#Shoto Todoroki

1 messages · Page 5 of 1

raven dock
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And villain version is wall runner and space hop

zenith kayak
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If i wanna go more dmg what do i chosse?

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Or lets say whats more versatile

raven dock
# zenith kayak Or lets say whats more versatile

Versatile? Villain Style because of both wall runner and space hop combinations
Damage? I think Dangerous and Default will go.
Default have more passive options, Dangerous is more situational due to melee attacks to activate yellow shiggy

raven dock
obsidian tundra
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YOOO THATS FIRE ASF

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Wb

raven dock
quasi spoke
obsidian tundra
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I did that a few times

patent granite
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I feel guilty playing this character…

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I can get 300 damage off of one gamma line and 400 damage off of one melee

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(Talking about strike shoto btw)

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And in all of my holiness I swear I’m not a shoto main but GOD this man feels so good

raven dock
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True tho.

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Told ya it was a matter of time to change mindsets
Strong? Yea
Op? Maybe
Emergency nerfs needed? No
He feels good overall and has a lot of weaknesses, like aerial matchups and armor

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But it’s so fun to move around, hit some alphas and combo into gammas

patent granite
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He has a high amount of damage

Good mobility

Decent AOE

Can make cover

And Has a lot of range

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All the trade-off of (like you said) not having good air matchups, and is bad against armor (and that one tuning that denies his entire gimmick, but we’re not gonna talk about that) which both can be easily fixed by simply planning and playing around with the tuning system

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He’s strong and OP but balanced in a way

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Cause there are much bigger and more overly strong threats than him that can specialize in one thing and one thing really well

raven dock
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But yeah

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Pretty much fair with those statements

patent granite
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Mic with Damage

Ochaco with combos

Monomas… everything…

raven dock
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Monoma is just
Monoma, what can I say

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People gonna still pick him even with 200 HP

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Let’s hope a cooldown nerf next season 🫠

patent granite
# raven dock weak at level 1 ( mainly the alpha hitbox Can’t match stronger matchups, includi...

(I’m sorry I totally forgot about levels I run divine protection and quasi-permeation so I constantly have all my abilities at level four at the start of the game)

Week against armor can be played around because most characters with armor normally are either close range brawlers or are locked into their attacks, which he can outrange and even in the worst case scenario, there are still ways to get away although that is a weakness that should be considered

I forget the special action exists… I literally just use it to fill downtime in fights. Cause there’s nothing else to do with it… “wow I did 11 damage to the enemy with a bit of after burn!!!”

patent granite
patent granite
raven dock
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And yea, special action being heavenly

raven dock
patent granite
jolly roost
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His gamma his op the cooldown that fudge nits is stew pid put together

patent granite
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I haven’t had it on cool down yet

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I’ve been playing him all day

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You genuinely have to be spamming it to be out of it I swear

raven dock
jolly roost
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All you need is 1 reload speed at level 4 in tuning and one at level 3, with two purple cards and you can infinitely use his gamma until cards run out

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With ability manifest that solves the problem

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of cards running out

patent granite
raven dock
patent granite
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I mean, technically strike kendo can do 600 dmg but it’s unrealistic and unnecessary

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You don’t need to spam gamma as strike shoto

raven dock
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It’s one of the situational aspects.

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Let’s say

patent granite
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Don’t get me wrong I agree the reload is BS

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But like you never need to do this

jolly roost
raven dock
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And I’m talking overall situations

jolly roost
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Not at all

raven dock
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Not including the fact we could be using wall runner

jolly roost
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it's op

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I've been gate keeping my build but ima post it

raven dock
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4 seconds on level 9

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6 seconds on level 1

raven dock
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Fair still

raven dock
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I really do

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But his gamma reload is the last concern we should worry about

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More likely the beta damage or speed

patent granite
raven dock
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Not the reload 😭

patent granite
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People will normally get auto knocked down after the first one

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If you’re using it for mobility, OK sure that’s not gonna work forever though…

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It’s a neat build, but unnecessary is what I’m saying

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It doesn’t really accomplish much

jolly roost
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His beta still has endlag even though they buffed the speed of it.But I know bro how it is. I was the same when the nerfed momo's cannons

patent granite
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Like GOD DANG

raven dock
patent granite
# jolly roost I answered your question

Yes, he can be mobile while doing damage but you know tech toga can do the exact same with her beta except she doesn’t need any reload and chicken choose when to stop it

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It just doesn’t feel like all that good of a build even though it is a bit crazy

jolly roost
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Honestly, I'm not even asking for nerfs. I'm just saying his gamma reload is dumb .

jolly roost
raven dock
patent granite
jolly roost
raven dock
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More than he already is

raven dock
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💀

obsidian tundra
patent granite
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But fun build by the way

jolly roost
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Sorry for the horrific quality i dont have pc or labtop

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There's probably a better with ability manifest with all four y reloads now since tech mirio was added

raven dock
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On volunteer skin

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I need to see that skin’s potential at max

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Definition of infinite gammas

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Fixer and revenge technical

jolly roost
# raven dock If you’re interested, I made a perfect skin for his gamma

To be honest, it's heavy relient on the cards more than anything and needs the bare minimum of two y reloads to work.

It's only infinite for the duration of cards which technically does not make it "infinite".

"Spammable non stop" for that duration is a better wording. Ability manifest just makes the spamming last longer.

raven dock
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🫠

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Got it

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Revenge technical also works

jolly roost
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Yeah yeah

raven dock
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I think fixer can do some work too

jolly roost
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forshures

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yeah im theorizing right now if he had a costume that had fixer on the right with all y reloads in the game currently. And would run a team with two technicals. That actually can make it infinite maybe

shell barn
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How does tech shoto explosion scale with tuning?

