subtle mason
#

I like Gamma, if you don't wanna get beamed down just knock everyone down

#

I do everything to 4

#

Tbh you don't get any mandatory stuff from level ups

#

So you can do basically anything and it works

open inlet
#

not how you avoid/stop it

winged sandal
#

From my experience people are not beaming like crazy to you while on gamma
Most of the time i can handle 2 people and can trade really well

#

I also watched some scrims etc
And somehow people dont give prio to shot him down

subtle mason
#

Yeah I’ve yet to be truly beamed down especially with the damage reduction

#

I just focus on knocking down people

#

You can keep 2 players locked down pretty pretty easily

dapper narwhal
#

with no outfit is space hop or wall running more important to snag?

subtle mason
#

If you don’t have a PUR outfit neither of those will be good, they run out too fast on lower levels

#

Space Hop is basically mandatory for Yafo I’d say

#

Wallrunner is nice but not as good

#

I would run perception or acceleration before wallrunner

dapper narwhal
#

gotcha

dapper narwhal
#

melee into alpha is so satisfying what

subtle mason
violet adder
#

Melee -> Alpha -> Melee 1 & 2

#

But make sure you aim the alpha near their feet so you hit both the shot and the explosion

wet loom
wet loom
#

Still a good combo to know and go for though because with Acceleration it becomes more consistent

#

As well as makes things like tap beta -> alpha -> Special Action easier as well

subtle mason
#

That Ochako has NO CHILL

winged sandal
#

these ochako mods are hella cringe ngl

subtle mason
#

I wasn't gonna comment on the self report there but yeah x)

open inlet
#

But it’s not really any cringer than half of the designs/costumes in the series

#

Don’t really care for conservative views on that sort of topic or the double standards that come with it

violet adder
open inlet
violet adder
native dirge
#

Don't worry. We know what you are.

open inlet
#

afo and kiri are shirtless but I can't have my bunny suit 💔

violet adder
#

And I’m not talking Young AFO

open inlet
#

gotta give him an adult skin first

#

not potato man

solid merlin
#

Another win for the blind

thorny crystal
#

LMAO

astral yarrow
#

I don't know if he needs a buff in HP or if it's me

#

300 HP MidoriyaOFA Rapid
Also
300 HP AFOYouth Assault

#

What's happening to MHUR

tender inlet
#

Don’t buff him

Nerf deku

open inlet
#

problem is even when you remove his combos thing he's still gonna need to punch someone all the way for overdrive

#

and he's just kinda gonna sit there punching for a min

#

AFO is fine at 300

#

he also has the natural assault class def buff

#

and his gamma move which gives him 30-50% def up

dapper narwhal
open inlet
#

That just lets his teammates wail on you

#

And I still don’t like being juggled period

dapper narwhal
#

fair enough but I also was a former twice main before they took him out back and rightfully committed old yeller so I am a bit biased in losing combos

astral yarrow
#

Gamma and Beta make him a sponge of bullets

dapper narwhal
#

do you not used the gamma cancel for movement with his special action?

astral yarrow
#

While MidoriyaOFA Rapid stands still for a second charging his Beta or escaping with his gamma and easily disappears

astral yarrow
#

Mostly the MidoriyaOFA Rapid mains

dapper narwhal
astral yarrow
#

Can't play peacefully nowadays

#

Well

#

Back to my Iida main days

dapper narwhal
#

mobility kinda sucks I had to fight for another slap for yellow kendo just so I can have a slightly better air time

#

had to pray for blue support cards just so I can move

native dirge
#

I can't relate.

hearty mural
#

Also beta behind you it will hit sometimes his moves are aoe enough for you to apply pressure while running

dapper narwhal
subtle mason
#

It’s not that he doesn’t go anywhere, it’s that he cannot both go somewhere and do something

#

Shooting gamma is good in 1v1 and 1v2, depending on who you fight.
Beta is slow to activate even the regular one, you can get interrupted pretty easily so it’s once again a move best used in 1v1, or in third party scenario.
Alpha is decent but flying and shooting is wasteful and doesn’t deal a lot of damage.
If you use phantom dash, you’re basically not doing any damage and just praying you reposition to a good spot to third party.

