#Adjustments to make OTG great

1 messages · Page 1 of 1 (latest)

green scarab
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  1. Game Modes – Introducing Duos

Currently, the trio format presents a unique challenge. Solo queuing, even for experienced players, often leads to frustrating matchups against coordinated teams of three. However, due to player base limitations, separating solos and trios into distinct queues may not be feasible yet.

A possible solution is to implement a duos mode in place of both. Duos offer a better balance: they allow friends to play together, reduce the power imbalance for solo players, and create more dynamic engagements where even strong duos can be caught off-guard. It’s a compromise that supports both social and solo playstyles without fracturing the queue system.

  1. Deployable EMP Limb Concept

I suggest adding a deployable EMP limb that takes ~5 seconds to activate. Once deployed, it would emit a low-range constant EMP field that disables all players’ limbs within its radius including self and friendlies. This would:

  • Temporarily force gunplay by nullifying ability-based combat,
  • Slow the pace of engagements strategically,
  • Create moments of tension and variation by requiring players to adapt.
  • Could be the foundation of a search and destroy mode,

The EMP could last for a set duration or until destroyed, encouraging tactical use and counterplay.

  1. Base Movement Adjustments

Consider slightly increasing base movement speed and potentially adding a dodge/roll mechanic (e.g. crouch while strafing). This would:

  • Make non-augmented combat feel more fluid,
  • Add another skill-based movement option,
  • Improve the feel of traversal and moment-to-moment engagements.
  1. Input Parity – Aim Assist Tuning

Currently, aim assist is set to 50% for PC controller users and 60% for console players. Since both use identical input devices, the discrepancy feels unnecessary. Standardizing aim assist across all platforms would create a more consistent and fair experience for all controller users, this is not a plea for a buff nor a nerf, just fairness .

  1. Immersion and Worldbuilding

While the map is graphically beautiful, it currently lacks a sense of life. The only movement players notice is from other players, which can feel unnatural and disconnected from the world being portrayed.

Adding non-combatant NPCs, environmental movement, and interactive elements could help bring the world to life. Features like dynamic weather systems, fog, storms, static storms that affect limb use, and a changing time of day would add variety and atmosphere, making each match feel more immersive and rewarding. Right now, gameplay can feel like it's happening on top of a static, two-dimensional plane. Introducing these elements would make the world feel inhabited, lived-in, and reactive to players.

  1. Meaningful Content – Beyond Skins

Content is the backbone of any live service game. While cosmetics are appreciated, they are not meaningful content in themselves. To improve engagement:

  • Introduce lore elements that expand the world and give players a reason to care about the setting,
  • Unlock additional areas of the map to explore,
  • If map size is a concern, adjust early circle timings to maintain tension and player density.
  1. Reward Loyalty and Long-Term Progression

Many long-time players feel progression has stagnated. Personally, I’ve been level 1000 for over six months, with no further unlocks or recognition of continued play. To retain your most dedicated fans:

  • Introduce a prestige system,
  • Provide cosmetic rewards, hexes, or gun variants for milestones beyond the current level cap,
  • Recognize loyalty and time investment in meaningful ways.
  1. Separate Leaderboards by Mode

Merging Deathmatch and Trios on the same leaderboard leads to skewed data and unfair comparisons. These modes require different strategies and skill sets, so their stats should be tracked separately to maintain competitive integrity and give players a clearer understanding of their performance in each mode.

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  1. Ranked Mode – Building a Competitive Foundation*

To grow and support a thriving competitive scene, the game needs a ranked mode. Ranked play brings purpose to matches, incentivizes skill improvement, and fosters community-driven competition. With proper matchmaking and progression systems, ranked could be the cornerstone for esports ambitions, tournament hosting, and long-term competitive engagement.

  1. Expanded Tutorial Area – Realistic Practice

Currently, the tutorial area is too small and doesn't reflect real-world engagements. Most fights in Off The Grid happen while players are flying through the air or engaging across vertical, high-speed landscapes, not in tight rooms.

