Currently the ecomony sucks . You barely earn any Gunz per match but it costs 5 to open Halloween hex, 10 for Purple, 5 for Blue , 2 for green hexes. I came in first place we exported 5 hexes , which in all costs 24 hexes just to open. However I only earned 1.28 gunz for that match. So I would need to finish 1st 24 more times in order to just be able to open the hexes i got in one match. This is very very unbalanced. And before you say "well get pro" That would have only earned me 3.8 mor gunz and it still would have taken 5 more matches finishing 1st to be able to open the hexes from one match. This is extremely unbalanced and needs adjusting. The price to open a hex should go back to where it was before the last change. And we should be able to earn more gunz per match as well. Not asking to give us crazy amounts , but i would think 5-8 gunz for a match finishing 1st place and getting some kills sounds about right.
#Economy Needs Fixing!
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100% agree. In addition to his a huge problem is the that the listing fees make it so only the rich can afford to list expensive things for high prices while average players are forced to sell their good items for less money because they can't even afford to list things. Never-mind the fact that you cannot afford to go back and fourth with someone(s) who is/are undercutting you so you end up not selling at all instead undercut to death. The listing fee/penatly should not exist and if it does it should be capped at 100 not 500 gunz.
All of these things combined is killing Marketplace and by extension OTG. People are fed up. Please change it back @void nymph this is not sustainable.
also great points as well. The entire economy changes they made were all in the wrong direction and needs to be fixed. The current system will not encourage new players to stick around at all. "Wow i got 20 hexes but i can only open 1 if i play 5 more matches." " I cant afford to try to sell this item now because i cant afford the charges if it does not sell"
Both hindering players from participating fully.
This is the result of a win. I would say your average players are not getting but 3-5 kills in a match. With a win that is only 1.4 GUNZ (even WITH pro it’s only 5.1 gunz) . Your average player isn’t winning 60% of the time either. I bet more like 5-10%. Just from that one match I am looking at needing to play (and win) 25 matches just to be able to open those 5 hexes I earned. But knowing win % is much lower, likely would take 40 matches just to open those 5. When you only have an hour or two to game in the evening, that could take weeks to achieve. Meanwhile you’re still accumulating more and more hexes in all those 40 matches. But won’t be able to open due to poor pricing . This is on top of the penalty for even trying to sell something if it don’t sell.
This economy is only hurting the already lower tier players and new players . It’s not a good move and needs to be reverted to previous prices . If you want to tax on selling, it should be a % tax on items that sells. At least those folks can afford a tax .
All told right! Listing fees killing market… I only lost GUNZ on listed items. At now market live not best times. I’m not sure. what I sell item, but I won’t sell so cheap. Just add fees in deal when it successfully.
The new economy is theft.
If they don't fix anything, they will lose a lot of players. And the game will die