I've been playing Sonic Adventure 2 Battle and Sonic Generations on Xbox Series X and have noticed some odd graphical glitches; in Sonic Generations, sometimes text loads extremely bugged (though I haven't captured a screenshot of this yet.) and in Sonic Adventure 2 Battle, the ground of the chao garden has odd, flashing black squares all over, with the amount depending on the camera angle, and even flashing in the menu. I have a screenshot of this case but cannot send it. Is there any option I need to use on my console to prevent this?
#Xbox Series X graphical bugs when playing 360 games
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after restarting SA2B, it seems that the problem can start occurring after 30 minutes of gameplay
You mean this in Generations, right? It's actually a common bug from the game itself and I've often had this happening no matter if I play on Xbox or my PC Steam copy.
There's no fix but this is normal and nothing to worry about. This is not the emulation but rather the game itself having issues here.
I think this is due to the game running in 60fps on Series X|S and PC which gives the engine less time to load the font, making it appear glitched most of the time.
You can however disable FPS boost. That will cap the game to 30fps and gets rid of the loading screen texture bug.
I see, I'll probably need to get some tweaking for SA2 though since I play that more. I don't recall the bug on a regular xbox one but I could be misremembering, thanks though!
Yeah Generations was also capped to 30fps on the Xbox One consoles, so the texture never glitched out there. :)
I believe I also had some weird texture glitches in long SA2 sessions, but I had those on Xbox One back then. Haven't seen any in a while and I still actively play it
how can I disable the FPS boost?
Press menu on the game icon -> Manage game and add-ons -> Compatibility options
had no idea that existed, thank you
sadness 😦 (SA2 has no options it can use, but I guess I can live with it)
Yup SA2 always had 60fps, so no fps boost here
well that's a bit sad but I guess it's good that it always had 60fps on 360