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Does increase alpha dmg tunes increase explosion dmg or nah?

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And do hp/gp attack power+ tunes affect the explosion or nah?

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Or is it beta dmg + tunes that affect explosions dmg?

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Or none?

shell barn
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Bruh no one? Fr?

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Are tech shotos extinct after the nerfs or somethin?

jolly roost
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I play tech shoto, I seen your comment but I don't know. If the beta explosion doesn't increase with beta tunings. It's most likely the physical impact of beta that increases. I can test it in a minute hold on

jolly roost
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Alphas do not* increase beta dmg and hp and gp increase both physical and explosion damage

patent granite
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I figured out strike shotos real weakness

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The geometry

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You sent a perfectly placed gamma right at your enemy, but nope, a pole stops it

shell barn
shell barn
jolly roost
jolly roost
shell barn
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Only the size right

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Only alpha increases the explosions dmg

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So that's why I'm Confused as to how it works with tunings

shell barn
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Cool

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Why nejire leap?

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And if u had to get rid of 1 of your sp tunes would it spiraling leap or wallrunner?

jolly roost
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Wall runner

shell barn
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I'm curios what nejire leap contributes to tech todo

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Ahhh

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What costume do you use?

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Sorry for the question overload lol

jolly roost
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You actually right why is it like that,alphas do increase the damage.

Nejire leap allows me to hit both ice/fire alphas way easier, I can avoid grounded attacks as well as some other character moves, I can float longer with gamma, and being able to put beta down and jump away while aiming is a plus

jolly roost
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Kung fu outift

shell barn
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Was considering spiraling leap

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You've sold me

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Btw

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Can you get 2 alphas off in the air with spiraling leap?

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Typically you can only get one b4 landing

shell barn
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Is overhaul gamma one?

shell barn
jolly roost
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I see people running fixer on tech but it's only worth on his gamma(I think) which he does not have any crazy good fixer builds + gamma damage.

Yeah,
asskiri alpha, gamma,
strikekiri beta,alpha,
strike shigi alpha beta gamma
Dabi gamma

The hp/gp is valid
alpha is untested
and beta is untested

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Nejire Leap just allows you to be more versatile and i forgot to add it allows you to hit beta better physcally.

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theres more attacks like momo's beta even gamma at some times if you are in a correct spot

shell barn
shell barn
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What do you think?

jolly roost
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Yes i can test it right now and what I mean by that is, usually when tech shoto players use beta they just stand there trying to activate the explosion.

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Kung fu outfit all the way, I have vertical jump height on both lvl 4's that's why I prefer it more .

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So you can nejire leap jump and hit beta more accurate

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Before they nerfed his alpha ice lingering effect . It was so easy to catch peoples wake up with ice. It's still good and I still do it. But they window to time there wake up with ice freeze is slightly shorter.
That being said If they spam on wake up it's still easy

jolly roost
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It freaken does count for both physical and explosion. (Beta tunings). I tried my fixer+symbol of peace build. And it did 195, on explosion and 138 on physical impact

shell barn
shell barn
static harbor
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Tech shoto vs yellow Kendo or strike kirishima match up is so annoyingly bad

quasi spoke
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she literally speedblitzes and pegs him before he can even react

static harbor
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And strike kendo is just bad match up to everyone tbfh

quasi spoke
quasi spoke
static harbor
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Only two character that I see actually bully strike kendo but also get bullied are Aizawa and Shinso

shell barn
static harbor
shell barn
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Lol

shell barn
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Also is the height differences you get from tunings even noticeable or significant?

jolly roost
jolly roost
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It also increase's the height when doing wall runner tech. I can tell you this forward jump affects nejire leap.

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Some people say that forward jump doesn't do anything like dash speed. I didn't know where they got there information from. But I've done multiple testing with different characters with and without spiraling leap and it does affect the jump.(forward jump tuning)

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You don't have to have vertical jump on. Probably better with dmg tunings. I like it because it gives me more boost on wall runner tech and more air time to stall with gamma float

shell barn
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How do you do it again?

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And can you do it on tech shoto betas?

jolly roost
shell barn
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Ahhh thanks

jolly roost
shell barn
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Ahhh nvm

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Ahhh ok

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Also

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Could you send a picture of the build that got u 195 explosion dmg @jolly roost ?

jolly roost
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Yeah sure

shell barn
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Btw

jolly roost
shell barn
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Can you think of any examples where spiraling leap helps dodge a certain attack?

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Off the top off you head?

jolly roost
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All strike shigi attacks
momo beta
dabi gamma
assault kiri alpha and gamma

tec shoto gamma

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strike kiri beta

raven dock
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😔

ancient root
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i use undefeatable base and volunteer activities

shell barn
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Curious tho

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Why space hop?

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What advantages does it provide to tech shoto?

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Or just for the extra mobility?

ancient root
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explosions from the air

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like i can place a beta down and explode i t he air

shell barn
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Ahhhhh cool

shell barn
wanton mist
vernal mason
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best tuning for shoto strike?

raven dock
shell barn
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Guys for tech shoto

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Should I opt for spacehop or spiraling leap

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?

jolly roost
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Do you play on console? Haris

vernal mason
raven dock
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The best one nowadays for him

shell barn
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PlayStation

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Why?

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Down to play sometime or somethin?

