This post format has been completely stolen from @sharp fossil I want to be honest on that up front.
(Some of these ideas are repeated from a previous post I made that is now deleted)
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Waypoint Teleport Limb Concept
I suggest adding a Waypoint Teleport Pad Limb. Once deployed, it will place a waypoint location pad.
This will:
• Create a waypoint for the player to teleport back to.
How it Functions:
• On first button press the device is shot out of the arm. (The arm is now in a armed state)
• During the “armed” state at any time the player can retrigger the arm to teleport back to the waypoint pad. Once they arrive the pad is destroyed and the cooldown timer starts for the limb to reset.
Other Functions:
• The waypoint pads are not destroyed by the zone. So forgetting you left one out and triggering it can lead to a player eliminating themselves.
• Only one pad can be placed at a time by ether arm, meaning a player can a total of two waypoints armed.
The cooldown for the limb should be something like the Ghost Cooldown system
- Double Vision Leg Limb Concept
I suggest adding a new leg limb called Double Vision. Once deployed, a holographic version of the player becomes visible to enemies.
This will:
• Mimic whatever the player was doing when activated (i.e. If they are standing the still the hologram will just......stand there. If they are running the hologram will continue running in the same direction. Emoting so on and so forth.
How it Functions:
• On first button press the hologram version of the player is created.
• If the Hologram is shot it pings the enemy for .05 - 1 second
• The Hologram has the same active time and cool down rate as a recon drone