#Hawks
1 messages · Page 19 of 1
Its not even that long
Has tiktok gotten to you that badly that anything longer than this message is too much to read
qfr affects skills not special action
thats afo
red has an easier time with movement because of his skills, which qfr helps keep low
while blue needs qfr from long ahh reloads and afo because he has 1 movement option on 12 seconds
It affects special action too
It makes it reload 2x faster
Are the new fits good for strike hawk's
No i just have a hangover
And cba
😭
alpha 7 -> gama 4 -> beta 9 -> alpha 9 -> gama 9
Well strike hawks already hardly has cooldowns in my experience ever since the buff.
The only cooldown on his kit that actually feels restrictive is his special action and beta but only when you put beta on penalty. Everything else is extremely forgiving which is why i dont think quirk factor or any yellow tunes for thaf matter are that good for strawks
gamma 4 is better
Strike hawks has a few great level paths. This is not among them
If you want my suggestion id say
Gamma 4, alpha 9, beta 7, gamma 9 is best for a generalist
Gamma 4, beta 7, gamma 7, alpha 9 is best if you want beta armor as soon as possible
Gamma 7, beta 7, alpha 9 is the best one imo as it increases raw combo dmg as much as possible as early as possible which is more valuable than anything else for him imo
i always try to gamma 4 as soon as possilbe for the extra mobility option
but i feel like a7 unlocks a whole new gameplay
A7 is great due to tornados
The issue is strawks isn't a beamer
And shouldn't be played like one
So alpha maxing first ends up putting him in a role he isn't build for
Beta and gamma lvs put him in a more combo focused burst dmg role which is much better suited for a combo heavy high mobility character
Best way i can explain is this
Strawks with 714 is comparable to a 111 rapidgo tho with more health
Strawks with 147 is comparable to iida with more mobility and no burn out which allows for getting kills super fast
174 puts strawks in a more rapid ochaco type role with his main sourse of damage now being uncounterable while also having supurb mobility
The issue is that a beamer strawks is effectively just worse rapidgo while a more comvo focused level path puts him in a much less crowded archetype and lets his strengths shine over the others in that archetype
There are better beamers than strawks. Some you may not expect like assualt AM even but few compete with the mobility and combo potential he has with some beta and gamma levels
going alpha 7 for split
gmma 4 for the second charge
and beta 9 casue i like the bete
Domt do beta 9
All beta lvs 8 and 9 do is give 4 extra dmg. Thats the last thing you do as a result
Those levels are much better spent getting alpha 9 for the hitbox or gamma 7 for the 30 dmg perception tick
but beta is cool
Where hv u been nebs
in the void tbh (college stuff has been draining) but also lost a lil bit of interest/motivation for mhur, but I'm alive so dw
Understandable, glad u back bud
Stay warm
its so bad right now
Tyty, I'm trying to stay warm and all that 😭
Been thinking sht playing mhur again as of late but the lack of decent balancing is still kinda killing the vibe 💔
Its a lot of learning to deal with X characters
Once you get the counters down its not as bad
But coming back after a break it will be like whiplash
How do you even deal w Nagant bc she's been one of the biggest issues as of late
Just hope you ain't in her black list
I usually bets/gamma up and knock her. Win 99% of the time. She cant really defend herself in the sky as they do that to run away.
If you can snag her into a combo its ggz. Its just a matter of getting the jump on her.
Makes sense, just definitely struggling w her in that regard. Especially since I haven't played hawks in a hot minute; rapid or strike
well got my guides to help if ya need them lol strike is a good pick still
im convinced assist gear makes your performance go up lmao
How can u use toga tunning on that costume ?
I don't need card dup. My duo has it and gives me the levels
Its one of now 25 builds so I change alot
Oooooo right
Idk what to chose between gear combat dangerous variant or
Combat variant
Im like mmmmmmmmm
Dangerous is a better version of the formal villain
If you have formal villain already I'd do the combat first on assist gear
I should of clarified that it was default Parallel tuning 😭 thats why it was locked to a blue villain
Yea i've noticed that after lmao
Assist gear is my only skin of hawks thats so
Aaahh alright. If it was me I'd do the Dangerous then. Acceleration on the right is amazing. 20s cooldown not 40. Only other outfit he can do that on is wind General. You also can slot whatever in the yellow. Embrittlement. QFR. Space hop or sisterly. I honestly run all might tuning when im bored for fast PU. Its a pretty flexible build. And if you dont use Acceleration then you still have other good blue tunings. Muscle Form imo is slept on (but better with crushing pu so that would go on combat build if ya felt it)
One thing I do want to point out is Combat has more red slots so technically it can do more damage but dangerous with embrittlement would be better
Right tyyyy
So dangerous seems to be better after all
Combat is more pretty thought
If ya souls just buy them both lol run dangerous tuning with combats look 
Anytime! I enjoy tuning and build crafting so always brainstorming ideas lol
Are the new outfits good for hawks/
The new assist gear has some good tunings yes. If you dont have any purs id say get this or wind gen if ya can.
I started playing last month so yeah any outfir would be nice
the best tuning for him is special eraload and alpha / beta dmg?
Depends on how you play and what bird. If its rapid you want reload on gamma and beta
I have a decent flex build for both
I did a Fixer build for hp once for fun and got him +20HP 😂 😭
strike
Isnt that like really nothing
Yes but it looks funny
Strike i do gamma damage and reload as I use it the most.
I use the gama as strike hakws 70% for momvement i use the alpga beta more to do dmg
He does need some tlc on his special but it has a built in delay anyways so its hard to tell if tuning helps it.
My full combo is beta gamma gamma alpha beta if im allowed. People make it very easy to do because they panic
Kind of an example of not being allowed lol I was being 3rd party by all might and denki when trying to fight afo and compress.
Once I get home I can send better clips or links tbh
how good would yall say strike hawks is on a tier list
whats the best skin for strike tuning
Top 6
is he hard to use at all
or is he a very turn off ur brain and play character like ofa deku
Hes got decent thought process
You need to be aware of people who will see you during combos due to being vulnerable
But apart from that hes not very difficult
Nothing
G4 b or a 7 then do the latter
Ggs ace
Any cyber hero builds for red hawks?
I have others but these are my main two on cyber.
Dont sleep on double green. The fact it has 5 red slots makes it amazing
Heat one looks sick!gotta get enough hero souls for it then
I haven't clipped my gameplay unfortunately but I have been practicing and getting better! I've gotten some nasty downs off my combos! Strike Hawks is really fun, I'm so happy I can play Hawks now without being free food for half the lobby : D
At first, I was doing Gamma 4, Beta 9, Alpha 9, but I struggle to hit a lot of my Alpha's if it's not leveled up so I've been keeping it on par with my Beta, if not higher in games where I struggle to get level up cards
Just realised i have the formal suit one as well
Are there any good builds for that one too?
