#classic
1 messages · Page 29 of 1

Depends on how many you are up against barkskin hurricane is great aoe rest better to just single target
Aoe trinkets help
how does the fire dot work?
because 3 ticks in 1 second
seems strange
but I dont know that boss
and lol
that attack
haha
Hand of Justice procc

resto question -- I'm running 0/30/21 HoTW Tank/healer. I've read that generally, resto druid BiS stat is +heal on gear. However, since I'm so heavily reliant on my HoTW, is my new focus INT? For example, my current helm has 28 INT+10 SPI. Is that better or worse than my helm that has 6 SPI + 33 heal?
Wow recruit this dwarf
Clearly skilled at gibbing people
Plus healing is better even with hotw build. Int and spirit only matter if you go oom even with appropriate downranking to avoid overhealing
Classic is dead
Toxic
Emp actually just has extra attack procs almost like he's using his Iron Foe he has equipped! Honestly both cool and annoying
same
crit doesn't apply to HoT right?
correct
can you share this spreadsheet
So I got Slaghide Gauntlets of Defense, is defense any good for bear or should I keep farming for monkey
?
Keep farming
I settled for str/stam
Defense doesn't do as much for us as warriors since we can't Parry or block
sup all
just dinged 46 and i was wondering if its worth to just respec into resto and spam out dungeons
I think a lot do tank over heal but you do you. "Worth it" idk, I've been leveling as cat questing with the odd dungeon here and there and is been pretty fun
No reason you can't tank with a feral leveling build
^ basically the big decision is which of the primal things you get first if you actually do dungeons/tank dungeons I'd just get both
cause there arent actually any really great leveling points to fill those to get to 25 points
on my druid this: https://classic.wowhead.com/talent-calc/druid/-50500203030221 is my current build and im intending to fill out Blood Frenzy next before Heart
Just got my Warden's Staff, and have no idea what to enchant it with before p3. I guess +30 SP?
anyone here any good with macros?
iron counterweight?
do you guys open with pounce or ravage when questing in the wild
is there a discord dedicated to playing oomkin? there are niche discords like the one for spellpower ret so I'm kinda curious
I usually open with pounce, shred, then next tic is exactly 30 energy so I tigers fury.
do we gain anything from strength?
Ap yes Baseline 2 per point
so both agi and strength is good
agil gives ap, crit, armor and dodge, str is just straight ap, so str isnt bad but agil is better
yes
Im aware of what they do
but strength gives more Ap
your link does not actually state that agi gives ap but pretty sure it dose
agil is 1 ap
str 2 ap
can check by removing gear and watching your ap number
in cat form, turns agil to ap
so for pure bear, you are correct no ap
ive never actually said agi is no ap, thought it gave in bear too
im not trying to be combative, just informative. you said you were "pretty sure it does" so i was clarifying for the guy who originally asked. tbh i didnt realize it gave no ap in bear until i just read the tooltip
i think that wasn't the case for quite a while in Vanilla, which felt super bad.
I think the point is rather that 2 *1,2 AP > 1 AP + 1/14th crit%
however I havent done the math on this, but the point is that nothing about this is clear cut as there are crit interactions which may or may not put agil above str, but I kinda doubt that is the case
extra combo point from critting makes it harder to evaluate using napkin math
stat wise it's basically as you said, and then if you're alliance BoK further makes strength better in that context
I mean is it even the best heal you have for 2 globals
Because if the question is how do I outsnipe other healers the answer will always be bring as few as possible
sure, so we can try mathing it out. Regardless, lets say it's the best case scenario that it just cost 1 global (since you were going to reapply rej anyway, which I'm not sure if is best HPS spell or not), does it beat out regrowth or not?
i need to know what the goal is, are you trying to maxmizie HPS ignoring mana?
if that's the case then you just look at all the hps of the spells and use them accordingly, it is actually possible that SM isn't used at all
but the best thing to do would still be cutting as many healers as possible; that goes without saying
yeah, so if the goal is just to stablize tank you would keep regrowth+rej on tank (i honestly don't remember if they are worth keeping up though. you can only have one active per target and i don't even think it healed that much) and SM when he spikes. In all other cases you would just spam R4HT and cancel at last second if it's going to overheal
swiftmend is one of those things that are there to save the tank unless you use it to snipe heal, at which point it's pretty much farm and not progress
with that said, did you check if your tank (if warriors) are immune to crit and crushing yet?
because that's a much bigger deal than just throwing healers at the equation
ye, asaik they can push crushing off their hit table pretty easily with 1 point into imp block, as long as you don't have a billion people attacking from the front to parry haste the boss so frequently that 2 block charges is insufficient
but if the tanks get trucked
why dont you have healers precast
on boss autos?
no need to panic if you just time it based on autoattack of the boss or things like breath fire from onyxia
@remote lance you (cant/dont) go for critimmune
as a what, warrior? unless you're DW tanking you can get it pretty easily anyway
pretty sure in current gear its very very hard
and you have insane threat issues if you do
i don't really disagree with you there, just focusingon ther comment of tank getting spiked.
not disagree with the precast part, to be clear
from what ive quickly read in warrior discord basically they say that if you want to be crit immune you can just shieldblock and going for defense is (mostly) a waste with current gear
that's basically what i said though, i never said to actively chase after defense but just maintainig SB
think the precast part/tracking swing timers as both tank and heal is a bigger thing
what do you guys think of glowing brightwood staff for farming
for 50g
rn im using mace and off hand from brd
why?
to aoe farm in moonglow spec
What is Moonglow?
The mana reduction talent in balance
Hey guys what stats do you recommend for each archtype? tanking, feral dps, and healing? Is there a specific one to prioritize over others for each class slot? (Like for healing would 20 int be better than 10 int and 10 spirit?)
Anyone able to quickly link me to a Nature's Swiftness + Healing Touch macro that will also shift me out of cat/bear with only one button press? Does such a thing even exist in classic?
/cast Nature's Swiftness
/cast Healing Touch
yes, since that only uses 1 GCD
SHift click the specific rank of ht you want in there
Ah, so quite a simple one in the end. Thank you 🙂
You must not be on gcd for it to work properly tho
Wanted to level as a Boomie. Should I go for insect swarm first or down the balance tree?
