@-Gunzilla: Having studied the environments in Teardrop for a bit, while also taking into account the breakneck speed way at which matches play out, it kind of feels like a lot of the map's full potential is left on the table, when you consider all of the little details that have gone into its rich design. It's a pretty damn awesome map, especially when not having to crank down the graphics settings just to get more frames.
As such, I wonder if you guys have the time and resources to work out some kind of slower paced singleplayer mode that utilizes the map for a campaign mode, perhaps instead of the original plans of incorporarting the campaign into a BR mode. AI mobs already exist in the game, so in a way, we're already kind of halfway there (?). Just seems really cool if OTG not only had its multiplayer modes, but also an actual, solid singleplayer campaign experience (or maybe even with optional co-op), a mode that would make more use of this rich, detailed map. Plus, this could be an additional avenue for getting in new players.
All I know is that right now, it all flashes by so quickly during an extraction match and it's easy to miss all of the effort that went into bringing Teardrop to life. Just seems like this map could be used for so much more. Anyway, just a thought.