Please consider creating a larger, more dynamic tutorial environment with verticality, open space, and even AI opponents that shoot back. This would help players prepare for the actual pace of combat and better understand the game’s unique mechanics in a more realistic context.

#

Adjustments to make OTG great

echo hare
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I agree ☝️

rose quartz
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+1 Agreed 🫡

flint ravine
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+1 for most of this

still comet
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+1 Agreed

junior river
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Amen! 👌

thin chasm
tawdry mulch
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Hell yeah

dusk thistle
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They should give you a job @green scarab

green scarab
flint ravine
hidden ridge
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+1, all good suggestions

thin chasm
thin chasm
odd nexus
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The scan bubble should instead be an EMP bubble with varying intensity from the the centre of bubble. The darts should paralyze like before, also the recon invisibility should stay.

misty mantle
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Agree with the above

naive oriole
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Soooo this is how one formats a post to gain traction on a suggestion. Noted:

flint ravine
naive oriole
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Definitely re writing my ideas in this format right now lol

green scarab
odd nexus
odd nexus
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donno about a disposable limb dho

green scarab
thin chasm
heady trout
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I think a lot of these would be great for the BR mode

burnt saddle
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This sounds amazing

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I am totally voting for these implementations 💯

valid crescent
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This looks lit.. marked to read 👀

valid crescent
marsh zealot
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Hi. Has anyone had this problem: the sound in the lobby is normal, but as soon as it finds a match, the sound in the headphones becomes 100 percent and cannot be adjusted in any way and there is a constant echo around.

indigo stratus
green scarab
indigo stratus
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@green scarab Hmm 🤔 I’ll have to double check

green scarab
lofty sluice
valid crescent
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Yoooo

indigo stratus
green scarab
dusty frigate
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👍🔥

shut sage
valid crescent
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Off bat, I'd say yes to Duos, get rid of solos (deathmatch is enough) and keep trios as it provides a unique experience that once you have a solid team is really fun

harsh raven
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@green scarab well said.

thorn furnace
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How does this make sense?

You can only have 1 build for each gun, unless you buy and build another… yet you’re aloud to have that 1 gun twice in a single loadout 🙃

This REALLY need to change.. the unfair advantage for those who have battle pass guns compared to those who don’t have the pass…

I’m always being chased by 3guys using 6 m4s 💀
The only guns I see being used is the bloody M4 controller, seems no one has the skills to use anything else 😂

Dear OTG… fix this 🙏

odd nexus
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Even I felt it sometimes

still comet
thorn furnace
burnt saddle
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I find it a good counter to M4 Builds

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Thank me later

thorn furnace
# burnt saddle I find it a good counter to M4 Builds

I use Terikon Maniac, great weapon when it’s close to medium range, horrible for long distance…. Flenser for even closer combat.

I honestly just hate everyone running around with double M4s 💀 so broken and just doesn’t make senses when it comes to builds and drum mag

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They should just change it to, you’re only aloud to use 1 weapon out of each category, so than it actually gives chance for other weapons to be used…

Literally see nothing else being used but those broken guns 😂

still comet
thorn furnace
still comet
thorn furnace
flint ravine
thorn furnace
green scarab
thorn furnace
green scarab
oblique moth
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bump

gaunt hamlet
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bump lol

vague jackal
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bumppp

fathom wing
stray mantle
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Aim-assist "parity". Sure, how do you plan to create parity between high-end PC DGPU gaming rigs vs 5 year old consoles that were always APU SoC budget builds, though?

Steady 150-300 fps vs 30 fps frame dips in intense fights with multiple team and enemy players present?

…and you complain about 10 % extra aim assist, which is a miniscule,
insignificant advantage in comparsion?

