#enhancing performance
1 messages · Page 1 of 1 (latest)
there is no setting in Orca to speed up the slicing, that speed is determined by the number of vectors in the g-code and the device that orca is running on. It's CPU, amount of memory and the GPU.
The only way to reduce the number of vectors in the g-code is increasing the Layer height or the rsolution, both also reducing the print quality.
If i try and slice a model with over 1 million vectors even on my laptop with 64 GB , Intel(R) Core(TM) Ultra 9 275HX and a Nvidia RTX 5070-TI, it will take a while. in any slicer.
As I understand it, the other issue is that OrcaSlicer is a single core software, so it cannot utilize multiple cores from the CPU.
the main portion of the slicing has to be sequential. you cant generate a toolpath without knowing the last position. the built-in post processing features are already multi-threaded