Embrittlement or qfr and acceleration
Im at work so I cant grab a screen cap but he has a few alright runs. Sub tunings are very balanced. Nothing fancy
It genuinely sucks being out of hero souls ugh
Anyone have a damage build for Rapid Hawks? I’m barely tickling people 💔
What outfits do you have?
I’ve got the regular one, parallel, cyber hero, formal and quirk assist
One of my damage builds was on parallel. You can do default with qfr and card dup or gp sucker. The attack slots focus on what you use most. I do alpha damage a lot. Once I get home I can send some stuff. You can also do embrittlement for more damage.
Sweet thanks so much!
Tickling is your job
But dmg wise ye he sucks
Id recommended his new fit combat style
Try learn these for more dmg <3
Also comboing your gamma into alpha is great
I have stick drift combos are impossible for me since my aim flicks all over the place
Oh man im sorry to hear that..
Stick drift really messes up rapid birb
Hoping I can get new joycons mid this year but I’ll have to wait until then to know
I believeeee
shiggy tuning will help. i dont own yafo so i cant really take him off or move his slots but i would say something like this with shiggy or yafo. the red slots you can put in alpha damage or beta. whatever you use. i think on rapid i fall back on these ones the most. first two are more damage. last two are more reload based.
these two i am working on but dont have the rainbows to finish. sisterly is a place holder. but that build you can also do on the formal so ill share that as well. the difference is accel 40s or 20s
@atomic dust hope those help some
These are great thank you again💙
☕
any time
Guys how do i consistently land my beta with rapid hawks
You don't
Has horrible tracking
But just make sure ur close to them
There's always room for improvement
No you don't understand
The tracking will go for people away from hawksnand outside of his range
For example
In villian hideout
If you aim at someone above the little cubbys
He'll go down
The fact he beta doesn't hv armor is just an L ngl
A sneeze could knock him out of beta
But if you give him some, people will complain
It's inevitable, complaints can never be stopped in here
Whether good or bad
Ptsd
Real
If they gave bro 1 alpha ammo, they are sum peeps that will still complain lmao
What are some good strike hawks combos?im currently learning little by little and so far i can pull gamma into alpha and beta into alpha
Might stick with strike hawks ngl im performing better than with my usual main yellow ochako
Lmao I like doing beta beta gamma or beta gamma (tap) beta depends on the enemy distance
It does a lot of dmg but for beta gamma beta to work u need to hit the enemy from beta max distance
Idk if it's 100% Iam still learning it tbh
It's hard to do ngl
Beta camera change fks me up
Is there a way to stop that?
There's a setting
Found it thanks
Thank u
Now time to git gud
At strike hawks
Beta gamma
Gamma beta
Beta alpha
Gamma alpha
Beta gamma gamma alpha beta
Beta melee gamma
Charge Alpha beta
He has a lot
But you need to pay attention to i frames. Some ppl recover mid combo and some don't.
Wall runner hawks is nice
It's really nice
Shame he can't heal like tokoyami in the air
He can
It would slow him down to like a crawl if you could
But u can gain crazy air time with the wall runner tech
But yea
I like the way he is
I hope they don't fk him up like rapid
Sure but with wall run you couldn't heal anyways
Yea sadly
His special drain doesnt slow down when healing so you wouldn't go very far. Tokoyamis fly has no drain and its already slow. I think thats why he can get away with it.
Yea
I see ty
Sometimes i get to do gamma then gamma again which is pretty satisfying
Only on hp tho
You can hit another alpha after gamma gamma or beta under them (they usually fall into it)
FAHH
FAHH
FAHH
If you mean double beta ,
On controller I've been told that holding down then 180ing is a good way and it's seemed to improve my double betas a lot. I also try to save the beta swing if it tracks weirdly bc I usually can't react to that.
But if you mean the first beta, idk
all this and lost because my team was emoting in the storm when i got grabbed by an ibara 😭
NAHH 😭 immediate block
i was so sad 😭 because i was doing so well
i tried some solo q rank and have been getting beginner players so this is how my games have been going. just keep picking them up its fine
That’s so felt I’ve only been getting babies in soloq as well it’s getting ridiculous
i try my best to carry them. after this these two locked in. kind of... i got 13ks out of 16 but they did get the last!
I cannot carry lol 😭 I’m just here to drink team heals, revive and damage the enemy until eventually my teammates get the kill
i can only do it in low lobbies. i cant in higher rank
legit how my games have been lmao
i need to be back in expert
bot my main got shadow banned so now im on my alt
This is in ace but you are COOKING GIRLY
i had like a 15kd for a bit because its every lobby
it feels unfair to be creaming these babies
I started when the season did so I got zen sweats In my games
I started last night for some games. Got tired of fighting babies so I joined a friend for expert lobbies
I never see Zens in any of my games tbh but im not in rank often
I just get my emblem and dip
Ong<
fawkass Wu n AFA stacks every game
I go for top 100 tbh
they splashed me with cold water
Ice bird
alr
WASHING MACHINE HERO LEAK????!?!?
LMFAOOOOO
w clip
Ty!
Any tips on how to strike Hawks?
Strike: #community-content message
Rapid:
#community-content message
Full informative videos on skills combos and tuning
would you guys say red hawks needs nerfs?
Yeah but I dont want to admit it. Buff rapid before they nerf strike
Same i genuinely love the low downpower on red hawks but can’t admit it
Beta genuinely helps clearing endgames
the rerun made a lot of people get him
and uhh half of them dont know what they're doing
and the other half do
so im always praying cuz sometimes im forced to switch off
i wouldn't mind if they lowered his damage across the board
just don't hurt his ammo or reload speed
Knowing Byking, they just saw
"Nerf"
"Damage"
Ammo"
"Reload speed"
They're taking notes
Strike was buffed after release. I am waiting for them to take it away because they will. They always do
However when they fixed his beta bug ppl dropped him
He was show off as a combo based character. If they mess with his downpower at all it will unfortunately ruin his kit
They wont give us that😭
I do think hawks is fine as in he won't get nerfed. He was released like Tech Denki. "Weak" then over buffed. S Hawks will probably fly under the radar like Denki and i almost want to say Kirishima.