F
Guys i have a question, if someone knows the answer id be happy to know, does Tiger's Fury also increase the damage of the bleeds or not?
Lol
@sick merlin I went all balance first. I felt the need to beef up starfire as much as possible because insect swarm damage is too low with the hit chance being pretty negligible
@hallow pawn thanks I'll try that
Just know it's slow but if you're like me and hate playing feral do it anyway
Not like there's a need for speed
Well my feral is 60, just wanted second druid lol
He's only 10
Basically just Wana run around as a boomkin as BerniTenders
The mana struggle is real
We will redistribute the Mana :)
tiger's fury doesn't buff bleeds cuz they dont scale with AP
Are there any addons or wa's to easier see when bash etc misses?
um
eyes?
if you pressed it and they arent stunned
could have a weakaura to see if bash is active on them
I'd prefer wa showing huge text on my screen
Like that
Now I just have to miss with bash to see if it works, I really hate reinventing the wheel
Yay
Rofl
BIGGER
But was bash dodged
Is there a consensus for moonglow vs regrowth build for raid healing?
moonglow for mana help on phase 1
planning to switch to heart of the wild so I can pvp better on phase 2
Looking at logs, the top parses have regrowth as their most-casted spell however the fight lengths are around 1 min
regrowth spam is the highest HPS but yeah rip mana
That was for testing, I won't be using that large text and not that position. Moonfire and insect swarm outrange health bars, so you can't see the buff ontop of them etc.
Hey guys, does the melee damage in bear and cat form affected by the weapon damage-range and speed ? Or is it fixed and only AP dependant ?
Only thing that affects feral attack speed is the weight and the mace from Gnomer until Naxx
Farmed 5 pummelers yesterday. It's actually pretty fast.
What kind of shit guild are you in if you need 25 pummelers a week lol
You can probably get away with 1 or 2 charges per boss if that
I tank and not dps
So I don't use them often
Mostly use 1 charge on rag
That's about it
Yeah its not even close to how bad people say it is, pretty sure you can do all the 5 clears in like 15 mins also so just log on, quickly hit your cap and your done
Such an easy grind yet people cry about it 😄
If you Wana be tryhard feral dps you would use it every fight though
I was playing an alt so I would do 5 clears then log off then log back in and do 5 more
quick question, what is better for bear tank? +9 stam, vs. 20 armor and +4 defense?
9 stam
ty
Is 300 the max for skinning in Classic?
Also, if i make a macro to cast a spell, it will cast the highest rank of spell, ya?
Yes and yes
OK cheers
for skinning you can increase it with an enchant / the dagger from the Beast
so you can skin onyxia or the Beast himself
oh ok
I heard people talking about a hybrid tank/healer spec is that true?
yeah!
Hmm do I wanna give up lotp though
I want to keep tanking but I'm worried about getting no place in raids
so it would be good to heal as well
With the exception of leatherworking, thinking about another skill to go with skinning but dont want to go back through beginner areas to grind herbalism or mining, suggestions?
@cold moth what is the purpose of the second profession?
Money
Any way to avoid the early area grind
I might just take leatherworking, can always buy the leather and low level leather is dirt cheap atm
personally I make decent money with leatherworking but its not "fast"
crafts take an eterinity
Been so long since I did it
Can't really remember any of it
I might be lazy and just stick with skinning
or maybe go for engineering although I should really have mining with that
Correct me if I'm wrong. Druids can hold two daggers but no dual wield?
druids cant hold 2 daggers
thnx
wearing 2 daggers would be dual wield
for what ever reason you could do it in legion, and legion only
It's more that the druids have weapons as stat sticks only and I have orb that I can use off-hand, just trying to consider what combination would give the most stats
my guess would be staves
Yea, I know that much
Interestingly enough on my lvl 35 Druid i Care about the dps of my healing weapon
So i can boink people while healing
dps doesnt matter in form
That's ok
I just killed a murloc for making me think he was a herb
wat
I think you can level mining exclusively by smelting - if you didn't want to go back to low level areas to farm
Probably can't get to 300 with only smelting, but I think you can get to ~250 with only smelting
Also disenchanting
does strength help feral cat dps?
How are druids in classic? As weak as some people were saying or?
define weak
weak for what
but basically yes
druids are worse tank than warriors worse dps than warriors/rogues/mages/locks worse healer than pala/priest/shaman but you can still easily clear everything because no content is hard in classic
druids are better aoe tanks than wars they also hold threat way easier and druids have the best burst healing in the game with regrowth. Dps wise ferals do about as much as a hunter while boomie does about 30% less than a frost mage
@sterile crag I just checked logs and no any druid is substantially lower than hunters (mages are also lower than hunters) druids are similar to locks/sps depending on the percentage you check
higher percentage obviously favouring druid a bit more due to higher likelyness of having crowd pummeler
maybe right now due to lack of itemization. Druid need crit to work effectively
Hey guys, quick question, do on-hit effects from weapon trigger from attacking in cat or bear form ?
no
ow ok 😦
Does this mean that offhands that have effects like "2% chance to deal x damage when hit" also don't work ?
Can someon recommend a good hybrind talent? Want to do healing, for dungeons and PVP. Maybe raid healing

Hey!! I am new here! I am in discord
Is there a section about druid classic guides ?
Is there a macro to go from mount to cat form in classic
I can dismount but needs delay before moving into cat form
@ocean kernel all on hit weapon stuff doesnt work while in cat/bear. if you arent using the weapon, you no get the on hit. on the positive side, theres a special weapon called the manual crowd pummeler which has an on use of 50% more attack speed (only affects auto attacks)
@cold moth yes /dismount and /cast cat form in same macro with dismount first
@lone bear Yeah, I managed to find something that works. Just hitting the same key again switches from mount to cat, works well enough
thnx
Sorry for the daft question but in WoW Classic, are the AH's linked?
