#Momo Yaoyorozu
1 messages · Page 15 of 1
One day. I really like the villain color palette tho
Hopefully she has mint green socks or shoes like nejire outfit with her ahirt
I think I knkw how to buff Momo's T.U.N.I.N.G Skill so it gets used more, but I feel like it'll make it too OP
So my change is not only will it tell you where the next storm circle is, but it'll also reduce damage taken by storm.
Is that too OP? I say kinda, but you got to know that those T.U.N.I.N.G's that last throughout the match usually wear out by the time the final circle is about to close in (at Lvl 11).
So yes, it can he OP to an extent to me.
What do you Momo mains think?
This kind of tuning can last the whole match until the final circle closes (20 minutes at level 11), it wears off earlier if it’s level 10 (15 minutes)
Storm camping would go crazy
I think the special tuning itself should completely change
Maybe something like, if a teammate gets downed or KOed, you’re given Momo’s lucky bag and you can open it with a combination of certain inputs
Either that or it make the opponent drop 1.5x the amount of GP and HP items upon elimination.
It won’t be in your inventory, the icon would just appear beside your special action, and you activate it using let’s say the ADS input button+SpA input button
Good idea too
But I'd say let that be an idea for Momo's QSS.
Alright I'm going to go og momo in rank no wall runner , no nejire leap, no space hop, no altering movement special tunings
See how she holds up
I don't know I'm running a very powerful build though
if you want to yeah sure
I think I just have to get used having no mobility but at least and I can jump melee avoid attacks now
Momo players that don't play with wall runner nor nejire leap. I respect you
Momo summons the Gurren Lagaan drill cause thats cool
Not going to* lie playing momo with no movement tunings. Made me REALize how beneficial movement tunings are.
Also, as well how vulnerable she is without them.
I had to change my playstyle to a mortor support storm camp style.
Played like 6/7 games today and 2 the last two were good. And that's because I adapted and changed my playstyle.
@weary pond I forgot, but here my Momo build
I call it the "1-UP"
Willpower saves me, and Muscle Form gives me an extra life because it regenerates health.
I don't use her a lot, but when I do, I heavily benefit from this T.U.N.I.N.G combination
And best part is since I got Rapid Might and Iida, I can switch between Wall Runner and Muscle Form.
And maybe sometimes the Hawks perk.
I don't even have momo this was a character ticket 😭
but shes so much fun
should i get her?
Also does she have any movement
is her shield faster than running?
Yes you should. She's a free character with character tickets.
No she doesn't have movement besides basic running or her Beta charge.
Her Beta charging speed is barely faster than her running speed.
The pain of having no momo costume
What about wallrun off of shield?
is that a viable strat to move faster across the map?
It's a good movement option, but her cooldown on the shield is pretty long.
And if you're in an open area, you won't really be getting much out of wall running off of your shield.
Bagel 🥯
I'd bet she would be assault. Though that's because of her shield/beta
Though that's when I mainly thought kendo and Momo would be counterparts, kendo going support and Momo going assault as a result
rapid momo, just because
I'd say she's either assault or technical, probably strike even but I'd be surprised if she turns out to be a rapid
the thing is, we want momo to be useful with so many broken characters in the roster
(maybe a little windup boost pls or give the canon their previous knockdown power)
What if we gave Momo back the 150 base damage on gamma?
After all if her cannons compensated in power for the lack of combo potential, it should be all fine.
It's only 243 damage per cannonball currently under specific conditions.
With a 101% attack multiplier it'd only be like 306 damage per cannonball
If you count only the damage of the cannons and none of the potential random matryshokas or maybe taking an alpha from Momo, you'd only take 612 damage; the 400 base HPs would still survive from full GP/HP jussst fine.
Would this change with strike endeavor tuning, or did you already adjust that
This doesn't account for Intensified PU, so you could get even higher damage
LMAO
Hardest mission in the game folks
(Real talk it's the updated 10k damage in 1 match nameplate)
It has to be bc my randoms cld never do it
Shi must be impossible
#game-moments message
Quick pointer: Momo can instantly destroy her own beta shields she's set by running into them with a second beta; very useful for when you no longer need that barrier.
Anyways, a superb display of destruction.
just got momo, i want to camp as a character so i picked her up lol
Lol
she seems like peak camping characte
yeah u can camp in storm forever
i just mean playing lame in like random buildings for funzies
Tech Shoto or AFO are better at holding down buildings than Momo
I'd argue Strike Shoto as well
Red shigi?
Strike Shigaraki relies heavily on the damage being enough to deter people from entering. His attacks lack knockback, and some characters can kinda just hover/fly above the danger zone.
Part of being able to take over a room is the ability to prevent the enemy from retaliating at all
Both versions of Shoto and Momo at least have the ability to knock enemies over while also setting up entrapments via beta to make exiting harder.
In Tech Shoto's case, the gamma tornadoes also do a wonderful job deleting a lot of projectiles to make things even more difficult for approaching enemies
👀
What do you guys even do about the air menaces in the meta rn?
Use nejire and wall runner
Yes as if that'll help you catch the rapids
I use that build on switch and lemme tell you it really doesn't make that much of a difference
sounds like a "you" problem jk but that's response to air menaces with momo
How's that a me problem? Seriously what do you expect Momo to do? Jump and hit them?
He said jk
He was joking
Ok
yeah i was just playing around
but yeah jump and hit them with nejire leap is peak momo alpha usage.
You know stop them before they can get out. It's better than nothing.
As well as with wall runner can breach that distance with her beta+wall run tech. Or if the suger coated hyper adhd rapid think they safe on high ground. Wall runner aids with sneak attacks
If they are in the air already there's really nothing a momo player can do unless they pro cannon eports player than can hit them mid air.
