#Reduce the cost of revives by 50%

1 messages · Page 1 of 1 (latest)

acoustic canyon
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Getting cash is much harder now, I dont mind this really its forced me to build a cheaper load out and cheaper sets of laods out with rare limbs rather than Epic so I get it, but this means getting your team. mates up is harder and for new players this isnt great, I think its worth testing Revive reduction by 50%

past sun
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I think if revive costs are reduced, some type of increasing revive cool-down timer should be introduced (after the auto-respawn period is up in the match) i.e. can't revive team-mate for 30 seconds after first death, then 45 seconds after second death, 60 seconds after third death etc... I think right now the end game in matches relies way too heavily on who has the most money to infinitely revive team-mates and bruteforce the win through revives. We've all been in the situation towards the end of a game where you're the last alive on your team, and you take down a couple of sweats in a 1v2 or something, only to have them instantly get revived and drop back on you seconds later anyway to destroy you, makes the gameplay feel pointless