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@jolly roost

wanton mist
shell barn
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Wallrunner is overrated asf

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On every chatacter

ancient root
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not really

wanton mist
shell barn
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I used to be a big wallrunner fan

ancient root
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it helps characters keep up

shell barn
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Just cary rapid cards bro

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Easy

ancient root
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why waste my time carrying rapid cards if i cant slot smth that gives me rapid card ability the whole game

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WOW

shell barn
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But wasting a special slot however...

wanton mist
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taking rapid level ups from your teammate...

ancient root
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compared to 10 or 12 minutes

wanton mist
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also like I wallrun 24/7, I'd need 500 rapid cards per match

shell barn
ancient root
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im taking 10 or 12 minutes

shell barn
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Then you only need 2

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It's so worth it

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Don't be acting like we care bout our randoms that much

ancient root
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we do

shell barn
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That's we wouldn't take 1 or 2 levels off of em

ancient root
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they are people too

shell barn
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😭

shell barn
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Lol

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I dont

wanton mist
shell barn
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Oooooo tech dabi me like

wanton mist
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think that dabi clip is a better example than the todo clips I was able to find quickly

shell barn
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Btw I never said it was bad

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Said it was overrated

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Most don't need it

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Just carry rapid cards for escaping and chasing

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If it's apart of your playstyle however

ancient root
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but wall runner gives you more time

shell barn
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Then yh be my guest

ancient root
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and opportunity

shell barn
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Wdym gng

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?

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Elaborate please

ancient root
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a rapid card cant last you 10 minutes

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at most it gives you 80s in bursts

shell barn
wanton mist
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but I randomly caught a denki off guard that way

shell barn
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I'm talking bout the majority who mis interpret the correct use case for wallrunner

wanton mist
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yeah if you don't do super jumps then fair

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then it's not good on literally every character

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but with superjumps it's so op I swear

shell barn
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Most bring wallrunner to chase a low opponent up a building to catch em off guard maybe 2 or 3 times a match at most yk?

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Or to run up a building for quick get away

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Both are only short bursts

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Wallrunner ain't necessary

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And the 10% speed and attack speed boost is a bonus too

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But fir someone like u however it's different

wanton mist
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fair enough ig, though even then for some characters like tech dabi even so I'd still recommend it, though I agree at that point space hop might just be better

shell barn
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You've incorporated wallrunner into your core playstyle

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Like an iida

wanton mist
shell barn
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Yeah

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Oh btw ibara

wanton mist
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and on shiggy I just run spiraling leap, cause I just skip the walls most of the time with special actions and stuff

shell barn
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Thoughts on the new acceleration tune?

wanton mist
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it sounds super fun though

shell barn
shell barn
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Fr

wanton mist
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yeah :c

shell barn
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What character came to mind when you first saw the tune?

wanton mist
shell barn
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I thought of Aizawa n asskendo

shell barn
wanton mist
shell barn
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Tamaki n iida are apparently the meta for acceleration and useless on others but it's too early to say imo

wanton mist
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idk twice, iida maybe idk tbh

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would need to try

shell barn
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Rapidgo?

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When does he get a chance to melee

wanton mist
# shell barn Rapidgo?

yeah the best rapigos have been doing alpha to shoot themselves at someone into air melee gamma for a while now

shell barn
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OH

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Shi

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Ik

wanton mist
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but apparently the physics changes make that a lot more awkward now

shell barn
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That's happened to me today

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For the first time

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Lol

wanton mist
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like your air melee doesn't fast fall as much anymore I think which makes the entire thing different

shell barn
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Ahh

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Sucks for rapidgo mains

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Less skill expression

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Mid change tbh

wanton mist
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what does it do for tamaki other than make his silly combo true?

shell barn
shell barn
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"Oooo it makes him super fast when invisible" 🤓

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Like Stfu

wanton mist
# shell barn Less skill expression

kinda, he felt silly when I last tried him, the floatiung after gamma is a great change imo, the special action into air melee flight is ... something

shell barn
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Ahhh lol

wanton mist
shell barn
wanton mist
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hehe :3

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out of the ones I mentioned my highest hopes are prolly red kendo, aizawa if your name is junpei, and then random characters you wouldn't expect it to be as good on, something like tsu

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on iida it might also be real crazy but that one you also mentioned

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twice it might be good on for lack of options, so no wonder no one's talking about it lmao

jolly roost
# shell barn I do

nah I was just asking because most of console players have jump button on a (I'm a console player btw)

jolly roost
wanton mist
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but yeah there's even the list of what characters had their air melees adjusted

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and then there's the "allowed freedom of movement after abilities" which idk if it includes air melees or not, so I'm not sure if it's global or limited to the characters that got their melees changed

jolly roost
# wanton mist they did???

Yeah I storm camp a lot and.noticed that I can't pop as quickly. It's like a 0.7 delay

Used to be able to equip a drink pod and pop it as soon as I got done drinking one. Not no more though.

And ima have to look at the patch notes lol. I usually just go off by feel

From playing I noticed
Toga,froppy, and assault kendo didn't get changed. which thank goodness. I'm not a fan of the change but not mad either .

wanton mist
wanton mist
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now that you say it though it may have happened to me, but my conncetion was also so bad while playing that a crucial team heal I drank just simply didn't go through 😭

shell barn
jolly roost
jolly roost
shell barn
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What have you rebinded it to?

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One of the bumpers?