he's exactly like kiri
i've lwk stopped asking for kiri nerfs cuz i think he takes a great amount of skill
but the dmg is crazy i will say that 😭
Gamma is ridiculous
im saying
People need to stop recovering into it when they got iframes 😔 its not our fault they give us free damage
Oh lol I hardly see red kiri 😭
Seeing a red kiri that knows what they're doing is the most horrifying thing
I find him pretty easy tbh
Its rare. Most Kiris I see just alpha roll away. Ive been seeing more do the hardening glitch if I fail a combo on them. I think maybe 1 out of 5 red kiris I find actually are confident and know what their doing. It is scary when not expecting it. I'll admit he does give me more issues than Nagant or Iron Might. Simply because of the shield blocking things
this game is gonna turn in a hero shooter next week
cuz nejire with the healing is gonna feel like killing a tank 😭
imagine allat healing with hyper regen or on tech shiggy 😭
400 hp chracters are abt feast lol
She can't heal in the storm
her only downside ngl
but she's gonna become an immediate s tier
Her alpha i think is 20 gp to heal or 50 damage to enemies
and her tuning seems pretty good with hp plus and gp plus
i've heard the fire rate is really fast
I think whats going to be worse is Mirio and Tamaki with Nejire
Because of the buffs they get with already solid kits
yea prolly gonna be alot of full teams running that comp
It is but she doesnt have alot. And the beta reload is long
I think Nejire on her own is a sitting duck but in the middle of a team she will be an issue.
She cant attack during beta other then pre burst it but thats only 150 or so damage with a long reload
kind of like normal afo in comp play
characters like that are really scary when with a co-ordinated team
was full teaming with friends yesterday and we ran afo tech shiggy and todoroki 😭
my pulls led to tod's like 3 times
Im interested to see how support Nejire will fit into our comp
becaus of how little downpower tech shiggy does
Thats crazy work
@plush linden
Talk here more
Your learning hawks off me may aswell talk to other hawksys
I don't really talk much anywhere lol
Too bad I kidnapped you here
Like Always
Top tier pfp
All Might wanted to go out with a bang 😭
had to clip farm before he went out
Bro used the last ember
The sun coming in is my favorite part 😭😭
Put him against the wall and told him to be quiet. Good lord, that was mean
What to do when Iam fighting tech shiggy in building as strike hawks
Cuz that sht makes depressed
Any trips
its tech shiggy so its a struggle if you are alone. i try to get him in a corner and just beta gamma alpha cycle the combos before he can get away or react. locking him down is key but if they do the alpha roll cheese it could be ggz
Thanks
Anyone have Rapid Hawks tuning? I got a outfit and you know how that goes
Which one
Parallel world
Qfr can go on these. I just dont have yafo. I also have swapping Cementoss for Ibara
I might go with first so I don't gotta spend souls
Lowkey my favorite build on him now
Do reload tunings actually do anything btw?
I wish i could replace kota finder for either ability manifest or willpower though tbh
if you stack one type, like all gamma, you can shave a lot of time off. cyber vill with crushing pu is my fav.
I thought they removed the ability to stack no?
back with old tunning you could cut reload by 4s
So
Old tuning was
1.02
1.02
1.02
For 3.06
Now however its only
1.06
im pretty sure they reduced the effect
Reload still can cut down the time but its more efficient under Fixer but thats with anything
So you can only cut it down by one second 😭? That’s so ahh
Fixer is 2.1 so if you slot something under Fixer you can get the old effects
Or do you mean if you don’t stack it then it’s 1 second individually
Sadly this outfit doesn’t have fixer
It’s fine though
I love card dupe on him
Rapid specifically
Feels amazing
he has a fixer on formal suit too
it's pretty decent for buffing gamma attack pwr
I used to run this build but revenge strike is so bad on him
Rapid anyway
Prob could run Nagant now if you get kos with alpha. And just beam
Rawr 😼
Why he so zesty in alls justice lmao
when isn't he
Hawks is never beating the zesty allegations
Support hawks isn’t real, he can’t hurt you 🥹🥹🥹🥹🥹🥹
Imagine this in control when it comes back 😭 just sit in spawn and drink
I can’t wait to test the build out 😭
Support hawks is actually genuinely goated
You guys should totally test the build out
I replaced compression magic for warp heal tho
warp divine has been my main build for a few seasons now. i'd like to test Nejire's tuning but saving tickets. so broke lmao
So Hawks is very fun to play in AJ
he's a blend of his rapid and strike kit, and does have free flight
The only thing tilting me about him is his wings
They’re so ugly 😭
Buy a new outfit
He has his normal hero fit with normal wings. But unfortunately his fantasy and war outfit are the damaged ones
Yeah that’s what makes me sad :(
Hey with red hakws, If I charge Quirk Beta, does it reach a more distance or does it just keep me in the same place longer?
Same place for longer
Would embrittlement and strike revenge be good on strike hawks?
Ive had space hop but i dont really see it as useful
Im a big fan of Embrittlement and RS. He does not have an outfit that can run this set up. The yellow red builds are all hero right slot on his Cyber outfits. You can however do Embrittlement Iron fist or trance blow if you wanted to focus more melee.
ohh i forgot it was hero slot only
Real
I’m thinking of running YAFO tuning and acceleration on his new costume thoughts?
Strike hawks
people would say yes
Another reminder to why I need yafo 😔
i couldn't imagine playing overhaul without it
Id say willpower is a must in this meta
You also need to touch the ground for your cooldowns
Which your losing half the value of qfr
Special action reload boost better
Yafo tuning speeds up every thing even your special action
All you need is a guard break
Yeah?
Hawks has to touch the ground for his cooldowns to start again
In saying
You are missing a good chunk of how long the cooldown reduction lasts
This is true. Qrf is nice if you dont go in the air as Hawks but if you break a guard and air stall or something happens and you dont reset, you can burn the entire cooldown for qrf. Ive had it happen on rapid hawks. Breaking a guard in free flight and qrf not working
If hawks didn't need to touch the ground to trigger it would be amazing. Hel if the tuning could override that delay it would probably be his best option.
Strike gamma and beta and special only reload on the ground so he has the same issue
You basically need to cut your combo chains in half
i miss 90% of what I put out so its not that bad
I still think it’ll be beneficial I’m on the ground most of the time after doing combos that guarantee a guard break but I was planning it for special action
So it’s probably better I run special action reload boost
Or does that still not work if I’m not touching ground
It still wont work. The tuning will trigger but hawks has a built in lock that just prevents him from reloading in the air until he touches the ground again. You hypothetically can by pass it by tapping a wall or something to try and start the reload but you need to be hyper aware of whats around you for that.