But with wall runner and nejire leap she can definitely chase and prevent wake up spammers.
am i the only one that uses aizawa's special tunning and card dupe with momo?
Most you can do is hunker down and/or force them into a position that you can punish them from if they decide to leave the sky or their high ground.
Card dupe + High Speed Replenishment on Momo? There's only 2 potential outfits that can run that combo, and they are very poor quality in normal tuning...
If anything, having access to her Festival Yukata already gives you access to her Default and then the Dangerous variant is also competing for your attention with mobility access + strong normal tuning.
I could understand the Casual Dangerous set if Yukata isn't an option.
bro nearly doxxed me, but thx
between those 2 fits any variant that can also be good if i search for no mobility but other options to fight or defend myself?
Nah it's just really easy to figure out what outfit someone is running with based on the tuning options of all their PUR costumes.
If you're talking about a Momo tuning setups that have no mobility enhancements in exchange for firepower, there's a decent number of them.
cool
- Default Yukata is the most offense orientated Momo costume available (And probably the most powerful gamma attack power tuning set in the entire roster), allowing for min-maxed gamma attack power potential.
- Parallel World Fancy has a pretty powerful normal tuning setup. Has a Support/Strike Hero setup, so you could run something like Warp Heal or Divine Protection with Crushing KO Charge, Trance Blow or some other popular Strike Hero special tuning.
- Fancy Quipao was rather popular back in the hayday of Sisterly being the most broken bull💩 to exist. The normal tuning is decent, but I'm not sure what you'd want out of double Assault special tuning. And no, Sisterly Embrittling isn't possible thanks to that one Assault villain normal tuning...
- I once ran into someone trying to make Parallel World Heat work, but it's basically an inferior version of other tuning outfits like the Dangerous Yukata, You're locked into Rapid Villain on the right special tuning too... It's also a balance build on normal tuning. 6/10.
- Quipao Heat is a balance build in normal tuning, but it could run the Crushing KO Charge + Full Burn setup if you want to try and be cheeky with Plus Ultra spam. Just a concept of a build that I can't be asked to invest in due to resource scarcity.
Those are the best of the non-mobile Momo tuning setups that I was able to spot. Each of them at the very least has the potential to use all 4 of the Gamma Attack Power+ equips available.
You could say his expertise on Momo is...Subarashi 
You can't destroy all mortals without a plan after all.
Precisely lol
dude
festival yukata is such a gold scar of an outfit
i need it
It's her best tuning outfit for having a hero rapid slot alone
I need it too
Too bad I only have it on my switch account
But what if it’s USJ…
Unless the stars align and you get fire zone/typhoon zone, your best bet is finding the best places to obscure yourself or your cannons via bushes or trees.
Definitely find an indestructible object or wall to run around/behind that'll block a majority of projectiles too and have a direction to retreat towards.
No, not really all momo mains are in pain right now
Pain?
This is what they have to deal with
So I wouldn’t say they’re happy
Realistically, what is a momo supposed to do against that
Thats a perfect time to get ready for a heal off. Monoma got health nerf so you can easily beat him in a heal off
He can beta you in a fight but you can beat him in heals
👀
Change my mind 😈
“All right, let’s get ready for the heal off”
Two seconds later
I mean untill you do it
Its there it is a answer
👀
Don't give up and take the flames
You can only get ready for the heal off if you’re not constantly being bombarded by a barrage of fire and brimstone
You can cannon tamaki in sky
If you got the aim
They love to charge it too so it super free
Yes Tamaki
He can’t recharge his cool downs in the air and has to come back down in order to do something so he’s stuck immobile in that exact spot
But monoma can just reposition himself
And I don’t think they’re all that fond of you shooting a canon at them
Never understood why
What’s assault kendo’s level up pattern
A9 Y9 B9
Not alpha 7, gamma 9?
Kendo can’t throw marbles and disappear
I thought you were trying something new…
Maybe one day
I thought people level up gamma first, or atleast a4 then gamma
asking questions about yendo and not tagging me is diabolical
A4 > G4 > A9 > (B4) > G9 > B9
second clap is vital but alpha is where the real damage comes in
Unfortunately- All i got is Casual Wear & Parallel World
she exploded
Can you show me the best momo builds and the best combos?? Also difficult ones
And also is beta wort leveling or prefer all ok alpha and gamma?
Im using this but electification is also very good imo
The best is what you think it is
There probably is a what everyone uses
👀
The squad
If you insist...
the clip has therapeutic effect
Here's another
i swear to god, how do people get full team heal without being momo, im fighting someone and suddenly gets healed, and then they 3 come at me
Full team heals are just randomly laying around; heck, I've had games where I end up with double digit counts of full team drinks just because everyone else has them.
You could swap out Strike Kendo and Strike Dabi for Tamaki and Strike Shoto. While you're at it, you could also rearrange your Fixer column to move the HP/GP attack power out for the gamma attack power buffs if you want stronger cannons overall
Beta is a terrible investment for Momo. The damage on it is fine on its own for a combo ending move. Gamma or at least alpha are far superior investments for tuning.
HP/GP attack power buffs are more than enough for beta
This is what i wanted t know 🙂 thanks
Idk i thought gamma is buffed enough?
gp and hp also adds to the canons as well?
Thats solid now?
It'll do; you can always swap out Dabi or Endeavor for Tamaki if you want to adjust how strong your attacks are.
At the very least, you're no longer wasting a slot on Beta Attack power.