'As of Warlords of Draenor, all Auction Houses are connected between factions. '
So that'd be no. Shame
hey quick question-based on currente gear available, my understanding is we can get to 7 percent hit for feral dps-anyone else have different math (assuming you are using wolf helm)
hi, Just wondering if black duskwood staff (Staff that has a chance to proc 110-140 shadow damage on hit) is any good for cat form, I just got it at level 39 and Im currently using a 10 strenght 2H Mace
on hit doesnt affect in forms sadly
"If struck"works. Lvl 25 totem of infliction is sadly one of the only worthwhile tank offhands in classic, and it definitely procs
Why does ferocious bite say it does 490-530 damage at 5 cp but only does 300ish?
Armor
also
on hit works in feral cat form if its via a trinket-for example Hand OF justice can proc off cat white
wryhmheart trink from LBRS can also proc in cat
its weapon on hits that dont do anything for cats
Any ferals tried out the 6p on shadowcraft. What's the proc rate like?
Wish blizzard would fix Mana drain in forms :(
Only if it didn't work that way in vanilla
It didnt
@noble forge well it is a beast ¯_(ツ)_/¯
what is a good enchant for a 2hand staff for a feral tank?
prolly the agi one
+25 agi?
but I do not think this is available right now. coming with p3?
I've heard that but I don't know what the source is for that. I always thought +25 agi was from Timbermaw (who are most definitely in p1). Is there something that you need from BWL or Darkmoon Fair for the enchant?
@molten matrix 9 int is the best enchant you can get atm
@willow escarp it's from timbermaw but the enchant isn't in the game
Argent Dawn, timbermaw etc gets more rep items in later phases
Ah - I see
How about the 3% haste one? Heard that work for feral attack speed?
ns is pmuch the only good thing in healing tree besides tranquil/reflection so as long as u have pts in those ur good to heal
guys
i am thinking of switching from a druid 5 man tanking spec
to a raiding Resto specc
would you recommend Moonglow or HOTW
for that?
i already have 5p T1 and some auxiliary items for resto
hotw is better for all round game play but moonglow is better for healing
how long are the servers normally down?
pre raid- Burial Shawl, in Raid (MC/Ony)- apparently tier shoulders-here is the website where I found this information @haughty onyx https://classic.wowhead.com/guides/balance-druid-dps-gear-bis-classic-wow
Uh probably random green of arcane spell damage?
a lot of your bis gear for raid is just arcane wrath gear
but gear with intellect and spellpower are way better for pvp and dungeons
wait
that sheet says
cenarion shoulders are bis for balance
that is so wrong i'm pretty sure 
intellect isn't that good in raid vs spellpower/crit/hit
neither is spirit
and those shoulders don't have any spellpower at all
@haughty onyx look for kentic amice/burial shawl/high arcane damage green shoulders
kentic amice is worse, but way easier to farm
Wow head is the main reason im asking here tbh. Because teir just doesn't make any sense to me.
yea it doesn't at all
i posted Burial Shawl as 1st item for that reason
realistically the best way to navigate your BIS is to undersatnd what your class needs/benefits from and in this case, your spec and go from there
i.e: wristguards of stability are good for feral dps, but you need hit and its hard to come by-so perhaps the bracers off beast will be a better slot for now.
something were maybe not accustomed to is having to roll with different pieces throughout fights to test them-since certain caps like hit caps are really hard to reach in classic the way they werent in other retail expansions.
In Classic AS in every other Expansion Testing is a Bad way to determine strength of items
Anyone have a good resto/balance build (my guild wants me to heal but I still want to have big starfire crits and be decent in world PvP). This is my current setup (30/0/21):
https://classic.wowhead.com/talent-calc/druid/01415030025513--05510310501
I would think that build would be fine for healing 5 mans and raids. IMO the "necessary" talents are Reflection, Tranquil Spirit, and Moonglow.
How does the energy rate work in classic?
its fix
20 energy every
3?
seconds
you can get some addon whcih tracks the ticks
if you play feral as well-you can "cheat" a tick with furor by shifting right near the tick end-causing the tick and the energy from furor or wolfshide helm to proc. i use Nugenergy to track and it's easy
which "cheat"?
you just shift
when you dont get energy tick
you dont get any bonus or something outside the furor/wolfshead
its not a cheat per say its just well timed
but you can get to 80 energy vs 60 on shift if you time it before the tick
hence the tracking of the ticks importance
yes
I havent tried it yet
if you dont time it right before the tick youll end at 60 energy
if you do , youll get 80\
so the tick gets reset
which is important for fights
if you shift into cat?
it gets "delayed" server side and dumps it all at once
I dont think it does
look up Shendodruid
he talks about it extensivley in his feral pve guides
and ive raided as feral so far and found it working
no what im saying is
I need to get an energy regen bar
but im fairly sure
that energy regen tick
just keeps going
and tick every 3? seconds
doesnt matter if you are in cat or not
is that wrong?
right but if you time it well with right before the end of the tick, you end up in Cat at 80 energy-and I believe the tick resets the time (potentially, not sure how the under the hood entirey works) when you go into cat
sure
so if you dont time it when it would reset, you get at 60, and if you do, you get at 80
because you can shift into cat at 80 without having to wait
im not sure the exact server side code
you gert to 80 a second later but why does 80 matter
you need 2 globals or sth anyway
because you can shred more frequently and keep good white attack autos without wasting swings
with the consistency
I feel like we misunderstand each other
lets say
or actually
I think your way
is a dps loss
unless I misunderstand the mechanic
i think you do
and im not 100 percent sure on the under the hoods
hence recommedning an expert on the matter
how does energy regen work
really?
well its a areason
btw
what did you mean earlier when you said "testing" was a bad way to check DPS out in classic and other expansions?