I touch the ground or a building after guard breaking with rapid Hawks it seems to work good for my play style
Some strike hawks clips I’ve actually started using his melee more
melee is amazing imo
especially for catching wakeups
Yeah it’s satisfying to use too
am i the only one experiencing severe lag in us servers rn?
I.. am so bad at strike hawks
Welcome to the club
My best advice for new birds is make the target your end point on beta if its a 1v1. You can combo into melee gamma or alpha way easier. A lot of people struggle with the beta because they use it for aoe in big fights and thats fine you can get a lot of cross damage but its easier to focus one at a time with him.
any improvement is good you guys are doing great
I’ve been trying to nail double beta but where they bounce from the first one just seems inconsistent for beta into beta
I think just understand the range on it is going to be annoying
I also been just maxing out gamma first which im not sure is the right thing to do but it does feel like it
I know beta only needs level 7 for the super armor
I do Gamma 4 for the 2nd gamma then go Alpha 7 or Beta 7. It will depend on if I have loot time or if im fighting. If im fighting off spawn its beta 7 for the armor
But i’ve been prioritizing just hitting 9 with gamma after getting things to 4
Double beta ive noticed also works more efficiently if you do not put in any input after you hit it. The camera like auto turns to the target and at least on pc controller idk if its different on console the aim assist kicks in and directs the 2nd beta. But it is iffy. I usually do double beta if the target is in a building as there's less of a window for them to fall away
Also how badly do you think strike hawk needs costume tuning? Or just a neat bonus?
Hmm I see
Ive got over 25 builds for Hawks that I change. If he needs anything its special action related. But he does just fine. Honestly his default outfit is fine for a budget build with Fixer.
7 should be more important than 9. His extra stuff is after lv 7.
Gamma 4 you get a 2nd gamma.
But lv 7 alpha you get his charged alpha and 3 tornadoes you can cluster if aimed down and do 200+ damage.
His beta has armor at lv 7 so you dont get knocked out of it as easily. The levels do nothing for reloads just give you a bit more damage.
Gamma at 7 gets his tracking but only on the file burst.
Hmm I see
Burb
Burb
Burb
tmy advice to new strike hawks players is utilize your hitboxes
especially alpjha lvl 7
which is why for new players i recommend g4 a7 over g4 b7
also @wary lagoon what cosume is that divine protection qfr build on?
beta is pretty inconsistent with where it sends people so i mostly use it as a combo ender or just beta alpha/gamma
Parallel fancy
oh alr
any good tuning build for default and cyber hero costume?
we need to pin taco's builds lol
if you want to play support, you can do kota and civvy rescue on two of the outfits
I have qfr and kota on one
I use revenge strike and space hop on the default cyber hero
he so fun to play
What's the level up path for strike hawks
Gamma 4 then Alpha 7 or Beta 7 depending on play style
Cause the outfit I'm using is the all black one I forgot the name
I can send builds once I get on. My main two are cyber villain with crushing pu and gp or card dup. 5 tech slots for reload.
Or cyber heat with divine and warp heal. Heat has 5 red slots for damage.
Cause i know I got gp sucker and symbol of peace for the tunings
Probably default Parallel world with 4 strikes slots yellow left villain blue right ✅️
It's both villain and hero for both
yes please 😄
im maining 2 birds 😂
first two my most used builds. i dont have young AFO but you can slot QFR on the yellow builds if ya want. sometimes i swap Crushing for Tamaki tuning, Kota, or Willpower
only cyber i dont have a tuning on is the Fancy lmao idk what to do with it
Best wind general outfit for striek hawks?
we lwk gotta pin all this info cuz i feel like either me or taco is saying smth abt builds every day 😆
but uh depends what you want
raw dmg would go for wind general heat- allows you to run accel revenge strike
wind general villian style lets you run fixer/crit perm with accel
Doesn't his melee does a lot of damage?
umm alot is not the word for his melee
it's good dmg
but if you want to catch a wakeup gamma is way better
as you can combo after gamma but he lost his melee combos
but he has one of the best melee's in the game
it's just unfair that kendo,ofa deku and yafo can do all they can with their melee's but he cant
still good dmg tho
I see
I just do gamma 7, beta 7, alpha 9
Gamma 7 gives a massive 30 dmg spike and a hitbox increase (something you wouldn't normally think as important but it really can be sometimes)
Beta 7 then gives armor and significantly more dmg on his primary dmg source being combos
Finally alpha 7 is primarily useful for tornados which isn't bad and can definitely be worth it i dont think its worth reducing his combo dmg.
What strike hawks was made to do is fly around, swoop in with a combo, and finish off with a few alphas which is something that is much harder to do with 714 as your combos will barely guardbreak the opponent leading to needing 2 alpha loops to kill most targets afterwards which is a lot.
Alternatively if you are 147 suddenly your combos can do 350 which leads to only needing 1 alpha loop.
Additionally it gets even worse when you compare 744 to 177 (equal levels using my path vs yours) 744 will often struggle to finish the interaction after the first combo due to needing 3+ alphas to finish the job usually but if you have 177 then your combos will be doing upwards of 400 after tuning which means you will often just kill the opponent outright or leave them in 1 shot range
Combo numbers
Standard beta, tap gamma, alpha. All considered pre strike buff and tuning
414 = 251
117 = 278
714= 259
147= 290
744= 271
177= 310
All of which are considered pre tuning and strike buffs but consider that strike benefits will benefit 177 more due to the multi hit nature
I used to think 714 was best but i later realized that buffing alpha with levels just wasn't worth it as most of my dmg didn't come from alpha. Instead it came from beta combos
Besides if you want a high mobility glorified beamer then rapidgo is right there lol
Yeah im a gamma spammer. Unfortunately when I play I get only a beta gamma off and the opponent is dead because of my stack. My friend has this terrible habit of stealing all my kos.
Play into it
But alone most my fights are just TODs.
Strike hawks is AMAZING at setting up team combo TOD situations
Oh yeah he is
Essentially any no knockdown alpha can result in a TOD to the person hit by strawks
My friend is usually on a Nejire and or 3rd is Tokoyami or Tech Mirio
Toko is a awful teamate but depending on the nejire she can be good. Tech mirio is great tho since his alpha has very low DP
Nejire is good for us. Our 3rd... he wont listen to any of my suggestions so im 1v2 anyways. Tech mirio is nice. Better than when he was trying Kirishima.
My games go 1 of 2 ways. 1, my Nejire takes all my kos or 2, im carrying with 10kos a game. Thats usually when im solo tbh
People dont understand how to fight this character and just allow you to combo. Its great but the shadowbans are lowkey getting annoying when its not myself People leave themselves open.