I once saw a very good and strong momo who put everything on Beta so i wondered
I think i tested it once. I think the enhancements are limited since tuning nerf
2 gamma + fixer
And additional gamma
Is max i think
pls, delete red kiri from the game thx 🙂
The default Yukata allows for 4 gamma attack power+ on the Fixer side, and then the non-fixer side would still have room for all 4 HP or GP attack power upgrades.
In terms of Tech slots, better to have Kaminari for the best buff to alpha rather than a singular gamma reload+, and Toga is basically all you got for Rapid Villains.
I know this is wishful thinking
but only if there was a costume that had two purple slots one for revenge technical and the other for fixer
The premise of the build would be focused on y gamma reload and spamming artillery up so it can fall down from above non stop.
and i know (insert monoma) but fudge monoma
Tech mirio tuning and replenishment u mean 💀
I have the logic that if i put gp and hp to the fixer column. It will also add up on the canons + on beta and alpha additionaly
I mean nowawadys with this tuning system if you have the same enhancement 3 times it only adds 1 point or sth
For example mtladys alpha is with 8 + alpha and 12 alpha the nearly same everything more than +12 has no effect
And i rely a lot on momos alphas. I think its very strong and great
The canons turned me off since they have knockback
With this i have 148 damage on GP
150 on HP
I think this would be a gamechanger as wallrunner is so strong on grounded characters
Or even needed
That's the exact build I use on Mono
Willpower and Muscle Form
I call it the "1-Up" build.
Muscleform??? Wallruner would be such a gamechanger
But to be saved by Willpower and basically get a 2nd life with Muscle Form is gamechanging, too.
Both choices are valid tbh
Can they rerun yukata please
I agree Wall Runner + Will Power
👀
What does electrification look like on momo? Any clips?
aparently momo's bag team heal does actually heal fully in control zone mode xd
Electrification Momo is more unnecessary on the offensive side of things due to alpha's stagger potential and combo utility. Defensively it can help deny grapplers and allow you to punish them with a beta shield or something.
Ok 🤓👍🏾
Personally though I don't think Momo needs it
Beta is generally not leveled and there's stronger options for her on Tech Hero.
Better to not give the enemy another reason to constantly run away and beam you since they also see that electrified aura from a mile away
are momo canons balanced, underpowered or overpowered in ur opinion?
Momo's cannons are a mixed bag. Under the right circumstances, they are genuinely OP. However, that requires tuning setups to truly bring out the potential.
In this mode? Definitely OP.
Plus Ultra is even more powerful on Momo since she can abuse setting some up and popping it while the cannons are firing, and they'll automatically upgrade to PU damage.
With Crushing PU, you can just suddenly go from like level 6 damage cannons to PU and wipe people out since recovery is so difficult in this mode.
ty,i have a friend that complains about the canons but seems not to understand that in a "specific" setup they are broken but the windup is a problem when fighting and not doing setup which is my main problem with the canons
Momo's main vulnerability is being stopped while setting the cannons up; if she's set them, you either need to bail or clench your cheeks for the pain.
Pushing at a Momo through cannons without some sort of counter to them is how you end up dead.
If anything, the cannon damage potential has already been nerfed for most Momo users. There's only 1 build that anyone can even cry over.
mostly yeah, but some characters are... ☠️ i mean that, red kiri, red kendo and those broken characters aren't fazed also she depends too much on the buildings and structures which wouldnt be a problem if those broken characters were actually balanced
Ya think game balance is at the top of the bucket list?
never did think xd
Well either ways, if you know your character better than the average joe, you won't lose in a straightforward battle
And Momo is just one of those characters you really won't see it all with without a lot of playtime.
So after playing Area Control a bit more, I've come to the conclusion that PU Intensified > Crushing PU Charge
The amount of meter you build is insane from just regular play
A mode where people are punished for running away from objectives has never felt more empowering.
I think i asked a long time ago or seen some discussion about it but do purple cards increase her lucky bag reload?
Sorta?
Yeah new mode is cool, I'm just not rocking with it
Well I do know this; your Momo bag may make a revive card if someone is dead at the moment of use.
yeah noticed that in new mode too, it still gives the player the card with respawn lol
it warms my heart that Momo is actually near top tier in the new arena mode
Limited time mode btw
I have been using this for arena mode and it’s amazing, but i think I’ll be switching to PU Intensified
I wish i had assault Endeavor data though, I would’ve combined both Endeavor special tunings it would be insane
Crushing PU Charge is unnecessary for this mode once you realize how ridiculous the meter gains are on level ups.
I noticed a gain difference, but it wasn’t that huge
Most of the time you've got other people snagging your KOs
So yeah PU intensified is more worth
True
What do you think of booming PU in this mode
A stun effect that will likely be interrupted before you can do anything to the enemy because of teammates isn't too useful imo
Plus, the enemy would be standing, meaning they would still be on the zone, meaning your PU/PC is not as strong defensively for objectives.
Hmm you have a point
I didn't think of that
Alright thanks
Np
Miste, Zero, and Cosmic spotted
Momo is a character who can only shine with tuning currently like a good number of characters.
Even if the mainstream players are playing in a competent manner, without a good PUR tuning they won't have the edge to actually beat meta characters
At the very least, Momo isn't in the same boat as Hawks, Twice and Mt Lady where they're just so hindered that even a good tuning build won't even make the fight fair for them.
Fighting red kiri is just impossible as momo
I really would love to have a PUR momo skin, but they haven't added costume for her in a banner since season 9.
Wall Runner feels great to use on low mobility characters and there have been several situations where I wished I had a PUR skin.
