#Improve Communication, Roadmaps & Player Involvement

1 messages · Page 1 of 1 (latest)

toxic heart
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I think one of the biggest things holding OTG back right now isn’t gameplay — it’s communication.

A lot of players (including myself) genuinely enjoy the game and want it to succeed long-term, but the lack of clear updates, direction, or visibility on what’s coming next is starting to cause burnout and frustration.

Main points:

  1. Regular Communication (even if small)
    • Even short weekly updates would go a long way
    • “This week we’re focusing on X” is enough
    • Delays are fine — silence is what hurts momentum

  2. Roadmap / Forward Visibility
    • Doesn’t need exact dates, just direction
    • Example:
    • Optimisation improvements
    • New game mode
    • New battle pass
    • Skins / progression updates
    • Gives players something to look forward to and keeps engagement high

  3. Dev Logs / Progress Updates
    • Small dev logs would massively help
    • Makes players feel like progress is actually happening
    • Keeps the community connected to the build process

  4. Transparency with Changes
    • Things like extending events/leaderboards without explanation feels bad
    • Even a quick “why” makes a huge difference

  5. Feedback Loop on Suggestions
    • The suggestions channel feels one-sided right now
    • Even simple responses like:
    • “Seen”
    • “Considering”
    • “Not planned”
    would make people feel heard

Why this matters:

Right now, players aren’t leaving because the game is bad — they’re stepping away because they don’t know what’s coming or feel out of the loop.

Clear communication:
• Reduces burnout
• Keeps players engaged
• Helps new players stay
• Builds trust with the community

I think treating this more like a true early-access experience (with visible development and communication) would massively improve player sentiment — even if timelines shift.

Everyone just wants to feel involved in the journey 👍

clever sparrow
# toxic heart I think one of the biggest things holding OTG back right now isn’t gameplay — it...

ok so i obviously don't know everything about the inner workings of gunzilla so take what i say with a grain of salt but i'll give what i think a lot of the reasons are for these things so NOT 100% ACCURATE but here we go

1-this week we're focusing on x doesn't really work tbh there are so many different teams all focusing on different things so for example we're all familiar with cazaris he pops into chat a decent amount he focuses on weapons that's his job but he isn't going to work on optimization for example etc so cazaris would literally just end up saying we're working on weapons this week and then next week it'll be we're focusing on weapons this week guys xD and that applies for most teams

2-roadmap and forward visibility is something the team wants to do but is kinda toughh here's 2 messages from cosmic talking about it #general-chat message #general-chat message

3-Dev logs are something that get worked on and made last one we had was about the ms santa skin and how that was made https://yout-ube.com/watch?v=vEGd2pwx89I but i'd love to see more of them i agree it's nice seeing the insight and amount of work that goes into making otg what it is

4-i agree with this a bit but also the why is always the same 😅 update is going to take longer than the team expected so they will need more time to work on it

5-feedback loop is kind of tough to do the people that would reply would be cosmic/community managers but they might think the suggestion is good but then they take it to the devs and they say it's impossible to do and we can't really expect the devs to take time away from developing to come to discord and do that on top of their actual job which community management isn't a part of

hopefully this clears some stuff up for you guyss and again take all of this with a huge grain of salt because the reasons i give

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might not be entirely accurate