testing isnt accurate
depends on how you test
you cant do enough tests to properly decide the difference between items
if you just go on one fight then yes id agree
do you by chance have an addon to track energy ticks? couldnt find one quickly on twitch
but if you use data collection from large samples sizes or simulations (particularly in expansions, like raidbots/simc) then testing is critical for preformance
im not at home atm but i believe the one i use is called "Nugenergy"
ye seems to be the correct one thanks
but sure yes testing in that way can helkpo
help
not just help, its critical for improvement-if you participate in higher end raiding in retail or even in past expanisons like Legion it was a corner stone way of guilds pushing the hardest content was testing
not sure if it matters as much as classic, im not sure if simming is in classic atm as im not taking it as seriously lol
but when people say they test gearsets what is usually meant is they take 2 different gear sets and compare the performance which outside rare stuff, like specific trinkets or anything which realistically performs or can perform different compared to simulations
isnt too helpful
it can be helpful but the work it takes for it to be helpful is unrealistic (large amounts of fights, accounting for variability, randomness, etc)-things that simulations do but again im not sure if sims are really around yet for classic or if they ever will be.
btw when you said
shifting into cat resets your energy timer
it doesnt do that
its constant
"shrug"
im going to refer you to Shendo
hes one of the best feral pve druids out there and has the knowledge that i dont have regarding why its important to tick track for pve dps
@frosty hound https://www.youtube.com/watch?v=I9a-DLHmtFI
Edit: rofl i just realized the typo there with "pummeler chrage" .. maybe we can live with that :) Heya! My channel went over 1k followers a week ago and I m...
is that the guide you refer to?
thats one-hes also actively playing classic and has some written guides (he has two episodes for reference and some spreadsheets for gear as well)
Cant find a tribal leatherworker with thorium rep. any tips on finding one?
trade chat
What
ive been in trade chat for days and they all just have devilaur 😦
@noble forge thanks :
btw I think I should put it here if someone read the discussion there is no reason at all to shift right when the energy tick happens, have to pay attention to your gcd tho
so its easy to not watch both his guides and believe that
so ill let him correct you
Classic WoW guide | Learn to Feral Cat - Episode I:The Basics This episode is an introduction to the basics of how to raid as a feral cat dps in Classic WoW....
that link should be at the time stamp he gets into it, ohterwise its 5:05
he explains and demonstrates the way to hit 80 vs 60 energy-there is some taken for granted assumptions in the video i think but
and that will be my leave on the topic, people who read and watch his part 2-please watch both to get all the info 🙂
the tldr: if you power shift right before the tick, the server registers you getting the 20 energy per 2nd rule in cat form (source: icy veins for how energy works) and adds that extra 20 at the end of the shift for a total of 80-if you do not wait for the tick, it will go to 60. this matters when mathing out talents like imp shred and clearcasting procs for more enregy dumps in the GCD pre feroicious bite:
Source for Icy Veins on energy and power shifting: https://www.icy-veins.com/wow-classic/feral-druid-melee-dps-pve-rotation-cooldowns-abilities
feel free to DM me for anymore questions
this triggers me because its literally not
how it works
maybe it worked like that on private servers but its really easy to figure out how energy ticks work:
energy ticks are on a static timer (now that I got the tick bar I believe its on a 2 second timer) if you are in cat or not isnt relevant, the timer does not reset if you swap into cat which means the only thing which matters is that you are in cat form when the tick happens, if its start or end of the tick does not matter at all
(that is actually also what that icy vein source says)
and its not what that guy said in his first video
@frosty hound
so I do agree with your source
and there is no advantage to having 80 energy instantly or having 60 and getting 20 a second later because your energy dump is a 48 energy shred
I wouldnt call it neccessary Glyph but considering how boring a lot of Vanilla is difficulty wise for pve content its nice to add a layer to it
there's nothing wrong with simming to make sure you are using highest dps stuff
and depending on the content -even in vanilla (i.e.,, speedrunning) you may want to-but in retail its defninitely mandetory for most guilds in heroic or mythic content
any good weakauras for resto in classic?
What are ya hoping to track appeli
Aloha Everyone, has anyone tried DM Tribute runes Solo? i got the Boss with crap caster gear (Main Feral) and just got demolished by the boss, either i fucked up the kiting or i dont know what i should do. any tips? 😄
Don't think it will be possible at current gear level, at least not efficiently
Even geared hunters are having issues
i can do tribute runs with 2 rogues 12 min a run 50g per person for one hour
guys does hurricane not do damage to lashers???
nope
not do damge to lashers
nope
im confused-that sounds lik ethey are immune to nature damage, correct? 😛
@frosty hound yes
Rip
private server difference i suppose-at least I may be able to stealth run for thorium
Glad lasher's are nerfed, fuck mages
well druids cant do a great aoe farm of lashers if their immune to hurricane?
unless we just bear swip eem
thats why hes glad
it's probably not even worth it as a druid but idk
well yea of course it was worth on private servers
because our abilities hit them
yeah im suggesting it may be worth it if we can kill in bear form at a decent rate-the only change i know of is hurricane damage, but you still went into bear on pservers to finish them off so it may just take longer...how much longer is the question for testing
i doubt it's worth it at that point
Technically it wasn't nerfed, it was just private servers having a lot of things wrong in DM
is there a phase 2 raid bis
dont know if i should use verdant footpads or cenarian boots
I'm sure it's on wowhead @quaint condor
i found some just wanted to know if we had a better one here cause i have found some differences between alot of guides
for pve resto get highest +healing for balance highest +arcane damage
if pvp maybe one of the two you mentioned
hey hey yo quick feral question for those killing it in Molten Core-is losing wolfshead worth getting closer to 9 percent hit with Mask of the Unforgiven? My instinct is no, but wanted to craft it out. I'm parsing well on fights (75-85) averages but want to see waht i can do to close the gap
ping?
what's the best gold farming spot for a druid? mara or some secret dm farm?
I get about 10g a run in ZF
@tough nimbus doing what?
@rough ginkgo when you find out pass the information on to me friend 
Hand of justice work in feral/bear or not?
thanks
rutheran, but that's only a little bit off
@rare herald I've been doing duo tribute runs with a rogue. Pretty good gold.
what spec are you to solo the boss at the end?
@sick merlin and what exactly is "pretty good gold" ? 🙂
you can sell the hit chance ring for 50-100g each to other people. As well some as some of the other blues people want. But just vendoring stuff its like 10-20g per run you can do like 4-5 runs in an hour
my favorite part about playing a feral druid in classic is having a loot council with 0 feral represenation (or any druid representation) try and tell you how your class works with 0 experience on druids
anyone else get a similar frustration? ;p
Lol what are they telling you.