Doing double gamma on hp is so satisfying
i like to Beta gamma gamma alpha spam lol and just count the amount of times ppl try to recover 😭
As someone who does not have strike hawks yet, I must say that your reasons do sound good for the not leveling alpha argument, however, the beta into gamma doesn’t seem that consistent
Either due to them not flying into you after the beta causing the gamma tap to miss, the beta not getting them with the right amount of distance close to you, the after strikes missing, etc
charged alpha into beta into alpha seems much more consistent imo
Beta into gamma is consistent if the target is as close to the end point as possible. His hit box is bigger in the front.
beta combos are generally inconsistent and require to realize how far away they are like in the vid taco sent she hit the end point of the beta hitbox so they were close enough for the gamma
but if the hit the beta midway shed prolly go for an alpha
as finicky as it is it's still one of his strongest combos tbh
i dont have a go to lvl up path
the only thing i keep consistent is g4
like today is did g9 b7 a7 for fun and it went pretty well
sometimes id g4 a7 b7
or g7b7 a9 g9
i lwk just go with the flow so i recommend everyone to lvl up what they feel comfortable with
but b9 is pretty useless
im starting to like wall runner alot more ngl @winged dawn
Doing stuff in training
Hawks’ melee string into gamma is so satisfying to do
Any hawks mains here strike btw
I am
Sure
Can we vc
Yooo
What questions do you have
Most common thing ppl ask is his beta. Best thing i can suggest is make the target your end point as the hit box is bigger in the front
Common lv path is G4 then A7 or B7 for newer birds
Wind General heat is one of his best damage based tunings
Accel or wall runner?
I do acceleration, card up, gp sucker or muscle form.
Fixer, electrification, crit perm, high speed, or tech shiggy for passing heals
Ive got a lot of builds. Probably can check images here for some
No it turns his special action into an attack and if you break guard on melee it opens up combos. Trance blow can mess up a combo as it gives the target a higher knock back but electrification holds them
But everyone plays different so I say use what tuning works best for you. Just because it works for one person doesn't mean it will work for the next because of playstyles
Strike hawks is soooo hard
Like im getting beat up by everybody with him
And he’s supposed to be good
@wary lagoon I neeed a guide
Guide:
#community-content message
Hawks only to ace:
#community-content message
Yo
Just requires you to thinking
Can you help me
Dms
HEAVILY disagree with this sentiment.
Imo wall runner defined strike hawks as a character and is EASILY the best tuning skill in his arsenal as its by far the bes way to gain hight fast not just for strike hawks but arguably in the entire game. Its so unbelievably broken and single handedly makes him 1 tier better.
You also suggest electrification but just no. It makes special action a weapon but in exchange you make beta into gamma tap unnecessarily inconsistent and making a Bnb like that super inconsistent for little benefit is awful.
This guide i wrote should cover why i think wall runner is his top 1 tune by a mile and give some insight on things i recommend for tuning.
Its shocking to me that quirk assist combat isn't the unanimous vote for best hawks fit rn tbh
Also your guide video could use a update. Its very outdated and covers tactics that dont belong in modern day imo
well as someone who has tried both
i will say
that wall runner is really amazing on him for that extra verical height but recommending accel is not bad aswell
Both deserve a mention i agree
I think wall run and accel are the 2 best rapid options by far and dont deserve to be looped in with card dupe and gp sucker
And especially not muscle form
Wall runner is clear number 1
Accel is clear number 2
Card dupe and gp sucker are both far number 3/4
And muscle form isn't even in the conversation
I think rev rapid has a better argument than muscle form due to increasing the speed of boost gamma
In regards to this i would also be open to using a double rapid build if the option became avaliable. Currently i will stick to wall run however i acknowledge that accel is also very strong and very potentially the 2nd best tuning for strawks in the game
Cool thing about tuning is different things work for different people
Because it works for you don't mean it works for others
Its so funny i was asked to do the strike hawks guide back when he was released but I have a job and am way to busy for it. Did the video the day he came out so yeah its outdated but its enough to get someone started. Its called an intro guide for a reason.
Yeah your vid was what i watched when i first started out
i remember that vividly
i was still using held gamma for movement
I made it like an hour after hawks got released
🥹
Rapid guide however I waited a year to make because of all his nerfs. Strike ill probably update by next anniversary because I do see him getting a nerf soon
Guides can get outdated so fast
But I wanted to make something to get people started with the character. Thats why its short and covers the basics.
Lethal asked me back in like November to make the database guide. I said sure but never had time so it never happened. Life has been a mess recently 😔 reason my Bakugo guides are currently sitting in development limbo
They're coming for strike hawks people
I am worried he is gonna get gutted like rapid hawks
I don't think he will get gutted but I can see them reverting his s14 buffs
Strike is why Rapid won't get a special action buff
Yea
I’ve been playing a lot of rapid hawks (twice is borderline unplayable if I get focused 🥺) not a bad character just suffers from power creep and can’t avoid cc like lemillion
I don’t understand why hawks-rapid beta is rollable
honestly on of the only changes I’d want for him besides maybe special action or alpha tracking
its crazy to think there was a time RHawks had 3 betas 😭
🥀 bring back those days
Hello Hawks enjoyers, i just pulled ràpid Hawks in my alt acc and i wanted to play him, so far im having a blast, was meaning to ask, what's The best skill upgrade order?
got strike hawks
he is just as powerful as I've seen
though I feel like he kinda struggles a bit with flyers if they aren't on hp (able to be knocked by his alpha
hold gamma is a choice but it doesn't last too long
also yes the beta hitting but not the after strikes is annoying too
other than that I enjoy the combos
my least favorite thing abt him im not going to lie
always gets me punished for landing my beta
posting here for feedback
dunno how I would properly kill this guy just constantly going up into the air
probably shouldn't have beta'ed so much but was the play to get up more close with the gamma? I'm not confident I could consistently do that
@topaz canyon might as well ping you if you have any ideas
well those were panic betas which aren't very good to do tbh
you got punished multiple times for them
something i could have recommended was when you pu'd and he got sent into that corner
you could have either gotten up close for a melee
or held gamma to catch his wakeup
instead of flying away
and since you have lvl 9 alpha some held alpha would have spaced him out and forced him to stop trying to poke at you and try to engage with his stupid tracking beta
but that might have opened a better opportunity for you to pull off a quick combo if you manage to doge the beta
just try not to panic with his moves as although his cds are way better than they were on release you can still get easily punished
Yeah I acknowledge betas were pretty bad but I kinda felt I had no other option
Charged Alpha holds you in place for like a sec and a half
And I do like the hold gamma tracking but it sends you up like a second after being on the ground with it so it’s not as good as a wake up tool imo
As for melee I wasn’t sure if he could aim in and still have iframes and maybe grab me out mid melee on wake up
But yeah I see I shoulda tried to play a bit more closer now
But air opponents are pretty hard for him imo if not standing still
or not on hp
still you just got him so it's fine
the more you play him you'll find solutions to problems like that
I FINALLY GOT MY FAVORITE EMOTE
Against air targets here are the main options.
