Movement got both nerfed hard and great buffs this update. The dodge mechanic is amazing. Now you can use limbs more offensively as you have the dodges as backup movement. Huge on that, my only wish regarding the dodge is to be able to shoot faster (maybe even shoot while doing the dodge, drop what yall think about that in the thread), but at least you need to be able to shoot faster while dodging. The Roadrunners pretty much got nerfed to the ground, yes it has longer duration, but that duration doesnt matter when the speed is so low and i dont agree with the "charge up speed" concept with the RRs. Really suggest a revert on that rework. The flying on the other hand is amazing, you gain a fair amount of altitude when deploying it and flying in air feels really smooth and fluid. With air movement we dont need more changes, leaning towards nerfs.
Although we still need to up the on-ground movement which took a huge hit after the RR rework. Reg air resistance I still wish for much lower-removal of it to front b-hop mechanics and more. These techs are not broken nor too strong, their achieved through skill and not "movement given to you" and that makes the game much more fun. New players have skill-full and rewarding mechanics to look forward to learning. Lets not waste the potential movement has here 🤝