I'm mostly tanking so there's like 4 pieces of gear I need total from MC so they usually just give it to me or roll with other tanks.
they just keep forgetting hit rating is really tricky for feral without talents for it
so they dont take tha tinto consideration with loot distrubition
and it kills me
lmfao
Aster is a good name-although it feels more femanine to me and for a tauren, feels a bit too delicate
@sick merlin they dont appreciate that for example, i may swap our QSR for two elvish bands until i get truestrike shoulders to make up for the lack of hit rating
instead they were like "RIP Warriors"
cat form dog
when they gave me QSR first week and we didnt know when P2 would drop or Elvish would be available.
i actually think thats a challenge councils are struggling with-is that with no knowledge of when gear becomes avaialble, how to project properly the swapping of gear when new things come out and the time it my or may not take
like sure but warriors do more dmg so they benefit more from gear assuming same attendance and player skill
@strange girder agreed, again the problem stems from i think a lack of druid respentation on the loot council
which has frustrated me enough to consider finding a different guild
if they dont fill it -it will be a month of raiding without one lol
I guess but if they are letting you raid as feral then they need to let you roll on feral gear
well the first ony kill they didnt let me roll on the head (at first, i had to advocate for it pretty hard) becuase it wouldnt be used by us well
and last weeks kill they gave it to a hit capped warrior
who pre neck was sitting at 11 percent hit
there is alot of misundersatnding or potentailly anti feral council bias lol-or again, just a lack of representation
Just sounds like they don't want to give your gear over warriors.
It's not hard to understand that all meele dps need hit chance
why would you roll on a head
as a feral?
a proper loot council would not allow that ever
so ye
I think you shouldnt be allowed to do that
Why?
you never use any head besides the leatherworking head
It has agi crit and hit chance
so what
Yeah not a helmet lol
isnt that tank prio?
lmfao this guy
our tanks arnet rolling on it anyway
anymore*
and its bis till Nefarian
for most physical dps classes taht need hit
if your feral druids are preforming well (which i am, have data to prove that)
its better on me then other classes in the sense they can get relaible hit rating throguh talents that i cant get
so getting 9 percent hit on a feral druid is really hard
you dont need 9% hit
compared to other physical dps classes
I'm pretty sure it's bis till BWL for all meele
nothing magical happens at 9% hit
except your yellows can barely if not at all msis at 9 percent hit
so you know
small detail
they cant miss at all
im not gonig to argue with you
@jolly yacht yeah it is
the only difference is other melee can get hit rating easier than ferals can through talents
and im beating a lot of our melee dps on fights lol
warrior has no hit talents
I wasn't allowed to roll on QSR either but I'm tanking 90% of the time
So usually never dps
yeah i wanted to tank originally, then heal, then they were like-all full so they let me in a feral but
im doing pretty well as feral
Just talk to your GM if they don't want to give you gear because warriors do more damage
Find a different guild
i may have to
the GM is a bit aloof and is obv on the council too
but ill see how the next couple weeks go
also @noble forge i believe rogues/hunters do, and weapon skill reduces the hit cap for melee dps that ferals cant benefit from because "unarmed" doesnt count towards our hit
and not really-we have 2 resto druids so i will or i do when theyre not in raid (rare) or once they have it all
im not really worried about getting gear-its more of an irritation that the council has very little idea (it seems) on how the class works and yet theyre making decisions
yes rogues have 5% and upto 5 weapon skill does matter quite a bit
think reduces it by 3% for human/orcs with right weapons or others with edgemaster
human warriors need about 3-5 percent
pretty sure its 6
5 without edgemasters i believe
edgemaster is useless
pretty sure the guide i just read said 5
for human
according to this its 6%
aye right
got a couple top 2 feral dps kills on my server for MC bosses
Why is it when I have my self cast key set to Alt everything works other then Natureswiftness healing touch macro
Still levelling my Druid to max but have any of you found good results with HotW spec in raids and dungeons?
im assuming oure going 0/40/20
we have two resto druids currently in that spec and we downed rag last night without fire resistance lol-the spec is really versitile and will likely be decent for pve content until AQ/Naxx-and even then depending on your other healers you may be able to make tiw rok
ok ty
by fire resistance sorry i mean without FR pots-our tanks had FR and some of us bothered in the dps/heal role, but yeah
@meager falcon selfcast modifier usually doesn't work with macros unless you add the modifier in the macro
Or you have to write it differently
Not sure exactly
selfcast modifiers work
just have to properly write the macro
and not double bind that spell
as in not having lets say alt 3 bound somewhere else
Well I know my /cancelform /cast rejuv doesn't work with alt
Every non macro spell works fine
No I just have alt bound to self cast in wow
Don't use alt Mods for anything else
I think you have to add alt selfcast mod in the macro itself
actually just tried it
ye
weird
but it would work if you would write it in a macro
instead of the selfcast on alt thingy
I expected that to work tho, weird
just logged out so cant check
wonder if a /cast rejuvenation macro
would work
as in literally only that
Yeah I gotta fix my macros before pvp
But too lazy
Is there any add-ons that will just cancelform on every spell?
No Gerados I don't believe so. I've had luck with mouse over macros in classic but that's about it
Haven't tried much else tbh. I do have cancel forms but I got so used.to playing without them that I don't use then lol
quite sure the alt for self cast isnt classic special
probably happens the same in retail
just almost no one uses the alt for selfcast option
Yo!! Can u recommend me any balance druid player to ask some things? come im little confuse
ok i will ask again tomorrow.. if some1 answers... just tag me
@karmic juniper
Hey, I’m having trouble with threat generation as a feral in classic. Any idea with why this is happening? I am using cower on CD. Do Ferals just generate a lot of threat? I’m not using any talents that generate more threat.