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Also what's your dash binded to?

jolly roost
wanton mist
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(and won't till monday, can't wait to play around more)

shell barn
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I have dash on left trigger which is a weird one

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But allows for more combos on aizawa in particular

jolly roost
wanton mist
jolly roost
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• Jump and quirk skill a can be switched
• Beta and gamma can be switched as well . Or if you don't aim as much you can switch aim for beta

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It's good on its own the setup but this paired with nejire leap bro, you can avoid attacks whilst attacking

quasi spoke
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rapid card with ability manifest goes hard

shell barn
quasi spoke
bold ibex
steep skiff
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yo what

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That is siiiick

little ferry
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Any more strike Todoroki tips?

vernal mason
raven dock
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so that's on your personal preferences

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undef default have wallrunner on 11 too

vernal mason
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wall runnnnnn

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yess lol

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i just died not having it

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mind if you throw me a ss of last cyber

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what do you suggest for purple

raven dock
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those picks works great

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not the same skin but use this as a reference if you need to

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same special ones, just make sure monoma catches your personal main skill passives

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in my case, is alpha and gamma

vernal mason
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how much does it improve from if you got any numbers

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kus im down for that

raven dock
vernal mason
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from what

raven dock
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his alpha

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gamma catches 128 i think

vernal mason
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sorry if my like words seem mean i hate text not transmitting tone

raven dock
vernal mason
raven dock
vernal mason
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im lookin for someone else to play, and shoto has been down my alley

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ohh

raven dock
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the main perk is the level 11 wall runner, but this one can compete with undef. default on damage

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but this one has reloads as well

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so it's a HUGE deal on his reload schemes

vernal mason
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ohhh yeah

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lol

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makes sense

vernal mason
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or wait for kung fu lmao

raven dock
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it's enough until you have kung fu someday

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fixer here was on level 4

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so with another strike, it does 88 damage on level 9

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and yea, this one was back on my friend's account, same cyberhero last version skin he's using

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i think fixer on level 10 upgrades to 90 or 92

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that will heavily depend on strikers on your team, plus assaults on opponent's team

vernal mason
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oh dang

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mind helpin me invest into the right shiz rq

raven dock
vernal mason
raven dock
# vernal mason mind helpin me invest into the right shiz rq

Special Slot 1 - Monoma ( Fixer )
Tuning Slot 1 - Mirio or Rapid Bakugo
Tuning Slot 2 - Overhaul, Ibara or Momo
Tuning Slot 3 - Rapid Toga or Hawks
Tuning Slot 4 ( Hero ) - Strike Bakugo, Present Mic, Endeavor for Alpha Damage
Shinso, Kirishima or Kendo for Beta Damage
Tuning Slot 5 ( Hero ) - Tech Kaminari, Aizawa or Nejire
Tuning Slot 6 - All for One or Dabi
Tuning Slot 7 - Assault Endeavor, Shigaraki or All Might
Tuning Slot 8 - Strike Dabi, Full Bullet or Tamaki
Tuning Slot 9 ( Villain ) - Tech Toga
Tuning Slot 10 ( Villain ) - Your pick here
Special Slot 2 - Wall Runner, Revenge Rapid or Acceleration

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from left to right, focusing on alpha and gamma here

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any questions? ask away

vernal mason
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lez do it

vernal mason
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sorry my brain exploded

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wow

raven dock
raven dock
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same for the other side

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like that, sorry for the confusion Todoroki

vernal mason
# raven dock Special Slot 1 - Monoma ( Fixer ) Tuning Slot 1 - Mirio or Rapid Bakugo Tuning...

Cyber Hero Costume (Dangerous)

Special Slot 1 - Monoma ( Fixer )
Tuning Slot 1 - Mirio or Rapid Bakugo
Tuning Slot 2 - Overhaul, Ibara or Momo
Tuning Slot 3 - Rapid Toga or Hawks
Tuning Slot 4 ( Hero ) - Strike Bakugo, Present Mic, Endeavor for Alpha Damage / Shinso, Kirishima or Kendo for Beta Damage
Tuning Slot 5 ( Hero ) - Tech Kaminari, Aizawa or Nejire

Special Slot 2 - Wall Runner, Revenge Rapid or Acceleration
Tuning Slot 1 - All for One or Dabi
Tuning Slot 2 - Assault Endeavor, Shigaraki or All Might
Tuning Slot 3 - Strike Dabi, Full Bullet or Tamaki
Tuning Slot 4 ( Villain ) - Tech Toga
Tuning Slot 5 ( Villain ) - Your pick here

raven dock
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i tried editing in so sorry for the bad edit

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but that's the overall idea

shell barn
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And this question goes for both shotos but

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How does acceleration help him?

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Anything in particular or r we js using it for the sake fo it?

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Cos it's new?

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I'm genuinely curious

little ferry
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Does Strike Todoroki Take skill/Have a high skill ceiling?

jolly roost
little ferry
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What should I level up first

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On strike Todoroki

ancient root
raven dock
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straight to 4

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then gamma to 4

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then alpha full 9

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keep it simple, range it matters

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unless you prefer going beta
then you go
b4
y4
b9
a4
y9

raven dock
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due to how easy he is

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you just alpha forward and freezes anyone daring to stay close

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if that's not enough, you have gamma for protection and moving tool

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don't forget beta going full damage through walls

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strike can spam? he sure can

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not as much as tech tho

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Tech compensates much more for the low ceiling and less use of skill

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but strike can be stronger in better hands Todoroki

raven dock
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i don't play tech, only know a few things about him

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but if any tuning works for strike, it can can work for tech

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as long you keep the alpha damage in check

raven dock
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the problem it's when it ends, 20-40 seconds of cooldown is a huge deal compared to 30 seconds of active use

jolly roost
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Yeah spamming alpha into beta is inherently easy but to time it to actually hit someone that knows how to dodge takes more skill than wakeing up with beta

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physcally beta is harder to hit than strikes is what i mean in the first comment

raven dock
# jolly roost Beta is harder to hit and hitting full set of gammas is harder to hit on tech v...

