#(Character: Kyoka Jiro) (Technical)

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frail bronze
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(Character: Kyoka Jiro) (Technical)
HP: 400
GP: 250

Character overview:
Stun your opponents with loud sounds and stagger them! Allow your teammates to deal great damage when the enemy is staggered!

Special Action: Area Scan
Jiro presses her earphone jacks into the ground and listens for 4 seconds, afterwards, all nearby enemies are marked with a visible red outline able to be seen through walls, for 3 seconds. During the time this ability is being used, Jiro cannot move.

Skill A: Heartbeat Wall
Send waves of sound in the direction your character is facing! Enemies hit by it stagger and take 2 hits of damage! Jiro will be unable to move while using this ability.

Levels 1 - 6:

Damage: 20 (20 per hit, +2 for every level until level 7)
Size of attack: small
Charges: 3
Cooldown: 10 seconds

Level 7:

Damage: 44 (44 per hit)
Size of attack: medium
Charges: 3
Cooldown: 8.6 seconds

Level 8:

Damage: 44 (44 per hit)
Size of attack: medium
Charges: 3
Cooldown: 7.7 seconds

Level 9:

Damage: 46 (46 per hit)
Size of attack: large
Charges: 3
Cooldown: 7 seconds

Skill B: Heartbeat Distortion
Send sound waves in all directions around you, this move stuns opponents for a set amount of time, and then knocks them down. While using this ability, Jiro cannot move.

Levels 1 - 9:

Stun time: 0.2 seconds (+0.1 for every level)
Area of effect: (small at levels 1 - 3, medium at levels 4 - 8, large at level 9)
Cooldown: 15 seconds

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Skill Y: Heartbeat Surround
Send sound waves in all directions around you continuously, it will deal a set amount of damage per second and will stagger the opponent with each hit. Hold the ability down to use, meter will be drained a set amount of percent per second, once the meter on this ability has reached 0%, it must recharge back to 100% before being used again, if you stop using the ability when you still have some meter left, it will automatically set back to 0% and have to recharge back to 100% again before being used, the cooldown from 0% to 100% is a set amount. While using this ability, Jiro is unable to move.

Levels 1 - 3:

Damage per second: 30
Meter drain per second: 50%
Cooldown: 18 seconds

Levels 4 - 8:

Damage per second: 36
Meter drain per second: 40%
Cooldown: 16 seconds

Level 9:

Damage per second: 40
Meter drain per second: 40%
Cooldown: 14 seconds

hearty pendant
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Really annoying character but nice attempt in balancing!

frail bronze
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she is meant to be annoying
but she is also really easy to win against
after she uses her abilities
you're still gonna have high hp remaining
and she will be on cooldown for a long time
and she has no movement
the key to beating her is to bait her into using all her abilities, then she is cooked😭

dawn river