We will prevail
They just need to rerun the old costumes
When your wall-runner runs out
Me but space hop
But yea thats exactly why I need her yukata
Not that I can't fight other Momos without wall runner or space hop it's just much harder to
Wait a sec
YOU HAVE A LVL 5 RAPID CARD RIGHT THERE BUT CHOSE TO GO INSIDE THE BUILDING!
There's no excuse for why you couldn't escape 
-# shhhh
A bad habit of mine is that I forget i carry cards
Unless it’s a green card
Understandable lol
Also state of panic affects me a lot and i mess up
No worries it still sometimes affects me too but you get used to it after a while
Been using festival fancy since day 1. Stuff doesn't fail
The resources saved from it is wild. 👀
RERUN THE YUKATA
YES I DONT HAVE IT
YES ITS THE BEST OUTFIT EVER
RERUN THE YUKATA
How do you know?
I'm ready to get monkey pawed for next season
Prefer the yukata outtfit. Parallel world isn't all that great.
Sucks not having any tuning
any of casual, quipao or yukata will do
heck, I would take a new costume that looks real nice
Ehhh, Casual is okay.
Quipao is good tho.
Hot take, the only viable outfit in the Parallel World set was the Fancy variant
The rest were pretty bad all things considered.
everybody hating on parallel world
i run parallel world villain i think
blue green
i like it
its holding me over until i get festival
I have a bunch of wasted builds. Momo is one character
If they hate that costume in terms of T.U.N.I.N.G, I would understand. From what I heard, people hate it because she's not half-naked in the outfit like in the actual illustration.
momo is momo nonetheless
Why do you have this saved in your gallery?
And it just so happened to find its moment right here in this very conversation.
my secret grab bag of gifs
You too huh?
7 builds on switch all down the drain
4 more on PS
And I only use like two of em
Hmm...
So real
Cook
Wait do my eyes deceive me or were you NOT taking damage from shigi's beta while you were using beta?
Starting beta while airborne causes the dash to mess with your footing since there's 2 variations of beta movement technically speaking.
In this case, starting a beta rush from the air causes the airborne state to linger even when you begin running on the ground
The airborne version not only doesn't have Momo moving her legs (which is probably the state the game forgets to change you out of, hence the bug), and ending beta makes you fall comedically fast when it ends in the air.
Thank assault Ochaco for being an annoying mess of a character for this crash course.
My condolences
I see
I mean... I didn't get killed by it in that clip and it's only happened like 2 other times to me (and both of those times I managed to make it back faster than that clip).
There's been worse bugs in this game anyway
But hey Byking is competent and would learn from their mistakes... lol...
Lol
It's a battle royale, eventually the stars will align against you at some point.
How unfortunate
I almost stopped playing mhur because of that bug, only for me to see it return once again
All you can do at that point is spite your enemies and hope they get what they deserve. Occasionally it happens!
Well either way I'm technically already on my hiatus from mhur. Still debating on whether or not I should grind for tickets next season, or at least go up to expert rank then stop for the rest of the season but we'll see
It's just that time of the season tbh
LOL 💀
All that just to die in storm
Yea
- Done with Ranked
- Done with new activities
- Done with license like 20 days ago
What else can I do? Build up my modest reserves of substitute data that's in the 5 digits range? Maybe prepare to be bankrupt in gold... Only around 8m, not even past the 7 digits...
The Iida basically third partied me after I fought off 3 other people. He sure showed me with his 1 aimbot beta while I was busy to emote on me.
Well it's Iida so I'm not surprised -_-
Honestly I'm a bit mad that he chose to rush in before I could get the strike cards in position
Like buddy I'm not happy with just knocking him unconcious.
I felt that
He needs to be contorted so he gets a taste of his own spine
Those strike cards were needed for that
Also, seems like Iida and poison zone are a good match
Momo is actually pretty good at forcing people to stay in the poison zone too
Bless the holy fly swatter
Lol
Do the longest possible alpha mellee combo so storm stacks with it for more damage
And delay the hits as much as possible to milk it
Basically 2 alphas and a jab.
If you want to be cheeky and extend the duration, you could slightly space the timing on each hit to drag things out
wman got packed up
Unlucky
You too huh?
rip Wman 🫡
The catch is you become one of them too.
Lol yea
I got cooked
Sus atm since it kicked me out the mhur server
Pretty sure I got haters even tho I BE TRYNA HELP PPLE OUT
L move from community maybe
I did yo. Nothing else happened aside from the spam and server left
👀
Glad you got your account back at least
You good now?
Average arena control match
Oh, fun fact; there's a bug with getting KOs in the mode not counting the damage you deal on the killing blow
Count the amount of KOs I got and then look at how the damage counter doesn't increase
Also I didn’t think about using pu intensify in that mode…
“Ferb I know what we’re going to do today”
Funniest part is that this enemy team had multiple Assault character buffs so that 209 per cannonball was actually pretty low
This is like seeing a shotgun to the chest was pretty weak because it wasn’t at the head…
BOTH WILL KILL YOU
I mean sometimes you kinda just "live".
W Rez and lucky shot
But what does this mean in this context?
Deku kinda just took a plasma cannon while downed and well... He lived.
The beam wasn’t focused on him
He wouldve died if it was a charged beam or if he was aimed at a bit longer
Would've been cool and more fun if those pads gave a boost in speed
He just accepted his fate
Awesome art!
Thx
Np
Dementia coming quick ain't it unc
What the heck
Discord has probably bugged out or something
Suree

Fixer Momo still puts in work!
Gotta work your way up back to CC
Light work
Ok kendo main
We not a kendo main
U all just got, momo yaoyorozued
Also made by me, im learning tbh
Ngl the imperfect details makes a draw even better somehow
WWWW LOVELY ART 
Got a better version, mainly because of the eye and the jaw angle
Give me a sec
U got Momo yaoyorozued, twice
I lied.