Some members of the PC community for this game are so incredibly stuck up and out of touch.

oblique moth
stray mantle
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The frame rate counter on console is also completely unreliable. Just like the crossplay toggle. Deceptive and misleading. Way to build trust and rapport with players 👏👏

oblique moth
stray mantle
oblique moth
stray mantle
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I’m a console player mainly. I use a laptop with an EGPU to practice playing controller on various PC games. Frame rate is always a question of constant optimization and fluctuation.

Nothing is more crucial than framerate to my performance, outside personal gains of course.

stray mantle
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Passive-aggressive bunch that can’t make a sound argument if their lives depended on it.

gaunt hamlet
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Bump

green scarab
stone quarry
oblique moth
stone quarry
oblique moth
paper cloud
stone quarry
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I’ll answer for you. @oblique moth

It clearly does, which is why you use it.

The things I have seen you do on MkN are simply impossible on controller. You clearly know how to get the most of MnK, and you excel at it greatly.

This act where you pretend like you are at a disadvantage due to aim assist is utterly laughable. You make yourself look like a complete clown.

Why would you care if a bit of a handicap is applied to controller to even the field?

Man up, grow a pair… it’s going to be ok 🙂

oblique moth
stone quarry
# oblique moth what are the advantages? I play MnK because that's what I started out gaming wi...

Sorry princess, maybe don’t respond with “highly doubt you have”. if you are going to be a stuckup punk, I’ll return the energy.

You can YouTube the advantages of MnK if you want. As someone who has played both, MnK is far more advantageous. Why do you think games like R6 need mousetrap? If the gap was so small why do they spend millions developing anticheat simply to detect the unfair input.

“I play MnK because that’s what I started out gaming with” this statement while true, pins you as either extremely naive, or maliciously dishonest. I’ll give you the benefit of the doubt.

You are great at the game, I’ve seen your clips. Stop the act, cut the denial, you know exactly what you are doing.

oblique moth
# stone quarry Sorry princess, maybe don’t respond with “highly doubt you have”. if you are goi...

I highly doubt you have because if you have them you would understand my point that I'm making. You also don't have the PC role in the server which is why I thought you hadn't as well. Don't assume that I'm rude just because you misinterpreted something that I have said. No reason to be rude to me for your own fault.

I am a top player in this game, I'm supposed to make MnK look good. Yet it still can't be as good as controller.

I am talking about this game specifically, R6 has zero aim assist for controllers. Of course MnK will dominate that. In COD, controllers dominate because of heavy aim assist. As well as Apex unless you want insane movement mechanics. Same applies for Off the Grid, this has 60% aim assist, more than half of aimbot. Of course controllers will dominate the game.

I'm not having an "act" or anything. I'm not on high horses or cocky. I specify as a top player for my accomplishments in the game, not for my skill level.

I'm very sorry if you cannot understand reasoning or logic. I would love to see you play MnK on a brand new account and see what K/D you can achieve after 200 games in solo trios. I'm doing a similar challenge but on controller. Except, I've only ever played controller on this game and 15 games at that. You have the advantage. If I get a higher K/D than you with near to none controller experience in shooter games, my statement still stands and is correct.

stone quarry
# oblique moth I highly doubt you have because if you have them you would understand my point t...

Cool, let’s start over then.

I don’t have the PC rank because I don’t play this game on PC. I play it on Xbox due to its portable nature.

I’m not interested in your accolades. My skill as a MnK player doesn’t change the validity of my statements. Cool, you are one of the top players, this doesn’t make you more knowledgeable, nor your opinion more valuable. Your claim that Controllers have an advantage is ridiculous.

You asked me what the advantages to MnK over Controller are, I’ll give you a few.

1.) Easier and smoother movement due to using WASD rather than a joystick

2.) Easier camera control due to using your entire arm vs just your thumb.

3.) The ability to preform complex actions quickly due to using more than just your thumb. (Think of reload and interact being the same key)

4.) The ability to flick shots, while somewhat possible to a lesser extent, PC excels at this. Again, your clips would be utterly impossible on controller.