1, special conservation alpha. If you wish to learn special conservation check out the guide linked here https://ultrarumble.com/guide/character/4301
In short it lets you fly around at speeds that will realistically mean you wont be hit by 95% of players consistently and by doing this properly you could take advantage of the massive alpha hitbox to get a break and then use alphas stagger to finish the job
2, ground alpha. This one is basically just the previous one but you trade the edge in mobility for a significantly faster fire rate. This is useful against players with aim good enough to challenge you while flying and against characters you are willing to trade hp with to finish the fight faster. In this case option 1 would be what id prefer (tbh its usually option 1 for me)
3, special conservation again but this time you do so twards the tamaki and then try to take advantage of gammas massive hitbox and tracking to hit him while hes in the air. This can be inconsistent but if you notice a situation where you can reasonably fly twards the opponent like that and be roughly the same elevation or slightly below once you reach the opponent then its quite good.
4, is to simply fly away. Tamaki doesn't have the mobility to keep up with you essentially at all and considering how (from what it looked like) he had full gp and significant hp clearing put that fight would've been difficult so after he uses PU consider disengaging, healing up, and catching him lacking later on. Tamaki gets to live more likley than not in both senerios so the one where you get to keep PU is a good option
Those are the primary options i use against targets in the air. Beta is rarely one of them and honestly these days i dont even try to go for those types of betas because the risk reward is terrible especially considering the combos often drop when you're beta is angled so far up or down
Ground Alpha has a faster fire rate?
Also thanks I’ll look into that first tech, though would you want to get close or mid range when doing it with the alphas? The grab is kinda dangerous
and yeah makes sense with the beta, thanks again.
When grounded strawks can fire alphas faster yes
When spamming special conservation alphas against air targets like that i suggest being in the medium range since the more bullet travel time the opponent has the harder it is to hit you and since you will be firing alphas while moving at some of the highest speeds in the game this will help significantly however if you wish to swoop in for a gamma thats not insanely risky if you have good movement
Cool thanks, do one of your videos on the guide showcase this tech in use? If you can remember
I know you’ve got like 3-4 of them there
If you mean special conservation then yes, every video should have it
Its a core part of his gameplay
You will see the tech in use likley 50 times a game total atleast
I don’t see that much use for it for anything but the alpha tbh
Unless you really want to conserve the sa percentage the boost uses that can fling you with the gamma
I’ll test it out tho
try not to overuse that gamma boost fling tech
try to use to disengage reset then wait for cds
i aim to keep my sa guage never lower than 45%
cuz the penalty reload is pretty horrid
although wall runner still gives that extra mobility
Nah I needed it in a lot of my games today
Had a Tamaki chase me across the new map
same one actually in that clip
escaped by using it
ok in that situation that's fair
okay so @topaz canyon
that sa cons tech for alpha is not very good in small circles
controlling where you want to go other than forward with alpha movement tech is kinda hard
most of his movement techs aren't good in small circle espcecially gamma boost
just kinda slows you
cuz you can fling yourslef into storm
except moon jump
moon jump is great in every scenerio
if you want to heal you can moon jump and then repositon with your alpha to keep momentum
or if you want to use it aggro you can moon jump and then do a super tornado although you can combo off it it's still a decent get off me tool
or you can always beta if they're directly below you
moon jump isnt totally consistent for me how do you do it again
you wallrun up a building and then like the last second when you get to the edge you jump?
it's just normal wall runner jump tech
then gamma
tap
to ascend really high and fast
I don't really use any characters that do that so explain it to me
oh alr
get to the edge and tap jump with no direction key?
well there's a guide on the mhur database
but basically
it's jsut wall run and then jump
but elt go of all directional inputs
then you'll get really good height and momentum
seems to work without me even pressing jump
i can record a clip in training and show you if you want me to
oh alr
it's just jump and let go of directional inputs at the same time
i used to use it on shoto when i played him alot
and it's amazing with iida
btw if im doing wallrunner
probably better to use hold for sprint right
tap is so finnicky with wallrunner
makes me waste my flight a lot
i have autodash on
i find it easier so i can just grapple onto a wall if i need to escape
i see wallrun get ppl killed a lot so use at your own risk
it can be annoying sometimes when you're trying to enter a building
especially with autodash on 🤣
you can get snagged on so much its not funny
thats why i just use rapid cards over it
i go for other blue tuning in its place because a rapid card gives you wall run and attack speed.
if a build isn't working then i suggest seeing what works better for you. tuning is not one size fits all. people have different playstyles and other things work better for them so i always say lab stuff out. how you fight might be way different than another person fights.
tuning is really like shoes tbh,everyone has preferences cuz like although for some chracters some tunings are like a must have you can always play around and see what you like
like froppy without reinforced is kinda idk selling i'd say
or tech denki without space hop
i've got like 20-26 builds on Hawks from discount 1stars to 3stars. you can make anything work but it really depends on how one plays. another thing is MNK vs Controller allows for different kinds of tech that might not work. example his 'melee cancel' stuff is very hard at high frames.
if she cant have reinforced a good sub is any special tuning like AFO. my friend did a tournament that banned almost all the blue tunings lol but AFO tuning wasn't so she got her special off soooo much.
that's another good tuning for her
i think people focus a lot on 'this is the best' and don't think outside the box. using other builds to make a character work for you and your team is important.
That's not what I said
I'm still learning
right now im testing PU tunings. Crushing + Rejection. sub tuning slots are... questionable for this build but getting 3 to 4Pus off a game and using it to do free damage feels broken
i know im just saying in general
I shouldn't quit just because I haven't mastered it in the first 7 hours
i dont use wallrun
im not saying you should or should not use it
im just saying find what works
experiment
nahh keep going gng you're gonna get him down
you're crazy at aizawa
if you can do that
you can get really god at hawks
just I was asking a question is all about whether to toggle sprint or not
I'm not going to give up on a build so quick
I'm aware if it doesn't suit me I can go smthn diiff
and im not saying to
maybe try a game with tap and one with hold
also oh wow you dont even need to technically be at the edge to the moon jump gamma
Just use autodash. Autodash lets you completely avoid the situation where you use special action when you try wall running and it makes wall run way smoother as a result
thats whats happening to me with autodash tho
cause Im mid air and try sprint to climb on the wall but I hit sa
Have to remember to hit jump first now
if in the air anyway
Well the thing is that the dash action input is what starts a wall run and a flight so the 2 trip over each other a lot when you dont manage it well.
