#Improve Combat with Damage Numbers.

1 messages · Page 1 of 1 (latest)

fiery mantle
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As a competitive player I’d really like more clear damage feedback when shooting targets and enemies. Right now it’s harder to evaluate weapon performance, recoil control and consistency. Adding floating damage numbers 100 / 50 / 20 at the hit location would massively improve aim training and build optimization. Suggested improvements: • Distinct colors for headshot, bodyshot, armor break and limb damage • Option for stacked damage vs individual hit numbers Toggle in settings (minimal competitive off DPS total damage readout in training mode • Hit confirmation sound variation based on damage tier • Delay/fade tuning so numbers don’t clutter fights • Advanced stats in practice range TTK, accuracy %, recoil pattern feedbac This kind of feedback helps layers understand breakpoints, compare attachments and practice efficiently without relying on external tools. Love the gunplay better combat readability would push the skill ceiling even further.

gloomy karma
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if so..pls make it as an optionable thingy..dont wanna see the ft markers in this game

winter mulch
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same here. they already have hitmarkers for every type of hit you land i don't want extra numbers on my screen.

optional would be best, if added.

torpid bramble
amber lake
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@fiery mantle

amber lake
winter mulch
wooden breach
stone owl
amber lake
harsh hearth
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They removed hitmarkers from game, because it exposed players behind smoke or hidden in the enviroment, also it was the problem with exploating, i agree with variation have it in the training area, but not in the game, (for mobile games it does not matter, but this is not a mobile version)

amber lake
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Just disable it if there is smoke.

torpid bramble
wooden breach
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Bump 🙂

small shoal
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Make it subtle, but that would be dope

lethal depot
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If you want this game to thrive, I would get rid of the bots on this new update in five days. These bots gotta go. It needs to be full hobbies or half lobbies no bots only real players.

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That is what is destroying this game. Nothing else is they are trying to figure out. The issue is the bots.

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If I wanted to kill bots, I would go and play the campaign on Call of Duty®