the idea of his gamma is not for hitting, more than protection and move away tool, tech it's not a challenging tool, strike's alpha sure is harder to hit, can't compare a real plane to a paper one
but the thing is, strike it's not only weaker at low levels, but struggles easily again't aerial characters, tech it's stronger on this matter-of-fact, and what makes strike look more "spam", it's his beta and gamma speed, but the problem still remains, not everyone can pick strike and go "wow, i did it, i downed everyone and kept myself safe", spam doesn't works most of the time, now, tech one? got some of my friends playing him, and he knows it, tech doesn't requires brains as strike does, he just go alpha and gamma, and almost no one can hit him

raven dock
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but the explosion is what makes harder to play against

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and bro doesn't even needs to think in using it

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he just goes, places it behind walls

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and any poor soul through gets shred

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if he doesn't get hit, stopping his heals and forcing a dodge is enough

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most of those cases, just the fact of having a wall-shred skill makes the character absurdly strong

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now add the fact he can keep exploding it to increased range 🫠

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"just hears the opponent"
Response : skill shred

jolly roost
# raven dock but the explosion is what makes harder to play against

I disagree heavy tech beta is so easy to dodge and telegraph vs strike shoto's beta which is more instant,still has endlag even though they buffed the speed!, and does twice the dmg.
Strike shoto doesn't need to work or use half of his kit for his k'os while tech shoto needs to at least use almost if not half of his kit for a k'o.
On his gamma, regardless if you are using it for offense and defense ot takes more skill to land vs strike shotos gamma. Coughcough which has increased range, speed, and cooldown for spamming.
Strike is not weaker at low levels😭 you are tripping.

Were we can both agree that simply pressing alpha into beta on tech shot takes no skill at all. But here's the big but. The opening to dodge and see tech shoto is so easy to avoid and takes little effort to react vs strike shotos instant 200 dmg and not so easy to dodge beta.

#

Back then when strike shoto wasn't cheese and tech shoto was at his prime yes strike shoto took more skill but now tech shoto takes more skill to survive and output dmg

wanton mist
#

wall jump up gamma alpha (melees) beta is still fine for strike, or just beta (beta) if it needs to be fast

jolly roost
#

This is why you see so many people pick up strike shoto after the buffs it takes little effort to k'o someone and survive vs tevh shoto

raven dock
#

can't compete the fact that he can k.o easier

#

almost non existant DP

jolly roost
#

Give a casual player strike vs a tech strike is def winning. Only the thing that takes more skill is alpha from strike shoto.

#

Saying that tech shreds vs strike is insane

raven dock
#

if i make two casual players using both shotos, i can see tech winning, bro just spams and wins, AND WHAT DO YOU MEAN STRIKE IS NOT WEAKER AT LOW LEVELS?

jolly roost
#

Strike shreds bro with minimal effort

raven dock
#

bro can hardly hit his skills while tech can work with gamma at all levels 💀

jolly roost
#

Strike just dodges bro what you mean?

raven dock
#

yup, i can see the pattern here

raven dock
#

just so you know

#

and he does it easier

#

gamma protects him

jolly roost
#

Not as much as strike does bro

raven dock
jolly roost
#

Downplaying an op character vs a nuetered one gotcha bro

raven dock
#

is a fact

#

tech requires less skill

#

doesn't mean he's stronger, that's just my point

raven dock
#

then he needs wall runner on that occasion

jolly roost
#

Gamma into beta into alpha omg now your k'oed. guys that takes way more skill than dodging a tech shotos beta

wanton mist
jolly roost
#

At lower levels it is harder for tech shoto to even come close to get a ko vs strike. Strike is at a more of an advantage than tech at lower levels

raven dock
#

yup, pattern spotted

wanton mist
#

also I think they both do silly things in their own silly ways, one has a quick delete button and the other has insane area control

jolly roost
#

Bro aiming alpha on strike takes more skill ok. Hitting alpha into beta on tech doesn't take a skill. Majoerity of people are going to dodge thatc beta. So therefore it takes a tech shoto player some skill argueably more skill than (strike beta) to calculate peoples dodge and timing. Vs strike shotos beta which has a forgiving hitbox don't even need to hit it directly can be comboed into a tod with his gamma.
Same thing for his gamma is so easy to hit and land vs tech shoto gamma which isnt so easy and to land

raven dock
jolly roost
#

Don't worry gaabis I had that op main character sydrome with momo when her canons got nerfed.

jolly roost
#

It doesn't matter it takes more skill vs strike shotos

jolly roost
# raven dock guess i'm too crazy for my own good.

I actually have a build on towards his gamma which does insane dmg but doesn't reach full potent gamma dmg.
And nah you not crazy just biased or based who knows. I use to main strike shoto because he actually took more skill until they overtuned his ahh and then switched to tech. Then they nerfed his ice alpha after I was glazing my stun nejire build 😭

raven dock
jolly roost
#

It's still really good for stunning people on wake-up just the opening circle of when to time it is shorten. So I gotta be a tad bit more precise. I'm not your average tech shoto player using ice and gammas offensively. Anyways we can both disagree majority people will side with because tech shoto can spam beta explosions

shell barn
shell barn
jolly roost
shell barn
#

At close to mid ranges it hits the map geometry mor than players if your sticking to a typical aim style lol

#

And there is no long range for tech shoto alpha

raven dock
jolly roost
shell barn
#

Also you gotta lead your shots ALOT

#

Allllll this for like 70 dmg and knockdown in two shots ✌️

shell barn
#

Awful

shell barn
raven dock
#

When I spoke about “restrictions”?

jolly roost
#

Yes but your clearly inferring that I'm bringing up certain situations, that require restrictions .

raven dock
#

Basically you compared frequency to consistency

#

Something that is in fact situational

#

Both difficulties for both shotos

jolly roost
#

It's not fact it's opinionated but keep living that mind set i guess. And i never said that you said" restrictions" bruh I said " I didn't know we had restrictions'" because you made a comment about my point being in certain situation which evidently has restrictions.... Get what I'm saying now? Basically your arguement is oh ot's situational. Which doesn't really matter because i was talking about how tech shotos gamma takes more skill than strike shotos gamma.