#

And the cooldowns are just slow enough to force him into down time even if played carefully

#

His melee is god tier though

azure anchor
#

and why would you need to damage when you're using a move that lets you fly

#

you can alpha during it wym you're not doing damage

#

and beta is not slow at all

#

if you hold to charge in the middle of a fight, ofc you're gonna get attacked hard

#

ofc you're gonna glaze the melee hard cause its the only thing you can do

#

only thing he needs is 350 hp

native dirge
subtle mason
subtle mason
subtle mason
#

Why am I being harassed lol

azure anchor
#

cause you think you know everything

#

about a character

#

that you dont even play often

#

beta is used to predict or limit their movements

subtle mason
#

You're assuming a lot of things

subtle mason
#

I just said you could get stopped during the casting time making it not good in scramble situations

#

And adding to the feeling of slowness of the character that was being discussed

#

I wasn't even the one to say it in the first place

azure anchor
#

a random guy?

subtle mason
#

I even said Beta is good in 1v1, where you'd need to either predict your opponent or chose a path to block

azure anchor
subtle mason
#

Okay

azure anchor
#

easily dodged once they know its coming

#

good for team fights

subtle mason
#

I don't really understand why you get to belittle me for giving my opinion, and give yours freely

#

Based on absolutely nothing

azure anchor
subtle mason
#

I'm not saying you're wrong, or I'm right

#

I'm just getting jumped on

azure anchor
#

im just saying you're wrong

#

how's that jumping

subtle mason
azure anchor
subtle mason
azure anchor
#

this is what everything i said is based on

azure anchor
subtle mason
#

brooooo

#

I cannot with your screenshots

#

What does that prove?

azure anchor
#

it doenst prove anything

subtle mason
#

Okok

azure anchor
#

im just telling that is what i based whatever i said right now

subtle mason
#

Then we agree

#

Ok

azure anchor
#

🤝

native dirge
#

You're slandering our glorious king.

azure anchor
#

the 🐔 is watching and he aint take any prisoners, keep them cheeks tight 🤫 🧏‍♂️

subtle mason
#

Been playing nothing but him since he came out

#

But I understand why some people feel like he's slow or sluggish

#

Nothing wrong in that

azure anchor
#

here we go again

subtle mason
#

You don't gotta convince me or something I don't know why you feel that way

azure anchor
#

same for me

subtle mason
#

I never tried?

violet adder
#

Lord have mercy ladies you’re both pretty

silk fog
#

What do we think of him?

#

Needs a buff, nerf, or stay the same?

worldly yarrow
#

Stay same

#

He’s ok

native dirge
open inlet
#

I do agree with that

#

I think it could serve to be 30%

#

just it does come back pretty fast so that's why I'd only do 10% less

native dirge
#

Agreed like I said minor buff nothing crazy. Now if we're talking crazy. 4 betas and able to do 2 charged betas.

open inlet
#

yeah that'd be too much

#

his beta has crazy range tbh

#

uncharged

#

I'm fine with it

#

best move in his kit

native dirge
#

We love maxing beta first

open inlet
#

but for movement with acceleration and the sa alpha sa tech I can get away from most characters

kind trail
#

@buoyant scroll needs help with a good yafo build if anyone can help

subtle mason
#

It’s a bit soon to say what’s to change

#

He’s become my best performing character very fast so I wouldn’t be surprised if he got nerfed though.