Yo!! Can u recommend me any balance druid player to ask some things? cause m little confuse
@karmic juniper will probably be able to help
Goosy 
ty ❤
@mild delta get a better tank 😐
Cat form actually has threat form reduction built in. I don't remember if this is there for vanilla but you definitely don't have threat bonus in cat form
Also what content are we talking
In Low Level Dungeons pulling Aggro is totally fine
While I agree with everything else said here - at the end of the day pulling threat means you're dpsing too soon or too heavy for your current tank
So if you're concerned about it you'll want to make sure you have a threat tracking add-on, and if you see your name getting close to pulling threat you'll want to stop going all out on your rotation
And possible Check what the tank hits
you can just skip out on fero bite altogether & just use generators
just spreading rakes or shreds etc
No one is gonna be able to hold aggro if you back to back shred crit 1 second into pull
if youre getting threat, just cower and youll be fine
its only single target tho. and does cost 20 energy but during dungeons it doesnt matter
if you decided not to buy it.... shame on you
its very useful for survival
Or you Go bear and swipe!
"I'm the tank now"
should have been that way to start
I have a question
So I’m a rogue. And I got obsessed with the rogue dps spreadsheet. And figured out that 6/8 Shadowcraft and 2/2 devilsaur is actually better then most bis pages I find. But it got me thinking. Does it actually work for ferals too? It procs quite often for me as a dagger rogue. I wonder how it would be for ferals
Looking to play HotW/NS build when rading and doing dungeons at 60. But I have a question about gear, should I still be looking for +healing gear or just gear with a lot of intellect?
+healing
int doesn't do anything for you other than max mana, which you won't need given current fight length and with proper downranking
for anyone here: have you ever been asked as a druid in classic to innervate a shadow priest as a feral in MC? this came up and I had not heard of it being a thing. does this make sense as a strategy to you all (didn't play original vanilla)
@remote lance but dose that apply to HotW spec as well? sense we get 20% more int from sources wouldn't it be just better getting more int for more spell crit and bigger mana pool?
can a 60 druid be used to powerlevel? would the thorns and heals be noticeable?
How many MCP would you recommend bringing to each raid?
@lavish mist really depends on how often youre going to use them. some fights are really bad MCP fights and some fights you may be asked to heal or decurse. I think Shazzrah is a good example of an MC fight I don't bother with-but I use one on Magamadar, Golemagg, and Garr. It also depends how quick your guilds clears work-I'd say bring about 5 or so and see how a night goes
until you get a better feel anyway for how your guilds kll speeds are
this is for someone who is looking to tank not dps aswell
ooo
you get more mileage out of MCP as a tank
because you typically just need to use it on the opener for high TPS
and then can save the charges afterwards
so 5 use it in open then swap to wardens
yeah
Aight
Ahh cool thanks
of course np
nice job on the warden staff, i settled for hte undying maul from DM North tribute
@ruby swan not really. Mana pool is irrelevant unless you run out which you dont right now. Even if you were spi mp5 and proper downranking gives better return. Just because hotw gives 20% more value doesnt necessarily mean you stack it
running around open world as feral would you value briarwood or counterstrike lodestone more (thinking wpvp)
would depend if i feel i have enoguh +dmg in spells or other stats
gratz on a loadstone, i havent had one drop yet
@remote lance okey so even if i play HotW i should go for +Healing and downranking? becas i dont want to go full resto or the moonglow spec
yes, +healing is generally your preferred stat for pve healing (pvp is different since you actually can go oom in short burst that having a bigger mana pool is good), within reason
giving up 50 int for 1 healing is probably not the best of idea, just to make an exaggerated example
okey
which specc/talents would you suggest for a fresh 60 resto druid with a few t1 pieces for non-specific raid-healing (i.e. not MT healer etc.) and dungeons
does melee hit work on growl? is it 7% for cap?
hi, what would be the best stats for feral when leveling? and i will be able to heal on dungeons 40+ as feral? or it would be easier to tank?
you can heal dungeons till mid 40s without any healing gear
but youir tank gear wil double up
and agi/str pieces are really good for raw damage
oks, so what greens should i buy for my feral, agi/stam or str/stam ?
I found that around ZF it starts getting difficult to heal as feral spec. Even with healing gear, your heals take a long time to cast and without reflection you really need to pay attention to the five second rule. It can be done, but you’ll need a well geared tank and you’ll need DPS to be careful about pulling aggro.... especially since you can’t Rez them
cool, thanks for your advice ppl.
there wont be any issue healing 50+ dungeons in feral specc
the hotw specc is practically feral specc
obviously need gear to swap to tho
i am powerleveling my druid with a 60 priest - should I spec into bear or cat?
cat talent, you can still tank fine as bear, just a bit less damage
so a feral druid is good?
im doing pretty well so far in raids @blissful wharf Aconites on Grobbulus is the name-feel free to look at logs and ask any questions bout cat form or tanking in MC ;p
okay 🙂
@remote lance yeah, I was thinking that with a priest healing my druid, i could aoe pull.. not sure if that is better than killing faster as a cat though
gave up on some of the quests in darkshore as they’re hard to do alone so my friend got me to go somewhere else aka iron forge and other places to quests for easier ones
Any1 has a good feral classic wa set?
is there a nice feral leveling build tweaked for wpvp in mind?
or any feral classic pins/links?
one of the best parts of feral pvp for leveling is 5/5 furor and brutal impact for increased stuns
Dunno i feel Like tweeking more for world PvP really fucks with your dps as in getting furor early
IMO there’s not a great wpvp feral build. Furor and Feral Charge would be the extent of it but it really hurts to be 5 levels slower to Leader of the Pack
ye pretty much my thought too
Natures grasp too
nice but getting it that early hurts
for like lvl 39 twinks im sure you can do some stuff
i definitely leveled with 5/5 furor and and with Omen and didnt feel the LOTP too much
but its personal preference-getting brutal charge was really helpful on an active pvp server
not only leader also heart is missing
Why is it
that all the beasts I fight can parry my attacks, but I can’t parry theirs? :(
Bears are true beasts
Hey guys! Anybody got some Healbot Continued Skin which I can use and can get inspirations by or somebody know where I can geht some decent WoW Classic (Druid) Healbot Continued Skins? much love ❤
Any other max level feral druid raid dps out there?