5.) Ease of UI use. PC has the added benefit of not needing to use a highlighted key. The ability to use a cursor is a massive advantage.

Why should OTG disregard the opinion of Pros?

In OTG specifically, movement is very sporadic, and irregular. The increased aim assist allows for Console players to track the complex speed of the game.

As a game company, it’s your job to make money, catering to the top bracket of players is foolish, as they don’t generally generate you nearly as much money as the average player. Catering to them is a detriment to the guy who can play for an hour after work. By making the game harder for the average player, you increase the likelihood that they find a different game to play. If this happens enough, pros can’t keep the game afloat by themselves, and the game dies.

No disrespect, I am eager to see your response.

oblique moth
stone quarry
oblique moth
# stone quarry Great counter point. Everything I said is objectively correct. If you can’t see...

Why are you constantly degrading me to try and prove a point? Can you not carry out a single civil conversation without being a rude person?

Jeez. I respectfully responded with saying that I disagreed with what you said and we would not get anywhere with this argument. I've done nothing but try to be respectful. So why do you want to continue this and and be even more rude to me? I truly don't understand. Is this the type of person you are?

stone quarry
oblique moth
paper cloud
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As a casual that uses MnK 60% AA is WAY too much 😂

keen temple
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I agree with all but No. 5 I can't handle any more movement from anything else other than user movements or I'll be shooting at everything 🤭

gaunt hamlet
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Bump

still comet
shut sage
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Ya know, I see a major difference in web3 only communities and this one where you have a lot of web2 gamers. Seems web2 gamers only know how to cry and bash each other. Y’all don’t realize you have direct input to your devs and as such, you should A. Be respectful. B. Provide valuable input. That’s it. The rest just makes ya look like a turd. Nobody likes it, especially the devs. They’re not gonna read your whining and your name calling. If they do, you have a much higher chance of losing your accounts.

still comet
oblique moth
still comet
oblique moth
still comet
oblique moth
still comet
oblique moth
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or more stability and less drops

paper cloud
thorn furnace
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Can the game PLEASE turn off the ability to use the jetpack when people get paralized!!! How does that make any sense

stone quarry
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At one point it did disable everything, teams would run nothing but double paralyzers

thorn furnace
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Than they should restrict using double limbs… literally see everyone with double slam, double ripper, double m4s

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A paralyzer is suppose to disable everything 💀

paper cloud
stone quarry
hidden minnow
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bump

thin chasm
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Make OTG Great Again 2025

still comet
still comet
thorn furnace
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Makes sooo much more sense that way…

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That’s literally what the paralizer suppose to do 💀

thorn furnace
oblique moth
stone quarry
stone quarry
stiff pagoda
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Bump

dim carbon
#

EMP limb sounds great

gaunt hamlet
#

Bump

still meadow
#

Add a trash can 🗑️

lone isle
#

up

flint ravine
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#freelimbreaper

thorn furnace
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Can we bring back NeoSyd server please

hidden ridge
thorn furnace
primal torrent
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My starlink in AK gets me between 90-130 in Copper. I feel that

still meadow
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Let us turn cross play off, the PC hackers are out of control

oblique moth
stiff pagoda
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Bump

shut sage
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There’s AI anti-cheats out there now that work. They’re not implementing them for a reason.

empty moth
still meadow
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lol

still meadow
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When a teammate goes down , it’s hard to revive them. It picks up everything around them and it feels like it takes forever to activate, please fix the revive issue.

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Let us pick up fallen teammates and carry/throw them to safety
Or give us a Healing limb that shoots out a mist of that good good to get the team back to full health.

storm crescent
flint ravine
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👀...hard to believe the op is actually still banned. #freelimbreaper

still meadow
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Give us Save slots for our skins like loadouts. So we can easily get the look we want.

flint ravine