Wall Runner + Divine Protection is usually the best fit for Parallel World Momo
Although I like to use Space Hop + Divine Protection outside of UA Island personally
I would use Space Hop or Wall Runner but, litteraly everyone uses those builds. It's never good for me. Plus, this one does way more dmg that's the only reason why I don't use her normal one or the dangerous outtfit.
I'd prefer Revenge Rapid so I don't run up walls that I clearly don't need to. That potentially messes me up whenever I am running away.
Space Hop is also a liability. Spiraling Leap is better in my opinion but, I prioritize dmg more than anything.
Dmg over Mobility.
Id replace the red slot with either crushing PU charge or ability manifest
Better investment in that slot imo
- iron fist is just mid, 5% more damage isn’t much
Bruh i was thinking manifest but, then I'd be missing on more Y quirk dmg...
I mean all the other reds are just useless... I think I'll use Crushing PU
Hmm true… then ig Crushing PU it is
Remember that it’s only worth it if you can get a lot of KOs
Yea that's the... Only issue.....
If not and you play more on the support, go to ability manifest
You have 3 other gamma boosts and 2 HP damage boosts anyways
Ability manifest will help a lot with storm camping
- if your focus is damage, strike cards will last longer with this special tuning
I solo queue. Which is why I prefer dmg over mobility. I tend to survive much longer.
Yeah, Imma just take off Tamaki and use Manifest. The other red alot I'll just put strike deku for more GP atk power.
Cuz imma be real... I'm not using beta atk power....
And If I use Strike Bakugo then I gotta put Strike Dabi for more Alpha dmg. I can't go without the other. That's just me.
UGH, I want her Quipao (Heat) so bad. That build litteraly SPEAKS my playstyle.
Iron fist + Sisterly Or Revenge Strike + Revenge Assault.
I already know the exactly characters I'm putting on the bottom I just NEED the outtfit man..
That's the only reason why I don't use her as much
I understand. Personally I prioritize mobility over damage but do what works for you
Dmg is what got me in Top 900. And, it's not even with this character. And, that's just me doin solo queue. She just fell off for me after leaving the switch. She's not bad, but she's not good either. It's a hit or miss. Everytime I use her it's like certain things happen in game that really shouldn't happen but then it does and it's like... If I was a different character It could've been better. But, I got a better character anyway so it really doesn't matter.
I keep trying her to see if it gets better but, it's always such a disappointment.
I'm in top 800 and I don't even play this game a lot and I rely on mobility based tuning
Like I said it's all about whatever fits your play style best
hey guys if u see this guy report him
it was unranked btw and he was using monoma with mirio tunning, yet called me bad and then this
i honestly don't care just as a heads up
Ignore folks like him
We love Momo's beta
Precisely why you rarely see me use beta
That deku looked proud of his crouch shot too I know I would be lol
the fact that red kiri has the best defense in game while being strike, makes me go nuts
Red kiri is like the ultimate character that isn’t Monoma
Top tier defense with tanking
Insane damage
High combo potential
Range with 5 truck-sized projectiles
AOE
Great mobility
Well well well
If it isn't the canon man himself
Why are you red
All this strike kiri talk makes me wanna use him again but I'm trying to learn other characters rn
Hello Jo
Just to match my pfp
Posting an old montage of mine because I was feeling pretty nostalgic
Devs are going to see this and nerf her again next season
Also you definitely pick better montage music than me,
Starting to realize my old montages were awkward
Though I can't remember what most of them are anymore
Lol
Also your montages are fine
I guess I just straight up forgot to add music to that one
No worries
Do we main momo because we like the character, or do we like the character and we main her for that?
Isn’t the other sentence just the same just phrased differently
The cause is still that we like the character, the effect is maining her
The other sentence should be
“we main the character and we like her for that”
Or just “we like the character because we main her”
Iwas joking but answering to u, no
U can main a character because u stobburnly like it either in the show or game because of its moveset/playstyle. Or maining a character that u dont necessary like (in this last case, show-wise, personality or scenes, etc...)
Btw, yes i get it sounds pretty sinilar the idea when hearing it, and in fact kind of does confuses (tbh, when i heard suguru talking like that to gojo i also had a short circuit briefly)
Probably the latter. Low-key couldn't care less about Momo until I started playing her and that's how I learned more about her character and started to think she's pretty cool after that
I read the manga of MHA long before playing mhur and I thought she was mid since she didn't realize contribute much to the plot
-# Also hadn't won a single fight in the entirety of the manga outside of Aizawa's training and against a few g00ns in the USJ incident
You're kidding. Do ppl not realize this word isn't what the slang it's used for means?
Gotta love it when a word is recognized for the slang it's used for more than the actual definition
We gonna start banning non offensive words because it's used.... offensively somehow?
What a time to be alive lol
Blame the internet culture(mainly tiktok) and influencers/youtubers that popularize it into a meaning that it isn't. Un-original I'm right ? (jk but fr)
Fr
i was just joking, cuz i saw the scene again
lmao
How many times must they Nerf cannons before you guys stop using them?
Cause no matter how many times they gut them you guys still somehow make them seem OP
Simple, we adapt
They've only nerfed cannons 2 times, and adjusted it once.
- 20% overall damage nerf (Example: Level 9 used to have base 150 damage, now it's 120).
- DP Increased to 250 on direct cannon explosions, and Matryshokas DP increased from 0 to 50.
- Not exactly a nerf; Halved matryshoka doll generation, doubled their damage (Example: Level 9 had 25 damage, now it's like 50).
It has been buffed with far more to compensate as a move in general since launch, keeping it relatively viable still.