Meee
I'm 1 item away from BiS as a feral cat for raids. I only pretend to know what I'm doing.
first learn how to take screenshots 
i know how to i took it to show my friend..
Plus healing items are dope as it scales really well with fast fights. Mp5 is a trap stat once you get involved with good groups clearing things quickly
does improved rejuv make swiftmend heal for more? I have read that it doesn't until 2.0.1
@proven zodiac oh baby
😄
as feral dps, 24str or 15agi+4str ?
Agi my man that's .75% crit as well
yeah its 20 agi =1 crit
and crits make a world of difference due to the bonus CP they give
anything special bears should be doing for p2?
I find that unlikely that 15 agi beats 20 strength
It depends on the current stats imo
Feral needs both str and agi
And also cat gets +20%str so it’s 15agi vs 24str. Pretty sure str wins it
Str slightly beats out agility from stuff I've seen
Taladril weighs each point of str at 2.4 and agi at 2.1
from a pure theory craft perspective that's true (and thus likely from an end game raiding perspective also true). I will say though that if you're not 60 and you're still leveling, agi likely beats out str every time. 1 or 2 extra attack power will not reduce your time to kill a mob, but a crit certainly will.
also true
and im also not sure about that theory with the crit thing
I have heard that before but it sounds wrong
its also like 40 AP
and not 1 or 2
well in the example at hand its 48AP vs 15AP + crit. so 33 AP difference. Every 14 AP increases your DPS by 1, so it boils down to about 2.5 DPS increase flat from the pure AP perspective
How so?
because im pretty sure the 14 ap to 1 dps means on your character sheet
not actually 1 dps
because your ap obviously scales with your crit
so its not a flat dps increase
Yep the dps is the weapon dps on the sheet
It translate to more than 1 or 2 damage per sec
Do any feral abilities actually scale with AP though? I thought Bite/Claw all just did flat bonus to your normal damage
which means they scale with ap
bite doesnt do your normal dmg it just scales with ap
but "your normal damage" thats ap scaling
true true - I guess I meant additionally, since if it's just an AA reset it's not really additionally scaling
fair, but my point is that it's not an additional consideration for dps calculation
but it is
Well it's moot because the only difference is the "white" damage. So far we have white damage and bite that scale with AP
Claw bonus damage does scale?
fine
I'm just trying to simplify here. We can remove the nonscaling part and Claw boils down to white damage... which is already being discussed
I guess we'd need to sim it at this point because it seems I'm not actually clear on how AP effects this stuff. I'm pretty sure it's not 1:1
aka 1AP is not the same as 1 DPS
kinda hard to find bite ratios ye
ive heard somewhere it has same scaling on 4 and 5 CP
but no idea which
oh interesting
So, I guess I also can see where AP would scale better than the "weapon sheet dps" too since cats get essentially dual wield attacks
yes if we would only assume claw and lets say a claw is cast every 3s (im aware thats too often) that would already be 14+ 14/3 dps
and thats ignoring the claw talent for example too
So I guess I'll amend my original statement to be - at least think about time to kill from a leveling stat weight perspective. It seems that it may be easier than I thought for Str to impact that. Also, for end game content I absolutely agree that str will often outweigh agi. You want reliable dps and Shred scales incredibly well off AP.
I think the crit vs ap is really hard to say, and originally afaik thats more for warriors
which does make more sense for them cause of 2 handers
right that makes sense
Was tanking MC with full buffs last night. So much fun
Wearing full cat gear + pummelers
Was like 40k threat above everyone
During the leveling process, should I be able to heal dungeons at least through BRD as Feral?
As long as you have healing gear you should be okay assuming your group isn't being dumb
Just bring lots of water
Hey druids, how do you manage to farm Gold efficiently as restoration? I just hit 60 a few weeks ago and my plan to farm lashers in DME obviously doenst work.
Dm north, first boss + bug farm. Ebbnflow has a good vid on it
Is doable as deep resto, much better with a balance/resto build
I normally respec between raid nights if I’m planning on spending a significant amount of time farming, but definitely doable without respeccing every time
got to be farming for quite a while to make it worth it
100g just in respecs 
Thanks! Whats the g/h with this method?
Is "no skinning" a big issue since the bugs are skinnable
I get 20-30g an hour with no skinning, not sure how much you get with skinning
Yeah, the time i save probably only just makes up for respec costs, but i just find it more fun to farm as balance
Seems worth a try, i didnt find any good method until now
Would definitely recommend watching a video on it if you’ve not seen it before, its not complicated but just requires jumping on/off a ledge to kite
I’ve heard maraudon is good too but not tried it personally
you can farm Mara princess runs
as resto
not bad gph, more if yer a herbalist-either vendor or offer to carry stealthies for the hit ring at the end for gold
you can do princess and the goblin for sure-some people say theyve been able to do rotgrib but his bleed is pretty deadly-i think the idea is bash and kite back a bit to let it drop off when it becomes unmanagable.
@wise scroll find a geared rogue and duo tribute runs
Should be fairly easy as resto
yeah you can kite the caster by stnading ontop where the ghosts are and have the rogue zerg/burn chogall
erm king gordok lol
wrong ogres
Saw duo rogue/resto run dm east too
Requires herbalism and miner to be efficient though
You're propably better off running with warrior or prot pally for those
Don't need stealth for jump runs
I'd be interested to see how rogue and druid does it though. Those bosses hit pretty hard
have any of you been able to duo tribute runs? when i've tried the rogue just gets two shot by mortal strike into auto
might just need better gear but her gear isnt bad, i'm expecting there's a good chance we're just overlooking something
Most of the videos ive seen the rogues have pretty good gear.