#

Nice debating or whatevs, I'm pretty sure majority in this channel will agree with you because of you know tech alpha into beta explosion doesn't take skill at all. No bad energy we chillin 👍? @raven dock

raven dock
#

Fair enough

#

Take a good rest

raven dock
#

Just friendly debating

#

It’s alright

shell barn
#

Majority of the channel don't play tech shoto

#

Right?

blissful palm
#

I've been looking for it for a long time

raven dock
#

it's not mine

#

it's just for representation

#

-# and let me delete that before they do

blissful palm
raven dock
#

could be

blissful palm
shell barn
#

GUYS PLEASE GO AND UPVOTE THE FEEDBACK I JS LEFT, IT'S ONLY ONE SENTENCE, IF THAT
THANKS 🙏

solar sky
#

What would be a good tuning build for tech shoto?

mental heron
#

These are the best for strike and tech shoto ?

raven dock
solar sky
#

What would you use for the special tunning slots?

blissful palm
#

Tech Shoto probably wall runner and willpower

#

Strike Shoto is more flexible so idk

#

I've seen people enjoy Strike Shoto with Space Hop

jolly roost
#

Now that I thought about it. Not going to lie inherently tech shoto is the easier character to use vs strike shoto. But if you are caught by a strike shoto it almost for certain game over. Vs tech shoto you have better chance at escaping. One has to work a bit more to get a k'o vs the other

quasi spoke
#

tech is pretty useless if they know how to roll his beta explosions and counter. 2 hit knockdown alpha that he has as well.

raven dock
#

i only play strike so i don't have arguments here

quasi spoke
#

ah

raven dock
obsidian tundra
raven dock
#

Makes beta or alpha easier to connect

#

🔥

obsidian tundra
#

😭

fathom fractal
#

Thankfully i just got tech shoto from beginner rolls and i was wondering what tunings boost the dmg of beta detonation? Is it alpha tunings or beta tunings?

steep skiff
#

I think it's alpha tuning

#

But they might not scale with tunings at all

#

It's 100% not Beta tuning

shell barn
#

Some swear by beta tuning

#

Saying it increases explosion dmg

#

Logically it should be alpha

#

Like ingame

#

The beta explosion scales of alpha lvls

#

And other say it doesn't scale with tunes at all

#

Some say only gp/hp attack power+ affect explosion dmg

#

So it's a real pain

steep skiff
#

I think the HP GP one is real, but I honestly don’t remember

#

But buffing Beta explosion damage isn’t that huge anyway

#

It’s more of an space control thing

shell barn
#

Yh I agree

jolly roost
#

I tested in game bruh beta tunigs do increase beta dmg

#

You guys should go test it to confirm for yall selves

quasi spoke
jolly roost
quasi spoke
quasi spoke
jolly roost
#

I didn't snitch guys please don't hate me

shell barn
#

I agree with wut he said

#

The explosion dmg being increased isn't too big of a deal when it's main strength is temporary area denial and space control

#

Sure is nice tho

steep skiff
#

They asked about Beta explosion damage

#

But it’s true I haven’t tested it right now in this version

#

I did back when tuning first came out, I remember B damage not working.

#

However, it might have change with updates

terse granite
#

Any tuning for technical Todoroki?

quasi spoke
shell barn
#

And what normal tunes

#

They matter alot if ur recommending fixer

quasi spoke
#

with alpha or hp atk pwr

shell barn
#

Afaik his alpha has been gutted and I thought irredeemable through tuning

#

But maybe I'm wrong

quasi spoke
shell barn
#

Shouldn't the explosion be the thing you focus on?

#

Not his alpha bc

#

Well,

#

...

#

It's cheeks

#

70 dmg and knock down in 2 shots to simplify

#

That's being nice too, it's got so many other awful features

steep skiff
#

Huge hitbox and free « get off me » freeze

#

The explosion damage doesn’t matter in the slightest

#

It does ok damage already and you’re hitting so little of them in a game compared to alpha

atomic saffron
#

kill all shinso players

shell barn
#

You play tech shoto for his beta and explosion gng

#

Otherwise js use strike

shell barn
#

And it's slow asf

#

The freeze also got nerfed as to where you got time it perfect to counter certain moves

#

And some you can even do nothin about anymore

steep skiff
#

No one will get hit by this, and when they do it's not 10 damage that's gonna matter

shell barn
shell barn
#

But answer me this

#

Doesn't that apply to all characters and their moves?

#

And doesn't it also apply to his alpha

#

?