- Distance of cannonfire increased drastically; what used to be like a Compress alpha without aiming down for range, now is the inter-continental payload delivery system for maximum trolling.
- Cannon durability buffed from breaking from like a single jab's worth of damage to tanking stuff like Mt Lady beta or Strike Shigaraki beta making it genuinely scary to challenge Momo up close.
happy birthday to all my Momo Queens 🫦
💯
I have the ever so immature urge to say, "Now draw her pregnant." 💔💔
"Nah I'd celebrate" lol W
All I’m hearing is
“Nerf, the cannon again”
||/j||
Momo is basically in the same boat as Compress.
She's only 2/3 of a character basically.
Alpha for close combat, gamma for reading and kill potential. Beta is dead weight to the kit with how limited its uses are (and vulnerabilities when running with it and while it's stationary).
The lucky bag COULD bail you out of some dicey situations with the revive card and some heals, but the lack of consistency in receiving what you actually need versus what you get can cost you the game
...I guess Momo is more of a 3/4 of a character rather than what Compress is when you look at it.
Petition to shorten beta startup animation
Beta's equip time is a byproduct of a character from launch
?
You got characters like Rapid Mirio, the Kendos and Strike Kirishima who have instantaneous, on-demand protection skills.
Meanwhile, Momo's beta is so slow that there's actually a solid window where the shield isn't even protecting you while equipping it since it's over Momo's head.
I agree
Heck, I didn't even get around to bashing on the stationary version of the shield
Holy 💩 how does a shield VANISH from existence when set arbitrarily?
Maybe I want a bit of cover while opening a crate? Nahhh I'm just going to put it in the backrooms real quick.
Maybe I want to have a little cover to throw off some beamers in front of me? LMAO nah the shield is gone.
Did I just put my shield on a PEBBLE? 100% structural instability, shield self-destructs.
Even when the shield appears to be fully equipped for the first second you’re actually still vulnerable
And even if the shield doesn't decide it cannot exist, the shape of the shield at levels 4 and 9 actually includes gaps so some attacks can phase right through it thanks to server-client side differences (Such as when Cementoss blocks still exist for others, yet you don't see them).
Im also still mad every shield move can block Tamaki’s beam except Momo’s shield
It's more of just how the beam is designed to function. It's just a gigantic hitbox more or less
Because Momo is still "in" the damage area, the shield is rendered irrelevant.
Compress’s shield is small and it can block it
I think another issue is more of how Momo HAS to run with the shield, hence she is moving forward and she's stepping past the protective hitbox.
Strike kiri’s shield isn’t that big
For example, if Compress or Kirishima attempt to move forward while shielding, don't they succumb to the beam?
So if she’s running against a wall, it can be blocked?
Im not sure
I can test it tomorrow
Yea, it'd need to be tested.
1 nay, but yay if it makes alpha,alpha,melee, beta a true combo if it doesn't still nay.
Just use double speed cards if it's that much of an issue.
Oh heck yeah it would make that combo more consistent
Shortening beta startup animation would actually be a great buff than it seems to be at first glance
Yeah now that i think of it even they devs increase the startup speed just by a little. Speed cards would 100% make it better.
Fudge it I'm on board
I just tested the double speed card and it does not help that much currently.
It's more positives than negatives, so 1 yay if it's for the greater good. And so be it, if it means I can no longer stall mid air and avoid attacks. I'm fine with it
I will be the #1 Kirishima
So did her beta break again or did they shadow nerf it again?.
Ok and after playing one match with her. Her air melee is quicker but it has less range and shorter air time . In a sense of you are not thrown as further and it's not as floaty as it used to be.(Which really sucks)
After testing in training mode yeah they definitely did something to her melee.
Ok no after testing multiple characters today that I played just yesterday, last season. It's an overall change to every character. Even kiris and denkis' melee feel quicker and less floaty. And their melees are notoriously known to be slow.
Also movement feel different across the board, and air movement is buffed so like compress can just move like crazy fast after using gamma. Some* characters that have abilities that launched them into the air are buffed. Space hop does not work in this regard.
The more you know 🌠
Grounded characters are taking a fat L this season.
Can anyone edit this and put a momo yaoyorozu sticker over her hand and staff. Or a red text,title of her name. Please?
Wall runner shenanigans
Nice I pay you in Thanks! This is going to be my ipad background
I like the changes to air movement because I also play rapid bakugo and I move like crazy in the air
@native niche Gg I saw you as Overhaul in a match earlier but my internet disconnected sometime after you died
Also whack o mole
I died
Ah I thought your team rezzed you after you died
Isn't that just the average solo q experience?
Cook
Nah i was with my viewers 💀
Oh
On a whole different level i swear, crazy clip
Whoever decided that rapid deku tps behind you in gamma needs to have 20 lashes
Rapid momo is real
The rapid deku tuning is so amazing for her Beta
Even in Transblow you are fast enough lol
This Monoma was so braindead
Summoning this skin for me
Made by me btw, at this point should be expected every drawing of these are hand made xd
since the update momo has become impossible to play on USJ
all characters have intertia now and can control there movement in the air
I just wanted to show how fast the shield is now. Perfect to catch ppl
Wall runner + rapid deku tuning would be great on her imo
But i dont main momo. Just my idea
I don’t think there’s a costume to enable this
Sadly
There is a double rapid but the second slot is a villian slot
We mtlady mains stick on the same 8 tunings since seasons
Only that
She would have become a rapid
Momo's quipao villain outfit
Actually I'm wrong nvm
Forgot the right slot is a villain
I stopped using Momo in USJ seasons ago 😂
Using Momo in USJ is practically asking to die
i did to but its just gotten even worse
she might genuinly be the only character who cant function in thst mode
True
👀
I hit a double beta yesterday
You're scarying the Momo players don't post that here!