#

But I like him this way and hope he doesn’t change

restive narwhal
#

This character was so strong when he was being used against me but the moment I use him he feels so weak, Hit someone one thousand times just to break their guard, Then another thousand times to knock them, then another thousand to kill them when they are knocked

#

Ouuuuch owww

subtle mason
#

He does feel like that sometimes but if you up his damage he’s probably going to be way too strong because in the right scenario, you can really melt people down and it’s hard to flee from him.

violet adder
#

Yeah true that

runic geyser
#

All might

fringe axle
#

The gamma shots should deal a bit more damage and increase the fire rate

#

Make his beta deal consistent damage

grand sigil
#

I've always seen his Gamma as the strongest part of his kit

blissful matrix
#

Gamma is really just a harassment tool, wether you're zone blocking someone or just explosion final zone

#

I don't consider it a consistent damage tool tho

#

Atleast for me

#

That being said melee spam is unironically one of the strongest ways to play him especially with lv 11 acceleration

wet loom
#

I agree gamma is a zoning/harassment tool not something that should be consistently used for damage

#

If you get the gamma burst on someone then great but it shouldn't be something you go out of your way to get every fight

azure anchor
#

i think everything is fine else is fine, he should just get consistent beta damage cause i dont wanna be hitting for 80 at lvl 9

dapper narwhal
#

He really is the most balanced new character ever released

#

Maybe that might change in a month but overall he just feels in a great spot where nothing is too egregious

wet loom
open inlet
#

its been like 2 weeks now

wet loom
#

Really? I kept seeing people say that they thought he was balanced

open inlet
#

and those people still do lol

#

they're just not very intelligent

subtle mason
#

That and SA > A > SA

open inlet
fringe axle
azure anchor
#

air melee is a good combo finisher

fringe axle
#

In those situations

graceful echo
hearty mural
#

There so greedy they eat every move

#

😭

wet loom
#

If Space Hop wasn’t a good tuning on him I’d give him Embrittlement

native dirge
dapper narwhal
#

I almost had it but choked champion noooo

azure anchor
fringe axle
azure anchor
#

it ran out right as i hit him

#

💀

fringe axle
#

I see

violet adder
#

Even if he got RESSED AGAIN

native dirge
violet adder
#

Gave me a reason to get up close

#

I’ll try it out again though

leaden plaza
#

Hello

bleak cave
#

got this dude in a random 1 roll

astral yarrow
#

I don't get hobo yet

#

But every Youth AFO I see got erased the time he uses his gamma

#

Or chased after using it

#

Any Youth AFO main suggestion?

wet loom
# astral yarrow Any Youth AFO main suggestion?
  • Learn to cancel gamma early (dodge roll input) because most of those people are probably getting beamed without cancelling gamma for whatever reason

  • Tap beta is a prediction tool that combos into alpha and Special Action if you're quick enough which is a very good punish option for catching people with it

  • If you wanna conserve momentum from flight do an alpha then a Special Action. Make sure you have at least 44% Special Action if you want to do this so you don't go into penalty cooldown

  • His melees are good use them

#

Young For One does require thinking to use as well

#

18 minutes until I can finish my build AFOYouth

wet loom
#

Finally after like 5 - 6 weeks

azure anchor
azure anchor
#

💀

astral yarrow
subtle mason
violet adder
wet loom
#

I've had keys like that for weeks now the only thing continuing to let me build characters is the Premium Login

winged sandal
#

guys whats your take on transblow xd

#

into hold beta

fringe axle
winged sandal
#

works better with a team

fringe axle
slender hamlet
#

Any good yafo builds ? I wanna make a vampire one (don't have his rewind fit. Only the other one)

grand sigil
winged sandal
#

i cant play without willpower/crit perm in good lobbyys

open inlet
#

depending on the character its kinda a skill issue I think

#

ofa deku it's a skill issue
nejire no

winged sandal
#

i was talking about yafo xd

#

usually yafo is fine with good movement skils

#

but ofa dekus chasing you across the map

#

is horrible

#

and they force you to play defense tunings

open inlet
#

I play him with accele and space hop just fines

#

with accele active, sa into alpha sa flings you across the map

winged sandal
open inlet
#

I can send in a bit

winged sandal
#

kk

open inlet
wet loom
#

We loooooove Acceleration on our Demon Lord

fringe axle
#

I need Space Hop

winged sandal
fringe axle
#

Manifested her into existence

open inlet
#

Just try doing it yourself without acceleration and you’ll see the difference

winged sandal
#

I played like this without acceleration

#

Spacehop is more helpful cause you have some height to float even more

open inlet
#

And I don’t think you get as far without acceleration

#

Or as quickly

#

Acceleration is also good for just roll spamming cause that can make you go far and makes you basically invincible unless there’s an AOE move or auto tracking one

