#Remove air resistance

1 messages · Page 1 of 1 (latest)

quick frigate
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Air resistance is 100% the worst mechanic implemented in game, after the update we had with this people fly too slow compared to TTK and when find a 3 Stack kids is almost impossible to run or do something, give our speed Back

glad pecan
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I miss zero air resistance 🥵

gray dock
void dune
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The current air resistance values make everything feel like super low gravity. Even trying to drop down over a ledge and fall has such slow acceleration.

The air resistance’s effects should be reduced dramatically tbh

glad pecan
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I recently switched to rr for the time being

analog ember
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my leapers do the same thing the first leap doesnt work for getting away fast

glad pecan
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Swap to hammers if you still want leap, or just go rr with slam /hookshot combo

quick frigate
marsh raven
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Movement wise i strongly suggest removing the air resistance. Not reducing it, but completely removing it imo. With the current movement we have in game, you can do very limited things, and the air resistance is the unnecessary limitation. You cant have any sort of consistency, as everything is a "one go". You can jump/slide or whatever, where you will only keep the momentum for one jump/slide. As jumping keeps the momentum going from one mechanic to another, air resistance destroys it all. I never really understand the idea of adding it, was there something broken (nothing that comes to mind) or?

It doesnt matter what changes happens to movement if it cannot be consistent. Removing air resistance is a must for the movement aspect in OTG.

If the TTK is fast, the movement shall follow.
You need to be able to out-move AA as well, doesnt make sense to keep movement slower than AA tracking

ancient crescent
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One of the most important updates we need 🎯

flint yarrow
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Super bump

void dune
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DAILY BUMP

quick frigate
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Bump bump

quick frigate
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Bump

void dune
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DAILY BUMP

marsh raven
tame plume
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Pls remove it🙏

quick frigate
void dune
glad pecan
quick frigate
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Bump bump

glossy flume
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I would say, adjust air resistance based on speed, for 2-3 jumps max when speed slows, more air resistance we will have ezy

void dune
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D A I L Y B U M P

marsh raven
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I just want this gone, it alone blocks all the consistency related to ground movement

void dune
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Also the air control we had feels like it’s gone because of the air res. When you cancel jetpack you barely continue moving forward.

tame plume
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Bump🙏

trail crag
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Yes in air combat is ridiculous

earnest heart
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wait is this why the jetpack feels like its been nerfed lately?

quick frigate
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Yeah

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When you turn off the jetpack too

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Looks like an ameba in the air

void dune
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Bump

tawdry rapids
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Bump

void dune
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BBBBUUUMMMMPPPP

flint yarrow
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bump

wise marsh
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BUMO

void dune
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BUMP POG

fickle schooner
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Bump

wise marsh
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Bump

flint yarrow
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Bump

tribal mauve
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💯
It doesn't make sense logically and kinda takes you out of the immersion tbh

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However, idk how much I would like the change when players already spend so much time in the air

fickle schooner
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Its about being able to change direction fast and fly faster to outrun Javalina and stuff.
The Loopy / leaper air play with lots of hang time you see now is because you cant build up much speed or change direction that fast.
Few patches ago when there was no you could do some cool stuff, flying at speed through the buildings in stalk

marsh raven
trail crag
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Flying is tooooo slowwww

void dune
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B u m p

glossy flume
earnest heart
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BUMP