So I just found out Momo CAN block Tamaki's beam, you have to react fast enough to the red-zone warning of the beam and activate beta quickly
How much leniency do you have in the left/right movement? Is it like... perfect alignment is mandatory?
I think it's just us players that don't react fast enough to the beam and activate the shield a little bit late, then the beta start up gets interrupted (which also gets interrupted by basically almost every move in this game)
Let me see right now
A minute
You'd have to basically have the shield equipped already to be in position to react with the abysmal startup... Maybe with Acceleration you could pull it off.
Yes, which is very unlikely to happen since Tamakis usually do their beams from a distance out of sight
I really wish they buff the beta by shortening the startup animation it would be so useful
It's a pretty good leniency, won't hit you unless you do an obvious 90° turn
Part of me thinks that this was a stealth patch to make her able to block the plasma cannon
Same honestly lol
It's the fact that stationary beta doesn't block it that ruins it for me
But that's also nice to know
Stationary beta is a structure like any other structure that Tamaki’s beam passes through
I see
Reminder that wasn't always the case

I wish they gave back season 1 beta
When it was actually an "unfailing castle wall"in like the name suggests
Trying to think what the best special tunings for Momo could be.
Oh?
Wall runner
Season 1 beta was invincible
DAAMN
Why do you think Momo's beta is named "unfailing castle wall"?
Because it used to be literally just that
Not anymore tho
💔
Just wall runner or anything else?
Depending on which outfits do you have and your playstyle
For example if you like to play aggressive and able to get many KOs you could go Crushing PU
If you want more survivability you could go will power or revenge support
GP sucker could work for a mix of both
One of the Yukata variants let’s you go wall runner + spiraling leap
Slightly more mobility and helps in fighting shiggys
Ability manifest can help in storm camping
Many good options
yo, u wont believe me, i see a guy using hawks new QSS
we downed him and when my friend afo took his abilities, didn't get any
I believe you because I fought against one
Also fellow Momos, how do you deal with rapid dekus overdrive gamma? The fact that it appears behind you WHILE stunning you is ridiculous
does anyone has a build for parallel universe momo
gimme that skin >:)
spamming cannons before he attacks
because can take u by surprise once, not twice
besides u hear the "overdrive" before he is before u
@feral mist
I need a build so bad
He has a decent one for the costume
okay thanks ill wait
btw just in case, technically, fire knight momo is supposedly the worse variant
thank you!
Of course using mic for one of the reds If you have em
ok ok
Yea that's the build most Momos use it's really good
Ok
ok ok thank you!
Im kinda cooked
I dont have red dabi pieces
...
is there any way I can farm this??
I run this but revenge support instead
Yeah the new collab mission gives you 50
Whats the challenge cuz I didnt get any
I had every single charcter except for him
Nvm I guess he was forgotten
actually i've been thinking... what actually differs from each role?
besides rapids and their mobility which is obvious
Does revenge strike add on canons?
technically yes
Oki thank you
When you see hackers using modified movesets, they're basically tricking their client into using the incorrect moves from their end.
While their client sees Rapid Hawks as the new version, every other user's client will detect them as an ordinary Rapid Hawks.
There are other types of hackers, such as this one time I believe someone had Nejire set up with 3 separate character's quirks and her animations were really messed up.
While i was in heaty sweaty fight
My enemies threw a big fat Surprise Party for me
Brought me tears of joy 🥲🥲🥲🥲
I fought one earlier and I was surprised he didn't bother going for air melee since it has insane tracking
I just need to practice dodge rolling the overdrive gamma smackdown smash
What if
You face behind you
And activate your beta
It stops him and he eats it to the face
Does that work
Didn't use the overdrive smash
It most likely would tho I'm sure
I don't use Momo much since last season
So I haven't fought rapideku with Momo that much
Same
Im mostly on rapidku this season ngl
I've been using multiple people cuz I get hard targeted by other rapidekus whenever I use him lol
I watch other rapidekus target each other too it's pretty hilarious ngl
Not funny when it happens to me tho
guys i can BARELY play momo anymore
like dawg i get third parfied by 3 rapid dekus meleeing me out of nowhere while fighting my life against yellow endeavor
Ever since last season, I stopped using Momo often and I tell ya, I feel sooo incredible after that 
Man I tried out the best y attack power build. It's great but I can never go back to base momo movement
Ahahah it was unranked to be fair
Wall runner is like a drug fr
Tbh rapid deku tuning is also great esp for her shield after enemies wake up
But i switched back to fixer and willpower
Because her canon damage is gamechaning when its at 150
130 x 2 is always too less to down
I have more succes with that
Acceleration sounds tempting but wall runner is just game changing
Ngl the dream outfit for me would be
Double hero rapid
It should be gamechanging. Bit my games were not better somehow
Acceleration wall runner
Unranked is worse in my experience you got Ace rank folks trying to sweat their ahh off
True
⚔️ 
ok so, how does the game expect me to win a no building storm with dekus flying around with momo?
once at usj
not dekus but prime monomas
why still got no drops?
i got the drops and then i linked the account dunno if i had lost them
you prolly linked twitch and mhur to different bandai accounts
i havent but idk, it is just strange
did you link your bandai account to your twitch account? Is your bandai account linked to your mhur account?
You do realize you can just look it up on YouTube how to link your account right?
