They should increase the gunz earned per match. I don't know who came up with the stupid idea of lowering it. Look at the time people spend playing; every half hour they get at most 5 gunz???So if I play 10 hours a day I'll get 100 gunz?They should bring back the way the gunz were, where you could get 10 to 15 gunz per game at most.🥱
#It's not worth playing for 5 or 6 gunz every half hour
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You don't need $Gun to play the game. If you want more Gun, sell something or buy Gun
And if someone is on steamnet both those suggestions fall flat... And with the listing fee it's a gamble to even try to sell anything , especially with undercutters selling for bare minimum irrespective
Also you kind of have to have the gun to open the hexes to be able to sell anything...
On the other hand too many gunz earned too easily will make the value of gunz go down even further.. for those actually thinking they could make money off of the game
Let me give you an example: imagine you want to sell something and they charge you a hex, they want to convert a hex, that's truly bad because you're putting in 5 items and of course you get those items by opening them for You need to open hexes. You want something, but the quantity is too low to get items, and by that I mean the gunz.
It was much easier before they increased the price to open the hexes... I'd run out of hexes now I'm sitting on almost a thousand
The market is too difficult on Xbox; nobody's buying because there aren't many people playing. On PC, it's full of people because that's where the main network is.
Nobody's buying on steam either... And you can't buy gunz directly on steam which is why I mentioned it... Consoles should be getting main net soon eu and usa should already... steam likely never will because of valves policy on Web 3 and crypto
Plus considering the value of gunz buying them directly is a straight-up rip
Reducing the cost of opening hexes back to where it was.. slight increase in gunz earned.. both of these should be considered... I don't want to be a black pill about the game cuz it's so damn fun
Rather, with this update under the gunz token
I'd like to know how many unopened hexes there are among players by platform. The fact that no one can afford to open hexes is killing the game. No on wants to buy your common or green items at floor prices... so there's no market to speak of. Everyone now hoards gunz for events and hopes they have enough to open them. Can't they enable multiple hex openings for a single fee? Seems like this could be done on a sidechain somewhere.
To buy Gunz on console, it's over $0.06 per gunz on test net when real gunz are $0.01. How about having some hexes that drop gunz occasionally.... 5 for common, 10 green, 15 blue, 25 purple. And lower the price to decode hexes.
On steam .. just before they increased the price id had no hexes saved.. now im sitting on over 1k.. and im using every gun ive earned to open events and ive got over 100
.and steamnet is screwed.. likely not ever getting main and economy is absolutely dead