#

also makes easier to melee spam someone to death

#

or do the more hard timing combos like beta into alpha into sa

winged sandal
open inlet
#

idk what to tell you

azure anchor
winged sandal
winged sandal
#

Its nice but i like being alive when i get ambushed

open inlet
#

just sa alpha sa out of there

#

if you can't do that then either you or your team have bad positioning

#

or they're both dead idk

winged sandal
#

You cant see all
Lately there are a lot of chasers wanting to tbag you
This isnt a normal situation 🫠

open inlet
#

havent had that myself unless its someone i made mad previously

#

idk I don't feel like crit perm can do much for you depending on the character

#

yeah you can do sa with it but the speed aint that great

#

feel like half of the cast can catch up to you

#

without high speed replenishment you're most likely only getting a mini off

#

depends on if you're in a 1v3, 1v2 or 1v1 situation though too ofc

winged sandal
#

there are a lot of options you can do when you proc crit perm
if you are low on hp you better drink a small green cause you need to wait 30 secs for another proc anyway
you can also stall your cooldowns for 6-7 seconds and maybe get a quirk back that lets you escape
sometimes the enemies are so stupid they stand next to you waiting for your tuning to turn off but in that time you can surprise the enemy and get a free combo with melee or something else
also you can just run to your allies and wait for help
there are a lot of options tbh
if you are really lucky they enemy just walks away xd
it doesnt really matter what you play cause you can always do something in advantage

#

or lets say ochako wants to tod you but she cant anymore

#

its basically a free escape card most of the time

open inlet
#

yeah but now thats not as big an issue anymore

winged sandal
#

when i play yafo i can always do the melee alpha combo and get 250 dmg for free

open inlet
#

unless she decides to want to waste all her alphas on you

#

since thats her only big dmging combo past gp anymore

winged sandal
#

she can still do a lot of dmg from what i have seen
but its just an example

#

could be also red kendo

#

or a laser beam

open inlet
#

yeah I mean it's good for that just if they are good at following up on you anyway I feel like it doesn't matter

#

I've been in situations like that before with crit perm

#

though not many

#

and not with yafo since I dont use it on him

winged sandal
#

i played yafo with acceleration + spacehop for like 2 weeks
when i got tech mirio cards i switched to a crit perm build and i survived a lot more
i can escape every situation

#

i got an purple afo build with crit perm + cement tuning
and even with him i can do so much to survive

#

im basically an crit perm enjoyer and used to play with that tuning
helps me out so much

#

even if you get chased to the death you can buy some time

#

even the fact that you can tank a big combo

#

makes it worth

open inlet
#

I just don't feel like it's needed imo

#

he's already got the 10% passive def from assault

#

and acceleration only improves his combos

#

the melee with alpha combo is more consistent with acceleration

winged sandal
#

yea if acce + spacehop works for you thats fine

open inlet
#

without they can melee back

winged sandal
#

im just telling you my experiences

open inlet
#

yeah

winged sandal
#

without acce

#

for me

open inlet
#

I'd bet aizawa melee alpha gamma has the same statistics

#

on gp

winged sandal
#

🤔

#

im not into aizawa

#

that much

#

cant tell

open inlet
#

point is that it isnt true

#

but people use it a lot anyway and people dont try tech out of it

#

like with the tamaki alpha grab sa into beta

#

or rapid deku's "tods"

winged sandal
#

the tamaki combo xd

#

i remember that

#

some people still think its true and they spamming it

#

i like to keep my special for escape or other situations

hearty mural
#

Mhm

native dirge
#

We chasing down armored all might on sight

tender inlet
leaden plaza
open inlet
#

gonna be hunting those symbol of peaces in 36 hours

wet loom
#

Gonna be laughing at you like this when they get downed and then they get Ibara revived randomly

native dirge
#

How I be looking at my team after leaving the team fight to thirst an all might across the map causing them to get KO'd (at least I got the armored All Might)