#

Sure maybe an extra 10 damage on his alpha would be nice if his alpha was actually good, and didn't knockdown in 2 hits

#

But

#

That's isn't the case...

steep skiff
#

If you're hitting 80 alpha a game and 10 explosions a game, it's more beneficial to increase the alpha damage

steep skiff
shell barn
#

Fairs

shell barn
#

I hit just as many explosions as alpha icl

shell barn
#

He's cheeks rn

steep skiff
#

Yeah

#

On paper he looks super fun to play with all the zone control and stuff

#

But in reality it's just very frustrating to play

#

His day 1 power level would be acceptable by today's standard imo

shell barn
#

The power creep is wildddd

atomic saffron
#

Shoto

#

I feel like he's really good when you're in an isolated part of the map behind Ur iceberg and just abusing the fact that U have a free shield and that Ur alpha goes thru it

#

Especially when there's like an AFO or OFA deku on your team when they do their longest moves thats just free eats for shoto alphas

#

But then again that goes for every other character

shell barn
#

"Strike shoto isn't that bad"

#

He's S tier

#

Needs a nerf

shell barn
#

Must have been a misunderstanding

#

Tech shoto is cheeks rn

ancient root
#

oh wait

#

strike is s tier not tech

steep skiff
#

Strike is definitely top tier rn

#

Tech is not worth playing

atomic saffron
quasi spoke
shell barn
shell barn
#

What is bro doing smh

#

That tech shoto is awful but

#

He still can be kinda free

shell barn
#

Imo

#

This is a perfect situation for tech shoto

#

1v1 against a tech dabi in a small circle that's partially covering a building

#

If I had to had give rips to the tech shoto

#

Firstly, the better people you face the more you should try and hit the betas directly as opposed to crutching the (very roll-able) explosions

#

And once landing the beta then time your explosion accordingly to catch the wake-up which is free against characters with no hyper armour or movement (TECH DABI)

#

Use gammas and then alphas whilst strafing at a distance

#

You can waste his betas that he will use to block ur alphas

#

And your gamma will block his alphas

#

Eventually he will be forced to gamma and disperse your gammas

#

Once you've baited out his gamma

#

Do step 1

shell barn
#

You can poke him for loads of damage for free

#

And also if you notice your opponent is semi-competent and can roll your shi

#

Js use it to "herd" them into storm

little ferry
#

How is this possible?

opal axle
#

because he's running acceleration

little ferry
#

So hitting 2 beta's is only possible if someone uses acceleration?

little ferry
#

How do you freeze someone with your Beta

steep skiff
opal axle
little ferry
#

How do blue cards help?

#

Also any other Strike Todoroki combos?

opal axle
#

Using blue cards increases attack speed and movement speed

little ferry
#

I didn't know it increased attack speed

#

Thx

raven dock
#

you can do that without the speed cards

#

plus the good connection

#

acceleration makes it easier to pull it off

#

and funny too, it's basically shoto with two automatic speed cards

little ferry
#

Good to know

#

Any other tips

raven dock
#

now that his aerial got buffed

#

you can close in with aerial melee after gammas pretty easily

#

and follow up with a beta afterwards

opal axle
shell barn
#

He's lowk broken

#

But idk y it's still low-key

#

Because he's been broken for a while lmao

wanton mist
zenith kayak
#

Would any of you have a tech shoto tunning build on fantasy outfit i could use?

zenith kayak
shell barn
#

Which costume styles

shell barn
#

Or are you willing to spend hero souls

zenith kayak
#

I will spend i got 3400 to spare

zenith kayak
shell barn
#

Ahhh ok

zenith kayak
shell barn
#

Tech shoto?

zenith kayak
shell barn
#

Aight suit yourself

#

I would go space hop wallrunner

#

On his villain style

zenith kayak
shell barn
#

Or

#

You could try the new AFO tuning on his villain style

#

Instead of space hop

#

If u wait a bit

zenith kayak
#

What does it do?

shell barn
#

2x reload speed after guardbreak

#

For 15 secs

#

I'm pretty sure

zenith kayak
shell barn
#

Might wanna ask around tho

#

FR

zenith kayak
#

Imagin that on rapid deku ur pretty much a dead man😭

fathom fractal
#

Does shoto have a good costume for fixer?

lavish helm
#

ive been playing this character for a few seasons and ive watched him get power creeped

#

like every patch he's consistently been buffed and idk why people havent caught on

quasi spoke
fathom fractal
#

Btw i tested what tunings boost beta’s explosion dmg

#

And its beta tunings

#

4 beta tunings + GP atk+ boosted the explosion to 181

#

When i took all beta tunings out and slotted in alpha tunings it brought down the dmg to 160~

patent granite
#

Make this shotos special action

#

Why has he never done this ever again?

quasi spoke
patent granite
quasi spoke
#

he peaked in that dabi fight but he needs to get like Geten.

gritty sluice
#

On Which ability i have to rely when i play tech todoroki? Like what i have to tune the most and whats the level up order?

shell barn
#

Beta and beta explosion are your bread and butter moves

shell barn
#

I'd say get beta to 7

#

Then max alpha

#

And gamma is meh

#

It's great but doesn't NEED levels like beta does

#

Gamma is super solid at any level so dont prioritise it

shell barn
#

He used to have a flamethrower

#

But they scrapped it on the games official s1 release

shell barn
shell barn
gritty sluice
shell barn
#

And the explosion aoe also benefits much more than the damage

#

With alpha lvl 9 amd beta lvl 1

#

Your never gonna be hitting the explosion in the first place

#

And can't effectively catch wake ups

#

And beta lvl 4 is pretty rough too

#

So just max the explosion size as it almost triples from only 6 lvl cards

#

Whereas the explosion damage gets a little boost from a higher leveled alpha

#

Even if the alpha levels significantly boosted explosion dmg

#

You wouldn't rlly be hitting the explosion without lvl 7 beta

#

Explosions size is purely beta level dependant whereas explosion dmg purely scales off of alpha

#

Size>>>dmg

#

Every single time

gritty sluice
#

But strike todo is now the more powerful one right?

shell barn
#

Fosho

#

Strike is super powerful rn

#

Tech shotos kinda weak

#

Rm

#

But I play still play tech bc he's super fun

#

And he can be very powerful in specific circumstances

#

(Small zones, late game , building play etc...)

gritty sluice
#

I understand

#

Im questioning why.