They just evasion tank and druid heals then through
what i'm hearing is just blame the rogue when she dies
Might give it another shot at some point then
I do it as feral/rogue so can't give you many tips
That is correct. He should have DODGED
I watched another viseo, rogue was wearing full BWL gear and he was dropping very low anyway
Ghost strike seems to help a lot
Don't trust private server videos
Been trying to find a good “one size fits all spec” that uses HOTW. Any suggestions?
what Brewtank said
i will say though as 11/31/5 i'm able to do pretty well in tanking/dps (its a pve talented feral dps build) and off healing in raid content. pvp will be a little trickier but that can be off set by really good or half decent pvp pieces.
for example i got bone ring helm recently off scholo which is a 30 stam and multi stated helm everywhere else..and lots of little gear like that with some +dmg/healing will make any build better as you can play the hybrid role
Is there a variation that’s useable without NS?
you coul dgo without NS but its a really good talent if youre going to dip that far into resto
depending on the content youre doing and the role you want to fill really shifts things up to-one of the charms (for some) in classic is the need to respec and tinker builds for differnet content. and understanding you have to sacriifice some elements of what you want to do (in terms of doing it "as well") to do well in other areas. otherwise, the HOTW/NS build is a good overall build with some master of none, jacks of all trades play styles.
Ah. I was playing around with an 8/30/13 build but wasn’t sure if the 15% regen would keep my healing high enough to work. I usually end up having to tank. I’m not expecting to excel in any aspect I really just want something that “works” for PvE but is a lot of fun PvP/wPvP without paying for respecs
@frosty hound you can also just run like half feral gear and throw on some cenarion pieces
@thin moth yeah hotw spec is what you want. Some people pick up ldr of the pack others grab nature swiftness
Just depend what you're gonna be doing more
Pvp oriented you're gonna want NS
Pve oriented you'll want ldr of the pack if you're tanking/dpsing a lot
@sick merlin Is there a middleground HOTW where you sacrifice NS and Ldr? I just want to be able to apply actual pressure in feral more than truly dps. And the reason I’m asking about avoiding NS is so I can keep (resto side) imp MOTW, Furor, Reflection and (balance side) Natural Shapeshifter
For instance is something like this actually viable?
Yeah I would drop imp motw
Imo
Usually it's just 31/20 or 30/20
30/21*
And you really want insect swarm for pvp
You're gonna be kiting a lot
Etc
Maybe something like that
Only thing is you might have threat issues without threat talents
But should be fine for dungeons
Ah ty
Yeah don't think imp motw is worth it if you're already spreading out so thin
The healing touch cast reduction is gonna help a lot more for healing etc
Yeah I don't really spend enough time in bear form during PvP to warrant it
I'm full tank spec atm and it's so bad for pvp
You might still give rogues a hard time lol
Yeah it's not too bad just sitting in bear form vs rogues/warriors
But not having decreased shifting cost really sucks
Yeah Gerados I got some Cenarion and similar stated pieces for my pvp gear even as deep feral build. Especially good since I get the 5 percent hit cap from my.gear while also having tons of Stam
Is 5 the cap for pvp?
aye
Yeah hunters in dueling give me the most trouble if they're not total garbage...they hit so hard I can get then to about 1/4 hp. But my gear is incomplete and he was in 5 or 4 piece tier 1, raid gear, and best in slot weps. The biggest thing was the stam so I think I've off set.that a bit because dps pve gear isn't good for dueling lol
I don't think you can beat good hunters
Until Mana drain is fixed
You need to be able to ignore viper stings by going into form.
But they can just drain all your Mana while you sit in bear/cat form
It's gg
Patch 1.4 - Viper Sting - This spell can no longer be used on warrior and rogue targets. In addition, while it can be used on a druid target at any time it will only drain mana when the druid is in caster form.
yeah thats pretty bonkers
if i even go to caster to get a heal i get blown upb y multi shot crits too
its fucking bonkers
doesnt seem too great
i didnt ask ya
🤷
go ahead and specc insect swarm as full feral
seems amazing
if you wanna use stuff like that going mana regen seems no brain
Also you know that you can dm someone
There are some amazing technologies Out there

maybe i wanted his and people who are knowledgable about druids opinion on a quick home brewed spec ^_^
why would you post it in a public channel then if you weren't ok with others opinions

Hi, I have a question about druid tanking in vanilla. I have people telling me that I need the 9% hit cap for tanking, but is it possible to get away with a lower % for more mitigation? Say, during MC, is 9% the end all, be all or can I go with like 6-7% and still be viable?
BiS guides are very unclear about this, and I tanked in vanilla and never focused on hit as a druid. So it's a bit of a change.
Being hit capped negates the chance to have your taunt fail.
@karmic juniper hi is it ok if i DM u a question?
hey guys what do u think of the build plz
basically i want to go full bear without sacrificing "Natural shapeshifter" and "Feline Swiftness" , so i put 4/5 on "Thick hide", "Feral instinct" and "Furor"
80% change to generate rage/energy is pretty good, and i can always shift out/in if it misses.
@noble forge pve and potential raiding
so whats the point of natural shapeshifter or furor if you want to purely tank?
or feline swiftness
or is it a leveling specc?
@gloomy delta lol what is your discord icon? is that a cat? it looks funny
@wicked ravine taunt is spell hit not meele hit if I remember correctly
@noble forge for some side pvp, i know i have to sacrifice something, but im trying to do an all around medium build
if you are interested in pvp, I dont think 4/5 furor is acceptable pretty much have to go 5/5
^
would prolly fully drop thick hide
That would suck when. It doesn't work lol
ye
And you try to bash or feral charge
also not having the extra CP in cat form seems hard
If you want to skip on something you should get rid of thick hide
If you have good gear it's not too bad for tanking without
ok ty guys, so of what i understood, the best thiing i can sacrifice if i want to keep this build is thick hide, do u guys in your experience believes feral swiftness to be a better utility than thick hide for every day playing
basically why I asked before it depends on what you do
for tanking obviously not, for pvp/cat stuff ofc
does anyone know ... if this weapon works in cat form? I know hoj does .... https://classic.wowhead.com/item=9423/the-jackhammer#dropped-by
No.
You have to hit something with the hammer, and in classic cat form attacks are their paws, not the weapons
Does anyone have any gear recommendations for pvp? Wanted to go Resto
generally just anything with high int/stam
i dont know of a specific setup, but t1 is pretty good in general i believe if you have the chance to get that
Full 8/8? Cause I was thinking about using just 5 and having some other stuff
5 is propably good, some of the pieces are really bad like bracers
how much healing per 1 mp5 is it for classic druid?