Autodash skips the input when trying to wall run. Now the only thing you need to run on walls is to grab them and the game will do the rest which removes this trip that made wall run so annoying to use.
It will take some time getting used to autodash and not clicking sprint anymore when you dont need to but in the end this will allow you to freely transition between wall run and flight without tripping over each other
it is a second of delay grabbing and running but I guess I'll get better at it
If you have autodash you can simply just hold forward and tap whatever you have to wall cling and this will immediately transition you into wall run
yeah itll take some getting use to
thanks
btw sa conserving tech with gamma timing is so tight compared to alpha
yea the wall run tech can be done from the middle of the wall
Yea, fortunately you can just do special conservation alpha, tap gamma or boost gamma instead
Makes life so much easier and more consistent
Yeah though I notice with the special conservation alpha it loses steam after the first one
slows down a bit
Dont spam alpha too quickly
Wait for half a sec or so in-between the alphas
You still lose a small amount of speed each time but its way less of a loss
I see I'll try that thanks
As a rapid hawks main, i usually lvl alpha first and then gamma and then beta. I never upgrade beta first anymore because anyone above pro rank knows how to roll it so it’s inconsistent in that regard
Alpha 9 is borderline a mist for rapid hawks because of how the alpha scales
10 dmg, 14 dmg, and 18 for lvs 1-3, 4-8, and 9 respectively.
Noted,tysm
@split sapphire were u strike hawks
Nope
Wdym by this
Am I slow
Sorry 😭
I just realized that mist was a spelling mistake
Oh my god
Im so dumb
I literally thought it was slang
LMAO its all good 🫂
We all have our moments
I was super tired at that time guys forgive me

Does anyone have any Xbox tips how to play strike Hawks better on an Xbox
platform doesnt really matter
the sme tips apply
so im not sure whats going on but Overhaul can attack out of all of Hawks combos
its not his special. its something with his gamma
Since I was playing with overhaul in the training he seems to do more damage
It felt like he has more combat and he does heal. Himself we all knew that
very fun
think im getting it
@winged dawn is your moon gamma tech mainly for alpha movement usage?
cause I thought the height is overrated if not doing double gamma which kinda leaves you out of a good gamma sa boost option if getting chased
but if doing gamma moon jump into alphas then its good
i use it to repostion ad chase
without using speical action
you can get slitly more momentum with this
do you want me to clip how i do it tmr?
i always input a super jump then tap gamma
i basically almost touch the skybox at insane speed
then i just alpha after and i keep momentum
ok touch the skybox is an exxageration but you get what i mean
idk what you mean by super jump
and if you mean what you said then that would be more than slightly what I showed in my clip above
so sure show tomorrow
alright
@winged dawn the overhaul guide was really good
@late storm
the second gamma is not needed
just did that to show you what i meany by almost touch the skybox
and the last bit is just me playing around with wall runner lol
i didn't even do it properly
coulda kept going just needed to touch smth for my reloads
gonna test that quickly myself
should be fine im only testing that one thingh
alright
how do you super jump
nvm just jump and immediately release all movement keys
yeah
its not to the skybox per say
you're still like 1 gamma and 2 whole betas off from reaching that
but its good
yea
Need my azz a willpower build
Wow
Wrong channel my bad
@ripe scaffold It's ok
Thanks
ohh you main rapids
you just poke and do dmg and keep moving
i see
And overhaul(both) and aizawa
I usually don’t play hit and run
Username is a lie 😭
No it’s not
Someone who is bad has a KD of 0.15 and 500dmg
Your always doing over 6k and more than 6kos a game
I'd say thats pretty good
Give yourself some credit
You've improved a lot over the past year
Any consistent ways to fight a Lady Nagant? I still struggle against her on Strike Hawks and am getting frustrated not being able to do anything
Literally just need to catch her off guard unfortunately
Unless you can break via alphas your at a disadvantage
I usually try gamma's
and then keep her knocked with alphas once shes on hp
if you hit a gamma on her on hp you can do a beta after so thats good extra dmg
Did you see my gameplay a year ago?
if anybody has the quirk assist gear for strike hawks i could lowkey use some help building him, i want kota finder and wallrunner but idk what to put inbetween allat
This is the exact build i run and credit for his best (kota finder can easily be swapped in)
Screenshot was before nejire was out so use her instead of ibara
Tech denki can replace shigi if you want more damage but i prefer hp def
my goat!!!!!!! i appreciate it man
still can't properly control strike hawks in the sky
he feels so awkward to fly around with in final circle
cause you do the alpha tech thing and he's just flying to one side while you're firing alphas at someone and you go off into circle unable to stop or turn yourself
I haven't played strike hawks (or hawks in general) for a hot minute but sometimes the zone also just sucks and can put you at a disadvantage no matter what you do. I do hope that you'll figure it out though. But yeah, strike hawks is kinda funky to figure out I'll admit that
brother no
I can control myself just fine in the storm with like any other character
the storm being a circle is a problem for strike hawks when using the alpha tech
that's my problem
the storm being a thing at all is a problem for him
I'm not talking in the storm itself, I'm talking where the safe area is. Some locations are better than others in general
I'm in the air though
and not around huge buildings
again this is a problem with his air movement in small circles
and general strafing control
not a map problem
these nagants are shameless
Yea, in final zones it can be hard to stay in zone with the speed you have. Just keep in mind that you also have the speed to leave zone faster than essentially anyone else and you often have enough hp to eat a tick or 2 of zone of needed
Also btw when doing the gamma tech you can just do another gamma to gain the same hight boost again
Normally this is MAD overkill since the tech once is already bottom to top of UA levels of hight gain but against air camp bugs like this doing gamma again lets you reach them nearly on its own.