#

They usually make the money with quirksets

#

So they are actually more premium

shell barn
#

Yuh

#

He was super good on release

#

Dunno what happened

#

Tbh if they reverted him to his release strength

#

He would be a very solid pick in today's meta

#

He would be able to keep up

#

The power creep in this game is crazy

shell barn
fathom fractal
#

350 hp on tech shoto cuz he has no mobility

gritty sluice
fathom fractal
#

Yeah lol

#

I think there is more strike characters with 350 hp than assaults

zenith kayak
#

Isnt that just unfair?

#

Do i need two separate builds fot strike and tech shoto?

gritty sluice
#

Im no pro. But i use wallrunner and spacehop. Works perfect for both

severe ferry
#

Any tunning builds for tech shoto my friend picked him up

fathom fractal
steep skiff
#

Alpha damage is good on both.
Any cooldown reduction is good on both. (I like Y cooldown reduction a lot)
Beta damage is good on both.

shell barn
#

Melee tunings CAN work

#

Keyword "can"

zenith kayak
zenith kayak
steep skiff
#

Honestly idk, I run undefeated basic color w/ wall runner and red kiri SP tuning

#

I’m overseas and I don’t have my PC so I can’t help much

atomic saffron
zenith kayak
atomic saffron
#

me too

#

and i was like

#

the tunings are awesomew tf

zenith kayak
#

Or do i need villian style or something

wanton mist
zenith kayak
#

He was my main back in s1 and s2 just missing him

#

Wanted to use him once again

zenith kayak
wanton mist
zenith kayak
#

Too many dmg slots omg😭

#

I think i will use them on alpha and beta stuff gamma doesn't seem to need them much right?

wanton mist
wanton mist
zenith kayak
#

Speed self rez maybe?

wanton mist
zenith kayak
#

Tunning sure is hard ngl

wanton mist
#

speedy self res can be good but ideally you have a team that knows about it and protects you, wouldn't recommend for soloq

zenith kayak
wanton mist
wanton mist
zenith kayak
wanton mist
fathom fractal
#

Me as tech shoto daring the ofa deku to come close after i throw gamma at a wall and standing in it

zenith kayak
fathom fractal
#

That move is an easy dodge

#

And his charged beta can be avoided by neutral jumping

zenith kayak
shell barn
#

Sucks when he catches you in the open tho

#

Especially off spawn without beta lvls

zenith kayak
#

Am still a shoto pro

#

Even tho i haven't used him since s3

gritty sluice
zenith kayak
fathom fractal
#

been popping off with tech shoto, he can manage any situation with the right planning

#

my level up path is b7 a4 g4 a9 g9 b9

zenith kayak
neat prairie
#

Am I allowed to talk about cheaters in this section

zenith kayak
#

Rat them out

raven dock
shell barn
#

But ur being way to optimistic

shell barn
#

Not set in stone but usually this ones the best imo

neat prairie
neat prairie
quasi spoke
little ferry
#

That would've been embarrasing

shell barn
shell barn
shell barn
little ferry
#

Lol

neat prairie
fathom fractal
#

absolutely enjoying tech todo

#

i wanted him for like 5 seasons

vital estuary
#

Half hot half cold

small condor
#

The best match I've played in all the seasons was with Shoto (this was the Tech when he was at his peak)

neat prairie
#

Idk if shoto deserved the nerf

small condor
fathom fractal
#

He was doing 128 per alpha???????

small condor
shell barn
#

Tbh by today's standard release tech shoto would be balanced

#

The rlly need to buff my boy

#

He got gutted 🙏

small condor
little ferry
#

My best match yet

opal axle
#

good job, Mist

little ferry
#

😊

little ferry
#

Today is my peak

little ferry
#

In what order do you guys level your abilities up

#

I do a4, g4, a9, b9, g9

steep skiff
#

I used to do G9 A9 B9
Now I’m starting to do G4 B4 A4 B9 A9 G9

#

I honestly dunno what I should level up except G4 I’m pretty sure is first priority

#

Leveling up A is cute but it’s just a bit of damage and I’d rather have bigger and stronger walls on a shorter cooldown

wanton mist
#

silly me do b4 g4 a4 b9 g9 a9 but I have a show up and explode them playstyle, I just move around the map with wall runner, show up, gamma alpha beta, or just beta, or double beta, or anything really, so cause of wallrunner I get close range a lot to use beta

steep skiff
#

G4 and B4 are super important imo

#

Idk how good A4 is, I guess you’re hitting a lot of alphas here and there so the damage increase adds up faster than on Beta and Gamma but the added utility and reduced cooldown is so good

#

This game has been out for more than two years and I feel like we still haven’t optimized leveling up

coarse relic
#

yooo

raven dock
#

the goat still up Todoroki

ancient root
#

@raven dock ty for carrying me

#

i was that tech mirio

#

sorry i didnt perform well

#

i was lagging a bit

raven dock
#

no worries, that was a great match

#

i tried my best as well

ancient root
#

ty

ancient root
#

i gotta improve

raven dock
#

took me months to get used to every character on the game

#

that is playing with and against

#

have faith on ya Todoroki

ancient root
#

thanks bro

#

im tryna finnaly hit ace

#

still a long way behing

coarse relic
#

who here is the best todoroki player tell me ur name i want u to train me

#

is it @raven dock ?

raven dock
#

Yo

coarse relic
#

yooo

#

go DM

#

if u want

#

or we can talk here

raven dock
#

I prefer here since I can taught all things I know to whoever wants to learn

#

But I don’t mind