#Advanced Meth Cooking

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spice igloo
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⁨⁨⁨⁨⁨⁨⁨⁨⁨⁨⁨⁨Pot and Filling⁩⁩⁩⁩⁩⁩⁩⁩⁩⁩⁩⁩⁩

• The pot has a power bar ranging from 0% to 100%.Power increases when ingredients or a spoon are placed over the pot and rotated (pitch = 180° for ingredients/spoon, -130° for the pot when pouring).Each prop adds a different power value per interval (every 0.2 seconds):Ammonia: +4.8%Acetone: +3.5%Spoon: +0.2%When powerreaches 100%:A tray with 4 sachets appears.The pot becomes movable (you can move it).You can no longer add more power further cooking/stirring does not increase Blow.

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⁨⁨⁨⁨⁨⁨⁨⁨Ingredients⁩⁩⁩⁩⁩⁩⁩⁩⁩⁩⁩⁩⁩

• Each ingredient is a separate prop that:Has its own percentage bar (visible in the UI) initially 100%.When positioned over a pot and rotated (pitch = 180°):Adds power (Blow) every 0.2 seconds.Adds quality points to the pot every 0.2 seconds.Consumes its bar decreases every 0.2 seconds.When the ingredient bar drops to 0%:The prop disappears.The UI entry disappears.You can no longer use it.

⁨⁨⁨⁨⁨⁨⁨⁨Spoon (mixing)⁩⁩⁩⁩⁩⁩⁩⁩⁩⁩⁩⁩⁩

• The spoon has no belt and never wears out.When placed over the pot and rotated (pitch = 180°):Adds power (+0.2% every 0.2s) very slowly.Adds quality points (+1.0 every 0.2s).Rotates around its axis (yaw +20° every 0.2s) stirring effect.You can stir for as long as you like, but only up to 100% power.

⁨⁨⁨⁨⁨⁨⁨⁨Pot quality (hidden parameter)⁩⁩⁩⁩⁩⁩⁩⁩⁩⁩⁩⁩⁩

• The pot has a hidden quality value (0–100).Quality increases:From ingredients (ammonia +2.0, acetone +3.0 every 0.2 seconds).From spoon (+1.0 every 0.2 seconds).The quality is not displayed to the player you must determine it experimentally.The quality resets to 0 each time the pot is poured into the shachet.

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⁨⁨⁨⁨⁨⁨⁨⁨Tray and bags⁩⁩⁩⁩⁩⁩⁩⁩⁩⁩⁩⁩⁩
• They only appear when the pot reaches 100% power.The tray is stationary it serves as a visual location for the shachets.The shachets (4 pieces) are stationary, each with its own position.Each shachet can only be filled once. Once filled, it disappears.

⁨⁨⁨⁨⁨⁨⁨⁨Pouring the pot into the shachet⁩⁩⁩⁩⁩⁩⁩⁩⁩⁩⁩⁩⁩
• The pot must be movable (after 100% power).Drag the pot over the sachet and release.The pot will automatically rotate to a -130° angle (pouring position).The pouring process begins:Every 0.2 seconds, the pot's power decreases by 1%.When a total of 25% power is lost (i.e., after approximately 5 seconds), the sachet refills.After refilling:The player receives an item based on the pot's current quality (see table).The pot's quality resets to 0.The sachet disappears.The pot returns to its normal position (0°).

For now, it's just the cooking part. I'll be expanding the script even further. I wrote the cooking part for a week. Now I'm working on the processing, packaging, and blending various ingredients, just the flavors. I will also add more ingredients, currently the script is in BETA version

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This not is the finished script, it is in the form of a presentation of what I am working on.

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I'm also learning blender, the final script will have everything beautifully done

mint prism