You also dont need to do gamma immediately after leaving the wall, just do it before using a directional input
ye realised I coulda done that when going up there
but my thought process was If I could get up there with 1 gamma and 2 betas the second gamma would be better to air stall
and potentially catch her if alphas weren't enough
With all due respect, I misunderstood so that's mb but the way you responded to me wasn't the most polite
no worries
yea that's what i did in the clip i sent just to show the amount of height you can gain from the tech
Ridiculous that I chased down a rapid might successfully yesterday
Why does this guy have more 50x mobility than his rapid ver
Because rapid has been over nerfed
Bring back rapid hawks💔
fr i miss s9/s10
They love butchering base characters when they receive a skill set 💔
Finally tried out wall runner and ye the constant super gamma jumps is mega nice
Idk if I prefer that or acceleration tho, tbh I think I prefer the super jumps 
i can't lie i still love accel but i think my accel qfr build suits rapid hawks better this divine and wall runner build is so much better for strike
Ye that’s the same one I got Wall Runner Divine
But ye Wall runner probably my main stay now, the extra alpha presence is nice but the tech is actually really good, plus helps save resources when going for vertical movement
so miserable to play a low hp rapid that isnt mirio
idk why hawks-rapid gets no energy refund if beta is canceled due to stun/cc
Real
Yeah okay I think this guy is stronger than Yafo
in general anyway
Ofc 1v1s it’s very matchup dependent
YAFO SA can carry him against like 10 characters
But strike hawks just has so many high damaging combos that are easy access and can be easily team comboed
My friend just gets free nagant headshots from my beta
feel so useless as strike hawks against aam tho
Only chance is catching him off guard or it’s kaboom
well
aam makes half the cast feel useless
That dumb beta man
Usually can fight him just fine but get hit with that and stunned? Ggz
It’s the height he can gain for me
You need a good ranged to stand a chance
What combos do you guys recommend doing on gp?
What hawks?
Strike
Hold alpha, beta, tap gamma/tap alpha
Beta, tap gamma, alpha
Beta, beta, alpha/tap Gamma
Hold gamma, beta (only do if your frame rate is 60 or higher)
Hold gamma, alpha (much more consistent. Use if lower frame rates and if you dont need betas extra dmg)
Thanks boss
anyone know what the difference is between holding/tapping hawks-strike beta?
what about level path?
None. Theres basically no reason to ever hold it
I do Y7 - B7 - A9
But a few other paths that can work are
Y4 - A9 - B7 - Y7
And
Y4 - B7 - Y7 - A9
what is the significance of gamma 7 first?
Only reason to ever really hold it is if your airstalling high up
Holding it allows you to air stall or catch wake ups. If you time it right you can cash and catch them exiting iframes then go into any combo.
is it just me or do i keep missing my beta on hawks-strike
any "reccomended" area where I should aim
or ill hit the first tick but not the follow-ups
Make the target your end point so if you need to "aim" your beta then predict the direction the target is running. If the body of your target is at the end when hawks slashes forward, 1) it has a bigger hit box, 2) easier to go into a gamma, alpha or melee
If the target is in the middle of the beta you would probably want to do a 2nd beta or alpha. Or melee because it can track to the target then gamma
We could bring back prime rapid hawks and he'd lose to the current meta so bad, the devs saw how everyone reacted to hawks and said lets make every character after 10× stronger 🥹
ehh
struggle isn't the word i'd use
he'd still be better than mroe than half the cast right now
I said current meta not every character
Gamma maxing on rapid hawks high key goated
3 gamma go brrrr I love my marking man
People forget its an aoe and they can use it for recon lol
I'm so happy that people are viewing gamma more now. I've been getting gamma 9 for a long time. Keep it going birds
You have forgotten rapid hawks
at his prime
he was dealing like 350 damage off 1 beta confirmation at lvl 1
While AAM and Nagant would beat him if they were good he is not to be downplayed
And nagant does the same amount in a singular uncacellable shot, rapid hawks can get knocked outta beta at any time. Tech shiggy alpha lingers so long you wouldn't even be able to start beta, and armored might can just use his gamma to escape it
Ive always been a gamma bird
Like his beta and damage was nice but it always felt like a liability
Now it is with how bad its been nerfed
I still dont even got rapid hawks, just use the little freebie games
Rapid should be a character ticket next season
Should be, yes, but knowing Byking
I say should but who knows if they will do it. We just had a big batch release this season on tickets.
Literally the only character I could get with my ticket was tech shoto, I had everyone else already 😭
Dude mine was overhaul lol
Im only missing green Nejire and YAFO. Character tickets are useless
But if they keep adding again then Hawks, Toga, Mic should be next
Im missing yellow ochaco, red kendo, tokoyami, suneater, green nejire, rapid hawks, and yafo
Which one was easier to hit
Which one came back quicker
I'm missing both Nejire's, YAFO, OFA, Nagant, Tamaki, Red Drive, assault Ochaco, Sting Dance, and Tech Shig. I can get the characters, the quirk sets elude me
This was before tuning btw
Rapid hawks had 4 chances at hitting you with his beta with it taking 25% each time
Then it reset for a full 100% on hit
imagine him with qfr
absolutely disgusting
Nagants SA shot is more deadly in theory yes but it’s not going to be as consistent to the average player as just hitting the beta button near someone
Still against the current top 3 they all got ways to just cancel beta, nagant can just beta below her or gamma 500 feet away.
which is why you don’t have nagants headshotting people out the wazoo every lobby
compared to back then everyone and their mother knew how to get the 2nd guaranteed beta after the first on strike hawks
Gamma takes a sec
And btw if we’re using prime hawks
He gets his OG SA
he catches up to her just fine
Deadahh forgot about the special action
and baiting out beta shouldn’t be a problem or more like she won’t be able to use it in time
also gets his amazing alpha tracking
stupid character
Gamma on rapid hawks is 9s and beta is 8.5s
You have 3 gamma and 2 beta(only one if you actually hit it)
Reloads have never been buff/nerf. They just suck
The skills are in my opinion the same. One just is more range play and the other is more upclose.
I have no idea why
The devs buffed strike hawks beta and gamma
Before rapid
Because vanilla strike wasnt even bad
The only thing weird about him was his HP being 275😭
@outer heart ggs nice game
Oh you were the Shinso! Nice gg you did great!
thanks
😁 👍
@pearl grove good job
Im still bitter that its just +10 on beta
When he needs so much work 😭 it feels like a slap on the face man
Its better than a nerf byking love giving us isnt it
We gotta be grateful or we get gutted again
Nerf to qfr feels like a nerf to hawks 😭
Ive been begging for this
I mean
I don't personally use it
But its a nerf to everyone in that context
Id rather that than nagant or aam being a mini gun
Its just crazy in the list of buffs ive given them for hawks. Beta damage was the one thing I didnt cover and it was all they buffed 😭
Remember this isnt a new seasons buffs
Give it time pookie
Keep playing him
We ain't forgotten after all