Funny solo-jumping a team
How do people easily fall for this man
Both now are, anyways it is ok
Rapid Deku players are funny
Denki players are funny
Rocks 
buff momos cannons back
Bring back season 1 beta she NEEDS it atp
Exactly
Fr include that too
Would fix the issue of so many skills interrupting it
And potentially making combos that end with beta true combos
Heck make the beta dash faster too
Momo lacks a lot in survivability
Exactly
She needs it
Either that or bring back invincible beta
👀
Pray next skill set is dps set
Play her in a safe way 👀
hii momo channel, i was wondering if i tuned her with gamma attack power will it increase her gamma dmg?
Obv, still damage
Either way there are videos with builds showing dmg difference
idk i wasn’t sure because like a whole while ago i was told it didnt and just wanted to make sure
thank you either way
👍
True but sometimes teammate need help so i just gotta push in with them
Also bad habit on me is playing aggressively
I mean... tbf no support character does need to play that safe
Ahem ibara, ahem cementoss
Yes
They are dps with revives
If they wildn let them die. You can always revive them. Your more important
Good point
Hey just as an idea. What if we buff the lucky bag? I mean, it is the part that makes momo support her team8s the most by team heals, revives and etc... the problem is that most of the times u dont get a team heal and u cant support ur team8s because of how the map is build. So what if we make the bag have at least a team heal always and a higher chance of team enhancement kit?
Tbf it is a bag that supplies u and has a pretty long cd compared to other special actions that are basically better (kirishima, ibara, cementoss, overhaul...)
It used to not be that way, but they fixed it.
I wouldn't mind getting Kota bag more often.
(Also kurogiri's tuning basically gives you a 1/3rd full heal)
i knew i wasn’t crazy but thank you too😭
I think they fixed it during the same season, maybe even the same maintenance as when they first nerfed momo's cannons. If you want to try and find the specific patch
ohhh i didnt know that, im just now picking momo back up since its been a long time since i last played her
Why are most suggestions for gamma and alpha first?
They both have range, so I usually go for Y, B, A
Alpha is superior to beta imo and it’s more worth leveling first, it’s your primary offense option in close-combat that can stun-lock with a big hitbox
I usually get beta to 4 after i get my alpha to 4
That is pretty true A works good up close. I've had the thought process of playing long range defense
It sure does
That Strike Kirishima fumbled so hard by choosing to ignore you for the Ochaco
Hahahahah yes
But i think all were very stressed in that circle😹
But im no momo main or anything. I just play for fun.
You played her well 
I've only used Momo twice this season perhaps I should use her more
Ol' reliable for me.
Wonderful
Amazing 
Your full-course Momo appreciation montage. Enjoy.
So like what is a good momo tuning build?
and what leveling path should I take in game
Which outfits do you have
all except the festival yukata
I guess the gacha has blessed me lol
I recommend G4 A4 G9 B4 A9
Extra cannon then better alpha hitbox
Not exactly since Yukata is the best for tuning 💔
Anyways
rippppp
I think this is just the best one imo, it’s the one i mainly use
Wall runner for mobility and survivability
Revenge support more survivability
A lot of strike slots for damage
I like it!
thank you so much
You’re welcome
If you can live without wall runner i can give other options
I don't think I would be good without at least wall runner or space hop but I think wall runner works better with momo
But id always go for wall runner for the mobility, and for the tech where you run on your shield and jump to reposition
Space hop aint all at really
Wall runner allows for more manauvering
oh that tech is news to me, i'll have to look into it
Something like this
Im sure if you look into ChromeZyphers videos though you’ll see better usage of this tech
Thanks
Could use that tech on other structures too and reposition
I beg to differ I think it's great and I use it on Momo
You can use both tbh it all depends on your preference
this room 
I prefer wall runner since it allows for more manauvering

I like both. Wall runner works best on UA but it's pretty useless in the destruction and nature area
Fair point
Space Hop benefits me anywhere
I actually fought against another Space Hop Momo today I was surprised to see someone else besides me in the lobby run it on her
We both ended up dying to an Space Hop Assault Endeavor tho

Yeaaa I'm used to it at this point lol
If i dont get knight momo before the 1000 tickets when she cames im gonna crash out
I got EVERY momo skin, byt that ONE
I got EVERY momo skin....on switch which I barely use anymore 😭
Im just happy to have my Casual Wear from switch back tbh, got a decent build from it too
Best tuning for quipao?
I think melee chain knockback got changed. Before 4 hits cause knockback now only 5 hits do
Jabs you mean?
It was always 5 hits
Ikr
The ironic part is Afo has an advantage over Momo in close combat too just use beta and spam alpha lol
also acceleration is such a good idea idk why i didnt think of it
fr
I thought it was stupid but I decided to try it and it's pretty good
I wanna try it on aizawa first before i try it on her
Since i think using embrit aizawa is lame and too easy
Understandable
Nah id wall runner 
This is what i use
If you have assault endeavor replace all might with him
Or this
Could replace high speed rep with spiraling leap, or fixer and get cannon damage from 125 to 140 per shot
I hate wall runner
Its clunky for me
Got the momo outfit I wanted while rolling for hawks. I forgot how much fun she is.
Is Special action, reload boost, worth it on her?
I've been sleeping on this character. She's so much fun.
It's a bug where you aim the cannon downward it doesn't affect the opponent
Being inside of the cannon is treated like being on the opposite side of a wall, so the explosion doesn't reach the downed person
We are truly the My Hero: Ultra Rumble
man what the
Blocking AFO’s special action too is crazy
It could probably block more stuff than that. My guess? Probably Toga + Twice Special action, maybe other types of explosions/AOEs too
I mean the cannon itself acts like a wall
It’s basically a solid structure
Right?
So it would block AOEs
That and tech todo beta nuke
LOL
